MilManson
MilManson
About
- Username
- MilManson
- Joined
- Visits
- 0
- Last Active
- —
Discussions
-
Anyone ever thought of this build, you only play Victor and only use Charlotte to pick people up and hook and nothing else. Basically using stuff which passively affects the game and insidious so I can stay hidden if Victor gets crushed. After spamming Smolface I'm trying to invent different meme builds so trying out different things.3 comments 71 views last activity
-
It sounded amazing in the dev preview but when I’m in game and survivors keep tapping a gen with my overcharge plus this little base kit regression they don’t seem to be getting skill checks from overcharge nor is there any base regression it seems to stay the same percentage every time it’s tapped I thought it was meant to be 2% instantly when kicked?7 comments 161 views last activity
-
Like literally, when you get 3 stacks of play with your food, 3 stacks of bloodlust your crouch speed is absolutely zooming. 2 People were teabagging at the exit gate and I omega lunged them down with No One Escapes Smolface and actually got a 2k. Why isn't this build more popular?0 comments 51 views last activity
-
Why do they close their game capture when you mori them? One of them I went against even said "I'm just going to put up my mori blocker now so we don't watch it."20 comments 532 views last activity
-
Spirit's warhammer skin looks awful and doesn't do the reference character any justice, it makes me cringe when I look at how bad it looks. Huntress would have been better for it, she could have thrown hardened hatchets... What a missed chance.4 comments 81 views last activity
-
Right now it's unplayable, with maybe three extra perks for solo players, 4 perks aren't enough when you've got to compensate for other randomers and killers who just slug everyone for a 4k.15 comments 211 views last activity
-
I've just done it and it's absolutely insane, I would dread to be an M1 killer on it now, vaults next to vaults, pallets at the end of the vault chains, pretty much an infinite everywhere down the middle. Some of the vaults were directly opposite each other so you could yo-yo over them and the killer had to go around the T to get to you and at that point, you just ran back to this loop and the e9 comments 151 views last activity
-
0 comments 51 views last activity
-
Just got taken to Graveyard of Glenvale as Myers and two gens were almost done by the time I got my first down by the third-gen which was almost done as well, survivors slam that gen whilst I hooked the other guy. As soon as I leave the hook to go to another gen he's unhooked seconds after I left, they've already got the gen in the corner to at least 50%. Ended up getting a 1k with another surv3 comments 81 views last activity
-
https://youtu.be/INjJZS6K0KI Such a missed opportunity. Both throw projectiles and both are thicc.4 comments 61 views last activity
-
Been trying some new perks on Nurse as my old perks were changed and I've been using Dark Devotion, Surge, Starstruck and Thanatophobia. If you can find your obsession you can pull of some amazing jump scares, I've had some streamers literally jump on their stream when I've watched the VOD back when you come zooming out of nowhere with no stain or terror radius and slap them. And it gives you a0 comments 31 views last activity
-
He's literally unplayable without it, if survivors try to escape the trap it only takes two struggles on average and then they've escaped where as with honing stone they get downed on successful escape so they need a teammate to get them out of the trap to not get instantly downed.8 comments 101 views last activity
-
Because it seems super hard to hear it these days unless you're like 5 meters away, I used to be able to hear it from like 15-20 meters?10 comments 151 views last activity
-
Because they literally have enough advantages as it is why do they need to have the ability to take a survivor-sided map as well? I had a pallet smashing mission "Destroy 25 pallets" and I got taken to Meat factory and did 16 before the game ended and not including the rest of them.43 comments 621 views last activity
-
So during this event with SWF smashing generators as fast as possible I took up the challenge of using one of the worst killers in the game and seeing if I can make survivors say Trapper is OP or something. And these were the thoughts I had after spamming him for 100 games. The addon which makes one trap activate every 30 seconds needs to become baseline, in one game it literally stopped me fr4 comments 41 views last activity
-
Because the only reason it was being used was that it completely counters stealth killers and at the same time gets you extra vault speed which you can combine with resilience and the killer literally can't touch you on jungle gyms when you've got dead hard sitting there in reserve. The perk was designed for newer players the same goes with perception and dark sense, but instead, only experience1 comments 101 views last activity
-
Nothing fills you with more dread than a good Bubba slowly running towards you or a Nurse wheezing as she floats around looking for you and this starts to play. https://youtu.be/rUakzJtf6S89 comments 141 views last activity
-
Is to do this. Survivors just wanna leave the trial with no killer interaction within 3 minutes anyway even when there are 5 flans so no loss. https://streamable.com/yeewbn17 comments 161 views last activity
-
Finally survivors can't sit there teabagging in the exit gates whilst being invincible. Just got out of a game where the EGC was active, guy gets unhooked and sits there teabagging in exit gate because he knows his free win perk is active. Update can't come any faster!4 comments 71 views last activity
-
Seeing as BHVR keeps making large maps and slow killers like Trickster, Hag, Slinger etc can't compete on?20 comments 201 views last activity
-
I can't figure out what it is but when I look at it I get creeped out I think it's the humanoid-looking skull with the long neck. The standard Dredge skin isn't creepy or scary for me but this skin unsettles me especially when its chasing you and it sounds like a bellow in slow motion with deeper bass.6 comments 131 views last activity
-
And you expect the killers to use flans to benefit you and not tunnel you? I guess survivors don't want the blood points so off to Bubba to face camp someone again and ruin some days.18 comments 171 views last activity
-
Thanks for the BP's! Makes basement camping that much more satisfying. :) Seeing as survivors like rushing all generators within 3 minutes when you're meming around you must not want to get the blood points right so surely being in the basement getting nothing is okay?41 comments 881 views last activity
-
Because I’m getting severely disoriented whenever nightfall happens. Would adjusting my gamma with filters every time it procs make it less disorienting?0 comments 31 views last activity
-
I don't really get much fun from playing DBD anymore but this build makes me smile sometimes, especially when the killer loses you and you see them going in circles like WAIT WHAT?! And then the grand finale is throwing the pebble and they go sniff it out. It's based on the old meta of DBD where you had to use stealth and deception to avoid the killer and not just gen smash and dead hard. The b4 comments 121 views last activity
-
A charm, yes a charm. Not a nice killer set seeing as the last two sets were for survivors instead we get a useless charm. GG.7 comments 91 views last activity
-
I mean, the survs smash generators with their toolboxes and heal in seconds with their boons but meanwhile, as soon as you tunnel someone it's like their brains turn off and they swarm you/DC. Really starting to enjoy tunnelling more than patrolling generators only to find the survivors have gone ultra-immersive mode or they've run miles cuz of spine chill. I don't get fun games anymore due to35 comments 541 views last activity
-
The survivors managed to finish this gen in my face due to the zombie being stuck and then I lost 2 more generators in the game with my zombies being stuck, how hard would it be to make zombies teleport a few feet when they've been immobile for a few seconds. I absolutely hate this map as Nemesis you might as well play without zombies. Oh and while they are at it can they stop this ridiculous R1 comments 71 views last activity
-
3 man SWF with all the meta perks against the weakest killer in the game and all running absolutely miles towards the nearest pallet as soon as they heard the lullaby, couldn't even get close to them because they'd be halfway across the map. I had them in the previous game as well and they all died because they kept trying to click macro me, didn't get a single GG then but as soon as they get th41 comments 691 views last activity
-
As of this half an hour, I'm on about 9 because every lobby has 4 flashlights, 4 toolboxes or 4 medkits and it's 50/50 chance of being a SWF. Wouldn't mind going against some proper survivors and not toxic ones, please. Or a game which doesn't end within 2 mins due to all the toolboxes.7 comments 121 views last activity
-
Like literally who designed that crap? You get denied a kill just because the survivors can tap heal, killer should be given priority when trying to pick up.10 comments 131 views last activity
-
Killers have to waste time kicking gens and the survs can just tap it to stop the regression, can we like add a skillcheck for taps please so they cant keep tapping them over and over. It's becoming annoying and more annoying when survivors can keep tapping it over and over whilst their SWF does all the other gens and you can't do anything about it.17 comments 431 views last activity
-
And you down all 3 of them as nurse and they lay at your feet wiggling then as they spectate you let the random non toxic survivor farm with you as they bleed out. Edit: And they took me to Coal Tower too, imagine if I was a M1 killer.5 comments 171 views last activity
-
Because the maps so big and if you run around looking for a single boon they'll simply get all gens done and you get nothing, maybe 1k if you're lucky. You injure someone and they just run absolutely miles away because they know there is a boon. But DW circle of healing is "balanced".3 comments 41 views last activity
-
Meg with the backpack. Bunny Feng. Or basic Jill? If there are any honourable mentions that I should have listed post them. XD For me it's Meg with the backpack because they always seem to be nice Megs.15 comments 161 views last activity
-
Does anyone else think it's preposterous that the nurse should get punished by extra fatigue for a blink strike "missing" because a survivor can just press dead hard? It should just be like a 1 second fatigue.10 comments 141 views last activity
-
You injure the survivor fair and square and then they mess up and your perfect huntress hatchet snipe gets dead hard or your perfect nurse blink gets dead hard and then the survivor gets to another safe loop? Such a skilful perk!23 comments 411 views last activity
-
So I'm using the crown on the nurse and the default outfit to try and look as baby killer as possible, my outcome is that this tactic works. Miss a few blinks on purpose so they get comfortable, then after a few minutes go mad and down them all one by one. The survivors get all secure and happy at the start of the game thinking you can't play and then you bring them back down.11 comments 191 views last activity
-
Two DC's because they couldn't attempt to bully me, hooked killed Kate because she was going to heal the toxic sabo person I was slugging. And Ace he DC'ed when I baited out his head-on and then downed him instead. Makes me love playing Nurse survivors fear her :D1 comments 51 views last activity
-
Seems to be a new bug, the survivor was on a short loop and sprinting around and suddenly scratch marks aren't appearing anymore and the survivor is suddenly miles away all in the short of a blink stun with no scratch marks leading up to where they currently are. New "bug" from BHVR?17 comments 131 views last activity
-
I lost all of my other screenshots so these are the only screenshots I have left of the older and much more scary atmosphere cold wind farm. RIP. Does anyone else have any from this forgotten era?44 comments 2,054 views last activity
-
I've done over 100 games on her now and at high MMR and her win rate depends if the map is tiny and if the survivors aren't all SWF, if they are SWF and the map is something like cold wind enjoy your 1k if not that. The Demogorgon is 100% better in all situations, with Sadako survivors can take you hostage, by taking the tapes and holding them forever so you can't teleport and then just sit at p33 comments 781 views last activity
-
Allow it to reduce healing speed like it used to do before it got nerfed to reduce totem cleansing speed instead.6 comments 111 views last activity
-
Every time I get hit by Nemesis's tentacle strike I get disconnected and since the patch everyone keeps playing him so now I'm up to 6 hours on the DC timer? If I get hit the game stutters and then it can't connect to host then = disconnected. It's about time the devs actually use the PTR to prevent bugs from entering the live servers...instead of a way to showcase their new weak killers for peo1 comments 41 views last activity
-
Before someone says I’m biased I play mostly killers and it’s a fun clutch perk to use on killers which you don’t have anything good unlocked on like my Deathslinger (RIP) and isn’t fun to go against unless you manage to find all totems and prevent it. Instead of it activating on the last generator how about it activates IF a survivor touches the exit gate switch that way it punishes survivors w1 comments 31 views last activity
-
Like seriously I'm running wired internet and resilience and spine chill literally don't do anything, the killer still downs you after a swing or hits you after like 2/3 seconds after you have vaulted when the red stain was nowhere near you. The same goes with smash hit, the killer gets the stun animation and it triggers but you still get hit? I don't get this when I'm up against PC killers it'2 comments 111 views last activity