akbays35
akbays35
About
- Username
- akbays35
- Joined
- Visits
- 0
- Last Active
- —
Discussions
-
Gonna be hard with some of these paint huffing degenerate survivors who complain about doing gens. Also I tilted really hard and legit spend 8 minutes in a basement and escaped cause I felt like knitting my kid her unicorn toy and listening to awolnation was more worth my time and I still managed to pip with 18k cause I got insane tryhard teammates and I provided emotional support and used the ba4 comments 82 views last activity
-
5 comments 112 views last activity
-
I'm just dodging you degenerates if I see any of you in my survivor lobby. I'm tired of your nonsense and it's the only solution I have right now.4 comments 52 views last activity
-
most of the killer ones are just hooking or killing or using strong/weird perks. Survivor ones are a huge grind and some seem downright difficult and require a high/moderate skill to achieve. Honestly I think if they were sorted differently I would be less angry about it, but it has arguably one of the most difficult ones as the second node... I'll eventually get them grinded and done, but BHVR s1 comments 52 views last activity
-
I'm a huge fan of Ito and I would love it if Tomie was a killer and Kirie was a survivor, I'd honestly just love to see cosmetics for these characters for Spirit/Hag and Feng if they would do it as well. Honestly if Hag had a "sexy" skin people might play her more.5 comments 662 views last activity
-
It's just bizarre and annoying, I legit wish I could just end the match early if there's a dc and I don't want to kill these _____ and rank up and I can't farm anymore points. I legit do casualesque afk matches and actually see dcs, it's just mind boggling and I do my best to report after each match. I'm just triggered cause I'm pretty nice and I had a bad matches where no one was doing gens and6 comments 62 views last activity
-
I'm just wondering I kinda gimped myself by buying dlc before the sale and wondered if the Battle Pass or Auric Cells will be on discount.10 comments 552 views last activity
-
For me it's not so much survivors are op, it's just that there seems to be random rng that falls in their favor or maybe I'm not looping them the right way around pallets. How do you deal with so many pallets in a map when they seem senselessly clustered and all the gens are spread out? I played a Pig match on Haddonfield and it seemed like half the match I was just breaking pallets and this feel7 comments 202 views last activity
-
When is Archives 3 coming out? Also gotta kill more with clown and play Hag more, gotta get those numbers up.0 comments 32 views last activity
-
0 comments 42 views last activity
-
I wouldn't mind them as keyrings and stuff. I know they have the perk pillow decals.4 comments 32 views last activity
-
I'm excited for Oni and have been considering buying a Kanabo. This isn't a dev or BHVR hate thing I'm just bored and the game keeps kicking me out and losing connection.5 comments 222 views last activity
-
I get slugged alot endgame and think it would be a funny/silly mechanic.20 comments 342 views last activity
-
1 comments 72 views last activity
-
He pretty much just transforms into Hillbilly, but I find his bloodtrail mechanic and some of his add-ons incredibly potent for tracking survivors. Unlike Spirit/Legion/Wraith he doesn't have a "drawback" to his tracking/mobility. He does have some interesting power gating between having to multiple hits or collect 2-3 hits or so of blood for his activation and the power is drained on pickups. I9 comments 122 views last activity
-
I can't even get a full heal off of Pharmacy anymore. I was using it again for a new item daily and it would consistently break just with one heal.60 comments 1,613 views last activity
-
I've gotten the Archives done, just bought Ghostface and Stranger Things, but I've honestly had a bad amount of tilting games mostly just getting downed quick by good players. Eventually I played against a balanced Legion and had time to do a gen and didn't have to worry about "tryharding" and it got me back to a calm state. Did 4 gens, unhooked and healed my teammates (couldn't save them mostly3 comments 112 views last activity
-
Been doing my best to get it playing t1 Myers, but it does that stupid hand glitch thing where it looks like I'm grabbing nothing and the animation freezes then the survivor just yeets away, literally did it a few times on people working gens, people trying to unhook, doing my totems (I even body blocked someone and attempted it twice) and the same thing keeps happening. I just gave up on it play31 comments 1,802 views last activity
-
Not sure how to implement it besides the the thumbs up/reporting system. I think if there was like charms, bp, iridescent, xp, or rift stuff tied to it, people would be better. Community needs this stuff, we really need to encourage more good behavior.1 comments 32 views last activity
-
This isn't a witch hunt or anything ( I did report because it ruined the game ), I genuinely have questions. Why would anyone in higher ranks insta dc against a fair playing brown add-on farming build Clown. Is this a meme/ toxic survivor behavior/ or something else that is totally random that goes beyond understanding?6 comments 33 views last activity
-
I can't even right now. EDIT: I should clarify, 5k bp was from SURVIVAL. https://www.youtube.com/watch?v=7KJjVMqNIgA0 comments 23 views last activity
-
What if Luck worked similar to Technician where it stacks and creates a bonus for preventing a failed skill check? There could also be a mechanic to reduce the bonus to progression on some great skill checks (like generators) and have a bonus luck progression. This way it would have more value than just Kobe and it could help the lower ranked player base.0 comments 32 views last activity
-
I feel like it really needs some tweaking and recommend a few things. 1.Killers get 2 offerings and their offerings are always hidden. 2. Map block offerings, (prevent a map type to be chosen). 3. Luck and other survivor offerings needs more agency in the game, but not overwhelming. I'd recommend a gold chest add on that always has a rare item. A spawnable 1 use shrine that gives a random bu8 comments 62 views last activity
-
Survivors seem to just get more bp faster and more frequently now on average than killers (I'm seeing this on both sides). This isn't a pustule thing, no one seems to be using those. It really decentives me playing killer since it's just easier and quicker to grind bp as survivor now. I've grinded 120k faster as meg in a few matches than just waiting in lobby as killer and lucky if I make 20k bet7 comments 73 views last activity
-
It legit feels like playing legion with a worse power. I want to play around more with new nurse but any build variation seems problematic.7 comments 52 views last activity
-
just a theory, I've done some programming before and the whole iteration process of making this work is insanely problematic. Imagine constantly having to proofread a paper and then you misspell a bunch of stuff you had down before. Anyway, just a theory that would be intriguing.1 comments 12 views last activity
-
I healed 3 survivors in a match and only got one.7 comments 192 views last activity
-
Filling out the survey I genuinely noticed a decreased desire I have to play the game, buy cosmetics, or even buy DLC. I own all the paid DLC besides Stranger Things and Ghostface chapter. I am a huge Stranger Things fan and I have no desire to buy the dlc at all. I'm really having issues even grinding for cosmetics this time around for the events (that's usually what pulls me back after a few mo4 comments 82 views last activity
-
I find this perk is too abusive for swf and not very helpful as a solo survivor. What I would recommend is nerf the range to less than 32 meters as a counter mindgame perk for both killer and survivor. They literally can just wall hack each other, but it can reveal other survivors auras (even in lockers) in the radius. This way a solo survivor with looping skill can benefit, but an swf group woul3 comments 72 views last activity
-
I want to play killer again to get some more perception of both sides, but I'm having to wait a long ass time, It's been an hour and I've gotten 1 game with 2 dcs, had to mori a baby nea for a daily and forcefully let a baby dwight escape. I'm pretty much just on social media for memes. I might reread From Hell by Alan Moore and might listen to the HMS Pinafore. I think I'm gonna do the dishes an38 comments 322 views last activity
-
Her Terror radius should get lowered so she can't abuse certain TR perks and could use Monitor and Abuse as a mobile stealth killer and she has more audio counterplay if survivors get distance in a chase. This way survivors have to listen or watch her power for counterplay. Prayer beads should get reworked to reduce Phase sound by 50% and increase survivor sounds in Phase by 50% this way it retai8 comments 112 views last activity
-
I'm not usually a fan of this perk because I find it breaks the game on most maps, but due to Hawkins I find it an annoying necessity. Anyway I have discovered a bizarre "exploit" with this perk and I'm not sure if it's from some issues with latency or the physics engine, but it's an actual activatable perk. If you turn your character in certain falls it seems to disrupt the physics and you can a0 comments 82 views last activity
-
Reclimbing this game again after being gone for 3/6 months, I really disliked the EGC mechanics it is completely killer sided and unfun at low ranks. Players dc and don't do gens so you you just have to hope the hatch spawns somewhere close before the killer gets to it and unless you have Wake Up/Spine Chill/Hope or insanely lucky rng with gate spawn there's not a feasible way to get to the gate15 comments 422 views last activity
-
As both a killer and survivor (30/70) I really think they should balance these perks and item usage as a status ailment that never goes away or can be reactivated. I also think that Adrenaline, DS, Deliverance, and Unbreakable should be included with this. Essentially when a survivor uses these perks it puts them into a potential deep wound status effect with Endurance and they can't have Enduran12 comments 1,223 views last activity
-
0 comments 22 views last activity
-
I want to be clear, this is an issue about animations and the physics engine in DBD. I have been hit on the other side and hit post stun animation from a killer throwing a pallet and I find it annoying when killers can hit 12 yards past a window. Honestly just make the killers arms longer so I can at least suspend my disbelief. Even playing as killer I've hit people beyond or outside my sight ran0 comments 32 views last activity
-
I'm mad, and I'm gonna communicate with the only tools the devs give us.3 comments 81 views last activity
-
It's not a bad idea and I do like more perks that interact with totems and lockers more, but I think killers will run Haunted Ground and Iron Maiden more when Nancy comes out.3 comments 81 views last activity
-
Not sure if the devs need to look at the tiles but I have seen gens clustered into corners/sides of the map minus fixed gen spawns, areas where there are no vault/pallet locations nearby, objectively dead areas of the map littered with totems and chest spawns. Springwood also needs to be looked at, I've seen pallets spawn way too close to each other. Where one tile will have 3 pallets available0 comments 21 views last activity
-
I think anyone who reaches this cap should design a survivor/killer.4 comments 371 views last activity
-
Only one usage, if you've been hooked within 20/30/40 seconds of being previously hooked it will return you to your previous hook progression. The survivor who unhooked you will also suffer a debuff for 90/75/60 seconds of -10% blood point gains until they have a safe hook rescue. It would be a counter tunneling/farming perk. It wouldn't really punish the killer besides a minor time sink if5 comments 81 views last activity
-
I think gens need a new mechanic besides pressing m1 and space occasionally. Make it more of a tetris or puzzle game where we move objects around to fit in place to get more progress on a generator. If the gens were more interactive it would also make it harder for survivors to focus on a gen and keep an eye on the killer.17 comments 741 views last activity
-
ghosts, dead bodies, creepy pictures, gore, and weird sounds should just be added to the maps. I feel like the game maps and mechanics are really lacking in atmosphere. There should be random gore in the window vaults, pieces of people in the generators that survivors clean out, a chunk of gore gets pulled out and stays on the hook when you unhook a survivor and it can pile up like a shish kabab3 comments 81 views last activity
-
What if multiple stabs didn't tick the timer down, but stacks mending time?11 comments 82 views last activity
-
if survivors get a slight hatch buff where as soon as the 3rd dead survivor dies the hatch opens instantly without the long ass animation. I've had this happen way too many times either leading to a hatch standoff or death, because all this will do is give killers and instant win if they can run back to the hatch during the animation and just close it then camp the exit gates for 3 minutes.8 comments 162 views last activity
-
I've quit this game for the past 4 months, kinda wanted to get back in with Ash, but the game seems stale and unfun due to the constant bugs, dcs, and emblem/matchmaking changes. I'll come back when dedicated servers are up, but if the game continues to be stale and unfun you can't retain your customer base.0 comments 12 views last activity
-
I really don't like waiting in que then waiting in lobby as a survivor it feels like I have to wait 10 minutes just for a full lobby and someone could still dodge or dc. I'm just a casual player and I enjoy DBD as a casual experience, but if it has too much downtime I just get bored and load up a different game.13 comments 172 views last activity
-
Just watching the Plague, she seems much more reliable and versatile than the other ranged killers and she never has to cooldown/reload on her power and it gets stronger when survivors cleanse and I wonder why anyone would play Clown or Huntress when this killer has very few drawbacks.6 comments 202 views last activity
-
I think this would be interesting if they could implement interactive generator hallucinations for Doctor.5 comments 62 views last activity
-
Legit question. I mean gen times/toolboxes maybe, but I really don't think they can nerf much of anything else.31 comments 302 views last activity