Potential Myers buffs

Maybe in tier 3 we allow him to break pallets faster then other killers? We already have him vaulting faster and lunging further, so decreasing the time he has to remain in the break animation makes sense to me.
And perhaps for tier 1 add new utility like vaulting far faster or being able to silently vault over pallets (but slowly) being able to sneak up on people throigh new routes

Comments

  • The tier 3 buffs would be a little overkill, but the tier 1 buffs aren't bad. 
  • The tier 3 buffs would be a little overkill, but the tier 1 buffs aren't bad. 
    But one of Myers main problems is the chase and finding survivors. Eliminating some of the time spent (I'm only talking a 5-15% buff) stuck in animations would help immensely 
  • The tier 3 buffs would be a little overkill, but the tier 1 buffs aren't bad. 
    But one of Myers main problems is the chase and finding survivors. Eliminating some of the time spent (I'm only talking a 5-15% buff) stuck in animations would help immensely 
    Maybe tier 3 could drain slower when outside of a chase.
  • Fix Vanity mirror plz

  • Vanity mirror with no speed reduction, tier 3 drains slower out of a chase and tier 1 Myers can vault pallets outside of a chase all sound  like good changes to me
  • Am i the only one who thinks the killer that should get a big buff is the Nurse ? I see nobody playing has Nurse... Even the Legion and Freddy Krueger i see more often than Nurse...

  • Fnatic47 said:

    Am i the only one who thinks the killer that should get a big buff is the Nurse ? I see nobody playing has Nurse... Even the Legion and Freddy Krueger i see more often than Nurse...

    Funnnnyy 😛 though legion maybe considering how many play him now
  • The only buff I want on Daddy Myers is being able to multi-stalk again. It made sense and still makes sense. He can't just see one frickin person when there's obviously two or three huddled at a gen together.

  • The only buff I want on Daddy Myers is being able to multi-stalk again. It made sense and still makes sense. He can't just see one frickin person when there's obviously two or three huddled at a gen together.

    That would be a good buff... But maybe make it so rhat without stalk add-ons it has a small penalty to stalk efficiency/time Ie when stalking 2 survivors he stalks at 180% speed etc. So that it's not quite as powerful, but still enables him extra power when catching multiple survivors off guard. Stalking add-ons such as the memorial and the flower would mitigate this (and stop this nerf completely when used together while still retaining their original effect) 
  • Oh and as an addon to my previous comment, nerf those addons, by the amount of time you spend in tier 3 ie, you can stalk potentially super fast but you lose time in tier 3 (so that the addons aren't op)