starkiller1286
starkiller1286
About
- Username
- starkiller1286
- Joined
- Visits
- 4,204
- Last Active
Comments
-
@CrescentGent said:
I'm lost. ######### is BPS?
BPS is Bloody Party Streamers
They double everyones bp and stack.
-
My monwy is on Spirit she is already dead and thus doesnt need to sleep plus she is in full rage mode all the time and freddy ot ay least versions of freddy are powerless/severely weakened if you dont fear him.
-
Only for the kill survivor challenge when im out of moris.
-
Keys get a a lot of focus as well as those who are intentionally trying to provoke me (in midranks) since they are asking for it. Otherwise I let then go unless gens are going too fast.
-
I go to a killer with franklins usually wraith since doc doesnt have it yet. But if it there are 4 i dodge cant juggle that many people especially if one of the boxes is purple
-
If an emergency comes up or some itger time consuming task appears for the kikler it would be nice to concede the loss. I had a game where I got interrupted to mail off a package and when I got back the survivors were standing around me screwing around. Until I started moving. This was before EGC, i would have liked a concede button because DCing just kills their potential bp gain. Not going to touch Q times since they fluctate like when a new killer is released and such.
-
I mean when she still had collision she was easy but she doesnt now, has the notoruis sound bugs and is somehow still easy?
Ok.
-
@Kai6864 said:
I believe they used to have an add-on to prevent the burn on Wraith but people just kinda stopped burning for a while and ever since the cloak bug was revealed, I've seen a lot more often. However, I like the lore of it though! Nurse's burn is very difficult to get and doesn't help much unless you're trying to prevent tunnelling. It is unfortunate that we can't burn the Spirit because she travels via the Ethereal Plane or something like that but it would be an effective counter to the arguably strong power.
That anti-burn addon got deleted during his rework for some reason. If they add it back the non decloak burn could be a "feature" if they wanna be lazy about it.
-
I started trying corrupt intervention but that seems to lead to survs waiting around blocked gens looting chests since i have no reason to go there or doubling up on gens avlaible makjng it a demented merry go round to try and chase them off.
-
I've had maps where there are practically hook deadzones like others said it's rng. Though the oak offerings can make them closer or farther apart.
-
@MasterGrit said:
https://forum.deadbydaylight.com/en/discussion/comment/1052396#Comment_1052396
I did it. No file failed. Still the same.
Might have to go to the file location ensure the game files are deleted then reinstall
-
You might need to verify your games files
Right click >properties > game files > verify files
Might be missing a step or two but that should get you close to getting the files you need
-
And calm spirit counters spies from the shadows
Iron maiden counters the locker healing perk
Bt soft counters endgame unhooked downs
Object of obsession used to counter stealth killers entire existance
Distortion counters bbq and all aura reading perks/addons
A lot of things counter each other babysitter isnt really a special case since besodes T1 myers stealth killers arent always ising their stealth ability. Pigs are far less efficient if they crouch everywhere, demogorgon is only undetectable when using a portal (i assume i dont own them). Wraiths have to be cloaked for their speed boost but cant hurt you without the uncloak headstart.
I know you find babysitter suboptimal against stealth killers but that would just make it diet old object of obsession which good loopers wanted the killer to know where they are so they could waste their time.
-
Does bloody mary get new mirrors after one is destroyed?
If not what happens if someone breaks the last mirr ors while she is in the dpirit world?
How fast is bloody mary?
What are her 3 perks?
-
Kinda surprised a mod didn't pop in and lock this down yet.
-
5 would just cause survivors to hang around for the killer to leave with impunity.
They tried a "freeze progression if killer is x close" before and survivors abused it.
-
@Trwth said:
I’ve never used Ruin that much in the first place, so I’m having a hard time understanding the issue everyone else is having with the Ruin change. I tried out the new version on one of the newer maps(with hidden totem spots) and it was actually pretty helpful since it did one of my jobs for me at double speed. Sure, it’s not as strong as it used to be, but it has its place as a well-rounded slowdown perk.
People never should have let one perk hold their hands into Killer games anyway. If I, along with hundreds of other Killer players, can wipe the floor CLEAN with Survivors without Ruin, so can everyone else.
I never really used ruin though I play casually. The issue people have with it is it only works on gens that are abandoned and doesnt force gens to take the full minute 20 like old ruin did since they can finish faster with greats. I did notice a dramatic rise in survivors doubling to tripling up on a gen with this change though. They usually double up on 1 maybe 2 or 3 depending on how the match goes for them then tackle them alone depending on who's still alive.
I dont own legion so I dont have discordance to see when they are doing it.
-
Wraith: play with your food, nurses calling, overcharge, pop goes.
Addons: silent uncloak, considerable/tremendously faster uncloak
Rake in the pwyf stacks and zoom anywhere you like downing surves with impunity.
-
Lullaby it rarely ever makes it past 2 but if it lives to 5 it feels grand.
-
Dude leatherface requires decent addons to even notice his odd ramp up when chainsawing. Base leather belongs in the dumpster.
-
I guess the other alternative is to rancor for 3 games but thaf isn't very time effective.
-
It is a "strategy" a bad one but still.
It's still in the game because it helps close the gap made from loops otherwise low mobility killers would be dead on arrival at longer loops or jungle gyms.
Poor map design being abused (looping) was the main reason it was made and will stay until all maps are "balanced". There are still old maps that can be run far longer than they should if a killer is stubborn for a survivor.
-
How dare you not read "Survivors Rulebook for Killers"! But seriously it isnt neither is tunneling or camping. Most hate it, it's not fun but definatly not bannable
-
Had a game yesterday as clown his ability is a literal hinderance if the game jacks up so you just stand there arm raised like a goober before just setting it down again.
Not thrown just 1 to 2 seconds of raised arm then puts it back down happened at least twice when i needed a quick throw to slow them for a hit.
-
"Hope the frames are kind today."
Seriously my computer isnt a potato i could play it fine in december what did they do?
-
@PokemonGOPlayer said:
The thing is, I feel like you can't lose a single chase without being so far behind you will have to sweat to even have a chance to come back, unless you are leaving somebody and even then it could be too late.
You either keep up all game or you lose.
Balancing around two kills is a very frail way to do it in a snowbally game like this, I would understand if they implied you are tunneling down one.
This exactly. DBD hates it if I have something else running when I open it and normally refuses to go full screen afterwards. This cost me the game as I lost a Claudette early into the match on swamp because I ended up clicking out of it when I was going for a hit. This happened several times ingame and it lead to everyone escaping but losing that Claud put me at a major disadvantage as about 2 gens were done when I finally downed and hooked someone.
-
@Torchlight said:
https://forum.deadbydaylight.com/en/discussion/comment/1041763#Comment_1041763
Ill be honest, Survivor games make me feel even worse, because instead of the frustration of being sprint bursted, dead harded and looped. Its boredom holding M1 on a Gen for a minute then moving away the moment the killer decides to check it, loop, then return to it. repeat 3 times over, move to the exit gates, and leave, occasionally getting hooked or chased in between.
A break seems like a good idea, which is weird since I started playing this to get away from the games I was taking a break from (LOL, D2, Terraria, Darksouls 3).
Yeah a break so early does seem weird but until matchmaking is fixed so you can actually level your killers to be useful it's better than the needless stress of being genrushed or looped into oblivion.
-
Yeah the bad matchmaking plus tome is probably why you're having such a hard time. Rank reset is the 13th of next month but I suggest you try to do some survivor games to destress from the killer ones. Or just takd a break from the game. That's what I do and it's what the devs suggest as odd as that sounds.
-
@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1040773#Comment_1040773
Visible MMR on a broken MMR system would just lead to hostility. People comparing dicks based on a completely broken system. Sounds bad.
People kind of are doing that now with ranks. At least you know why LilTimmy69 goes down so fast is because he installed the game last week compared to HEX:Yolo who threw to derank or troll.
A hidden MMR will just lead to fustration because all that there is left to tell you how "well" people did is the BP gained.
-
I think you're seeing an increase in moris partly due to the ruin nerf but mostly due to the Tome wanting a kill by any means. I'm still on part one and just did the mori challenge last night. After two hooking them .
-
@Ashlich said:
Pretty fun game I like to play. Just hide until all five gens are done and then jump scare the ######### outta people for giggles. Don't get much BP but at this point killers gotta make their own fun.
There's a youtube video clip where someone used insidious and i think noed on nurse. They waited behind the exit gate all game and when it was opened surprise!
-
The first can't really havebright blue skies because there is no sun in the entitys realm. Best you could do it starry night with shooting stars.
As for dying in the trial they could be running past the entity tendrils that lash at them tauntingly maybe have the sky redden a bit.
-
I only dodge to escape bad ping with survivors otherwise I attempt to contort my killer of choice to who has franklins if they have 3-4 toolboxes.
-
Too many maps filled with obstacles played her yesterday got Spirit's map could only throw when they were going to pallet slide or window vault.
-
The only way they could have a clue is if they are running empathy, alert, OoO, or perks similar. Though youf "just been hit" remark gives off the impression you could have been hit and potentially lead the killer to them.
-
@Widowmaker8197 said:
https://forum.deadbydaylight.com/en/discussion/comment/941146#Comment_941146
https://forum.deadbydaylight.com/en/discussion/comment/941143#Comment_941143
Don't like getting DS'd? Don't tunnel. Chase the unhooker not the recently hooked survivor. Genrushing is a term made up by sweaty killer mains who don't know how to apply pressure other than running ruin and BBQ.
I promise this game would be so much better if it weren't balanced around killers getting 4k's every game.
The issue with gettjng the unhooked oftentimes they are long gond or hiding by the time thd killer returns. If the unhooked doesnt run into them be mistake.
-
Gf can move at 110 or normal speed myers is stuck shuffling around until teir 2 plus Gf can "renew" his mark indefinately while myers can build only a limited amount of evil off each survivor
-
@TheLegendDyl4n1 said:
it isnt, the Devs are should of released a PTB and allowed players to volunteer to test the dc penalty bans and maybe as an incentive to participate reward 500,000 BPs for participating in it for a certain amount of hours.
I think they did but there wasnt eniugh players or something after a while so they forced it to live
-
Next to no one runs it if it isn't for a challenge and it requires someone to be caught with thd gates open. It is only a death sentence once the timer is around halfway drained before BW activates and if that is the case you deserve to die for stalling so long.
-
@The_Second_Coming said:
wat
They dont like splinter killers being perkless so they would rather tge killers have their respective teachables.
Then something about adding survivor splinters with their respective teachables.
-
@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/930511#Comment_930511
Will doctor be still as annoying as he is now? With these super annoying noises in madness, flickering, screaming etc?
It doesn't seem like it. It sounds like you don't scream because doc exists anymore but if you are hit by static blast or shock and teir up.
-
1. You can suicide on hook and get the same results of a different game.
2. Dcing gives you nothing but wasted time while suiciding on hook or waiting the 2 minutes if unsaved gets you what you earned.
3. Unless you are found and camped near the very start of the match you should have some points even if it's 3k which is enough for a cheap addon/item.
4. I dont think there is a sytem in place to "reward" you for dying at the start of the game you barely did anything and that very easily could be an immersed player who waits for their allies to die so they can get hatch. Why risk rewarding nonplayers?
-
@The_Second_Coming said:
Imagine using the shrine for anything other than bloodpoints in 2019. 😆
Not hard actually I dont own all the dlc and dont play enough for 2k shards each rotation not to mention that oni and demo perks have a ton of "opponents" to cycle through.
-
I was an emursed survivor Claud when I play I am still stealthy but am more of a support role as I do gens.
Liked the invisivility aspect of wraith and started to main him and liked teleporting around as nurse. Later dropped her for doc amd added huntress to my 3 most played.
-
@magawd said:
https://forum.deadbydaylight.com/en/discussion/comment/868490#Comment_868490
lmaoo how about a new perk?
Life Alert! -
While working on a generator alone or is in a chase, this perk activates.
When the perk activates, all survivor will gain the Haste status effect, moving at 10% increased speed. Your aura and the killer's aura will be revealed to other survivors. All of the survivor auras and the killer's aura will be revealed to you.
10% is too much slower killers bar huntress will never catch up. At least make it 5-8ish like Hope.
-
I still remember the times I used a pig or myers splinter and it was destroyed by a loading dc. It was low ranks too and I only mori for dailies to get them out of the way usually just reroll them. Sucks this is still occurring
-
I remember a few games a year or two ago when i thanked and was thanked for going the extra mile even at the cost of my life sometimes. I agree this community needs more appreciation and sportsmanship.
-
@malloymk said:
https://forum.deadbydaylight.com/en/discussion/comment/887986#Comment_887986
Lol. I was winning plenty of games as killer with the wake up bug. Sounds like a personal problem for you. These two bugs are not even comparable. One hurts your chances at winning, the other makes it where the game is literally unplayable. Please play both sides consistently to get a better perspective or at the very least don't be dense or play dumb and try to act like these are similar issues.
I wasn't playeing the game during that time so it wasn't a "personal problem" and yet again my intention was not comparing the two but to state that survivors got benifitial bugs as well. I never argued that they are similar or that having one that makes the game unplayable and another which relies on a specific perk being selected had the same impact. Please don't assume my stance. If someone says X bug would be fixed "immediately"on Y role and imply that their role has intentionally slower bug fixes I will give examples proving otherwise.
-
@Tawnieeee said:
https://forum.deadbydaylight.com/en/discussion/comment/887830#Comment_887830
Bonus action versus a bug where you can't finish your game AT ALL, gee....it really IS the same thing! 🙄
Sprint Burst exploit =/= to the basement bug. It's not even a comparison. Sure, exploiting a perk sucks and should be punishable...but this basement glitch completely robs you of the chance to play the rest of the game. To say the basement big is comparible to the SB exploit is dishonest.
So you are ignoring the wake up bug which made games unwinnable for killers since they end less than 3 minutes. You never asked for comparisons and I never said they were comparable you asked for bennifitial bugs on the survivors side and those would still make the game unwinnable for the killer as the basement bug is doing for the survivor.
-
@Tawnieeee said:
It's highly unfair. Sure, *some* may not know about the glitch...but let's be real. If you play this game regularly, you know what's going on. Let's not pretend like every killer is doing it on accident - - everyone is all of a sudden running Agitation and Iron Grasp and going to the basement. It's not just a huge coincidence. We KNOW people like to exploit bugs to their advantage.
That being said, it's crap as survivor - - we're deranking rapidly because of killers purposely hooking in the basement. Rank isn't too important, but when you're in red ranks it sucks to derank sure to something not your fault. I'm waiting on a glitch that benefits survivors for a change, bet that would be fixed immediately!
Your survivor benifit bugs were wake up which gave the bonus to all actions not just doors and infinite sprint burst neither of which were fixed immediately people were complaining for a good while.