might be an unpopular opinion but windows of opportunity should be nerfed
it just deepens some core problems this game have on high mmr.
Its common for killers to create deadzone while chasing survivors, but if you have windows you dont need to keep track on where your teammates got chased (basically removed a CORE skill people should learn with experience) it also enables you to connect one safe pallet to another until the rng gets to you (makes looping a no brainer since you dont need to remember where pallets SPAWNED while traveling through the map).
remember that once zanshin tatics were "so strong" it had to have a timer?
Windows should have a good 40 sec cooldown after dropping pallets or jumping windows, the healty aspect of the perk should be TEACHING you to look for resourcer OUTSIDE a chase, so you could actually LEARN this aspect of the game.
RN its basically training wheels handholding people to wins.
also lookout for the vigil buff because its making SB pre runs proeminent damaging the whole 110 roaster altogether + nerfing sloppy (while we have buffed botany,coh,ressurgence), haunted grounds and a lot of other perks that were already just not that great (keep butchering things and people will rely solely on gen regression…)
Comments
Although i understand how frustrating can it be to face someone using Windows of Opportunities since it raise the skill of the survivor by just using this perk, i think its one of the healthiest perk of the game and should not be nerfed.
WoO just exposes how bad some maps are. If someone can drop a pallet and run to another safe pallet, its more and issue of the map than an issue with Windows perk.
i think they would rarely rebalance the whole map, windows should just work with some cooldown so you look at the loop tiles before getting chased because m1 killers are the most affected by the handholding