Dead Hard shouldn't give nurse extra fatigue on "missed" blink strike.
Does anyone else think it's preposterous that the nurse should get punished by extra fatigue for a blink strike "missing" because a survivor can just press dead hard?
It should just be like a 1 second fatigue.
Comments
Does Nurse REALLY need buffs?
It isn't buff more like fixing an error where she gets fatigued when she shouldn't be as she didn't miss the survivor just pressed a 1 second damage immunity button.
A missed attack is a missed attack, even if Nurse missed due to Dead Hard
so she shouldn't get extra fatigue for lunging even though her fatigue time is always the same based on how much you blinked + if you lunged or not?
Someone wants buff for Nurse lol?
Crying in room for Myers.
She missed. Thats a fact. There is nothing to justify a change.
Blink on top of the survivor -> bait dead hard -> blink again -> attack
Blink behind the survivor-> overblink in the direction the survivor is going -> dead hard places survivor under you -> attack and get the down
Blink -> blink -> bait dead hard without lunging -> no extra fatigue
Here you countered dead hard. Good job
No dude, this needs skills. Buff Nurse is more easy.
No, this works perfectly fine. You missed, you eat the downtime.
The bonus fatigue isn't from hitting. It's from swinging, regardless, Dead Hard or not.