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powerbats

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  • BBQ/Distressing are always great combos and instead of say Thrill/Ruin which can easily get destroyed throw in Rancor and say Bitter Murmur or Agitation for faster hooks.

    For farming you can go Myers with his Scratched Mirror then use Lery's offering and rampage for tons of points. Wraith if you know how to play him with his all seeing eye combo is evil as well. Doctor with Distressing and Gideons isn't fair either.

    I main Spirit and if I'm going for jump scare I'll swap out Distressing for M&A or sometimes even keep it because it makes people run out of hiding before you even get to their location.

  • @GhostrickSpecter said:

    If she's the worst, why you're using The Pig Avatar? XD

    Zing !!!!

  • @Rebel_Raven said:

    How is saying " you need to improve and stop focusing on the bad matches while ignoring your good ones" not "git gud?" I mean it's a nicer way of saying it, but it's the same thing in essence. Vague requests that one improve their skills with not much at all in how to improve against that scenario.

    2 out of 30 matches where you run into the hyper efficient gen rush? My god, I'm glad I dodge now. You see them way more than I thought.

    I don't have time to go back, and pour over my games, damnit all. I have a job that keeps me working a lot, and keeps me wore out, and the lobby times aren't all that helpful. I barely have time to play, period.
    Seriously, how much free time do you have? Do you stream for a living?

    Again, I'm not trying to be mean, but being told I have to improve isn't helpful at all. Nevermind the fact that part of improving is blood points, and getting genrushed for a 5 minute trial isn't going to net many blood points.
    The fact it can happen even without toolboxes means it can happen any time. There is no bracing for it.

    I mean one chase can last long enough for the other 3 to get to a gen, and power through them, leaving only 2 to do, which means they can spare people.

    I provided plenty of good tips in other threads that you said were good now you're saying I haven't given any.

    The 2 out of 30 matches was in response to someone else using that stat, I don't run into it that often.

    Ok but if you can remember the bad times you should remember the good times as well is what I'm saying since you can obviously remember getting stomped despite being tired. IF you can remember the one then you can remember the other one as well and take what worked in those good matches with you.

    I'm retired due to a work injury now and no I don't stream but my attitude on gaming hasn't changed in over 3o plus years.

    If you're getting gen rushed and having bp issues drop a offering that works for you, don't go for the sacrifice one but go for either Deviousness or Brutality. For the 3k you spend on those you'll easily double or even triple that even on short matches.

    For improvement watch videos as you said but don't watch the pro's or high end streamers, watch the lower skilled players to see how they do at your skill level. If you're playing around rank 15 as an example watch someone that plays around that level.

    If you're going to main Leatherface you're going to get wrecked until you vastly improve, there's just no getting around that. He can have great map pressure but only if played wisely since going to the extreme end to go after 1 gen can be a waste of time.

    BBQ is good but also Whispers ocne you know how to use it, Bitter Murmur and or Tinkerer are also good. Avoid using Ruin until you get much better with him since it's basically a wasted perk otherwise.

    For chases try changing your mouse sensitivity and see how that feels, try it out in kyf and find out what's the most comfortable. Learn the maps and what pallets are safe for survivors and which ones are basically a death trap.

    You need to know where the great looping spots are and steer the survivor away from those in a chase, cut their angle off and get them to where you want to them to be.

    When you damage a gen you can check the area to see if someones around and then when you move away turn around about 10-15 meters away and run backwards.

    Quite often you'll see someone sneaking back to that same gen, especially if it's almost done and observe which survivors get married to which gens. Because more often than not even though you're in the area they'll go back to that same gen.

    if you're chasing someone and another person runs right at you with a flashlight or bright clothes they want to get chased. Listen for footstep and when you do a pick up fake it sometimes and also turn around right away to bait the flashlight.

    Those are just some of the hints you can use.

  • @ThirdSealOPplzNerf said:

    @powerbats said:

    @White_Owl said:
    Maybe giving him the full speed of both addons would be too much, but a slight base increase would be awesome. Playing him without windstorm now seems so sluggish...

    Try playing Spirit without her better addons and then complain about being sluggish, he's fine as he is and if you base buff him like that he'll be op.

    OP? Lmao he'll just be a ######### hillbilly that akes 3 seconds and stops completely to get 1 hit after he breaks every pallet in the game and when the survivors wait for him at the exit ga oh right he's trash he needs a complete rework.

    You could just master him and wreck like all the other good Wraiths do without needing those base stats you want.

  • I've watched plenty of videos you seem to be fixated though on not taking any information that's helpful. I never once used Ruin ever with Spirit and still very rarely had those 3 minute gen games you're complaining of.

    I've played Trapper, Pig, Myers extensively and never really had that issue except for when BNP hadn't been nerfed or I just played horribly. I also do remember what it's like to face that, I just don't make any excuses and I learn from my mistakes.

    I've played both sides and used what I learned while playing survivor, how the good killers played and how the good survivors played. I took that knowledge to make myself a better player on both sides and yet I've till got lots to learn.

    I still make mistakes on both sides but i use those as learning opportunities and now i make less mistakes of the most glaring type. I'm not basically saying git gud, I'm saying you need to improve and stop focusing on the bad matches while ignoring your good ones.

    If all you're going to do is focus on the 2 out of 30 matches you get creamed you'll never improve and if you can't keep 5 gens from popping in under 3 minutes. Then you'll be stuck there complaining about not being able to deal with it.

    Try recording your gameplay then watch it to see where you made mistakes and where you didn't, where you should've chased and where not. Which gens you can ignore and which you should focus on to damage.

  • Well I added Spirit in to show it could be done since you only listed Nurse/Billy and really any well played killer can keep up good map pressure.

    But it doesn't matter what killer you play since if you don't change how you play or adapt you'll keep getting gen rushed. I've faced Trappers at rank 1 with great map pressure, Pig, Bubba's etc all were great at map pressure.

    You just need to improve is all and find a champ that fits your playstyle the best then gear them up and maximize their strengths.

  • @Damon22441 said:
    @powerbats
    TL;DRing most what you typed, I just see excusing and bootlicking for a development team that are clearly being told to be as money-grubbing as possible by StarBreeze, tantalizing the player base.

    They have to pay for their servers

    AHAHAHAHAHAHAHA

    "Did I[...] say I was upset you necro'd a thread?" - you
    "I can't believe you necro'd..." - also you (formatting, me)

    Translation I just destroyed your argument so you resort to the typical troll insult response. If you're looking for free then Id suggest checking the Steam store since there's lots of free stuff there..

    Also learn what offended actually means, since I can't believe you necro'd is in no way shape or form offended.

  • @Damon22441 said:

    Yeah, if you have a lot of hours to put in this game, you should be able to get most killers and survivors.

    And people often have lives that take time away from just this game, so...

    @powerbats bats
    And no, I don't care that I necro'd anything, this is still relevant to the current patch and this isn't a serious forum? Who are you to be so offended that this old thread got posted on?
    I also don't care that "They have to make money" because they've already sold millions of copies and continue to make cosmetics instead of balancing the game. They can hide the stuff behind Auric Cells if they care to not have them given away over time played, but as of now it's like a Twinkie on a stick over a treadmill set to Marathon.

    Ok now who's taking things way to seriously when you could've just started your very own post. and yes everyone has different schedules. I'm also most certainly nowhere near the top of the food chain on Devotion levels.

    Now tell em again how I was offended by you necroing, did i flame you in any way, tell you what a dastardly deed it was. Did I insult your intelligence or say I was upset you necro'd a thread? No i did none of those yet you felt the need to throw that out there.

    You don't care they need to make money yet have no clue how a business works just because they've sold millions of copies. You think they don't work on balancing the game at the same time yet again have no clue.
    Let me clue you in how a game software company runs similar to other companies.

    1. You've got the customer support people that do customer support and don't work on cosmetics or balancing the game.

    2. You've got the developers that work on balancing the game, but don't work on customer support, they don't work on keeping the hardware up and running. They also don't work on the cosmetics stuff since that's what the graphic and VFX artists work on.

    3. You've got the Graphics and VFX artists that work on cosmetics both new and old, they also don't work on game balance since that's not what they do.

    4. You've got the IT people that keep all the hardware running including the servers etc..But they don't work on balancing the game or on cosmetics.

    5. You've got the support staff like HR that keeps up the morale, keeps the company in compliance with things like the law and sexual harassment, job openings etc. They also don't work on balancing the game or cosmetics.

    6. You've got the legal department that obviously deals with the legal stuff and not with game balance or cosmetics.

    Last but not elat they have BILLS TO PAY, like servicing debt, paying their employees and hiring more people as they grow. They have to pay for their servers and replacements and upkeep, they have to pay rent on their offices,

    They have to pay for medical care ie benefits and pensions if they offer them which they most likely do. They pay taxes on both their local, province and Federal level. So in other words they're not simply wallowing in cash.

    Now as far as the grind goes, the old saying DON'T LOOK A GIFT HORSE IN THE MOUTH" sure seems appropriate here.

    I mean you're getting something for free just for playing that you can turn around and use FOR FREE to buy perks from the Shrine, FREE COSMETICS, or FREE CHARACTERS.

    You get all that FOR FREE just for playing the game and you're complaining that it's not FREE ENOUGH.

    Now if that isn't an entitled attitude the dictionary must be wrong.

  • @Wolf74 said:
    It's not Tbagging… they just work out.
    Don't skip legday.
    Do some sqauts.

    Cough Burpees cough

  • @Milo said:
    I always panic when i see Spirit Fury.... and i yell please help

    Myers Evil III nuff said lol

  • @Damon22441 said:

    @White_Owl said:
    You're comparing apples to oranges. The perks that once costed 550 shards now cost 2000, not 2700.
    Currently you get around 0.07 shards/xp. Matches usually give 580/600 xp per match at max, which is the equivalent of 40 shards per match instead of the old 10. That means to get a perk from the shrine you would need 50 matches, which, if my math is not wrong, is less than 55.
    If you consider the perks that cost 2700, you need 67 matches, that is still lower than 75.

    Except you can look at the (neglected) wiki and see that it takes over 200 matches to get 9k shards.
    To pass 9,000 shards, you need to reach level 46, which takes 127,020, giving you 9110 shards. If you get an Average of 460 EXP per match, that's 277 matches. At the theoretical maximum (staying alive for 15 minutes a match), that's 580 EXP per >15m match, which takes 219 matches (or 13.6875 in-game hours).

    It's ridiculously slow given the queue times, the average match-length, and peoples' life schedules.

    I can't believe you necro'd an almost 5 month old thread to complain about shards being given for free. So here, now do the math on shards I've earned and yes i bought this very rare outfit with shards plus some others.

    I've also bought tons of bp both before and after the price changes.

  • @Mister_xD said:

    @powerbats said:

    @Mister_xD said:

    @BeanieEnthusiast said:
    Maybe when gens start popping one after the other it’s time to stop chasing the same survivor around loops and chase the others off the gens? 

    this argument only works in lower ranks.
    at rank 1 i wish you good luck with finding a player who cant loop the ######### out of you.
    (they exist but they are rather rare)

    Those are the best ones since quite often at rank 1 they dc the moment you down them and a lot of time they're part of a duo queue and the other person comes to their rescue. So the argument actually works at red ranks also, you just have to be aware of when the appropriate time is.

    well, yes they exist.
    but why shoudl i stop a chase with an injured person just to go for an not injured person, who can loop me the same way the first one did?

    also , your argument is based on the fact that you've already downed them, which means that you have gone through all the loops and beat them.

    1. You'd stop if you were chasing one person and could get a free grab off a gen, chest, sabo, cleansing since that's a free down plus an injured person.

    2. Actually that's incorrect per se since it can be a case of them leading you to whee another survivor is for a free grb, injury,down. In fact quite often they'll end up leading you to someone else thus interrupting gen progress

    Then you have the 2nd part of the equation where you get the down after they've every every pallet on the map all while dragging you to others and interrupting them.

  • @Orion said:

    @HuN7r3sS said:
    What I mean is the killer gets the final decision, it's not a vs thing

    So the Killer gets the choice between Survivor-favored map #1 or Survivor-favored map #2? And inversely, if the Killer gets to put up options, Survivors get the choice between Killer-favored map #1 and Killer-favored map #2? No thanks.

    I was thinking the same thing Doctor on Gideon's spam or any Cornfield/Autohaven.

  • @Raptorrotas said:
    No killer can geht a kill withou finding, chasing, and hooking a survivor.
    For hatch, you can just hope your Team does 2 gens and then dies, you find the hatch and escape with  possibly just 7k bloodpoints. So yes, hatch can possibly be free.

    It can possibly be free is the key word here, it's never guaranteed to be free though.

    Edit stupid auto correct

  • @Mister_xD said:

    @BeanieEnthusiast said:
    Maybe when gens start popping one after the other it’s time to stop chasing the same survivor around loops and chase the others off the gens? 

    this argument only works in lower ranks.
    at rank 1 i wish you good luck with finding a player who cant loop the ######### out of you.
    (they exist but they are rather rare)

    Those are the best ones since quite often at rank 1 they dc the moment you down them and a lot of time they're part of a duo queue and the other person comes to their rescue. So the argument actually works at red ranks also, you just have to be aware of when the appropriate time is.

  • @MandyTalk Quick question since i've never streamed before but always thought about doing it, do you have to have a video cam?

  • @akbays35 said:

    I'm not complaining too much about it half the time I'm farming with doc and myers for the new killer other time just trying to get the rest of killer achievements, this only happens like twice out of 30 games when I get a highly competent swf team. It's just frustrating seeing how quickly the survivors can get the game done objectively. It's just as a killer you can't truly kill the survivors as intended in less than 5 mins unless you're playing slug nurse/spirit or against potato survivors and one dcs.

    Oh I agree that it's frustrating but I've been destroyed and done destroying far more with and in full solo groups even at rank 1. Because swf will always try and save their teammates or try and find out if it's possible whereas competent soloq goes on about business.

    I've finally got all my killer achievements except the sacrifices ones done the last few weeks after I got gifted 4 dlcs Hag/Doc/Freddy/Clown. The others I'd never really gone after since Billy, Nurse, Bubba etc i don't really play. Myers Evil III was a bigger pain than Freddy adept.

    I'm down to only 3 achievements left to complete before new dlc drops.

  • @White_Owl said:
    Maybe giving him the full speed of both addons would be too much, but a slight base increase would be awesome. Playing him without windstorm now seems so sluggish...

    Try playing Spirit without her better addons and then complain about being sluggish, he's fine as he is and if you base buff him like that he'll be op.

  • @Wolf74 said:

    @BigBubs said:
    There's no "hatch issue" as far as I know. It's those who make up this issue who have a problem with it.

    1.Why do survivor have a free game mechanic that is made to rob the killer of a deserved 4K?
    2.Why does the killer not have any free game mechanic that is made to avoid that 4 survivor escape?
    3.Why does the hatch open if anybody else already escaped?
    4.Why has the survivor the upper hand in a hatch stand off?

    Why keep reposting something you know isn't true and has already been debunked.

    1, It's not free because free would mean they wouldn't have to do anything at all as in at 5 gens lef the hatch would spawn and be open.

    Free would mean the survivor could walk in the open to the hatch and jump in all while being completely invulnerable to the killers attacks.

    Free would mean the killer couldn't grab them as they jumped in and that no gens would have to be powered let alone 2 to get the hatch to spawn.

    Also the killer isn't entitled to a 4k, they need to kill that last survivor not have it handed to them or are you saying YOU'RE ENTITLED TO A FREE KILL?

    1. The killer doesn't get a free mechanic because the survivors don't have a free escape either as proven above. If the 4 survivors live till the hatch spawns that's the killers fault and if they get out with a key that's the killers fault.

    2. Agreed as before, if the gates are opened and someone gets out then the hatch should be closed and unusable unless that last person has a key.

    3. Wait what, since when if the killer is standing there the killer has the advantage since the survivor can't jump in or they get grabbed. So don't go using that nonsense that the survivor has the advantage there, if you want that kill you'll get it.

    What you're complaining about is that it isn't a free kill that you feel entitled to which again you want that kill earn it. If a hatch standoff last an hour you've got no one to blame but yourself because if you get to a hatch standoff.

    Because you ego just cost you multiple games worth of bp just so you get that entitled 4th kill while everyone else that lets them go or smacks them and lets them go, Just earned 2-5x as much bp as you did by playing many more games.

    The only one to blame in a hatch standoff is the person that is feeling entitled to something on either side and because their epeen is so huge they do it.

    Finally the only way you get robbed of a 4th kill is if the person dc's on you, because other than that you're acting entitled to something that's not yours.

  • @Rebel_Raven said:
    I want to see all these people saying to play the SWFs like this anyhow actually make some counter plays to a sub 5 minute, gens done in 3 minutes match, and not use Billy, or Nurse.
    Random anyone else but the people that can cover large chunks of the map in seconds.

    Very few of my games lasted less than 5 minutes and most were 10-25 minute affairs the longer games were against really good teams. In most of my games gens were never done in under 3 minutes and if that's happening to you constantly then you're playing wrong.

    I don't ever use Nurse or Billy because I'm just not good with them and they don't fit my style. Spirit I can cover large chunks of the map in seconds and do it sneakier than those 2. The games where the gens were all done in under 3 minutes were either I just simply got outplayed or I made plenty of mistakes.

    The other games that were like that were when I was trying to do my daily or an adept on say Nurse, Billy, Hag, Clown, Myers, Huntress, etc. Many of those I'd only recently gotten the DLC for

    Quite often games that last under 5 minutes for me are games where I absolutely destroy people and they're lucky to get even 1 gen done let alone 2. In games where they get all gens or most gens powered is because I'm either just playing badly or I'm farming.

    When someone crashes during loading screen i simply farm and let everyone go, if someone dc's right at start at 5 gens I do the same. Oh sure I can be a tryhard and 3k the remainder or deal with a bunch more dc's and get nothing or i can simply farm and get lots more bp and evey has a nice match.

    But in the end if you'e losing games that quick all the time you need to play better and change your ways because you're not losing every time to depip squad level swf groups.

  • @Tiersis said:
    SWF breaks the game, we all know it. Its just one of those things killers have to deal with because there's 4 survivors to every killer in this game, and no one gives a crap.

    Sadly, as a killer all you can do is try to watch for common naming, or groups that spawn in at the same time and Lobby dodge them, or deal with unbalanced gameplay in the hopes that they slip up and you get a kill or two.

    Or adapt and get better and use their teamwork against them like everyone else does that doesn't dodge. Take it a a challenge and learn from your mistakes, when to stop chasing, where to go for someone else, who's trying to get your attention etc. SEF groups are like facing 4 nurses and the only way to get better is to play against them.

    Also ignore all the lobby dodgers since they'll see 1 person with legacy and dodge, 1 flashlight dodge, 1 tool box, dodge etc.

    I've gotten destroyed and done more destroying as both for and against 4 solo q survivors because 4 competent solo q survivors are more common.

  • @STREAMERSHATEME said:
    I dont know if I was hard ware banned, as in I got a new pc. Could a moderator please contect me as I have restated, I really want a conversation. Thank you :)

    They don't respond to stuff like that on here but you can submit a support ticket to them using the following link. They also don't ban based upon false reports, so as long as you weren't breaking the rules you're fine.

    https://support.deadbydaylight.com/hc/en-us/requests/new

  • Geez I thought for sure that would get some laughs from both sides and add to my lol counter so I can finally beat the board leaders.

  • @michaelmyers87 said:
    powerbats said:

    @michaelmyers87 said:

    lol you just regurgitated what I said with different words

    Ah but that begs the question then, who said it better? Taking bets, now place your bets here folpowerbats said:

    @michaelmyers87 said:
    

    lol you just regurgitated what I said with different words

    Ah but that begs the question then, who said it better? Taking bets, now place your bets here folks. 😁

    I think I just learned the definition of a strawman argument from watching a YouTube video. And that Led me back here. Pretty much what I was saying is that dude was making a strawman argument

    Oh I understood that, I was just being sarcastic and facetious with my response. Hence the cheesy grin.

  • @fGringo said:

    @powerbats said:
    Best of luck to you.

    thanks dude.

    I missed something. I dont want to get unbanned, I feel like I dont deserve it, by now at least. Just trying to probe myself to show a better attitude overall!

    Well you never know, if they do great and if not it's a learning experience that you an use. If you prove yourself a better person on Twitch then perhaps there's hope later as well.

  • @michaelmyers87 said:

    lol you just regurgitated what I said with different words

    Ah but that begs the question then, who said it better? Taking bets, now place your bets here folks. 😁

  • @BeanieEnthusiast said:
    Nah he’s fine where he is

    🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️

  • Best of luck to you.

  • @Attackfrog said:
    When all 4 pop in at once...flashlights....toolboxes...Maybe an immersed Claudette or two and maybe a p3 laurie...

    I roll my eyes, mutter something like "Christ on a cracker..." And then redo my load out to take grays so I dont waste my high end addons getting rekt the whole match.

     but I still don't dodge.

    Oh I'll bring Franklin's just to screw with them since they'll inevitably go back to the same spot if you lose them. Then bring a Mori just to scare them or use a Shroud of separation because that's even funnier. Now to really screw with them you take Enduring and Spirit Fury along with BBQ and Rancor for the ultimate you're screwed loadout.

  • @BeanieEnthusiast said:
    But everyone who plays in SWF are all running DS and adrenaline 🧐 I think survivors in SWF are the cowards..

    You forget SC/DH/(insert whatever perk killers want to complain about here). Oh and the swf swat teams all have 4 flashlights/insta heals/toolboxes and BNPs and all matches are under 3 minutes with no kills.

  • She's a beast once you learn her, just as hard as nurse to master but oh so much more rewarding, especially when you destroy a 4 man swf with 4 items including 4 flashlights. It's all about patience with her and out thinking the survivors.
    '
    If your using common and uncommon addons then choose a smaller map that you an move across more easily. If you get a larger map then be strategic and tactical with her phasing and try and use it out of los.

    For perks Rancor rank III is great, BBQ for the bonus bp and also general location the same for Bitter Murmur and then I round it off with Agitation for faster transporting. If you can get Monitor and Abuse on her that's great too in place of Agitation.

    I'll screw around with Distressing if I've got really good addons for more of a mind game build and you can also throw NOED in there for the 4k. But ignore all Hexes with ehr for the most part even Haunted Ground. With her once they see you they'll assume you've got Haunted Ground.

    If they don't see any lit totems quite often they'll ignore them even at red ranks since Ruin isn't up. IF you go the NOED route you'll really want to use Yamaoka amulet and Prayer Beads if you can get it. Don't use Black Wards or Mori's since those are a dead giveaway.

    For offerings go with something like Deviousness for max Haunting points but also some misdirection since they'll assume Wraith. Always remember to try and phase outside your teror radius to where you think they're at/going. When you phase behind an object they can't see it coming and if you're in a chase don't be too obvious about it.

    When around loopable areas mix and match the phasing, stand still and act like you're phasing but don't while other times do it but moe a small distance. You want to be inconsistent with how you phase even at the same spot to keep them off balance.

    Try missing a few times on purpose early if you get a group of potatoes and make them get overconfident if it's a good group. You should never ignore the obsession you want to scare the crap out of them by hitting/chasing them if they're who you end up after.

    If you can hook them once or 2x the other survivors will get scared and want to save that person in case you have Dying Light or something like that. The obsession if they don't get rescued might just suicide as a middle finger to no one for getting them.

    That works out because if they're a swf Obsession they can no longer tell anyone where you're at when gens are done. If not well the rest are that much closer to getting whacked.

    Now for the neaky part, if you think they might have Spine Chill when going to a gen don't look right at it until the very last second when phasing. IF you can deduce it's Premonition then move towards them and change directions to a different angle of attack.

  • @BigBubs said:
    Lol what? xD
    Spirit is already strong enough as it is.

    Silence heathen, she needs massive buffs of course so she can be the new Nurse everyone rants about.

  • @deadwolfwalking said:
    i'm old.... i remember when - if you wanted to play a video game, you absolutely had to have a quarter.... :D

    You too, I can remember when you could still buy candy for a Nickel. video games cost a quarter and you could play pinball for a long time on a quarter. Then Gauntlet came along and you needed a roll to play haha.

  • @Rebel_Raven I've said they should give a bonus post game for swf groups with the large the group the larger the bonus. I've also run into sweaty groups but I don't let it bother me and I trash talk right back and joke about their mistakes as well as mine,

    The funny thing is you'll get the same groups back to back sometimes and they tend to play very cocky if they know it's you and then you wreck them.

    The biggest thing to remember is it's just a game, yes you always want to win but laugh at your mistakes and theirs. See the humour in everything and when you miss that point blank hit laugh it off and then when you down them exult in victory.

  • I think one thing that would spice up the corn maps is to have areas of corn that are dying so they're a darker shade of brown instead of just the golden color. It'd be like the entity has touched those areas and made them wither somewhat.

    It would work similar to some of the open areas but no be so much that one side has a huge advantage but would spice things up some.

  • @Vietfox said:
    Rebel_Raven said:

    I see it as pretty cowardly to play in SWF. It makes the game easier for those survivors, to the point of virtually game breaking, and often hurts the killer.

    Like you aren't coordinating at all? Sure. And I'm the Entity.

    The game isn't balanced for coordinated survivors.

    You can act like you aren't doing much but against a threat, I'd wager you'll start sharing more and more info, and playing harder and harder using comms to your advantage going well beyond the solo survivor's abilities.

    It also allows for extremely bad match making.

    And don't forget to rag on the survivor side of things. They DC plenty, too. They have the option to back out of bad ping games at the least.

    @Rebel_Raven
    Is it easier with SWF? Yes
    BUT you fail to realize that most swfs play with friends just because they like to play with their friends, not because they are sweaty ********.
    We are NOT the depip squad.

    This and several times when I've swf'd one or 2 people are on their cellphones talking to their gf and so can't tak anyways. There's other times I'm playing and can't talk due to people sleeping so there's no real advantage in quite a few of those games.

    For most of my swf games it's with 1 or 2 and sometimes 3 to teach newbies the ropes and hopefully let them earn some bp. The other games we screw around quite a bit and joke about mistakes on both sides and we always say gg afterwards unless it's a camper at 5 gens etc.

    This whole 4 mans swf swat team excuse is just that an excuse for every game where the killer gets outplayed or when there's even a 2 man swf. In over 1500 hours of playtime on both sides I've never seen more than 100 total groups of highly coordinated swf groups.

    But I've seen hundreds of solo q games where the solo q's look like a 4 man depip squad, quite a few of those I was a survivor and we just all knew what to do. We knew when to rescue and when not to, when to do gens and when not to etc.

    After quite a large amount of them the killer would get salty and say swf trash etc, all because they got their butt handed to them. It was a convenient excuse just like here on the forums, it wasn't because they weren't very good or that they made way too many mistakes it was swf.

    Do you think Monto or Marth or any of the other top tier players got as good as they are by whining about swf and using that as an excuse not to get better?

  • @RadiantForgotPwd said:
    Why 10% of on-topic replies from people interested in confronting has to be covered by 90% of insults or off-topic posts and, in the end, killers calling mods to hide topics they dislike.

    What kind of behaviour is to cover topic you find unpleasant with rubbish posts, report people and then ask for topic closure?

    Are you so out of argument that you only want to shut up different opinions violently?

    Nobody is forcing you to contribute to a thread you are not interested in, so please refrain from uncivilized behaviour.

    Now back in topic please, for those who are interested in discussing the proposed topic.

    I'm only called a mod because the trolling from you has gotten out of hand, a few times here and there is funny but now you're doing it just to be obnoxious and start flame wars.

  • I hate to use logic is such a great thread so I'll use sarcastic logic instead because the reason the survivor is more expensive is simple really.

    It's because everyone wants to be a survivor so of course everyone buys the survivors hats thus driving up the price. The laws of supply and demand dictate that the rarer of the 2 items will always be more expensive, thus the price difference.

    Well that and because the devs had to make the killers feel better about themselves so they made their that's cheaper thus giving them the power role they so desperately crave.

    Now using this subliminal messaging strategy killers will be less inclined to post whiny rant threads about killers being underpowered for a time.In time the people that bought the killer hat will realize they got endlessly looped by the sneaky devs.

    For in the end there can be only 1 hat to rule them all, 1 hat to be worn by them all, 1 hat to look better than them all, the White Hat.

    😁😁😁😁😁😁😁😁😈😈😈😈😈😈😈😈

  • @ChesterTheMolester said:
    I still want the spirit to be able to teleport back to her Husk on demand with a secondary button. 

    That'd be really cool using the activate ability button, be really great for mind games.

  • @ChesterTheMolester said:
    powerbats said:

    @Visionmaker said:

    @powerbats said:

    @Visionmaker said:

    Unrealistic body standards and fat shaming are literally what make this game unfun.

    Says the person with the skinniest avatar'd character 😜

    She is a victim of an organic and gluten free diet! Look what happens when we pressure our girls like this.

    She needs to go see Bubba or the Clown to get dieting advice.

    Getting dieting advice from Bubba about eating people in the basement is what probably turned her sick in the first place.

    Touche

  • @RadiantForgotPwd said:

    @Mister_xD said:
    they changed the hook spawn so that they will spawn with a 24m distance from each other in order to prevent scenarios like 2 hooks facing each other and the killer hard camping 2 survivors at once.

    and this is still happening, therefore change didn't really work.
    that's my point

    See my response above.

  • As the patch notes explained before if there's not a spot for the hook the map is programmed for 1 hook can and will spawn closer than the minimum distance.

    The same is true for the pallets since the rules are the same.

  • I have her very rare outfit and apparently you can't Prestige her for her sadly but did find out something really cool. If you notice how it looks pre game but if you get 3-4k game post game lobby shows it all bloodied and darker.

    If that was her P3 look it'd be really cool.

  • @Visionmaker said:

    @powerbats said:

    @Visionmaker said:
    Unrealistic body standards and fat shaming are literally what make this game unfun.

    Says the person with the skinniest avatar'd character 😜

    She is a victim of an organic and gluten free diet! Look what happens when we pressure our girls like this.

    She needs to go see Bubba or the Clown to get dieting advice.

  • @VolantConch1719 said:
    Honestly, Rin is fine where she is. She takes skill to use, but I can't really think of any way to buff her without making her overpowered.

    I do like the idea with Amanda, since people usually have the sense to get away anyway, so it really wouldn't get many people. I like her, but she needs a little bit of help.

    As a Rin main agreed, she just needs some small qol buffs to make her less addon dependent so much.

  • @MegaWaffle said:

    @powerbats said:

    @Visionmaker said:
    Unrealistic body standards and fat shaming are literally what make this game unfun.

    Says the person with the skinniest avatar'd character 😜

    I don't know...I mean people seem to phase right through me (._. )

    Spirit main and I know what you mean haha.

  • I've never dodged a lobby as a killer except for if someone has 500-1k ping consistently since that's not fair to their teammates.I'e taken on 4 flashlight swf lobbies before and killed all 4 and gotten my clock cleaned as well. But on average I can beat swf groups and not dodging them makes you a better killer in the end.

    As for killers lobby dodging it's simply pathetic when 4 people all join separately then 1 person joins in with their legacy cosmetic already selected and insta dodge. ! person joins with a flashlight dodge. 2 people with medkits, dodge etc,

    It's like if you really want an easy game go play Hello Kitty because once killers really are the power role you won''t have anymore excuses to lobby dodge.

  • @Visionmaker said:
    Unrealistic body standards and fat shaming are literally what make this game unfun.

    Says the person with the skinniest avatar'd character 😜

  • Ok that's much better but since otherwise that's pretty much an easy 4k then and also a good Pig player can really put pressure on very well and get 2-4k. Instead of changing it keep it on a generator being done but dynamically.

    So right now it doesn't start ticking until a generator is done, but by changing it to a dynamic basis it'll start timer countdown as a generator gets completed. The timers would have to be adjusted to be longer at that point however to account for it.

    You could give the RBT stages so to speak with changing colors to signify intensity and danger level. (colorblind support would need tweaks here) with red being the most dangerous and fastest countdown.

    stage 0 it gets put on and has no countdown yet.

    Stage 1 as a generator progresses a timer/clock starts a countdown that changes color each stage. So instead of after the gen is powered the moment gens progress it starts ticking towards phase 2. The highest completed gen will be it's highest point.

    This is where it gets interesting however if a gen is regressed whichever is the highest will then be the highest clock progression. The survivor will be wanting gens damaged and won't want to work ona gen since that hurts them.

    Stage 2. The 1st gen gets completed and the color changes and the clock starts ticking down faster and the RBT shows it's true diabolical design.In this stage you start to suffer from it's 1st effects and realize you need to get it off asap before it gets worse.

    You're hit with x debuff until you remove the RBT which could be any of her debuffs that addons give.

    Stage 3 The 2nd gen gets completed and the color changes and the clock starts ticking down faster and now you receive a 2nd debuff either in addition to the 1st one or a more powerful version of a new one.

    You can see how stages would progress to make RBT's a real terror but they might become op and some things might need to be tweaked.

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