Maelstrom10
Maelstrom10
About
- Username
- Maelstrom10
- Joined
- Visits
- 2,920
- Last Active
Discussions
-
Hide red stain until killer is in a chase and make it shorter In a chase? What do you guys think3 comments 52 views last activity
-
Now this doesn't mean ol MoM is bad. its an extremely good perk, its not as powerful as people are making it out to be, but its a great last resort and on no mither builds will become, well a must have. MoM = gives you a free extra hit (essentially dead hard) but reveals your aura to the killer once your healed (one way obj of obsession. making it have incredible risk but incredible payoff. pair26 comments 2,852 views last activity
-
Might add more variety to a chase having for example heavy, strong and weak pallets added. Strong pallets- take longer to break (10/20%?) Weak pallets - break instantly upon being thrown down (stunning the killer if hit) Heavy pallets - act as a window vault for the killer once thrown down (would have to be map specific I suppose.) Throwing a bunch of these into a match would add variety to m2 comments 42 views last activity
-
hear me out. what if the luck stat influenced non timer based (so things like make your choice, myers evil within and haunted grounds are unaffected) insta down effects and the ability for them to only take away one health instead of two so for example with vigos salty lips, you gain a chance (9% i believe?) to avoid billys insta down from his chainsaw/noed/devour hope, and instead have it onl11 comments 92 views last activity
-
https://www.youtube.com/watch?v=2JCDi0kLMPA And along with this add rewards for rank ie bloodpoint rewards for reaching a rank in a season, along with iridecent shards for keeping that rank at the end. hell even reward top 100 players in your region with auric cells possibly boom perfect rank system done2 comments 132 views last activity
-
Change vhs tape to add 100% more physics to clowns stomach and put its original effect on a separate add-on that's all I ask. Please0 comments 32 views last activity
-
And by goofy addon ideas i mean things such as padded jaws for trapper or deafening traps for hag. silly things that don't do to much but give extra bp, might have a small amount of use, or even just outright inhibit you some examples would be Broken timer for pig : your bear traps have an infinite timer and don't kill survivors. the timer will simply tick down as normal, then keep reticking13 comments 82 views last activity
-
Get rid of all other old effects New effects: infinite aura reading of all survivors for 10sreveal your aura to all other survivors for 30s once the exit gates are powered Every hit you take, and every safe hook save a (in end game) you get a token. eachtoken can be used to grant a 10% bonus to altruistic action speed, up to a maximum of 40% and a bonus of 25% action speed up to 100% for healin3 comments 72 views last activity
-
I know its not additive, but how exactly does it stack? i've always wanted to see it but never been able to get 4 mates together to test :/ i obvs know its not exactly a meta combo, just been curious2 comments 92 views last activity
-
Killer/survivor ultra ultra rare offering (new tier). allows the use of a single random perk out of any that you've unlocked on a character OR is killer/survivor specific, similar to splinters and will allow the one time use of a random perk from that charecter as an additional perk on top of what is chosen. if the random perk is picked and your already using that perk, the offering is negat0 comments 12 views last activity
-
Where's all this stuff about mettle of man coming from? Something about leaks? How are people testing/finding this stuff is It similar to the days mining of outfits? Really curious about all this stuff. If it's not allowed to talk about this stuff just close down this thread please I mean no harm ๐2 comments 42 views last activity
-
Compensate us more for killers/team mates d/cing. It doesn't have to be an exact 100% ratio but I know that if I was to give the player I was vsing points I wouldn't want to leave out of giving them the satisfaction of points ie, survivor vs's legion, survivor doesn't d/c because they'll just be giving the killer free bp. Make it a minimum of 1000 bp if one d/C's before or within 60s of the match5 comments 122 views last activity
-
^ like leader/vigil/streetwise Seen this suggestion on the forums many times Please add this bhvr (And maybe unnerving/unrelenting precense too)1 comments 32 views last activity
-
Personally i don't think adrenaline is much of a problem, i don't use it personally, but i hear a lot of killer and even survivor mains complain about it When a survivor is brought up from the dying state, they get a far shorter speed boost of 2s (with near instant acceleration, this would act akin to a dodge, and give them far shorter distance away from the killer but still potential to reset22 comments 192 views last activity
-
Make it so that players earn equivalent amounts of bloodpoints for survivor/killer. Make it so that if one side is playing less Ie is less populated on a certain day, you get an xp bonus/bloodpoints bonus to encourage people to balance it out. If the playerbase is balanced in playing no particular side too much, give them both a buff to bloodpoints (50% additional) etc. This would thusly grant7 comments 52 views last activity
-
New fire up counts all gens completed at the end of the match right? Ie 7 gens not the 5 survivors complete. Or does it only count the 5 survivors complete2 comments 92 views last activity
-
Every additional totem past your first adds 5% to cleansing time, Haunted grounds only adds 5% despite adding two totems. that means if you take 4 totem perks (ie ruin, devour, haunted, thrill and third seal etc) you'll have up to 15% extra cleansing time (excluding thrill of the hunts already increasing cleansing time. Also offerings should be made that give you a one off use of a hex totem.3 comments 62 views last activity
-
if so, myers just got a whole lot more scary... insta down infectious fright dark devotion myers.4 comments 172 views last activity
-
Concerning the plague, I've seen no range add-ons, charge speed add-ons or fountain add-ons yet I think they would make cool additions Fountain add-ons that limit the amount or increase the amount of fountains ,(therefore making it easier to put people permenantly in the sickened state making them easier to track, or more abundant meaning survivors can find them easier yet it's possible to rack9 comments 112 views last activity
-
Open exit gates 50% faster with the killer reading your aura within 64 metres. if your within the killers terror radius, gain up to a 50% (for a 100% total) increase on exit gate opening speed, depending on how close they are too you (ie within 12 metres maybe the full % but if your just within their terror radius, you gain like 1% this way the killer gets basically notified the door is going to0 comments 32 views last activity
-
3 comments 492 views last activity
-
i'd like to propose the nurse having an obstructed view while traveling during a blink (alterable through addons) where while she actually travels (ie is flying through the air towards her target) she has her vision blur and darken and possibly even dulled audio. perhaps while charging a blink, she can no longer see scratch marks or blood, as the pain from the blink causes her connection to the e26 comments 282 views last activity
-
I have almost 12,000 saved up from wanting to purchase the spirits new outfit but with the new chapter coming out I'm thinking about just buying the outfit with cash haha, (plus since I own all other chapters I can't find out the potential cost)3 comments 52 views last activity
-
Head on dance with me quick and quiet and possibly sprint burst? (if the exhaustion penalty is added at the same time as sprint burst activates?) hide in a locker, when the killer comes near, stun and run away with no way to detect where you went?6 comments 1,602 views last activity
-
To be honest i think this would allow for greater map variety. lockers don't exactly fit in everywhere, and a variety of pallets/vault spaces with different effects would be fun imo Vault space additions - actual windows to vault through - both vaultable and smashable, however vaulting through them without smashing puts the survivor in injured state. killer can rush through them just fine, makin0 comments 22 views last activity
-
Looks good dbd devs! Pretty good job so far! edit: heres the link https://www.youtube.com/watch?v=MeeDryb4SgQ&t=0s60 comments 1,293 views last activity
-
I think we should have a little indicator as killer/survivor showing us using rare bp offerings in order for others to possibly join in - oh i see the killers using a bloody party streamer? why not throw on one to join him and have triple bloodpoints? or oh i see all the survivors have point offerings, why not add to the pool :)9 comments 202 views last activity
-
I like the current system of dailys, sure i believe there could be possibly more variety, and maybe a few more random ones, but i like the current system for the most part, it encourages people to keep playing within atleast 3 days. except it gives you an extra day, a 4th day of a Queued daily, which will appear once a daily's finished in case you've spent 4 days away right? my only suggestion is2 comments 42 views last activity
-
Essentially allow us to initiate the animation but not commit to it, either allowing us to stop midway through a break, or anytime before its done i wouldn't mind if the pallet "kept the progression" on breaking it, but its understandable if it doesn't. Edit: to add onto this, most good killers are able to fake things (nurse = fake blinks, spirit = whole power based on faking, pig= fake attac16 comments 282 views last activity
-
I believe everyone can agree with me (Especially with the current d strike rework coming through) that dying light is in a weird place so i'd just like to leave this suggestion here. Dying light : You become obsessed with one Survivor. Your Obsession's altruistic action speed is increased by 50 % Every time the Obsession is struck, the killer receives a token and every other Survivor gets a10 comments 63 views last activity
-
As a survivor (in a lore sort of way) you should NOT want a killer obsessed with you. That's why I think the obsession status should have small debuffs/buffs that apply only to them. Something such as item rates being consumed 10-25% faster due to the "fear of being caught" at the expense of perhaps a slight vigil effect.. obviously values could be tweaked around this, the main point is an obsessi0 comments 12 views last activity
-
As a survivor (in a lore sort of way) you should NOT want a killer obsessed with you. That's why I think the obsession status should have small debuffs/buffs that apply only to them. Something such as item rates being consumed 10-25% faster due to the "fear of being caught" at the expense of perhaps a slight vigil effect.. obviously values could be tweaked around this, the main point is an obsessi7 comments 162 views last activity
-
I just got adept legion! using all level 1 perks and only two ruler addons (increases charge speed of power) next killer adepts im going to go for are hag, Micheal and nurse10 comments 262 views last activity
-
Yes its horrible during a chase... but if you get a small map (the game, lerys etc) and are constantly able to smack gens, that 5% extra degeneration can be nasty. sure it makes his chase potential horrible. but when you can stall the game out to a nasty degree like that, you'll likely get rid of all the pallets in a map before you feel pressure Went against a squad with : Ruin, huntress lullaby4 comments 92 views last activity
-
Therefore if you kill multiple obsessions (low chance of that happening in a match) the obsession can get 100% extra altruistic speed (think we'll make it) but the killer can get -50% action speed when at least two are dead. so killer keeps the 25% de-buff but survivors can get buff but potentially de-buffed even further. Idk, i just feel in its current state with d strike as it will be, the al8 comments 62 views last activity
-
I think the stun time should be shortened, yet the survivor should gain a slight speed boost in order to gain the distance they would have had there been a greater stun time. Hear me out ok? i hate having control taken away from me when playing a video game and thats what a stun does, its what decisive strike does, (and likely the reason many people hate it being hit by it (not including the mo0 comments 32 views last activity
-
And by that I mean you have killers flying into a rage as soon as they see someone "spamming crouch" or survivors who will literally just leave the match if it's not going there way. People get angry or upset over losing, always bming in the end chat, can't we just say gg wp and move on? Like when someone t bags at me I don't immediately think there the scum of the earth I just nod my head back at4 comments 82 views last activity
-
Maybe once dedicated servers roll around add in temporary bans for consecutive d/C's? After seeing a recent post where Not_queen explained the reasoning behind banning in waves and not revealing their threshold for the bans (in order for the system to not be abused) I completely understand it. While I don't disagree with the systems methodology, I do think when dedicated servers come out that It m5 comments 122 views last activity
-
Make people have a greater penalty. After 5-10 games disconnected you lose the ability to play for half an hr, with a bp/ experience penalty, if this happens within a day of each other. After the wait periods up, you gain the chance to play again. If you then d/c 3 more times . You then get a days ban. If this happens 3 more time after the day ban within a week of it happening, you get a week's b21 comments 162 views last activity
-
In-between trials you begin to connect more and more with the entity, and with your stregthened bond, you become obsessed with your objective and your power grows thusly. Add-ons have a 1.5x multiplier added to them (for negative and positive effects) concerning charge times Perk strength is increases by 1.2x multiplier. (Enduring and brutal strength, fire up etc) Terror radius is affected 1.1 tim2 comments 42 views last activity
-
Anyone else think that the mori for an obsession should be far more... violent then that of other survivors? It would be a good chance for the devs to go back and redo a few moris here and there, have the base ones for regular survivors, but ones such as the wraith breaking your back, the nurse absorbing your "breath" or even getting choked out by myers (yes he is licensed but i don't think that16 comments 112 views last activity
-
This way, we'd at least be able to counter the insta medkit d strike combo which is completely unfun and unfair to vs as killer. I've pulled it off as survivor, I've played against it as killer, and being able to completely reset a chase like that is crazy... Edit : a popular suggestion I've seen in this thread and others is for us to earn our d strike.. and I think thats just the nerf it needs. D42 comments 552 views last activity
-
For those who are unaware this trailer just dropped - https://www.youtube.com/watch?v=47Dlkx18CPc I for one am super excited to be able to play this on my switch!!! Like more then a little kid on christmas if im being honest however i have a few questions. i don't expect the devs to all of these questions or any at all, however i would like to put them out there anyways 1 - wi37 comments 1,312 views last activity
-
does anyone else think an update to fire up to also cover "offensive actions" - ie successful and missed attacks, and opening lockers would be a solid buff?18 comments 112 views last activity
-
Anyone have items/offerings they feel they never use? We should be able to destroy them to gain back some bloodpoints for the bloodweb. The devs could also take data from this for the most destroyed, item/offering/add-on in order to possibly rework them ๐30 comments 282 views last activity
-
Make it add 10-12 metres of extra aura reading affected by the amount of survivors left in the match ie for example 12 with 4 survivors, 10 with 3 survivors, 8 with 2 survivors and 6 with 1 survivor9 comments 72 views last activity
-
I think the idea of the lanterns is quite cool. not necessarily as a second objective, but if we could get something, that makes survivors and killers want to do something at the expense of losing time in order to get more points i think this would be the perfect way to do it what if in the normal game, people could bring in an offering that would bestow a "blood point bucket" essentially" that4 comments 222 views last activity
-
Maybe in tier 3 we allow him to break pallets faster then other killers? We already have him vaulting faster and lunging further, so decreasing the time he has to remain in the break animation makes sense to me. And perhaps for tier 1 add new utility like vaulting far faster or being able to silently vault over pallets (but slowly) being able to sneak up on people throigh new routes10 comments 92 views last activity
-
i think we should have the ability to tweak aura colors from perks in the menus (though the defaults will stay the same) and the volume of music. i also think a deaf/colorblind mode should be added. though i don't suffer from these afflictions myself, i think they could be very useful to those people to allow greater accessibility to the game. Ie colorblind mode would put filters over the game2 comments 22 views last activity
-
Not bugged from my perspective. hope its fixed though soon5 comments 122 views last activity