New ways to discover lore/Lore focused achievement system?

What if there'd be in-game achievements with lore-related rewards? Right now we do have the tomes, sure, but what if you'd get lore bits and pieces through achieving something in regular play, without the 'farming' tasks from the tome.

That, for example, if as killer you manage something specific on your 'hometurf' you get an achievement plus an ingame reward (a charm, maybe) and a new entry for the character's lore.

The tomes could then be for bigger stories.


Would that be an idea?


EDIT: To elaborate:

The Tomes would be for BIG stories, maybe some tied directly to new maps/characters in a bigger way, while achievement stories would be the little 'slice of life' bits.

As example: If you have DMS block X generators on the Saloon as deathslinger, you'd get a charm called 'Da's Old Wrench' and a lore entry for caleb focusing on his father, and elaborating on caleb learning the ropes.

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