General Discussions

Open discussions on various topics
  • So it's very obvious nobody uses the camera system cause Aura reveal just ain't worth it so what if Springtrap got revealed it also prevented him from using doors for [insert duration here]?
    18 comments 211 views last activity
  • I play other asym games besides dbd and one of the games is almost flatlined player count but still got some pretty good cosmetics for the family addams, thinking about wednesday season 2 is almost coming up so we could get some sable skins as wednesday and some mikhaela skin as enid. Some morticia or evilra skin for skull merchant, and gomez skin for clown.
    1 comments 21 views last activity
  • I've noticed recently I'm getting stunned by a pallet that I'm nowhere near. Last night I got stunned by a pallet I was at least four steps away from. Same with another I was practically in a different post code (okay exaggerating but you get the point). Broken Cheating or just bad hit markers?
    4 comments 51 views last activity
  • Since the autopurchased ive wondered. How does the game determine which items youd get if you purchased 100 prestiges in one sitting? So if you were on PTB, spend bloodpoints manually or auto for 5 bloodwebs. Go back to regular and do the same, youll get the same exact 5 bloodwebs with the same items on the same place?
    1 comments 61 views last activity
  • Is it just me that feels this way? I know for a fact I'm in top MMR on my favorite killer Demogorgon, I know this because I just yesterday beat the current Plague world record holders 4 stack. I also know this because I frequently am going up against players who are addicted to the game enough to put "comp" in their profile. I know that doesnt actually mean anything but if you're committed enou
    15 comments 521 views last activity
  • Is it really just for bloodpoints? Or are there any perks that work with this now?
    6 comments 161 views last activity
  • This might be a hot take but Ive seen an upsurge of players on social media complaining about Vigil being too strong since it got buffed recently. Vigil is a strong perk now, dont get me wrong, but I think people are pointing fingers at the wrong perk here. The main cause for the complaints is when Vigil is stacked with Sprint Burst or Lithe because you effectively get insane distance on a 24-se
    12 comments 1,213 views last activity
  • This Is no joke frustrating how Survivors can have infinite built in wall hacks making it impossible to mind game. And I hear the Static the entire match making it hard to hear anything. The story I had was 2 matches in a row where a SWF used the Cameras to Reveal my Arua the Entire match or until the battery ran out. They knew where I was all times to they rather Hid or ran before i got to the
    9 comments 201 views last activity
  • I'm just proud of being a fair Killer player, nothing else :) Anyone here plays like this as well? Edit: Oh yeah I forgot I don't use add-ons either LOL.
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  • his box spawns in a perfect horse shoe pattern around the map and in the center of the main building. always at the center of each tile, easy to find, and easy prevent survivors from closing it. only played against pinhead a few times now on the map but each time its been ridiculous.
    1 comments 51 views last activity
  • So far I was only able to get 3 door jumpscares while playing as Springtrap, and they were all in the first three days after the chapter release. After that I wasn't able to get a single more. I enter the doors and don't see a single yellow door aura, people are simply not using the doors most of the time so they aren't under the risk of getting grabbed. Dredge has a similar mechanic, but at lea
    3 comments 101 views last activity
  • I've spent the last few years completing Daily Rituals and Tome Challenges to earn Bloodpoints for map offerings, specifically Midwich and RPD. I love these two maps playing as both Killer and Survivor - the multi-levels help with my aurora reading abilities as The Shape and The Pig and Balanced Landing as Survivor. Now I only have a 20% chance of playing these maps with an offering! Why would yo
    19 comments 241 views last activity
  • Let's discuss. The argument I've seen is with how badly the "Go next" system is being implemented, it heavily now assists and encourages slugging, as the option for the hatch is basically gone. Hatch is almost non existent now if the person who is 3rd to die isn't on last hook due to it taking nearly a minute+ to void yourself to the abyss, and the killers have no incentive to hook said 3rd to
    18 comments 432 views last activity
  • I would like that when I played Houndmaster, the dog's record is like it was in the release. Now the dog rarely drags survivors; survivors can generally move anywhere with the grab. I just wish it would go back to how it was in the release, or at least that the dog would drag survivors steadily, as stated in the power, and not remain static, and that survivors could move it. ht
    2 comments 51 views last activity
  • I was trying to give hatch to a Sable who did a little happy dance and gave me her medkit, and I swear we looked all around the map looking for the hatch for the better part of five minutes and couldn't find it. Eventually, she just ran to a hook and pointed at it so we could get on with our days. This isn't the first time this has happened, either.
    4 comments 92 views last activity
  • Bring in new players is great for DBD. Between animatronic and the ghoul im over DBD. Been on this game since 2016, playing a survivor is so brutal and playing a killer is so easy. The balance is lacking any type of even trades. Every killer uses perks to see auras and every survivor uses a perk to run faster to create distance. The game mechanics are backwards for the type of game it came from t
    63 comments 3,751 views last activity
  • I am on console and when Freddy has his axe and n my back I can’t vault or throw down a pallet. This to me is a huge oversight and I have been using RB FOREVER for everything so for me to just change the bindings would just cause chaos in my brain and probably quit the game. Is there any way to fix to pull the axe out?
    0 comments 31 views last activity
  • Do you guys think it'd be possible for behaviour add SH2 remake versions for current skins or possibly skins of characters from upcoming silent hill F? I love DbD and Silent Hill, just thinking it would be pretty cool to see any new content related to SH in DbD ☺️
    0 comments 21 views last activity
  • Was it a perk that used to be different, stronger or weaker? Was it a killer that got buffed, nerfed or changed? Was it a addon that used to be stronger, weaker, or different? A change to base game killer gameplay? Or was it something else?
    15 comments 161 views last activity
  • My ping is perfect but I keep getting shifted back in the same spot.
    10 comments 121 views last activity
  • After hyping this chapter for over a year, it's truly amazing that what we got was just a mashup of abilities from existing killers! Looks like you've run out of ideas. Kudos to the dev team for the hard work during the three weeks between the PTB and live release. You managed to add one animation when grabbing a survivor while teleporting. Sure, there are sound bugs and invisibility glitches, b
    25 comments 6,331 views last activity
  • Let's call it that, because we all know that's exactly what it is. So I get target tunneled out of a match before I can do more than get myself oriented on the map and I get a warning for suspicious behavior? Is BHVR trying to kill DBD?
    13 comments 1,451 views last activity
  • Springtraps Axe hitbox is way more refined then Huntress Hatchets her hatchets hitbox should be refined just like this. The age of dump truck axe hitbox should be over https://x.com/AfroM1_/status/1936521730937463247?t=-2E-m_Xy5JrMtbW-3mCATg&s=19
    0 comments 31 views last activity
  • I’m constantly using the axe and teleporting through doors? Is it bugged or am I missing something?
    2 comments 21 views last activity
  • Apply the same penalty survivors get when working on the same gen(which is -0.15 charges per additional survivor, its why 2 people on 1 gen finish it in 53 seconds rather than 45). 1 person doing a solo gen, 80 seconds per generator. 2 people doing solo gens, ~94 seconds per generator(longer than it currently takes). 3 people doing solo gens, 115 seconds per generator. And since its a debuff
    17 comments 483 views last activity
  • I think it’s pretty middle of the road nothing special honestly
    14 comments 201 views last activity
  • I have not been on the forums for years despite my years of playing and so much content has released over that amount of time. So I shall ask again, who is everyone's favorite killers? 2025 edition.
    28 comments 283 views last activity
  • Здравствуйте! было бы неплохо сделать настройку игры более гибкой, поскольку я столкнулся со следующей проблемой: Низкий пресет настроек - 50-60 фпс 75 в пике, с отключенной верт. синхронизацией; Ультра пресет настроек - 100-120 фпс в пике, так же с отключенной верт. синхронизацией. Не знаю с чем это связано, и очень хотелось бы самому гибко настроить игру под себя.
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  • I’ve been playing this game since it originally came out and I can honestly say what was a great gaming experience has completely diminished! These new updates do nothing but make the game less challenging for killers who many have already found ways to get around the system! Now if nobody noticed the time out crows will get you whether you’re idle or not…. Killers move faster than ever (clear ex
    84 comments 1,982 views last activity
  • Are we supposed to be able to unhook with an axe in our back? Seems a little weird not to be able to, since no other killers powers follow this logic.. Is it a bug or by design? It's terrible either way.
    4 comments 141 views last activity
  • Don't get the wrong idea, the recent changes were a HUGE buff, but why randomly nerf the fly-end cooldown? Fly was by far the most skill expressive spell, now you can only really use it for distance and body blocking. Vecna is SO close to being perfect, these are the only changes he needs (then he can be left alone forever) - Fly doesn't cancel when going over vaults - Revert nerfs to fly-
    11 comments 691 views last activity
  • usually what happens with the rift and deep rift skins they look similar but tell different stories with deep rift being a darker version and probably the actual events but the 2 skins have identical descriptions
    0 comments 11 views last activity
  • it just deepens some core problems this game have on high mmr. Its common for killers to create deadzone while chasing survivors, but if you have windows you dont need to keep track on where your teammates got chased (basically removed a CORE skill people should learn with experience) it also enables you to connect one safe pallet to another until the rng gets to you (makes looping a no brainer
    2 comments 52 views last activity
  • so, lo and behold, even more mechanics are being implemented to hinder "dirty tactics" even further. so, let's make a list of perks that assist survivors against tunneling killers/camping/slugging killers: decisive off the record reassurance camaraderie babysitter (already a top 10 perk for survivor, banned in many competitive matches, yet
    80 comments 951 views last activity
  • The new killer has a brown add on to have a cross hair basically. I am way too optimistic that they'll add one for huntress. If youre a skilled killer then use better add ons, but for others it could be great. Especially for us console people who dont have the option of adding a cross hair. I was just curious about people's thoughts on this? Thanks!
    2 comments 81 views last activity
  • Where i find the actually people who in Creator Program and their codes? I want to support Bronx but i dont know if i can or not
    0 comments 21 views last activity
  • Disclaimer: Not my post, credit to Dawko and u/jack11803 on Reddit Dawko is, apparently, one of the biggest FNAF YouTubers and is brand-new to the game. This is also the first footage I've seen personally of the system in action. Thought I'd repost just so we have video proof instead of just pictures of the message on the end-game screen. Video of all 4 survivors being defeated causing “
    129 comments 3,232 views last activity
  • Not gonna argue with anyone, just saying that I'm always gonna bring a luck offering and take my chances to unhook myself, cause i'm feeling lucky !!!! When this company stops being so evidently money hungry and start releasing killers that make sense, maybe I'll bring a bp bust offering. Until then, good luck babes, not gonna waste my time anymore with such a piece of trash 😘
    12 comments 311 views last activity
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  • Like yes, BK got buffed, but...just halve the effect on self healing or smth. Self Care wasn't a good perk before because it was inefficient and now it's just useless without BK and Resilience.
    74 comments 1,503 views last activity
  • Since you guys somehow still struggle to not make skins that provide an auditory benefit of being much quieter than their normal counterpart, in the big 2025. Please killswitch it.
    32 comments 552 views last activity
  • It favors the survivor or specific killers way too much. The removal of map offerings was a blessing since everyone brought it to take themselves to the map that's most beneficial to them. Think Garden of Joy, Shattered Square, Haddonfield, Springwood or Gideon Meat Plant. Don't you cringe when you read these map's names? I do. All the maps need to be looked at by professional map makers and no
    8 comments 211 views last activity
  • Be chased for 200 seconds No not like I can't be chased more the challenge won't progress it's stuck on 60/200 and it won't go up can't even pin it for that matter.
    1 comments 41 views last activity
  • Hi! Hope everyone is doing fine. I want to start a discussion here on how 9.0.0 changed offerings, in parts, for worse. The most central change: the shrouds. They have a heavy influence on the match, are secret offerings and can change drastically how a match will play out. Whenever i'm playing killer i feel that i should use the Shroud of Vanishing to prevent a possible shroud offering from th
    4 comments 111 views last activity
  • This is the stats that I saved yesterday. Most likely accurate Now this is today Less hours overall. The fact that Laurie is 3rd place makes me think it's only counting 2021 and 2022 since I used to play Laurie (and Jake) a lot at that time.
    6 comments 301 views last activity
  • I see a lot of killer mains complaining about how people act at the exit gates and I'm curious to hear opinions from both sides. For me, perosnally, if I'm bopping and jiggling and spinning it's because I'm excited to finally win a match after 10 deaths in a row (I am not good). We're all doing it long before the killer arrives and it generally has nothing to do with them, from what I've obser
    7 comments 161 views last activity
  • Like I think seeing Alternate Gabriel or something from that series would be so cool. Besides internet analogue horror is an untapped well of horror content that only Unknown tries to emulate and, despite the fact Unknown is really cool, I feel like he doesn't do the genre justice. Like maybe Gabriel could have voicelines in his British accent from Vol.5 but have his voice broadcast over tv's or
    0 comments 11 views last activity
  • like, is there any reason the killer shouldn’t just tunnel out the first person he sees? I mean it’s not like Survivors can just end themselves on hook anymore, nor can they do anything about being slugged unless EVERY SINGLE player is downed. Honestly if killers wanna tunnel and slug so be it just remove the DC penalty. Why would any survivor wanna stay in a game where they’re immediately bei
    17 comments 331 views last activity
  • This has been something that has irked me for a long while now about DBD, I like going for 100% Steam Achievements in most of the games I play, I (usually) find the process rewarding and hearing the little notification and seeing it on my profile is a nice hit of Dopamine One of the things I usually never do is go for 100% in a Multiplayer only game, or go for achievements in Multiplayer in gene
    18 comments 512 views last activity
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