Spirit fury doesn't bring any skill
[Tarnation]
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It's awesome if you pair it with Enduring 3.
You scare the ######### out of some people.
OP is under the (false) impression that Killers should be forced to jump through thousands of hoops to make use of even the most basic game mechanic, or else they're "not skilled".
lol I don't mind the looping, I don't think I've been looped for over 2 Gens. Most of the time the survivor sand bags the rest of the team and they take off running.

If you are complaining about spirit Fury taking no skill to use effectively, especialy with enduring, think again. Otherwise you must hate exhaustion perks and Adrenaline as well. There are enough perks that don't require much skill, that's not the point of perks. They are supposed to help you in a trial, giving you certain advantages. Heck, when survivors know that you have Spirit Fury, I would argue using Spirit Fury with Enduring effectively takes more skill than using a lot of the other killer or survivor perks effectively.
Also, while surviving in chases as survivors definitely takes skill in general, I'd argue running in circles around a pallet loop isn't that skillful either.
Spirit fury is a mind game and anti looping perk, it doesnt take skill to use it as it just does what it does but it does make the survivor have to think about how much they loop and drop pallets early if they dont want hit,.
Its Like hex: ruin it dosn't take any skill to use it but surviver still need the skill to work around it. And the real skill in Spirit fury is to manage your pallats if you have a full SF you can leave two pallets somewhere and after you used it you can go get a new one. The perk is ment to be a mind game witch is good bacurse the hole game is ment to do mind games on the killer/survivers
Is this another thread about "killer do not need skill"?
How about SC,SB, etc.?
Where are those oh so skillfull survivor perks?
I use Spirit fury on my LF and it requires skill to use it. Pallets kinda become a ressource for you. If SF full you need t rethinkg if you can avoid destroying a thrown pallet. And you need to think twice before you force a pallet stun and SF. Even though you get rid of the pallet fast, it's not a guaranteed hit on a survivor depending on it's position. It's a perk I love to use on killers like him, who have another way to destroy pallets.
It does in fact require skill to use because you have to make sure you get hit and not dodge it by reflex. You also have to be close enough to the survivor so that if they drop it it hits you to proc it. In fact you have to make sure you get stunned at least 2x at Tier III so you're giving up 2 hits for sure.
When do you use the oerk adn on which pallets, do you use it on safe pallets or the good pallets. You want o make sure you get stunned on bad pallets os that when it's up those safe pallets get wasted super quick.
Spirit fury really makes some killers bearable on poor maps against good survivors.
People learn to drop pallets early then too, which at least stops the stupid looping.
And?
Yes, because perk as a whole involve so much skill.
It is so skilled to hold m1 to heal
It is so skilled to hit a skillchecks to deny a whole chase from a killer
It is so skilled to get a huge speed boost by pressing the sprint button
etc...
Looping Neither.
I always panic when i see Spirit Fury.... and i yell please help
Myers Evil III nuff said lol