MeltingPenguins
MeltingPenguins
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- MeltingPenguins
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The concept art for the next graphical updates dropped (Crotus and Game), and the next PTB is around the corner. So please, a request: Please check thoroughly if totems are cleansable or if they spawn in unreachable spots and report accordingly. There are still spots on updated AND old maps (coldwind, at the combine harvester) that are unreachable) Thank you3 comments 121 views last activity
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... the devs would change it to the player not losing control over Victor when latching onto a survivor, but instead being able to control the survivors in terms of direction? Like the survivor player would still have to shake him off, but the killer player could steer the survivor toward charlotte.9 comments 121 views last activity
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Just out of curiosity: Are there stats for how often someone has successfully pulled of the 'high ranks only do totems when they panic' aka 'cosy killingground' build? Aka Undying, ruin, noed and haunted ground? that might result in all totems lit if the survivors approach to ruin is to 'don't waste time with totems, just do gens'?0 comments 31 views last activity
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I mean they are much easier to spot, but... I've seen how there's a teddybear on the new autohaven and ormond maps), some decently well hidden.5 comments 331 views last activity
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Like, not in the sense of graphic glitches, but on lower settings the weird lighting on the new autohaven maps results in some weird contrast that has everyone blend in, to the point where those maps are unplayable on that setting (checked on various comps, so no, karen, it's not just my machine) because... you can't really do anything if you can't see a bloody thing, characters and gens/totems a0 comments 31 views last activity
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So, a handful of killers can cut chases short, can't really be looped or otherwise have an ability that gives them an advantage in a chase. Cue some entitled brats that will whine about how these killers are 'so boring' to face, and how they ought to be nerfed to the ground if not removed from the game entirely. All cause these brats can't apply their stale MO to these few. And then, when told21 comments 721 views last activity
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Title. Has this ever happened to you? I hear it fairly commonly and it has happened to me, so I wonder if it's as common an occurrence as it seems. Have you ever been accused of hacking because someone didn't know/understand how perks like Small Game or Bitter Murmur work, or how some addons can increase movement speed, etc?56 comments 712 views last activity
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Had it since the 4.4.0 patch that the came freezes and crashed on the results screen more or less regularly when playing survivor. Usually when I died and was in a swf/on discord. (Haven't played much soloQ lately, so i have no real data for that) Anyone else having this problem? Is it a known issue with the patches?0 comments 11 views last activity
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(I was CERTAIN I made this thread before, but I can't find it under 'my discussions'. Sorry) Right now Deathslinger's Dead Man's Switch is a perk that gives very little rewards for doing very specific work, and is thus quite situational and not really worth it. It's a bit of a cheap knockoff of Tremors, albeit different. Therefore, please, change DMS to work like this: It works with every hoo0 comments 11 views last activity
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(Yes, this is a joke post, but the statements about how to counter killers are genuinely what people have said on this forum and other platforms) Trapper: Loop Wraith: loop Hillbilly: loop Nurse: pray she's new and loop Shape: loop Hag: loop then dc doctor: loop huntress: loop bubba: give up, don't get near other survivors, don't ever unhook anyone or heal, have him have the kills fredd12 comments 232 views last activity
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Please? Can we have that hair as a stand-alone (without the hood of course)0 comments 121 views last activity
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If perks make a killer or survivor gameplay objectively unfair to the other side, the easiest solution should be to just prevent the certain killers use certain perks at all, and that survivors can't use certain perks under certain circumstances? Have a low TR killer? nope, you can't use M&A. You are in a swf? What do you mean you want to use OoO? things like that. If you're upset about su3 comments 21 views last activity
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Now, you know i'm a slinger main, comfortable dwelling somewhere in green ranks. What I notice often is that new players often do so much better than 'veterans' when it comes to counterplay. And I found why: New players do four things: They start going in groups of two when they know it's Caleb, meaning they'll run into the chain when the other gets speared, the keep an eye on the area more tha2 comments 81 views last activity
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Looking back at the directional sound bug from the 4.3.2 (i think) patch, this should be tested proper if it actually balances Spirit. I mean, a lot of players on both sides had said the bug made the games fairer, more interesting/challenging. So why not test it thoroughly if making the sound directional changes anything in terms of the kill rate.5 comments 21 views last activity
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As in, you will know by the map which killer you are facing. Granted, this could only be done once GF and Blight and the Twins get their own maps, but after that... It'd be interesting to see if it has any impact on the killer stats.12 comments 151 views last activity
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Just had several matches in a row where the killer seemed AfK, only to turn out they had noed (and bloodwarden in two cases). The moment the gates were open they became active, and while noed was out of the equation (I do go around for bones), bloodwarden wasn't. After the first match with bloodwarden which ended in a 4k I decided to make a run for it the moment the gate was open... (it still6 comments 181 views last activity
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Title. Would it radically shake up meta builds and gameplay? absolutely. is that a bad thing? not necessarily. This community is prone to complain 'bout all sorts of changes to the gameplay, so we might as well give it a try.4 comments 41 views last activity
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Some people might love it, I don't. I'm of course talking about the whole Entity Cult thing and the cult that tries to fight it and all that has been such a core thing the last two chapters. And it takes away from the lore as a whole. When Kate had a previous encounter with the entity, that was something special, something mysterious. Something to keep one curious. Now? Now it's shaping up that3 comments 71 views last activity
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Dunno bout your personal experience, but I found that often just 'giving up' on a chase as killer makes especially red ranks go cranky and start chasing you , giving one a free hit. (and as with Lightborn and flashlights they aren't so prone to catch on) There seem to be plenty of people who are convinced the game must be played in one very specific way that all alterations to their 'tactic' se1 comments 141 views last activity
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Because it just came up with friends: Why is it that adding someone as friend apparently prevents (or significantly lowers) any chance of meeting them again at random (so, no swf or even on opposite sides), but BLOCKING someone does nothing in terms of altering the chances apparently. If the devs say 'swf are fine etc' whenever things like OoO abuse etc comes up, then the logic can't be 'oh, bu0 comments 31 views last activity
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Yes, this has been mused about before, but to summarize things: As the game is now, there is very little to 'reward' the player, regardless whether one plays killer, survivor or both. Currently the only 'reward' as such are BP. Sure we have the tomes and the rift, but all in all it all boils down to BP in the end. The tomes are mainly a way to ease the grind, the rift doesn't really do that m0 comments 21 views last activity
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Title. A lot of the killers have scaled-up models, some don't. would you be interested in (even if just for a while to see how it plays) if killers would all be 'brought down' to their human sizes?17 comments 301 views last activity
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Now, maybe it is a (more common) thing where you play, but in general the fandom has missed out on calling brightly dressed Claudettes 'Glowdettes' (instead of Brightdettes)3 comments 91 views last activity
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Could we maybe get recoloured version of the 'crew' shirt with 'dead meat' on the back?0 comments 71 views last activity
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Let's be real, everyone has them. So, when looking at survivors/killers/maps, what are your headcanons? One of mine, for example, is that the room you can enter from inside the saloon is Caleb's.17 comments 371 views last activity
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Yes, another of these threads, but, please, hear me out. A lot of people are rightfully unhappy with the state of the game: Bugs, performance issues, general mechanics issues (dc penalty while servers are unstable etc), unbalanced maps etc. On top of that, a good number of people feel as if you ran out of ideas for killers and cosmetics, or simply don't want to put work into things (see e.11 comments 61 views last activity
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LBR: There are more broken killers, but I haven't seen the amount of vitriol Caleb is getting for any of them. And it just gets exhausting to play a killer you enjoy, try to play fair (so NO tunneling, no camping, no noed, no mori, no slugging) and yet you get all sort of crap from survivors just for playing him. Has anyone left the community because they are not allowed to play a certain chara115 comments 1,762 views last activity
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I'm not judging things, but having this happen in about every other match I really have to ask: Who thought that a good idea? I've never seen it with Billy, but with Bubba it's a regular occurrence that he'll chainsaw into a group of survivors (upon unhooking or healing) and insta down everyone within a certain radius. I've seen groups of 2 and 3 go down, and heard tales of all survivors fallin116 comments 4,292 views last activity
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It's an open secret that most maps are optimized around the killer they came with. Hag has her swamp that hides her traps excellently, Spirit has nooks and crannies that allow her to phase unseen, but also allow survivors to hide from her (after all, spirit's main counterplay is stealth, regardless of everyone crying that only chases are fun), Deathslinger has his high ledges and drop points alo15 comments 1,831 views last activity
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Got a match against Pig with some friends. We decided to go with the tactic of 99ing gens whenever someone's got a RTB on. in the end 3 of us escaped (last person was a regular sacrifice), with no rtb even activating. endgame chat and the killer accuses us of holding the game hostage. Thoughts?19 comments 301 views last activity
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Just a thought, but it kinda seems as if licensed characters bring some of the most powerful perks into the game. Not all three per character, but still.11 comments 191 views last activity
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Not bait: Should Borrowed Time and Decisive strike be combined into one perk? Both are meant to be anti tunneling perks, and their bad reputation comes from how some people misuse them. So, what if the perks would be combined into this: When unhooked with BT, it activates for longer for the unhooked person (no TR etc required), let's say 60 seconds or until they do a gen or are fully hea8 comments 41 views last activity
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My brother has just bought the game on switch, and while I can very well find him in the user list, he can't accept the friend request. What's going on?0 comments 21 views last activity
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title0 comments 41 views last activity
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Just had a match as killer and one of the survivors was running OoO... yet the effect of seeing sruvivors auras when looking at each other applied to everyone. they were all on console, so I couldn't ask if they all had the effect too.3 comments 171 views last activity
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title. Recently I made a thread about what defines counterplay for me, asking for what defines good counterplay for others. One of the reasons was that I've been wrecking my head if there is any actual counterplay to Freddy that isn't disadvantageous to survivors. Like, with killers like Deathslinger, who's continuously tooted to have no counterplay, you do have the means to counter him in way54 comments 1,701 views last activity
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Does someone have a list of cosmetics that aren't on the pc/console version? Cause I just saw the Back To School Claudette and Legion, and personally I am so jealous. EDIT: Look at them: https://twitter.com/DbDMobile/status/1319722783841144839/photo/10 comments 31 views last activity
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Thinking about this for a while now, but how would you define good counterplay? To me good counterplay does the following: While it takes away time from the survivors, it also takes away time from the killer. Can give either side an advantage if the counterplay is not used or used wrong, respectively the ability is used wrong or not used. examples: Trapper: Survivors can disarm the traps.2 comments 41 views last activity
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We DO need patches that thoroughly concentrate on game-health. That get rid of bugs and glitches and other issues. We need patches to go ko-mari the heap of perks that has accumulated. Thus: Fix the currently existing bugs Look how killers and perks are actually used. Statistics are useless if you don't look at the practice. Make changes accordingly. Set up a permanent ptb to let people te18 comments 222 views last activity
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Title. I'd be genuinely curious if DCs count into the recent pick&kill stats.0 comments 21 views last activity
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Said it before, but as the event is now *as an event* it's very lackluster. But as something that would happen every/every other weekend, it could be great. Have it every (other) weekend that special stuff (hooks, gens, totems) spawns that gives extra BP, items that multiple BPs for everyone. Maybe go as far as to have things spawn that give out shard and on very, very rare occasions a small am4 comments 91 views last activity
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I don't play for long, started shortly before the 4th anniversary. But since the last rank reset (not even since crossplay) I see such a massive drop in people's decency, especially on killer side. camping, tunneling, noed and general scumminess are rampant, regardless of rank. Like, between the end of the anniversary and the latest rank reset it was maybe 1 in 6-9 killers that was just obnoxio41 comments 961 views last activity
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With the latest main patch, Deathslinger got shadownerfed. Rejoice everyone who complained about quickscoping, his shots now have a chance to go off to the side. When proper aiming then chance is about 1:5 or 1:4 for it getting a twist, quickscoping is at about 1:2,5 (i'm bad at math, but it's much higher). It even seems that the longer you aim without intermission (as in, not lowering the rif29 comments 731 views last activity
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Recently had a match where I ran CI, and when I came to one of the blocked gens a player got up from it and the bloody thing had progressed to two cylinders already. All while the Entity was still wrapped around it. Is it a bug or did I catch a cheater?12 comments 201 views last activity
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Just had a mini-patch for dbd on steam. What does it do? It certainly didn't fix the broken load-in animations on killers or anything. Console players, anything positive on your end?2 comments 111 views last activity
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Before I flesh this out further, I'd like some feedback from the community: What if Tome VI or VII looked like this: The free rift would give a reward for each tier, and all charms (as they do nothing as of now, would be nice if they'd do) would go on there. have there be recolored outfits on this rift version. The paid rift meanwhile would provide unique outfits and auric cells (maybe a fe0 comments 1 views last activity
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Is that, if this (special gens and hooks popping up for more points) was a thing happening every (other) weekend, it'd be great. But as an 'event', the Halloween event on top of that, it is as people have stated, pretty lackluster. But personally I wouldn't mind having something similar every other weekend to earn more BP or shards4 comments 161 views last activity
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What if there'd be in-game achievements with lore-related rewards? Right now we do have the tomes, sure, but what if you'd get lore bits and pieces through achieving something in regular play, without the 'farming' tasks from the tome. That, for example, if as killer you manage something specific on your 'hometurf' you get an achievement plus an ingame reward (a charm, maybe) and a new entry for0 comments 1 views last activity
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I'm not trying to badmouth or ridicule you, I'm just baffled. Because while some do have legit points about what needs to be tweaked about him (LBR, M&A is an overall broken perk, not just on him), I commonly see behaviour in matches against him (whether playing myself on either side or watching others) that are just baffling: The seeming refusal to learn about him on survivor side. The ig78 comments 1,221 views last activity
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I'm seeing a rise in killers using lightborn whenever they see a flashlight (usually at least too) in the lobby, and with the upcoming tome, it's likely it'll be in the shrine and in challenges, which might easily end up making it the next target to be called overpowered.24 comments 401 views last activity