General Discussions
Open discussions on various topics
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Playing some Freddy lately and interested what kind of builds you guys run on him.15 comments 121 views last activity
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Personally I go for Dave and Sandra. What about you? :)14 comments 91 views last activity
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Forget all my issues I got with game balance and SBMM and perk variety and killer viability, how tf do Frank and Julie see with those damn masks on bro? Don't even mention Susie.7 comments 261 views last activity
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You do have acces to an average MMR for every killer right? As in for every killer your Data shows an average MMR based on all the times that killer has been used by every player. Is that what you will be using for Killer Balance changes? Example: Ghostface's average MMR based on all players is X. the Highest MMR recorded for GF is Y and the lowest is Z. If the average is closer to one end point5 comments 51 views last activity
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Playing on this map makes me want to mori myself. Honestly, it isn't the most unbalanced (considering we have Haddonfield), but it still has the worst design, because playing on it is always either very stressful or very boring. With the amount of god pallets it has, the chases have little to no strategy or mindgames. When playing as killer, it's always as this: You chase the survivor, they reac0 comments 41 views last activity
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So why cant the BP effects be basekit? Keep the others on the perk and add another effect to make them worth running, but if we're being honest most players use these because of the grind. It sure would be a good and simple change to help out the grind, not to mention encourage safe saves and different hooks passively11 comments 121 views last activity
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Which one would you say is objectively the worst14 comments 981 views last activity
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should be a perk on it's on. like hex undying. and the fact that it isn't, is ridiculous. Longer version. -Boons are the survivor counterpart for hexes, such is obvious. -Hexes are high risk-high reward. The buff you get is great, but they can easily be disabled by survivors for the entire game. -Boons are no risk-high reward. The buff you get is great, and it also can get easily disab2 comments 61 views last activity
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Too many complains recently. Do devs need to put this as hint in game? Easy solution: don't tryhard. Don't camp, don't tunnel, remove slowdown perks, go for 12 hooks... And you can have more fun games! "But I tryhard because they tryhard" I hear you say. No! It's under your control to get out of chicken and egg situation. "But I want to win" I hear you say. Forget it, with SBMM you are sup29 comments 471 views last activity
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Question. I thought previous chapters get changes in the next chapters midchapter. Not only did Nemesis receive no changes in the midchapter but also none of the perks for the RE chapter. Is the reason cause they think that the RE chapter overall is fine, is it cause the midchapter has a lot already so they didn't have the time, or is there some other reason?14 comments 81 views last activity
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Are they being changed at all? Namely add-ons, or are they just updating them to reflect exact number values like killer add-ons?4 comments 91 views last activity
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Okay, I'm just going to express my displeasure here. I don't think I've ever been so annoyed by the ridiculous matchmaking as I am today. It's really hard to describe how awful it was. My first few games were pretty fun. I was impressed with my team, the killers also played very well and I was very satisfied. But that changed really fast, and from here it goes downhill. It started with a4 comments 131 views last activity
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that soon I have to look out for totems in my killer matches. I was so focused on the killer changes on this ptb that I havent really realized it. And there is no excuse or defense on my part because now I will have to hear the "Just do bones" argument. And it is a fair one, because killers always said that to survivors. Ok, you won this one. Gotta admit defeat where you have to...7 comments 81 views last activity
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No horror in game on high ranks, killer is a clown working to make survivors fun. Less killer players - less money for bhvr.37 comments 831 views last activity
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I’ve been playing the game almost everyday now for the past 2 weeks and I still can’t get over the fact of if a killer misses a swing and turns to you it still counts as a hit like i dead hard behind a killer they swong facing the other way but for some reason it’s like their arms grew 5in and still hits me like don’t me wrong but this game is just a killer Paradise like you can’t wiggle out even3 comments 61 views last activity
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Look at this man... It's so sad. This chapter was so rushed that he has damn clearly visible holes in his hands. Please devs, just remake and fix Nemesis. Make an entire chapter just as a REmake or something IDK anymore. Maybe that's your plan to give the feeling of the remake stuff but instead those games were both good and this first adaptation is absol37 comments 401 views last activity
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I get what it does you keep your item and add-ons when you die it's more does the item disappear when you die or does it remain where you died.3 comments 102 views last activity
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I know a majority of hex perks aren't used for a multitude of reasons. But I'm curious if you had the opportunity to change all the hex perks to be better how would you do it. How would you buff all the hex perks in a way that warrants it to be a hex?15 comments 211 views last activity
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So with the introduction of the boon totems and looking at how they work, it got me thinking about how totems could be reworked so that hex totems don't get cast aside. As it stands, I don't think that the boon totems are too OP yet, but I have a feeling that they won't stay like that forever. The devs have a habit of buffing survivor aspects if they underperform. However, the boon totems do po1 comments 21 views last activity
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I had fun playing with you for the last 2 month but now you got ruin and aiming with you dont feel clunky and its to slow for the terror radius you have. I will miss you :( Now i need to practice huntress and get use to her windup53 comments 683 views last activity
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When you run this perk, do you feel that you get a decent amount of extra game-time from it? I haven't yet bought Pinhead and I'm wondering if it might provide more value to the game than Deadlock when you consider both the Obliviousness and cleansing time. When I'm hit by Plaything as survivor, getting rid of the totem is first priority. I'm assuming that all 4 survivors generally do cleanse.21 comments 281 views last activity
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three in 1 day now i’ve had a pallet save where i’ve gotten the stun sound, the points for killer stun and the survivor hasn’t come off the shoulder, it’s also happened to my buddy. yes i know reverse pallet stuns we’re removed, no it was no a reverse pallet stun. it was a normal pallet save. please fix pallet saves20 comments 461 views last activity
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Player A reaches his skill base to level 3 either hes matched with player C who is also casual but has better skill, and lose or matched with player B who has equal skill to him but use all kind of Meta, and lose. Some dont have fun because they already try hard but still at 50% win rate. We casual dont have fun because we face Killers who go tu0 comments 41 views last activity
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CONTEXT: I wrote this as a youtube comment, and it went on for long enough that I figure I should probably post it on the forums. It was in response to a recent video that was talking about the criticism of Quentin Smith's addition instead of Nancy Holbrook, and how Quentin is actually a great character. I took that premise and expanded it a little bit outside of just Quentin, and commenting on0 comments 41 views last activity
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I find Deja vu an underrated perk I run on Claudette because i haven't played her since i prestige and have it on her I find it useful for the three gen problem so you know which gens to touch I get it's not good for solo builds but it's still useful.0 comments 21 views last activity
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Do you just lose them or do they become an equivalent? Like say purple trapper bag? Lose it or does it become trapper sack?8 comments 71 views last activity
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If you don't know what I mean, you can use the environment to break Pinhead's chains. Pinhead himself also counts as environment so if he gets in the way of his chains, they will automatically break. Do you think this is fair or do you think Pinhead shouldn't count as the environment?3 comments 41 views last activity
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Now, we all know what these are, they're just hexes but for survivors, but are they stronger? While it is true that killers can effectively snuff out blessing, the survivors can just rebless it. Now, I haven't got a chance to play around with these boons but from what i can see, I think after the killer removes a blessing from a boon totem, the totem should BREAK. Or, you could just make it t12 comments 111 views last activity
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I havent had time to play the PTB, but are boon totems time costly? On paper, a survivor has to search for a totem, bless it, and if injured, self-heal. Then seek it out if they want to heal, if they dont already need to bless it again if it were snuffed out. And this isnt factoring in Thrill of the Hunt or Mangled/Coulrophobia. So to all witchy survivors, does it feel time consuming? And to ki6 comments 71 views last activity
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There are quite a few killers with add-ons that are simply fillers as it seems, that serve no purpose even to help you because their effects are either so minuscule that they hurt you or so awful that they completely negatively affect the killer. I think that all killers should be similar to blight, where he has nearly all his addons do meaningful things, but one or two meme addons. A lot of6 comments 41 views last activity
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I mean, come on, my mmr can't be that bad. A one perk Leon with 30 minutes in the game should not be matched with me when I have 5300 hours 😩 Poor guy, and 3 default bills with 2-3 perks each. It was the saddest thing I've ever experienced.3 comments 51 views last activity
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So I'm trying to play huntress and hawkings,hawking,,hawkings,midwitch,midnight,. ######### every time I p lay huntress I get an increase on indoor maps I swear the system prioritizes some map for certain killers. How does the game put me in 5 matches in a row where I'm a 110 m1 killer with a 40 meter lullaby 99% of the match. How am I supposed to hit 4 people 15 meters away if there's something3 comments 41 views last activity
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In either role? I was just curious if they tested it after it was implemented.10 comments 131 views last activity

