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Zozzy

Zozzy

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Zozzy
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  • Is anyone else having this issue as survivor? The games are going so fast that i don't have enough time to build up emblem points before the doors are open.
    3 comments 41 views last activity
  • I played against "morning" survivors for the first time in a year since i had some time off and now i get it, Now i understand what these killers are dealing with that say it is so easy and they have no trouble getting adept Trixter or it is "boring" playing killer and they feel sorry for survivors and go easy on them. I bought Blight with shards (alt account) and played him practically perkless
    5 comments 91 views last activity
  • remove this. Survivors are standing in it and using it to heal in the killers face while the killer can't hit them. It is the most bm thing i have ever seen and for what? because some survivors cried over losing an item from franklins out the gate? I just spectated a survivor stand in it with the killer trying everything they could to end the game just t bagging and healing when they let the kil
    5 comments 81 views last activity
  • The game is already too fast. Take the repair bonus off Object of obsession and stop adding perks that buff it. I repeat, gens are already a problem with the base speed STOP IT. 6% every 30 seconds plus every bbq proc will add up, it will be the difference between a last second pop save or the gates opening. Where is the range buffer like the current object? Nurses is going to be a liability
    2 comments 151 views last activity
  • The new pov is nice but... I am getting motion sickness from the camera forcing me to look at the bloody sky while i rush. Why won't you let me look slightly down so i can see where i am going without forcing the camera back up? Every time i use him the screen in constantly bobbing up and down to the point it almost made me throw up! "improved collision" He slides off more objects now then he
    5 comments 31 views last activity
  • Please. It has been so long, and it feels like it is going to take another year before you do anything with it... The last test was good and the only people complaining just did so because they don't want to go against equally skilled opponents.
    33 comments 401 views last activity
  • I keep getting scenarios where i know i should be able to blink through an object, but it is so inconsistent when chasing a survivor!
    3 comments 51 views last activity
  • Will we be getting a rework to fix the reworked maps? Whoever is doing it now doesn't understand the problems this game has. Gideon and asylum maps clearly demonstrate this.
    3 comments 61 views last activity
  • Why is this in the game? why do i need to fight against my controls just to look down so i don't slide off a car bonnet or fence rail? Remove the feedback from Blight's camera during the rush.
    0 comments 11 views last activity
  • Pre DS nerf it was exceptionally rare to get a game without an obsession to the point many killers just automatically assume it is in the game, even when it wasn't. It actually felt weird when the obsession sound didn't play at the start of the match. Post nerf and now people have an issue using a perk slot for it and demand an auto obsession? There are now complaints that it is unhealthy to for
    12 comments 111 views last activity
  • I hope this starts to get heavily abused when more people pick him up. Maybe then the devs wills top being lazy and fix it.
    48 comments 651 views last activity
  • Every time the devs change something with survivor movement we get a flood of crying that they can't moonwalk or 360 any more. Clearly if your survivors have enough time to entertain themselves moonwalking then doesn't that point to an issue with balance? If you are so unbelievably bored that you need to practice walking backwards all game, i would say we need a huge killer buff or map nerf.
    53 comments 982 views last activity
  • Nothing but console users. Lobby after lobby after lobby of console users with f tier ping causing the game to bug out and hit detection to be wildly unfair for me! as the killer at 20 ping. The ability to turn cross play off is a placebo. They knew this when they made it opt out instead of opt in because the console survivors had nobody to play against.
    29 comments 521 views last activity
  • I am playing nurse on a fresh account as an experiment and have noticed something. From brown to purple ranks, survivors behave as expected. No survivor is different from another. Some are better at mindgames some are basic as a plank of wood. but one thing is their mechanics are consistent. I have started to get red rank survivors and things are changing. Normally i will hit a survivor, fatig
    6 comments 71 views last activity
  • WAAAA i can't relax and "have fun" (stomp noobs) I don't want to actually try all the time!!!!! The end. I hope they make it work so we get some real stats to balance around.
    4 comments 111 views last activity
  • What is the biggest jump scare you have had on this game? Mine is recent. It was against a Freddy and I fell asleep directly ontop of a snare in the middle of nowhere. What about you?
    30 comments 271 views last activity
  • I am doing the break out challenge and trying to blind a killer for it. I was to late for the blind and started after he put the survivor on his shoulder instead of while he is hoisting them on the shoulder. I got the blind score event and the killer was frozen in place for 0.5 of a second after that before moving. This should have been guaranteed since it was late and they should have had free
    1 comments 21 views last activity
  • If i play killer normally the game flies by and ends within 5 to 10 minutes depending on the survivors and how much they want to farm me or hold m1. When i do nothing but slug and never hook, the game can go for 20 minutes or more until they all bleed out or i down them all and hook. Why is slugging harder to deal with than being hooked?
    6 comments 91 views last activity
  • There needs to be limitations to stop survivors being able to see the killer during chase by healing with a medkit or self care when the killer is using nurses calling. This will lead to problems on long loops or places like the killer shack where all you need to do is tap heal to get a glimpse of where and what direction the killer is heading. I can already see the complaints when survivors
    6 comments 31 views last activity
  • It keeps showing the opposite direction to the survivor revealing you. It also shows multiple reveals in situations where it can only be one survivor.
    0 comments 21 views last activity
  • Did anyone test to see if you are worse or better off when uncloaking on a survivors back? If you uncloak with live wraith while touching a survivors back, you will be just outside of lunge distance. They increased uncloak time to "make up" for the extra speed so is wraith now worse off when trying to catch survivors that see him or better off?
    6 comments 91 views last activity
  • Normally pallets would reach a 30 to 40 degree angle before the killer was stunned allowing them to hit a greedy looping survivor. Now the second the survivor touches the pallet i am being stunned. It even has a little pause as i am pushed back and wait for the pallet to reach 45 degrees before stunning my character. Anyone else experiencing a change in pallet behaviour?
    8 comments 141 views last activity
  • Juggernaut Once every 40 seconds gain the ability to press E to Lunge. This lunge has invincibility frames where all stuns and blinds are ignored. It will require precise timing and planning to use and is balanced by the 40 second cool down and loss of control so can be evaded out in the open. What do you think?
    0 comments 11 views last activity
  • i am getting mostly console survivors with a very rare pc swf or single random thrown in. ######### is going on? If i turn off crossplay i get shoved on a red ping server with box name survivors from china
    2 comments 51 views last activity
  • twice now i have had a blight just whip around 180 and hit me in the middle of a sprint. Is this a new exploit or what? Found the answer. gaming mice with a dpi shift are able to do it and it needs to be patched out.
    36 comments 872 views last activity
  • Double iri trapper doing a daily Or 4 man depip squad calling out locations of traps, organising pre disarms for each jungle gym the survivor is running to next and calling out chase ends and location so team mates can run early to safe locations?
    18 comments 151 views last activity
  • I don't like these survivor q times. it was great when the babies that want to 360 with 0 directional tells were gone. It was actually on par with the killer wait time.
    8 comments 61 views last activity
  • I just played a match where nobody showed up on bbq. This is all fine if they are actually doing things to prevent it. but gens on the other side of the map were literally going off during bbq and nobody was showing up. I thought that if you worked on a gen then bbq would show you to the killer. But if you crouch behind it then it will hide you. It also never showed anyone running for the sav
    7 comments 91 views last activity
  • on the reworked maps there is plenty of grass around the loops, just not where the survivors actually run.... Every loop looks like bhvr started up the lawn mower and did a little track around each loop. Trapper needs buffs not nerfs! all critical windows are barren of grass and loops are the same. The new grass its self is terrible for hiding traps and because of it IMO traps need to be dark
    0 comments 61 views last activity
  • So i played against a dodgy survivor who was invisible for some hits that i know should have landed, and was able to make loops that i know they should not have like they sped up after turning corners.I eventually got them and just camped them out of the game. (scummy i know) This is where it gets weird.... they dodge me every time they are in my lobby now. Does this mean they actually were chea
    4 comments 91 views last activity
  • Did they nerf it or is my game broken? Lunging seems to be half a normal killers length and any turn or wiggle slows it to a crawl and makes it even shorter. I just used white nit comb, an addon that makes the lunge shorter and didn't even notice a difference between that and normal.
    1 comments 71 views last activity
  • I swear they said the ui update was going to fix the stretched resolution cheating. Well it hasn't. Yes being able to see the killer over rocks and bushes is cheating obviously because it gives you time to react and destroys stealth killers. it also removes many mindgames.
    6 comments 81 views last activity
  • We need to be literal and to the point. The comunity is not asking you to delete everything and load up the literal old ui with the same code. The community is asking you to MOVE THE ICONS AND SCORE EVENTS TO BETTER PLACES but you can keep the look and code intact. Some mod posts recently seem to signal that they do not understand this and that they think we are asking them to forget literally
    9 comments 151 views last activity
  • do you really hate billy that much that you devoted an entire rework of the tree models to have little branches with unrealistically large hitboxes to interfere with hillbillys chainsaw? Why do you hate him so much? how did he hurt you devs? Trying to chainsaw a survivor around a tree and i just keep being denied by these branches. they also get in the way of map traversal and have saved so man
    9 comments 131 views last activity
  • Thank you for letting us see your proposed changes to object. It all looks good except one little detail. The perk will need to deactivate when within a certain radius of the killer (at least the size of a jungle gym or the shack) There are to many perks and addons that will be destroyed if you allow this to work when point blank against a killer and have the potential to make survivors running
    5 comments 41 views last activity
  • Spawn in, walk to the saloon, break 3 to 4 doors, walk to the jungle gym with the window in the middle, break 2 doors, find survivor, 3 gens are done. Breakable walls was so well though out. We all know killers have ample time to waste being only one of them and all while the other side has 4 people at their disposal but can't spare a second. Please change it to be more dynamic. Have the map
    17 comments 161 views last activity
  • Why is this still in the game? Survivors have figured out how to exploit the lag from grabs to the point where i just attempted to grab a claudette off a gen while she completed it in my face 3 times. I would attempt to grab, the animation starts and then abruptly haults. All while the survivor seems to be making progress on the generator. Before you say to just hit them, the time it takes t
    37 comments 461 views last activity
  • I am not a rank 1 killer but constantly find myself there. I don't like it here, i try to avoid being here. but unless the survivors do gens in 3 minutes or i face a wall and do nothing i get a safety pip. From what i can see it is a big part of the balance issues in this game. Lumping all survivors and killers into the red ranks from just time played instead of "skill" Do you think they shoul
    Mod
    26 comments 281 views last activity
  • Without addons? The survivors i face don't seem to slow down at all unless i am using ether bottles.
    11 comments 231 views last activity
  • You placed this in the most annoying and intrusive place possible and have made it pop up at the end of every single game. Let players disable this thing or set it to manual check with a little notification light that tells players it has something to look at. This is not a mobile game...
    0 comments 61 views last activity
  • But do you also filter the survivors they play against and what the survivors did (suicide on hook) when doing this to determine if a killer is op? We all know there is ZERO match making right now and any rank killer can be matched against any rank survivor. We are also aware that rank 1 or red rank survivor will be achievable by almost everyone given enough time since you removed rank reset.
    5 comments 121 views last activity
  • just played on Rotten fields and discovered that survivor models do not render in the corn until very close (10-20m?) when viewing from a hill. I use to be able to cross map survivors urban evading in the corn and now all you see is the corn stalks wiggle. They literally ran at me and i just watched the wiggling corn get closer and closer until they suddenly appeared like magic.
    5 comments 121 views last activity
  • I am sliding off things that were fine before the last update and having trouble getting past other obstacles (mostly in jungle gyms) that have suddenly become extremely grabby. The camera is also going crazy when you hit some items and when turning into a wall to get a bounce. this did not happen previously. Please revert your changes to the original settings. Is it just me or is anyone els
    5 comments 91 views last activity
  • He does ghost hits. I have seen streamers experience this and i am experiencing this, especially at windows. You swing at the survivor and it just passes through them or hits the window while they are still mid vault inside the window frame, not on the other side. I even hit a survivor vaulting and went through the weapon clean animation, but did no damage! Has anyone else experienced this?
    Mod
    3 comments 71 views last activity
  • Did some popular survivor main streamer tell everyone to throw the game against Deathslinger or am i missing something? This is what i call nursing a killer because this is what survivors were doing to nurse to get her nerfed (and succeeded) literally running to her and just farming each other in front of her for points and all being killed or quitting. Almost every game today someone has quit
    188 comments 3,931 views last activity
  • Why can't i hear an injured survivor circling a rock? In what way is this "balance" dev's? They keep making survivors quieter during chase and keep increasing sound occlusion and just making things worse for killer and easier for survivor. It is the same with high wall loops, It is just pure guesswork that the survivor is still running it and hasn't walked off while you were on the other side.
    3 comments 51 views last activity
  • If the game is balanced around 2 dead 2 escape, that means the dev's expect all 5 gens to be done in every single game.
    6 comments 91 views last activity
  • Why is the reworked shack still full of holes? There is no mind game to this thing if the survivor knows what they are doing. Faking the window only works at rank10 and under.
    4 comments 111 views last activity
  • It is clearly to buggy for you to fix before the year 2027 and it seems console survivors have this mystical power to drag me into corners. I never had this issue when it was just pc vs pc and NO turning off console players is not an option since you destroy your match making and bhvr know this. FIX IT
    1 comments 41 views last activity
  • I just figured out why Billy feels so bad. They moved his camera forward. Look at any video of Billy gameplay in 2018 and 2019, even as late as january 2020 and look at how much of the hammer is showing while you walk. you can see a large part of the handle and his chainsaw is further away when revving giving you a better fov of what the survivor is doing. Now they have moved it so far forward
    9 comments 291 views last activity
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