General Discussions
Open discussions on various topics
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This discussion has been moved .0 comments 1 views last activity
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How will they be able to tell if some is running a Slippery Meat + Luck increase build over just throwing? Are they going to rework slippery meat to deter this or what? Me and my swf occasionally like to run this build and I would hate for players to get confused for throwing.35 comments 812 views last activity
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IDK who thought this would be a good idea. But you either A. don't play the video game or B. don't play any games at all and never heard the word balance. She is the most busted as thing in this. Like who thought this would be any good idea?! Like it's nice we get more killers on a 2v8 since it's the only thing keeping the game alive in player base with these events. But add classes to t25 comments 1,102 views last activity
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The tutorials currently do absolutely nothing to help new players learn the game besides the most basic controls. Today there's so much crap and complexity in the game that it isn't nearly enough. Where's the tutorial on looping? Where's the tutorial on status effects? Where's the tutorial on how each individual killer works so that new players can actually learn how to play/verse them (espe16 comments 311 views last activity
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I am very excited for the Quality of Life initiative however the Anti-Slugging, Anti- Tunnelling and Anti-Camping in my opinion sound like pretty major changes to gameplay. What has more worried about is lower tier killers. I can play killers that have strong chase powers with map mobility just fine without these tactics. But a lot of lower tier killers rely pretty heavily on these things .31 comments 1,211 views last activity
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I had a feeling something like this was coming. I appreciate all the work the devs do fr, despite my moments of distaste and distrust. It's been rough, we should be honest… If BHVr sticks the landing with these QOL changes DBD is here to stay for another >8. WHO'S WITH ME!? (SIDE NOTE: I've been upset with 2v8 myself… How ever I feel it is good for the game in the end. Much like 1v4, 2v8 cou3 comments 71 views last activity
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I hope they include this in the “bug fixes for long standing issues”. Blows that it doesn’t work on killers that destroy pallets like bubba, nemesis, blight, demo, and oni0 comments 11 views last activity
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I fully support BHVR's health initiative, as it is years overdue. I do think that these systems are addressing the symptoms rather than core issues with this game, and more gameplay features will need to be changed in the future. Likewise, I do think that implementing both of these features is overkill during the first iteration. The reason survivors would often go next is because there was no wa35 comments 1,146 views last activity
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I’m PRAYING that the long standing bug fixes that are expected to come out later in the year will address all the bugs with houndmaster. I find it absolutely unacceptable that they overtuned the cooldown and the vault speed of the dog to compensate for the killer being a buggy mess. That would be like making knights guards a guaranteed hit because of how buggy the killer is. The fact you can wait0 comments 21 views last activity
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When 2 survivors are left in a hopeless match because there's 2 or more gens left, the whole rest of the match is gonna be even more brutal. -Can't even die on hook to give your teammate more time for hatch escape. There is a "go next" prevention, probably removing the kobe mechanic. Even if this "mechanic" is deactivated when 2 survivors are left, the killer can still just let you slugged. -Ca77 comments 1,301 views last activity
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I wonder if the prestige rewards in Phase II will be similar to the last prestige reward where the banner of the survivor and killer will be given a red portrait from reaching level 3 like last time. From this time will it be similar for any survivor or killer to get to level 100? I wish it goes into more detail about the rewards. After all, I don't know if I should start now and prestige charact0 comments 81 views last activity
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What is the point of having the killer pick up a survivor (since the second time 2v8 came out), when you can't even stun or blind them in order to drop the survivor? It happened quite a lot during this time in 2v8 that I stun or blind the killer and nothing happens and the survivor is still hooked.3 comments 91 views last activity
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I don't think we should be penalized for going next if our teammates are goofing around not progressing the match or if they don't bother unhooking us, also we shouldn't be penalized for going next if the killer is destroying us at 4 or 5 gens with no chance of winning. A lot of things have to be considered, this needs to be implemented very carefully20 comments 841 views last activity
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Hacker TP'ed to everyone before round even started and hooked us all so why did i get a match making ban? With the future updates this will just get worse and potentially be abused more ? Please fix this1 comments 31 views last activity
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What if someone else already decided they don't care and go next. What if Survivor have a bad match where 2 are sacrificed before 2 Generators are complete. Or if griefing is going on and no one wants anything to do with the griefer. Seems like these so called QOL just punish. It's easier for Killer is just throw and farm when they abandon a match. Would they get punished for playing in a way tha18 comments 321 views last activity
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is an hotfix for the 2v8 bugs (wesker carry bug) coming today????? i rly wanna play him0 comments 11 views last activity
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I see this occasionally where someone is is running Balanced Landing+Lithe or DH+another exhaustion perk and I always thought it was a bit questionable because it seems unlikely you'd get to use both consistently. But thinking about how most of the time it's rare you get value from your entire build I've been thinking maybe there's something to it with how flexible it let's you be in your pathing22 comments 781 views last activity
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I noticed in the upcoming QOL changes they are addressing Camping and tunnelling. I really hope they aren't just punishing camping and tunnelling. They should also look at why killers tunnel. (Excluding the jerks who do it for their enjoyment or to grief or whatever, that's a separate issue). NOT an us vs them post or a nerf survivor op!!! post, just stating that it would ruin a (currently) ((IMO5 comments 61 views last activity
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BHVR DEVs need to revisit the balancing system, you're bleeding players and as someone who's been played for a few years it's become hella unfun, especially with how killers are now playing this game. Bring back 80 second Gen finish times Improve your anti camp system - killers are still hover camping, make the anti-camp bar exponential growth dependent on how often killer returns to hook zo8 comments 211 views last activity
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I just saw it with my own eyes. My Wesker friend vaulted a pallet, standed still and the surv was still able to vault without getting damaged. I hope this is one of the things Operation Health will fix.4 comments 81 views last activity
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Its taken awhile but bhvr is finally making the changes needed. Hiding map offerings...yes please, no more DC in loading screen when people see an offering they don't like. No more guarantee map chance per offering... Yes please, no more wreckers all night Anti extreme hiding in 2 v 1 situations... Yes please, no more dragging match out to server end time Anti go next....yes please, no more s0 comments 31 views last activity
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I'm finding them very oppressive, there isn't much you can do while they keep frenzying, gens can't get done, the match gets prolonged, especially as they get faster towards the 8th hit, they are making me really dislike playing 2v8 currently ESPECIALLY with how trash the servers hit validation/desync is. I've played as them a few times also and I just think the information and pressure they br83 comments 1,751 views last activity
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I already have my P100 Vittorio and I have P1’d every character in the game. I personally do not care about Bloodpoint incentives and do not respond to them. I plan to pick 2v8 back up when they remove the bots. With that said, the world does not revolve around me. Does Bloodpoint incentives make a difference to you?35 comments 601 views last activity
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Seems odd. Always the PC killers with the uncanny ability to be there at every unhook, while there is still 7 or 8 gens left to do. Anyone else seeing this? This refers to 2v8, of course but it is a time honored tradition in regular mode as well.3 comments 91 views last activity
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Since todays announcement about the anti slugging changes coming, I’ve now had 3 killers running knockout, third seal, undying and deerstalker. Spend the entire match just slugging everyone out, camping slugged bodies, and humping people on the ground. Did not go for one hook just bleed outs. You can always tell who the people are who love to grief and play like jerks cuz as soon as changes ar1 comments 121 views last activity
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Just wondering if anyone on the team could clarify this. Is all future content being pushed back a universal three weeks (normal schedule following 3-week health slot) or is the content RELEASE schedule bumped by three weeks (extra 3-week gap between all content releases in the timeframe)? I'm just wondering if we should expect regular schedules after a period or if the regular time frame will be0 comments 31 views last activity
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I really hope they buff her in the 2v8 mode in the future. She needs basekit bloody finger nails. Basekit ring drawing.she needs basekit reikos watch and old newspaper. Also there should be a time limit where survivors turn off tvs it should turn on quickly. Also her condemned should be map wide in 2v8 in the future.0 comments 31 views last activity
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Many people say that Nemesis and Trapper are underpowered in this mode. But im surprised why people dont talk about Legion, cause they are laughable weak compare even to this two killers. People say they are good as support for the teammate, but they dont realise that they actually say "Legion is not a real killer, he is just support of the real killer". He is only killer in this mode that has no11 comments 361 views last activity
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I’ve played a couple of games with wesker in 2v8 and I’m going to be serious wesker with 3 dashes just feels right. I feel he should get 3 dashes base. Wesker everyone said was good but his power level got weaker over time cause so many other characters came out and were just better than him. If it’s to strong at base make it an iridescent addon please. Wesker feels amazing with 3 dashes9 comments 321 views last activity
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today I got a ban till february 19th my question is how many times can I get a ban like this or after each ban this time period gets longer ? thank you for you answer in advance !11 comments 261 views last activity
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It's very nice to see all the planned changes coming but I do wonder how will special killer builds like Mirror Myers work if Map Offerings only increase the chance by 20%? Worst case you throw a lery's offering and land on Ormond as mirror myers making your entire build useless as everyone can see you coming from a million miles away. Edit: also please make sure plotttwist cannot be abused as7 comments 131 views last activity
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With the upcoming changes adding a Gamma slider to DBD, does this mean that ReShade will become a banned filter, like Nvidia Filters? I am asking because I am terrified of a false-positive ban, which seems to be something that happens often lately. I hope that BHVR will let the community know that ReShade is being banned if that were to happen, because from my understanding its currently "white2 comments 372 views last activity
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Am I just crazy with Wesker, is Wesker crazy strong in 2vs8, is it the map or were it the survivors? I got something to eat and got into a match before I got back. We only had 2 gens left with 1 hook from the trapper on rpd and I turned around the game completely with 7 kills. I don't know what it was in the end, but I find it increadible funny that I still won that, and that with a random0 comments 11 views last activity
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Finally. I will be able to play oni and pyramid head efficiently without being handicapped by the controller sensitivity lock. Major W for us console players that like to play killers that require high sensitivity and flicks!9 comments 8,293 views last activity
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I am NOT complaining literally everything listed is what i’ve wanted for awhile, I love everything that was listed and can’t wait for map offerings to get nerfed (while I would have preferred for them to magically vanish from my offerings, a reduction to 20% is still good) All of this is definitely worth a 3 week delay1 comments 71 views last activity
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We know this ucpoming ptb for the next chapter is delayed, but how will that effect everything after? Will all content be delayed 3 weeks to match, will they just go back to normal, or will you guys have shorter ptb cycles? Its really annyoing how you guys dont clafiy the siutation about it. It would be nice to have a straight answer.0 comments 21 views last activity
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This is a rhetorical question. This game mode was fun and then it wasn't. Below is a list of concerns and bugs I've compiled in all my game time. I think 2v8 bots are unhealthy and need to be removed because: They cower whenever they are in a terror radius (won't finish tasks when they're nearly completed). They t-bag when in proximity to another player healing an injured survivor instead of8 comments 291 views last activity
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Devotion system in the Trial. Gain charges that cause Trial altering effects. Grow in Power over the course of the Trial. Gain 1 charge for Hooking a Survivor that wasn't recently Hooked (Recently refers to within the last 3 (2?) minutes) When Reaching 2 charges the Auras of all Survivors are revealed to you for 4s When Reaching 4 charges the Generator with the most progress is blo0 comments 21 views last activity
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Am I the only who feels like 3 customization presets is just not enough? We have way too many characters who have a plethora of customization options to choose from (when not outright alternative characters, as seen with the legendary sets), that it is already time we had something like >6 customization presets per character. I, for one, can think of easily six or seven for my Alan Wake and Ch1 comments 12 views last activity
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i love this killer so much he reminds me of a dark souls boss but by the gods is his power buggy. Please fix him and buff his power too while you're at it!1 comments 41 views last activity
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Obviously these a lot of changes are good but, honestly? we need more. We need more graphic improvments, especially physics, clothes, hairs, trees, grass, ground, everything looks so "static", Weather dinamics. What about SoloQ experience? yeah some shanges could be make the soloq better, but we need make shorter the distance between soloq and SWF. Trade system in the store. i want trade amount0 comments 21 views last activity
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Personally, Ive been playing B A L A T R O since I have nothing better to do while queuing.18 comments 301 views last activity
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I realised the weekly bundle's banner actually features a free reward from Zarina's and Artist's tome, that ups the cost by 120 cells. I can't tell if this is intended or not, but players who didnt complete the tome yet can be forced to spend money on something that they can eventually get free with no cost of any type. It's like forcing bloody prestige3 comments 141 views last activity
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I just feel like BHVR shot themselves in the foot with this. Regardless of what mode you're playing, if you play survivor you get a 400% bonus? How does this help 2v8 queues exactly. Like if I was a hardcore survivor main, killer doesn't interest me even with a friend, I just want to play survivor, I'd see this and be like "400% bonus for existing in 1v4? Say no more!" Like I have to wonder if th8 comments 261 views last activity
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The Dead by Daylight team announces several roadmap updates and previews a lineup of gameplay changes, quality of life updates, and general game health improvements to come. Dead by Daylight will be undergoing a substantial Quality of Life Initiative, which should address many longstanding concerns and frustrations our players have been experiencing. This Initiative will take place ove0 comments 67,371 views last activity
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I’ve seen three matches already in 2v8 where a survivor got knocked out of the gate by the killer and it basically put them outside the map but didn’t trigger their escape. It was like they were standing there and you could see the out of bounds tiles all white.They had to run back into the map and then leave again own their own for the escape to register. Each time the survivor was super confus3 comments 31 views last activity
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I know it’s unlikely AOT will return but new outfits for more characters could have potential.3 comments 82 views last activity
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I love getting disconnected while just unhooking survivors from cages. It has happened to me 4 different times today. I'm sitting at a 15 min penalty for the last 3 for some reason. Love that your screw ups are our fault all the time…2 comments 31 views last activity

