justarandy
justarandy
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Comments
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@Killmaster said:
Not every survivor is going to run Spine Chill or Premonition and if they do they should be rewarded for it, far too many perks get negated by killers perks/powers trumping survivors perks. Having a 1 in 17 chance of going against Myers I think it's fair if every once and a while you run into survivors who can counter his T 1.
In reality it's more like a 1 in 100 chance to go against myers nowadays, red ranks is flooded with spirits and the last nurse players who want to enjoy her till she gets changed.
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Totally agree, especially creating own outfit sets (and perk build sets) would really nice a huge QoL change for everyone who has a lot of cosmetics and enjoy changing them a lot.
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Me and others always hated her. But it never came Really out because the spirits sucked a lot. Now, with all the sweaty nolife spirit mains it's not bareable anymore
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You can't mori anyone before you hooked everyone at least once. This prevents tunneling of hook and ez games. Would be still strong, but not as bad as it is now.
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Just because I don't buy the battlepass I'm not a dedicated player anymore but a casual? Logic not found.
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@thedevalex said:
https://forum.deadbydaylight.com/en/discussion/94137/i-love-the-new-apex-legends-fortnite-chapter
It was revealed/teased a while ago... in the 3 year anniversary stream lmao. Why are you so salty. Just don't pay for the premium pass and get the free pass...
You will be missing out a lot without paying
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So it's bad right? :o
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@Boss said:
I guess they want it to be like, idk, accepting quests in RPGs.
Y'know, you've killed 10 big spiders in the sewers of Ancient Town.
Then you go to a shopkeeper and they ask you to kill 5 big spiders in the sewers, so you go down again and kill 5 more.
Dbd is not an rpg tho.
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Yeah as you said, you have to put so much effort to get it triggered once at the end of the match... This buff is just a fake. There is a video by ScottJund about that, quite hilarious
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It was op kappa
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@Rin_is_my_waifu said:
I don't play so much survivor but I like facing her cause I spent time learning her counters unlike some crybaby survivor mains
"I don't play much survivor" yeah, at low ranks noone would dc.
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@VincentRedfield said:
Killer mains you are all shooting yourselves in the foot with these medkit nerfs. Enjoy the gen rush and adrenaline becoming even more meta assuming people play survivor.
It's already to late, selfcare nerf established injured genrush meta across whole red and purple ranks.
Tbf tho, just a minority asked for selfcare nerf
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It's usually only killer mains who are low rank as survivor (not because bad but because they don't play much survivor) who enjoy going against spirits because spirits at low ranks are garbage and juking themselves lol
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@humanbeing1704 said:
I think the mods should just lock the cry posts at this point it's embarrassing
You are the one crying about posts, maybe the mods should lock your account at this point it's embarrassing
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@Elegant said:
The nurse nerf raises the skill ceiling. It will actually require nurse players to be good at the game and have a good enough understanding of the game. Great nurse players will be find after a slight adjustment period and bad nurse players will struggle a lot. Which is exactly how it should be. If spirit is the sole op character remaining, then she will hopefully get nerfed in the near future as well. One op character at a time
Nurse is together with Huntress the hardest killer to learn. No clue what you are talking about but it doesn't make sense.
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Discussion not found
Was was written in there?
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/744659#Comment_744659
For some of course. I can understand why people who like to play her didn't want any change to her base kit. But I personally feel like even her base kit didn't have quite enough counterplay, making matches against her pretty damn unfun. And others, as well as the devs, seem to agree on that.
I could see them reducing the recharge time if Nurse turns out a bit too overnerfed, probably 2.5 seconds instead of 3. Otherwise though, I personally hope they'll keep these changes so that she is actually fun to play against.
The inky basekit nerf I would have accepted for people like you who don't see counterplay would be a little number tweak in terms of travel speed. A little bit slower travel speed so you guys can react on her better. But the basekit nerf we are getting is waaaay to much.
I never had issues against Nurse unless my team mates were absolute potatoes or the nurse had omegablink or 3+ blinks addons.
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@AngryFluffy said:
The only thing that was ever asked for, was to nerf omega blink.
Don't blame the survivors just because the devs make changes nobody asked for.
I'm not blaming them, I'm trying to say that they are shooting their own knee by agreeing with that being happy about the basekit nerf.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/744569#Comment_744569
So what, the solution is to keep Nurse overpowered with too little counterplay so that people don't have to verse Spirit more? i'm sorry but that's not how balance should work. I'd rather have Spirit tweaked as well so that she is more fun to play against.
The solution is just to change her addons,that was everyone really wanted.
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@Maggy_Fyers said:
Oh yeh I forgot survivors we're the ones in charge of balancing the game. Can you stop opening crybaby threads 24/7 my dude, it's embarassing.
No, I will continue and you can't stop it. Cheers.
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Nurse was never a problem besides her addon.
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@MrsMaliciousX said:
Ok and this is a survivor main thing why?
I don't see why whenever ANYTHING changes its all the survivors fault lol..People just need to stop with it ..Maybe the Devs seen something wrong with it..Gees-us
Where did I say it's the survivor fault? I'm saying that they are shooting their own knee with agreeing to this basekit change. Reading skills missing mate?
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Yeah, people can't even hit the bnp skillchecks lol
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Nurse nerf coming soon, prepare yourself to verse even more spirits.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/744509#Comment_744509
Yeah but nobody has tried her yet!
So complaining about something that hasn't been tested about makes no sense
You don't have to try something to know how it's going to be. We all knew MoM is going to bullshit when it got leaked and we all were right about it when Ash got released.
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@Hoodied said:
Because for starters she didn't need add-ons be be good!
If you could play nurse properly you could crush anyone in general as her, the only thing they nerfed down was how quickly he could catch up to survivors using her blinks making it 2 blinks, then 1 blink if not fully recharged
Now she is able to be countered easier
You could only crush survivors who are extremely bad and giving her opportunities to slug. Good survivors already were able to dominate a nurse. It's just handholding potatoe survivors at this point.
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@GrootDude said:
It hasn’t been tested yet
It doesn't have to be tested, it's like MoM. You can already see on paper it's gonna be weak.
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Lazyness I guess. Or just simply don't want to invest money into that but instead into cosmetics.
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You can bet she will. Spirit is probably the number 1 reason why survivors dc. If Nurse got that much nerfed without even people asking for that you can be sure spirit is next. The question is just when. I think the devs milk her with cosmetics as much as they can and then drop a nerf or rework.
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She will most likely end up being weaker than Billy, and Billy is nowhere near s tier.
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^ this. It's not only hurting killers but also survivors who are going to verse a Lot more spirit players. Spirit is the most hated killer in the game by a longshot according to a small poll I made. Gg, devs destroyed red ranks for killers and survivors at the same time
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@Attackfrog said:
The fact that we don't see any survivors complaining about nurse right now is the real red flag...
Typically, if something is done well, both sides hate it (killers: nerfed to hard! Survivors: needs more nerf!), But these changes are far too one-sided for me to trust.
Ikr? Suspiciously quite and one sided atm
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Uhm, we already know how it's most likely going to be. We have enough experience to call out things just written on paper. Same with MoM. With the leak we already knew it's going to be busted and people like you said "wait till its release" and all it did was confirming one thing: we were right and it was busted.
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Why are you commenting everywhere giggles?
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A killer who is only viable with addons has a trash m2 basekit ability.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/743281#Comment_743281
Tbh any change done to nurse would’ve sparked a reaction, even just an add on change.
This is not true because the addons were really stupid designed. Any change to the addons would have be better for Nurse mains but also survivors. The major addon issue was range addons and additional blinks addons. The other addons rarely got used and no survivor complained about them
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@FriendlyGuy said:
Guys it's the PTB calm down. Our precious devs did nice work with the Badham rework and Freddy. Let's test new nurse and give her a chance.
You have probably no clue how to play nurse again some optimal teams. Anyone who has a lot of experience as Nurse can already see on paper that the basekit nerf is absolutly mental.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/743225#Comment_743225
Your cooldown starts while fatigued so you only need to wait 3.5 seconds for both blinks to be ready.
3.5 as the SLOWEST KILLER in the game! Are you not aware of how Nurse works? A nurse who is not blinking 99% of the time will get outplayed by red rank survivors because they will abuse your slow movement and take full advantage of that.
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@GrootDude said:
If three seconds is a lot of time in dbd then mindbreaker is a top tier perk.
It's 6 on 2 blinks + fatigue for survivors to use Los. With that time you can get so much distance that the nurse won't catch up as the slowest killer in the game. But u can't blink either, cuz they already will be running behinds multiple walls and tiles in that time and trying to guess will hurt just even more because it gives you another 6 seconds recharge time. Idk how you can't see the issue.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/743197#Comment_743197
I am not saying nerfing legion was a mistake, legion itself was a mistake, just an easy cash grab for BHVR
Yeah I can kinda agree with that.
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@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/743114#Comment_743114
Killers who get bullied do not belong in red ranks. Do you ever see the top killer streamers getting bullied? I'm the same. Rank 1 killer immediately after rank reset, never feel like I'm being bullied or that I have no chance if I don't use nurse. Sorry, but all these nurse players have gone so long thinking their broken killer was balanced. I must say it is a bit nice to see them knocked down a peg. I don't even play nurse anymore because it was too powerful.
It's funny you would assume I'm a low rank player though, when literally the only reason nurse needed this nerf is because the TOP players take away counterplay against the other TOP players.
I'm sure nurse is super fun to go against and play in green ranks, or wherever you are...
Yeah, I see a lot of the best streamers getting bullied or simply stomped as soon as they pick a mid tier killer.
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I know, he got trashed hard. But he wasn't in the position to deal against sweaty swf groups in the first place. Nurse is probably the only killer who can deal against very strong swf groups on a survivor sided map, that's why I think it's going to be the biggest mistake because then nothing really is left besides spirit MAYBE.
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@OkKiLLer said:
https://forum.deadbydaylight.com/en/discussion/comment/743024#Comment_743024
No one knows why she was Nerfed uh how about the fact that she can ignore every defense mechanic that survivors have she can teleport through walls and has the best map pressure in the game. Yeah still not sure why she was nerfed.
The defense mechanic is los. Just because you can't loop her like wraith doesn't mean all defense mechanics are gone. Los + making distance is basically looping aswell. But instead of lopping around one pallet you loop between walls and trees around the whole map
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@FriendlyGuy said:
They decided to nerf her basekit, no one knows exactly why. I mean it's not overpowered, it got counterplay, there's literally no reason to nerf her basekit. Anyway, i'll try out the new nurse. Maybe she will be fine, who knows?
The survivors have 6 seconds time to get distance and use Los to hide. Against the SLOWEST kilker in the game. Nurse is a killer where you HAVE to use m2 99% of the time. Even Nurse mains on Twitch who are one of the best 10% players have matches when they get completely dominated by swf squads... Not because the nurse main made mistakes, not at all. But because these survivors are very good and knows the weakness of Nurse.
Idk man, on paper I'm pretty convinced it's a dead case with Nurse now and I doubt testing her will change my mind. I will try it tho, but I'm pretty sure Nurse is gone from rank 1 now and only spirit will dominate on the top.
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@December_1863 said:
how about wait to play her tomorrow on the ptb before whining
Experienced players know when something is going to be good or bad on paper already. Like with MoM. We knew it and the test just confirmed. The nurse test is probably confirming it aswell. We play the game enough to know what's going to work or not.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741577#Comment_741577
1) This has nothing to do with forcing someone to spam the space bar. It has to do with people forcibly one-hooking themselves to avoid DCing. Besides, I happen to be in favor of removing the need to mash a button/key during the 2nd hook stage.
2) That simply makes it easier to know who to punish and who not to punish.
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/741577#Comment_741577
1) This has nothing to do with forcing someone to spam the space bar. It has to do with people forcibly one-hooking themselves to avoid DCing. Besides, I happen to be in favor of removing the need to mash a button/key during the 2nd hook stage.
2) That simply makes it easier to know who to punish and who not to punish.
It has, someone can just simply try to kobe and then doesn't want to spam spacebar. The kobe mechanic exists for a reason and not just mindlessly.
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@TAG said:
I disagree about hook suiciding not being punishable. I think if it happens at a rate comparable to that of punishable levels of DCing, it can probably be noticed through reports by salty Survivors for unsportsmanlike conduct.
1. You cant force someone to spam spacebar. If someone wants to let go he has the full rights for that and should never get punished for that.
2. Even IF you would start punishing this aswell, people would just simply starts to run towards the killer so they can get hooked multiple times and are out of the game. Or be afk.
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@Tzeentchling9 said:
The problem with his suggestion is that fun is subjective and it further weaponizes DCs as a way to get "the reasons people DC" "adjusted."
Would better balance lead to less DCs? Probably, but that shouldn't be the focus. Bad behavior should be punished.
Are you even thinking 2 steps ahead? You CANT punish it. As soon as harsher punishments gets implement people start suiciding on hook. Good luck trying to punish that aswell.
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New map is unbalanced anyway. It just looks good, but gameplay wise it's trash.