Spine Chill nerf was justified
Because the only reason it was being used was that it completely counters stealth killers and at the same time gets you extra vault speed which you can combine with resilience and the killer literally can't touch you on jungle gyms when you've got dead hard sitting there in reserve.
The perk was designed for newer players the same goes with perception and dark sense, but instead, only experienced survivors players use it because they can abuse its oppressive vault speed and counter anything which has stealth without even having to move the camera around to look for the killer approaching them.
As soon as the perk lights up they've bolted halfway across the map.
Comments
If it was just being used for stealth killers, then why couldn't they have just simply kept what it did before but have it not work against undetectable killers. Also I dont think anyone denies that the vault part being removed was justified.