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pemberley

pemberley

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pemberley
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  • @PoisonN said:

    He doesn't need nerfs, he's already a ######### killer who needs to camp. He needs a rework. Make it's power more effective and less boring to play

    That’s what my post said.

    Nerf his camping potential. Buff everything else. Rework him!

  • @I_am_Negan said:

    Take a break and relax at the diamond casino and resort

    https://us.v-cdn.net/6030815/uploads/240/NSZXXT2VRWM0.png

    No thanks, I dislike real life gambling especially in my fictional games.

  • I have to admit to feeling a little fatigued by the game. As a survivor I run into campers and tunnelers that just sucks the fun right out, and as a low rank killer I run into survivors who are definitely not low rank and have fun at my expense.

    I miss the days of ps plus dbd.

  • @CoffengMin said:

    what about they make no mither give you the exposed effect instead of broken? thatll solve SO many problems

    Well no because then it would ruin the compatibility with perks like resilience.

  • @ClogWench said:

    How do you look at that version of OoO and think that it's somehow less broken than DS? Also the only buff No Mither needs is 100% bloodpoint increase

    Well (new) ds isn’t broken so I see no problem. The current version of ooo, however, is definitely broken and unfair to all killers - not just stealth. Trapper and Wraith suffer immensely from it. It needs to be changed so it’s fair for both sides.

    A pre hook ds that requires sitting in a locker like head on AND leaves you exposed until you’re actually hooked seems more than fair and in line with the Halloween chapter.

  • Bill isn’t on console though. Literally nowhere on ps4. Am I missing something?

  • If only she got buffs

  • I’ve played with @Mushwin and @GrootDude as well as a few others. Very lovely, fun people!

    My psn name is different from my forum name. Jaustengirl.

  • @Horus said:

    No

    Why not? It gives much less information than empathy but it incentivizes altruism and gives key information about your teammates in a jam rather than where the killer is and how long they’re chasing. Only then does it reveal the killer, and unlike breakdown, doesn’t hurt killer progress.

  • @Blizer said:

    She Def needs changes, cause the only way she can force people to cleanse is using Thantophobia, even then, i still dont see them cleansing it.

    They could add a Thantophobia effect onto her puke (Idk if it should stack with Thantophobia itself, depends on how busted it could be).

    Or, they could remove the movement speed penalty on her puke channel.

    I like both of these ideas. I really do think her puke needs effects and/or perks baked into it. Removing the multiple movement speed penalties would be really nice, but another nice change would be removing the hitch she has sometimes when puking. That really doesn’t feel good.

  • @Victory said:

    https://forum.deadbydaylight.com/en/discussion/68835/pig-needs-love-and-attention

    Yeah, a few things actually :), 1. RBTS that are not active should have a 25% action penalty on survivors, so there is a reason to get rid of them, or to buy her more time if people just 99 gens, 2. Reduce the time it takes to get up so she can actually mind game pallets with crouch like ghostface. 3. I want RBTS to change to you hook a survivor instead so it feels like I have control over the rbts like she does in the movies. 4. Change her to roar after the ambush has started. 5. she should be able to see the auras of survivors who are removing an RBT. 6. RBT's should pause in heartbeat due to #5, and 7. make it to where you have to search a mininum of 1 jigsaw box before it comes off, its really ######### you use it to apply pressure and comes off on the 1st box.

    I don’t think she should see auras of people taking off traps because that would just encourage the pig tunnelers.

    I think whatever changes she gets should encourage deviousness and a sense of “you’re in my game now outwit me or die,” and I think her tunneling should be completely neutered. It’s the opposite of fun as a survivor when you get hooked and trapped only to get unhooked and then you get followed. Pigs tend to be the nastiest at tunneling, after Leatherface.

    Pig should have her crouch eye level higher, her terror radius should be reduced back to 24, she should be immune to detection perks when crouched, her crouch speed should be 115%, and her skill check add ons should instead reduce the size and randomly place them.

    Edit: @BadMrFrosty I don’t think she’s as bad as Leatherface and Plague, but I think she could use a few buffs and changes. I think her add ons could be better.

  • After watching Monto’s Plague video (note: effectiveness add ons are still used. I have yet to come across a Plague video that used neither expensive nor effectiveness add ons) it makes me wish Black Incense was baked into her kit especially now Freddy is vacating aura tracking, and that the ultra rare add on was something else. It would make things smoother and worthwhile for her and raise the stakes for survivors!

  • Yeah, but it’s true :( You see enough Nurses to know that not only are they a mixture of pre meds, ritual seekers, and seasoned Nurse players but you see all kinds of Nurses: Victorian, Bridal, Phantom of the Opera, Pumpkin Head, Bloody etc.

    I have only ran into a Plague twice in the last month and both wore the standard outfit. I have only ever come across one other Plague with a unique outfit (not including myself.) I’m sure there’s probably more than me and that other Plague, but when you don’t see a lot of different Plagues like you do with every other unliscenced killer, it might be an indication that Plague is ahem plagued with problems.

  • @Andreyu44 said:

    https://forum.deadbydaylight.com/en/discussion/comment/519629#Comment_519629

    https://forum.deadbydaylight.com/en/discussion/68047/which-trophies-are-you-having-problems-with

    Try to farm with the killer for "where did they go?"

    On Ps4 is quite easy since you can send messages to your team and the killer.

    You can’t send messages to the killer until after the match, which sucks when you just want the hatch trophy.

    If anyone on ps4 wants to get where did they go, hmu at jaustengirl - just leave a message so I know you’re not a creepy weirdo trying to friend me because I’m a girl.

  • Low. Six feet under the ground below.

    bhvr is not getting my money until it’s actually proven Ghostface isn’t trash. It feels like such a slap in the face to Scream fans.

  • Where did they go is the only one I need for the plat. I have 2 friends. And even when the stars align with a farmer, things happen like no keys or THE DOOR DOESN’T EVEN SPAWN.

    This is the one trophy I hope either gets changed or we get a perk that will help this out like Deliverance did to the unhook ones. I really dislike that the trophy that requires team work is one that really has nothing to do with skill and everything to do with dumb luck. There’s too many variables that messes this up.

  • @thrawn3054 said:

    I think what really bothered people was they hyped this up for it to be only the mask with an "orginal " killer. You follow that up by insulting our intelligence trying to pretend this was a good thing. So instead of a Scream chapter that people really wanted we got a stand alone bargain basement killer. All of which could have still been salvaged if the killer wasn't terrible.

    @KingSavageGaming I highly disagree. She could have come with valuable perks, but regardless, Sidney is just as iconic as Ghostface. Getting the chance to play her would have appealed to every Scream fan, just as every Halloween fan can play Michael AND Laurie. Ghostface being terrible would still need to be addressed but it would certainly be a lot easier to swallow if we got Sidney and it really was Scream.

    @thrawn3054 And what’s more salt in the wound is that now we will never get our Scream chapter, and we’re stuck with this joke of a license dlc.

  • @ReikoMori said:

    https://forum.deadbydaylight.com/en/discussion/67943/having-sidney-come-with-ghostface-would-have-helped-mitigate-this-disaster

    Its not the Scream movie or TV show version of Ghostface. They didn't license any of that stuff from the Scream franchise. They only licensed the mask which is owned and created by fun world. They can't give you a survivor like Sidney because she doesn't exist as they wrote an entirely new character for their universe to wear the mask.

    You forget that when people found out about Ghostface, bhvr was hyping it up as well as talking about big surprises that were in store. It would be easy to believe that maybe they were saving Sidney for a Big Reveal. AND there were debated spoilers for Woodsboro.

    Not only that, but even if it was just Ghostface, we had every hope and reason to believe he was the Ghostface people know and love from Scream. Keep in mind Leatherface has an eponymous “chapter” title. Ghostface was also shown to mori using a PHONE (weird how it changes to a camera post oc reveal.) And Ghostface’s successful attack animation directly mirrors him wiping the knife after “stabbing” Billy.

    Please do not condescend to Scream fans when Scream fans had every reason to believe Ghostface wouldn’t be a bargain bin knock off, a generic Oreo cookie that you know isn’t an actual Oreo.

  • @ReikoMori said:

    https://forum.deadbydaylight.com/en/discussion/67943/having-sidney-come-with-ghostface-would-have-helped-mitigate-this-disaster

    Its not the Scream movie or TV show version of Ghostface. They didn't license any of that stuff from the Scream franchise. They only licensed the mask which is owned and created by fun world. They can't give you a survivor like Sidney because she doesn't exist as they wrote an entirely new character for their universe to wear the mask.

    The point! It flew right past you!

  • I’m sad that as a Scream fan I am utterly disappointed in how this chapter turned out. Bhvr is not getting my money towards him (at least until he’s actually worthwhile. Although I am a bit sour we were led to believe it was Scream only for it to just be the mask.)

    I am getting pretty miffed and annoyed that the design philosophy has no consideration for killers’ fun, that Plague’s woeful state was not an unfortunate fluke that put too much control in survivor hands - and now Ghostface is even worse off than Plague.

    Killers need to have fun too. Being bullied by nasty survivors and having to deal with survivors who have too much power is not fun, its exhausting.

  • @Larcz said:

    Imho plague should got her lethal vomit when surc cleanse in fountain np need run on second half of map for me to take my power.Just surv cleanse in gountain i got power instantly a lot of save time.

    On that note it might be cool if her fountains had stacks she could activate by push of a button.

  • I think Object of Obsession really needs this more than anything because in theory it should benefit the killer, but in reality it’s the opposite and seeing it as killer not only gives me a headache but I want them dead more than the MoM user.

    I think Object should instead reveal the LOCATION of the killer on a cool down, while your aura is revealed for during looking at the killer and for the duration of the cool down.

  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/515154#Comment_515154

    I think I see more Clowns than I do Plagues and we never see Clowns.

    I see more Nurses on ps4 than I do Plague.

  • Why not both and instead of 10 it’s 5% and it regresses by 2% per second.

    Then Brutal Strength can be buffed so kicks give an additional 10% knock down.

  • @GrootDude said:

    She is top tier

    She could be but right now she’s circling bottom tier with Leatherface. Only Ghostface is worse off than she is and that’s a whole other banana.

    The good news is she has the bones and structure to get to top tier with some love and attention. But make no mistake, she doesn’t even come close to Nurse, Billy, or Spirit.

  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/515075#Comment_515075

    For real.

    I haven't seen this many up votes on a post in quite a long time. I hope the devs really take a look at this and realize that the community disagrees with them and that they might have made a mistake.

    Even the survivors think she's weak.

    And I am actually pretty proud that this thread has been civil, respectful, intelligent, and positive throughout in regards to both criticizing Plague’s state and addressing devs.

  • I’m genuinely curious at where this thread stands in regards to topic popularity. Most topics have a hundred or more views but 4.5 THOUSAND seems pretty hefty.

    I really hope that in spite of what has been said, the devs are reconsidering their position.

  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/514968#Comment_514968

    I mean, I want her buffed, but this would be completely broken lol

    Maybe not all of those suggestions together, but since Freddy is essentially getting scrapped, there’s now “room” for aura reading in a tracker killer. And I think that The Plague should definitely have an interactive terror radius since she literally spreads the Plague.

    Anyways, even if I got a little carried away, since Plague allows survivors to bypass healing, her being a little strong wouldn’t be the Worst Thing To Happen.

  • Now that Freddy is getting completely reworked it seems, ie. losing pretty much all familiarity to his current iteration, I think it might be interesting if Plague’s power:

    Revealed the auras of sick survivors. She cannot see survivors when they are within 16 m of a fountain.

    Her terror radius automatically increases the rate of infection.

    Had a base penalty of 16% to all action speeds, and it takes survivors an additional 4% for every 10 seconds sick.

    Broken survivors not only incur a 50% action speed penalty, exhaustion AND hindered penalty, but they have 10 seconds to get to a fountain or enter the dying state.

    Basically salvage most of the good parts of Freddy and bestow them to Miss Plague.

    Her Black Essence add on could now allow her Corrupt Purge to poison gens and objects - survivors who interact with them will get injured.

  • I win when:

    A survivor disconnects. It just proves that I’m the better person and I would never be so petty.

    I get moried. I love it when a mori is on the table, but unfortunately I hardly ever get moried because it’s like the killer senses I love them and they hook me. If I am to die, take me out in style! I will let you rancor me! Don’t leave me hanging!

    I get my challenge done. Ha! Jokes on you teabaggers, I got my challenge done, or I at least made progress on a killer challenge I do poorly with.

    I get at least 2 stacks of bbq, preferably 4. I love blood points.

    Basically did I get more than 9,000 as a survivor or more than 15,000 as a killer is a win for me.

  • @[Deleted User] said:

    +100. The devs should absolutely watch this video in its entirety. I agree with just about everything he says. One clarification I would add regarding Freddy: make no mistake, the reason he is getting reworked is not because he is underpowered and killers complained. It's because survivors didn't find him fun to play against.

    And I think that’s what has me worried the most. After the travesty that is Ghostface and how they specifically mentioned alarm clocks and how vsing him right now was a struggle, I have absolutely no hope he will be anywhere near the Thanos memes. I love Freddy, but I have been down this road before with Symmetra and I refuse to get invested and heartbroken again.

  • Does surviving actually matter since no matter what you go back to the fire and start over?

    That said, I too have a physical disability, so I would never survive a chase. I would like to think I’m smart, stealthy, and resourceful though so as long as I don’t get sandbagged or caught, I would be good.

    I would, however, sacrifice myself for someone else in a heartbeat (unless they’re mean, then they can rot.)

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/507058#Comment_507058

    Players: We need stats to determine what side needs love!

    Also players: “Stats mean nothing.”

    Stats can be a good indicator of what’s going on, but stats also need to be taken with a grain of salt because they can be easily influenced by falsehoods.

    If Plague gets 4K at rank 1, what is more likely?

    Their opponents dced or gave up, as toxic survivors are heavily inclined to do?

    Or Plague is a rival for Billy and Nurse, with a skill cap so high not even good or popular streamers play her enough to capitalize on it and broadcast the news?

  • Feng’s hair looks like the albino from Princess Bride gave her a haircut.

    Feng’s cute long sweater is kind of ruined by the major clipping.

  • Considering they specifically mentioned how survivors have control over Freddy with the clocks, I’m kind of very worried.

    Ghostface and Plague’s abysmal states show why survivors should have no control.

    Freddy will never be Thanos and now I have very little faith his rework will do him justice.

  • Borrowed Time

    Empathy

    No Mither

    I am pretty altruistic and value other people’s safety over my own. Also my disability makes me walk with a limp and I know I would get downed in one hit.

  • @NuclearBurrito said:

    Really? You guys are essentially saying that they are straight up making up the data. If the stats say she's 4king a majority of the time then clearly she's at least high tier.

    Therefor, if she has an issue then it ought to be traceable to a non-balance issue with her. Or in other words any tweaks should not be made with the goal of making her stronger, but rather simply improving her gameplay loop's engagement.

    We’re not saying they’re making up data. We’re saying that what the stats say are not accurate to what’s actually happening. As I said in a previous post, I can technically have a 100% snipe accuracy but in reality, I just took a couple shots at a shield or afk enemy.

    @Janick said:

    https://forum.deadbydaylight.com/en/discussion/comment/505752#Comment_505752

    Yes. Thank you!

    We definitely have QOL improvements on the list for her but nothing to alter her power balance. Her stats are not mirroring the comments some players are mentioning in this thread. Im just being transparent and telling you our current plan for her.

    Thats my last post on this subject, more info about killer ranks and where they stand will be discussed at some point in an official twitch episode.

    Thank you!

    Thank you for taking the time to post in here. That said, I hope the many comments in here show we all didn’t have a collective brain injury, that there is truth to what we say, and that perhaps stats - for one reason or another - can be easily influenced.

  • @Ghostface_Main_TBH said:

    https://forum.deadbydaylight.com/en/discussion/comment/508884#Comment_508884

    I’m just tired of seeing the same things being posted all the time. Any post about Ghostface says the same thing. I know it’s all just constructive criticism, but I think the devs know what the community thinks at this point.

    People’s past experiences with multiplayer games have shown that if players don’t speak up, some dev teams will take advantage of it and just push it through.

  • I love Buffy! I would totally main her in a heartbeat. That said I bet, much like Sidney, we’ll be tricked somehow. We’d probably get Kristy Swanson version.

  • @Skittlesthehusky said:

    Give it time, eventually the devs will figure it out. after all, it is just the ptb, so you can only expect so much.

    Jokes on us, if they do make changes (Idk, coming from Overwatch where ptb = “this is happening f your input players!”) they might end up giving Ghostface nerfs.

  • @Janick said:

    Hello

    We are reluctant at the moment at modifying her. First we have other killers who are higher in the list for modification/balance needs. Second thing, our stats shows that she is top killer (4K) at rank one. It seems that once you've mastered her, she can be extremely effective. She definitely has a high skill curve.

    Hi! Thank you for replying to a Plague thread!

    I don’t mean to be rude though but what your stats show and what’s actually happening beg to differ. She probably has the highest score at rank 1 BECAUSE nobody plays her. Kind of like how I could say I have a 100% snipe accuracy because I hit something afk a couple times with a body shot.

    There is no way Plague is up there with the likes of Nurse and Billy. Lack of continuous streaming shows this, especially when popular streamers stream more new Legion than Plague.

  • You know what would be a nice and simple buff for her?

    Throwing up on objects has no cool down. And throwing up on gens automatically breaks it.

    Ps: Plague believers rise up!

  • @darktrix said:

    The plague just screws over benevolence emblems as well. No one heals or gets healed. Maybe if they gave decent bloodpoints and advancement toward emblems instead of just using the stick all the time, survivors would cleanse more. I think you get like a whopping +100 bloodpoints for using a fountain and that's it.

    I knew this but it became extremely apparent last night when I specifically ran a unhook/altruism build with a kit, wglf, ds, bt, and wmi. When I saw it was the Plague, I could literally hear the “curb your enthusiasm” theme playing in the background. I guess Plague counters one thing! And it’s literally the one thing that surprise! doesn’t need a counter!

    It hurts Plague, it hurts survivors (in the bad way) it needs to be changed.

    She should, however, be the killer that specializes in neutering exhaustion perks and now that Freddy no longer will have action speed debuffs, she should also have a drastic effect on gen progress.

    In other words, Plague should be the poster girl for “have had enough of toxic survivors and their crap blaaaaggghhh bow down to the lady in the crown.”

  • @Bongbingbing said:

    I don't think she's awful but I do think the surprise Nerf on her release really crippled her. People enjoyed playing as and against her but after the nerf and the initial hype of a new killer You hardly ever see anyone play her.

    The Reason I don't like her is there's just too much downsides to her power. It can be strong yes but when you have a slow down on charge, hold and on release it takes the fun of spraying vomit everywhere that she had in the PTB. Her games also go pretty fast since there's no healing involved when playing against the plague so you've more time to do gens.

    The potential she has is there, but there is absolutely no question the ptb nerfs hurt her. You can’t even study ptb footage to learn her now.

  • @Horus said:

    https://forum.deadbydaylight.com/en/discussion/comment/499657#Comment_499657

    Then they are choosing not to recognize it cause they dont want to give plague buffs probably

    I think that’s a huge mistake tbh. It’s so plain to see how much help Plague needs.

    I would like to hear their rationale behind not buffing her, if that’s the case.

    @Peanits

    @not_Queen

    Today is the big day. I hope we hear something about Plague.

  • I am definitely a stealth based survivor.

    That said, something needs to be done about Claudette. I know from first hand experience you don’t NEED camo to stealth - I have stealthed with Kate in her bbq shirt and Meg in her sherbet ice cream 90s gear. Every other survivor has at least one tell tale sign for the killer, except Claudette and in a game where time is money, this is a problem - made even worse in actual chases because they are so hard to see (let alone without corn.)

  • @Johnny_XMan said:

    I think if survivors are in broken status all the time, it needs to slow down gens, much like how Freddy works while you're in the dream world.

    It would make sense because when you're sick you shouldn't be as efficient.

    Tbh the effect in between healthy and broken should cause concern in survivors because unlike Freddy, Miss Plague takes a lot longer than 7 seconds to make someone broken (without the emetics.) Plague should be rewarded for her work and the survivors should feel threatened when sick, even if it hasn’t ticked up all the way.

    Keep in mind that Plague not only takes longer than Freddy to have an effect on them but she completely bypasses healing - something a Freddy could force AND make a build around.

    That is so much time working against Plague.

  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/499596#Comment_499596

    The OP should probably @ the devs to notice it.

    Also, someone just gave this thread its first downvote...feels bad.

    I @ at @Peanits in one of the posts on here, but no reply. Do you mean in the original post? Would it still ping them even after it’s been like a week since posting?

    I know :( I saw. But hey, 50/51 to 0 is a pretty good ratio I would say. I’m going to think that downvote was just a troll, like many downvotes on here are wont to do.

  • Myers does not need nerfs. Give me a Myers ANY DAY over the chainsaw boys, especially Billy Bob. Myers is legitimately the scariest thing in the game once you get used to dbd and if you ask me, he is definitely by far one of the funnest because of his scare and threat potential.

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