justarandy
justarandy
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- justarandy
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Comments
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No?? It's a killer favoured map like all indoor maps so far. Survivors can't find gens, can't find totems, have a hard time knowing where they are and therfore difficulties to find pallets/good loops. Also, this map kinda follows the new pallet loop rules applied to new springwood maps while bloodlust still exists.
I really cant see how this map is survivor sided.
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I always saw pips just as a participation trophy and I will always see them this way till some big changes come to ranks.
It's meaningless anyway.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/662856#Comment_662856
You nailed this one. I dont mind Ivory, but Ebony is honestly busted. Usually if I bring a ebony I hook twice then use the kill action. At least until the Nurse rework was shown. Now I have Little to No Ebonies after a spree of about 200 of them.
Lmao you just bursted everything away on Nurse aswell? Oh boy, Im currently spamming my last 60-ish ebony moris on Nurse cuz I will definitely not touch her after the rework anymore. It's extremely relaxing with ebonys, one ez game after another no matter how much insta heals they bring.
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@harry14141414 said:
https://forum.deadbydaylight.com/en/discussion/comment/763602#Comment_763602
Im not spreading lies, you gotta talk respectfully if you wanna comment in my thread otherwise Im gonna flag your comments
we are having a healthy mature conversations here. do not accuse people of lying
your video is from the bronze age.. even exhaustion is resetting WHILE running.
find a new vod pls.. or something from this patch
again, learn to respect yourself with your comments
keep it mature..
Nothing has changed about gentapping and ruin since then.
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@kid187em said:
https://forum.deadbydaylight.com/en/discussion/comment/662868#Comment_662868
Lose evey time? They are supper rare in games, I've only been Moried twice in the last 6 months and i play about 10 matches a day minimum. On days off work i'll play 20-30. Seriously why are people complaining about something that happens once in a great while.?
I have over 100 ebony moris on nearly every killer I play on daily basis. And I use them sometimes aswell. It's not rare. Also, rarity should never be a measurement for balance.
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The only thing I can come up with is that less and less people want to go through the struggle of playing solo and therefore start playing SWF (which is obviously more powerful than solo). At least on higher ranks.
I by myself play less and less solo, it's to frustating with all the potatoes. I play in 4 men SWFs nowadays. Without voice comms, just a premade team of members who are around my skill level. And oh boi, I tell you the difference is insane. I never got frustrated anymore. It's really fun, we win a lot because everyone has the experience and game sense (we all tighter have around 15k hours playtime) and when we die it's purely because the killer was better and stronger than we all together and not because of a potatoe throwing the match by stupid decisions.
So yeah, might be more SWF.
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/763978#Comment_763978
Whatever you say. I'll try taking you more seriously when you grow up
I will take you more seriously when you aren't afraid of a single match and stop talking nonsense. Cheers.
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@Warlock_2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/763728#Comment_763728
I beat SWF with Trapper and I don't even claim to be that good. I destroy SWFs with Spirit. If you can't beat them with a killer who can blink through pallets, walls and floors, you should look more to yourself than the killer.
There are very few groups of survivors that are among the elite who can destroy any killer, so spare me the comparison of those groups to the regular red rank swf.
Swf =/= good players.
Once you meet the condition of good players + swf you won't beat them. No matter how skilled you are, your power is limited.
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/763871#Comment_763871
LMAO how am I bad at the game? I literally said that I even find killing survivors easy when I'm playing AS her. You are very childish if you think I care enough to prove you my point. I also said that I found her changes a bit too much before, but you didn't bother reading that I guess.
You are just afraid to accept the challenge. Simple is that.
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/763838#Comment_763838
I guess everyone at red ranks are potatos then.
I don't have to prove anything to you buddy, I said my thoughts. If you don't agree with me, it's fine, you don't have to.
Aaaaahh I knew it. It's ALWAYS the same pattern. As soon as you challenge someone to prove his point in a match they start running like a chicken. And it's nearly always the same sentence ala "I don't have to prove anything" lmao
Get out of my face, you are just bad at the game and you know with accepting this challenge you will embarasse yourself.
Cheers.
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/763816#Comment_763816
https://forum.deadbydaylight.com/en/discussion/comment/763797#Comment_763797
I already did destroy survivors on rotten fields before :)
Mentioning specific maps or survivors bringing broken addons or items aren't helping your case at all.
It's nothing special to destroy potatoes, I can do the same without blinking. But here are some really good players and we also want to record that match from all sides and upload it.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/763202#Comment_763202
It isn't 100% RNG. It picks random perks within a certain set of rules. More procedural than RNG. Although we are able to force certain perks to show up if need be, as we did when an error caused a few perks to be unobtainable from the shrine in the past. We don't do this unless it's absolutely necessary (to my knowledge, that has been the only time we've ever used that so far).
Which perk was forced to appear?
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It's a dilemma. They are just preparing to genrush against tryhard Nurse and spirits while the killer side is preparing to dominate against tryhard genrush. It's not like you can discuss with the killer pre lobby "no genrush, no spirit pls. Alright?" or something else. Both sides are just calculating the worstcase.
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/763755#Comment_763755
Not saying she requires no skill, but her skill cap isn't that high like people keeps saying.
Then show us how you destroy some survivors on farm map with mist as a basekit nurse. Im totally up to be part of a survivor in kyf for demonstration and I'm sure many here would like to participate on that little experiment.
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There is nothing to fix about gentapping.
It makes the gen even slower instead of just holding M1 and failing some ruin skillchecks.
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I got called sweaty by a swf team because I tried to secure at least one kill at the end as clown on farm map. The funny part: they sweated their butts off to get everyone out but I managed to kill 3 at the end. I laughed hard when they called me sweaty because they tried everything, coordinated unhooking, bodyblocking etc etc but I'm the sweaty one right? I just wanted 1 kill.
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@Pulsar said:
Even with 4 or 5 gens left, a 3K can de pip a Killer, blame the pip'ing system if anything for that one, I agree with everything else.
Who cares about pips, it's meaningless. The kills is only what matters.
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@White_Owl said:
https://forum.deadbydaylight.com/en/discussion/comment/762429#Comment_762429
This doesn't make any sense. If you can't engage in a proper argument without trying to belittle the other side there's no point in discussing with you.
"Spare me this argument, it just makes you look silly to me. I have more than 2500 hours, I have all the references I need and I know how to recognize a good swf team."
His comment.
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You already have bloodlust. Especially on maps like the new springwood bloodlust is overkill. If you need entity blocking pallets on top of that something is going extremely wrong with your playstyle. Break it if it's a safe pallet otherwise learn to mindgame.
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@Awakey said:
When played well? Huntress. No question. Or Hag.
Only on certain maps. She is one of the most map depended killers in the game imo.
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The only thing I don't like is the exit gate spawns. Sometimes way to close so the killer can spot them both by standing on a position just moving the camera, other times waaaay to far from each other (Gideon map for example).
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@White_Owl said:
https://forum.deadbydaylight.com/en/discussion/comment/761352#Comment_761352
Spare me this argument, it just makes you look silly to me. I have more than 2500 hours, I have all the references I need and I know how to recognize a good swf team.
I have 3.2k hours. So spare me this argument.
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@RakimSockem said:
She needed the nerf. Any character in any game that is granted their own tier should be brought down a few notches.
The previous Nurse with NO ADD ONS was better than every other killer with their best add ons equipped. Depending on the skill level of the Nurse, I've seen Nurses go with NO PERKS and NO ADD ONS and still get a 4k. Yes, base kit needed a nerf also because she was an OP character. I don't like using the word OP to describe things, but it accurately applied to her pre-nerf in the right hands
Killers shouldn't be addon depended in the first place.
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I'm glad it's that way. New map sucks for both sides.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/761345#Comment_761345
You're mistaken if you believe I care enough about Nurse to make a poll. If you have the time to sit in here making posts and polls in an attempt to revert the changes, have at it.
I only cared to comment because you were fabricating numbers you want to believe are applicable to the entire playerbase.
IMO, if a majority of people cared about the Nurse changes they would of spent the time voting in your poll. I've seen bait posts take off with more activity than your poll post, which is kinda sad. At least to me that shows a majority in these forums want to argue instead of have factual discussions. This is exactly why I would take any poll done here with a grain of salt, but that's just me. You're all welcome to your own opinions.
Yet you keep discussing like a marathon champion lol yeah you obviously don't care.
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@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/761359#Comment_761359
Nurse wasn't common? Try telling that to the players in the Asian region. Japanese players are known for their love of Nurse. If you go up against a Japanese killer there is a very good chance it is a nurse. There are lots of good nurses in this region. MUCH more common than the super sweaty SWF that people seem to think are running wild in every game.
Last time stats were released it was only 5 percent of games are 4-man SWF (how many of those are super try-hard sweaty SWFs, I wonder? Probably a much smaller number than you think).
How about nurses in red rank games. Pretty sure it was 25 percent. Definitely not all of those are great nurses, but I would wager a guess that the number is much higher than the above-mentioned super sweaty SWF groups.
So no, if we are talking about frequency then nurse is much more common.
If we are talking about strength, then nurse is stronger, too. A basekit nurse without addons can beat any solo team of survivors if that nurse plays to a certain level. It is absurd that is possible. And if you don't believe this, you are lying to yourself.
As for SWF, a basekit nurse can challenge, and even beat a good SWF team. With the strong addons a nurse can win EVERY game against even the best survivors. if you add moris into the equation then a nurse will literally never lose a game if the player doesn't want to. Ever. The only exception are if one of the several bad maps comes up. But that has nothing to do with nurse, and everything to do with how bad some maps are. Again, absolutely absurd.
And after this insta-heal nerf (which is a good change, although I think the purple one should be made even weaker), those super sweaty SWF teams got hard nerfed.
Look, I appreciate nurse is your favorite killer, but she is an overpowered relic who was created when survivors had the ability to do literal infinites. She doesn't need to be so strong that she destroys every solo squad and most SWF groups if she simply plays well. Especially with the insta-heal changes, her power can reliably be reduced (like they are planning to do), and good nurses will still win basically all solo games because her power is absurd. Only super sweaty SWF will give a God nurse problems...and isn't that what we want? Remember, the balance ideal is 2 kills 2 escapes.
Japan =/= world
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@Satsui said:
https://forum.deadbydaylight.com/en/discussion/comment/761639#Comment_761639
Yes, I played as AND against Nurse and as Huntress. And I play with 80-90 ping mind you on european servers. It works very well. As far as I can tell, there is nothing major they need to fix.
There are no bugs that needs fixing that needs to take out the dedicated servers. Sorry buddy.
Oh well, then I'm just lying I guess because.... Reasons?!
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@PolarBear said:
It'll help bhvr improve them if you keep playing. There is a reason they're testing them on live.
No, they need to fix some bugs first before applying this on live build. Ever tried playing Nurse or Huntress? So many bugs. Sometimes I'm stucked in place and can't move anymore. This is nothing the devs need to test on live build. They can test and fix that internally or in a PTB.
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/761359#Comment_761359
If we balance the game towards a small percantage of the entire playerbase then solos will suffer. If this was a competitive game then it would have made sense but it isn't and will never be unless major changes happen.
Solos wouldn't suffer if the devs finally would start to close the gap with simple stuff like a totem counter, showing who is getting chased, eventually kindred basekit etc.
Your point isn't valid because it's a different issue devs need to address.
Also, I can flip your point: "why touching nurse then? It's not a competetive game, Nurse was played and mastered by just a small percentage etc..."
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@SnyprLife said:
https://forum.deadbydaylight.com/en/discussion/comment/759779#Comment_759779
U have to wait like an extra second to blink twice, why do people act like this nerf is huge
This just shows that you don't understand nurse ¯\_(ツ)_/¯
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/760414#Comment_760414
You act like those swf groups are common, which they aren't. Balancing the game around them is a stupid idea.
Nurse wasn't common either. So why touching her?
I'm order to balance a game you don't look at what is common or not. You look at what is POSSIBLE on the highest play level. If you can't see the logic behind that I Really don't know where to start to discuss with you. However, little example:
Imagine there is an EXTREMELY rare addon which causes the killer to not be able to move for 5 minutes. But it's not common. Is it alright to stay in the game "cuz not common"?
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@White_Owl said:
The other day I played Nurse for a daily after 2 years of not playing her. I was against a competent swf and with an unoptimal build, and after a couple minutes to readjust my playstyle I destroyed them in a few minutes by just using a bit of slugging. That's how powerful current Nurse is.
The change was perfectly justifyable, and if you think otherwise even though everyone considered Nurse being in her own tier way above anyone else, it tells me you don't actually want balance.
This was not an optimal team then. Either you never versed some REAL optimal teams before so you don't have a reference or you simply don't know what optimal is.
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@anarchy753 said:
"4. Reappearance on survivors side chase power NERF"
You mean "Being able to bodyblock and hit survivors when you haven't even appeared to them yet? Yeah, that bullshit needed to be fixed.
You can see the nurse earlier than before now. If that was a point needed to be" fixed" or not is not part of the discussion in the first place. It's a point I have listed in the count of nerfs she got. If you look at single point individually you will not have the same picture as when you look at all nerfs together.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/760456#Comment_760456
You're missing the vital point. A poll in these forums especially with the numbers that participated is pointless. You claimed a majority in your post, but it's really more around 50/50 even in these forums. Imagine if they did such a poll in-game? What kind of numbers would we see?
If the majority actually wanted the base kit change reverted than who am I to judge? They can do w/e they want with their game. I just hope that it stays at a good point where I can still enjoy it, and If that changes than I will move on.
You have a clear example here in your post. @UlvenDagoth
He is still playing the killer he loves after the nerfs.
Make a better poll then instead of complaining. I'm limited to the forum polls, I can't implement a poll ingame and the devs will never do it either.
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@Lambda said:
Why do people make threads like these when there's a dedicated feedback area? Do they just like the drama?
Noone reads the feedback area. General discussion however brings many opinions into the light for the devs.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/760385#Comment_760385
Bud, stop being ridiculous. Did you even read what I posted? I saw your poll and you voted 4 times in it. Now let's take into account what I said before, and other major factors..
I could of voted too, but I don't care enough to vote.. At this point it just seems you guys are making up data to try and skew the line towards your favor, but it's clearly not working, and the Devs are ignoring it for good reason.
I'm sorry your favorite killer is being changed, but everyone who plays this game has had to endure some change they didn't like. At the end of the day the Devs aren't out here to kill their own game. Clearly there was enough data on their end, and a majority of people complaining to have her looked into.
You can only vote 1 time. Understand how a poll works before talking to me with your nonsense.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/760200#Comment_760200
It's OK, apparently the devs share in your survivor-main mentality and believe survivors should be the power role. The nurse was the only character where skill and practice rewarded you for playing against good survivors, where you actually stood the slightest chance at winning, some times down to 1 gen against that 4 man SWF team that had toolboxes. Sometimes they squeezed one or even two out the gates, but it was one hell of a game and even the nurse felt it was a good game. I'll certainly miss those games.
Don't pretend to be a killer main, the nurse didn't deserve this.
THIS!!! Everyone who played just once against those reeeeeallly sweaty swf groups with multiple thousands of hours and legacy can relate to that. You as Nurse are sweating your ass off, doing one perfect blink after another and any misjudged blink puts more pressure on you because you know these few seconds will make the difference at the end with adrenaline. And at end, you barely manage to kill 2 or even more with 0 gens left just because that optimal swf team was a bit to altruistic and you could capatilize on that. And the only thing in your mind is "freaking hell, thank God you exist nurse..." Because you know you would have lost with any other killer no matter how skilled you would have been with it. And the next thing you do is taking a short break by playing survivor for a few rounds lol.
All the people who say nurse is still fine never played against some really strong teams.
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@Regionlock said:
He said "Majority want the basekit change reverted" ... Fake news.
These forums are infested with bias killer mains and your outnumbered bias survivor mains. The unbiased posters are very rare in here, and most people who tend to be unbiased don't even bother making comments in forums. This is why there is so much Killer vs survivor arguments with very little factual information in here.
Example, this post.
If anything it seems this way as Nurse changes brought a influx of angry Nurse reliant gamers into the forums. That is more likely, and an in-game poll would more than likely prove a majority don't care.
I made a poll and around 50% hate her new basekit.
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@UlvenDagoth said:
I just want lower Tier killers to be buffed.
As for Nurse changes, i've tried to tell people my reasoning till i'm blue in the face. Just play the game and try to have fun. If you don't then leave it for a while.
How can you tell something like that? We all love dbd and we all want to continue playing and enjoy it. And as someone who really wants to continue playing DbD I actually want to raise my voice to change something. Just "leave it for a while" won't make the situation better out of the sudden. Those who just leave instead of giving constant feedbacks are the reason why things aren't getting changed. But tbf, we gave bhvr a lot of feedback and they hardly listen, so understand if that's frustating for others
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/95597/everyone-playing-spirit-after-rr
You have seen the future. Chainsaws and Phase Strikes all around. All the Nurse base kit rework did was actually hurt the hardcore meta. Instead of 3 killers we will have 2 killers that demand very different playstyles.
Sadly this... For me personally the worst part about this as survivor is that Spirit is gonna be more played now and I HATE spirit
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@UltraBanana said:
I'm a killer main and I want her nerfed into the ground. Too many bad killers carried by her being OP, same with spirit.
Looking forward to some spirit nerfs and then maybe survivor will be worth playing again without having to face the ~big three~ like 80% of my games.
Riiiiiiight, "KiLlEr MaIn bTw"
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/759978#Comment_759978
Best way to derank is using franks mixtape on legion
Maybe, gotta try that out lol
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Eww, noed on spirit.
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ReShade.me
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I'm not scared at all versing Nurse anymore. She is ez pz to verse now since the counter was already there, addons got nerfed etc etc and predicting right once gives you such a huge time to make distance since its punishing her to much now. Really, super ez to verse now. She got butchered.
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@not_Queen any statement from you guys? Please don't remain silent.
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Cool, easy way to derank I guess lol
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/759583#Comment_759583
If you can reliably predict whether or not the killer has NOED, then why don't you play around? For example by hiding near the exit gate and waiting for the killer to check it and leave before you attempt to open it or by cleansing the totems?
If the killer is playing badly, as you say, then you should have more than enough time to destroy the totems.
Im usually the one who gets chased 90% of the time in a match. I have no time to do anything besides hoping my team mates are doing their job.
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I mean it's not coincidence that many streamers and I by myself can call out that the killer will most likely have noed because of how BAD he plays.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/759497#Comment_759497
Wow, tin foil hat time for sure
Sometimes you gotta have to wear it