harry14141414
harry14141414
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- harry14141414
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you better talk a bit more polite next time if you want a reply.
youre so angry and mad and Im allergic to that
Im rank 1 since 2016
I did not confirm its a killer sided game it was a question
dont call me uneducated or come disrespect me calling my post lies- fruitless - or even logic free or BS or whatever else you said
your account is new so I dont even wodner what happened to the old one.. but apparently you didn't learn from the first one I guess
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make her lose the power recovery charge upon m1 hits.
make it charge 5 seconds later ( default )
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@TheKingOfAll said:
https://forum.deadbydaylight.com/en/discussion/comment/816130#Comment_816130
The reason survivors are “always getting nerfed” is because the game was always survivor favored. If you don’t believe me, watch TrU3Ta1ent’s video on the state of the game originally. Things have always been survivor sided, with a few exceptions like the old pink moris.
I think moris are fine after their nerf awhile back. The old ebony Mori was op. But the way they are right now is fine. You can’t just nerf/remove every single thing in the game. Some things do need to be fixed, but the game has improved a lot balancewise since it came out, and that’s just a fact
no I don't need to watch a streamer who uses self care in the corners of a map. I don't even think hes good enough
but youre right survivors were OP back then and Im glad you used the past tense
Moris are just as the old BNP, unfair and overly powered and I don't agree with you on moris are fine the way they are
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/816138#Comment_816138
It should work now try clicking on it but basically its when you are in the screen with the survivors you can turn your killer like you can with survivor in lobbies.
oh I saw it, yeah I don't think its a bug.. this has to be intended bud <3
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picture doesn't load for me
could you please explain what it is ?
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its so funny killer mains come in this thread complain about how OP survivors are and when you discuss them you end up getting this from them : " I get 4k almost every game as killer " .
JESUS CHRIST MATE
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@WhTe_Tygre_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/816110#Comment_816110
I get 4ks nearly every game lol
well sorry to break it down for you, but its not JUST YOU!
almost any of us gets a 4k ALMOST every game in its current killer/survivor balance state
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@WhTe_Tygre_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/816096#Comment_816096
I get annoyed with players like you who think survivours should have the upper hand, a killer should be feared and have an advantage since he's the KILLER, survivours are kinda more strong as they have items to blind you with, killers have none of that
that does not justify immature behaviour and using words like rubbish and d@mbass
you really out here complaining about flashlights LUL
Ok I get it now, I know what type of killer main you are then :D
peace
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@DaGreenBolt said:
https://forum.deadbydaylight.com/en/discussion/comment/808968#Comment_808968
Have you not seen seen the legion nerf, pig nerfs (Pig received 3 nerfs ever since EGC came out), and now the nurse nerf and micheal myers nerf. Killers have been nerfed more than survivors recently.
Myers nerf?? oh how often would you grab a survivors in rank 1 while moving at tier 1 myers pace?
you really call that a nerf?
pigs thing is more like logic not a nerf.. it is not logical to leave her the way she was after the EGC
and speaking of EGC.. that's a huge advantage for killers in the first place
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survivors rage more than killers .. and you wanna know why??
because with each patch the game becomes more frustrating for survivors
DC'ing was not a norm back in 2017 or early 2018
only after the clown release and the constant non stopping nerfs survivors are getting every single patch
more and more people are DC'ing in their games because playing as solo has become very stupid hard right now
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@WhTe_Tygre_DBD said:
Op stuff ????how about keys, perk like Adrenaline, toolboxes what a bad thing to say
Adrenaline is OP? its an end game perk. do you play dbd regularly or are you like a casual gamer with 10 hours total?
adrenaline you have to survive the whole match to use it
a mori can be used within the first minute of the game ( hook, proxy tunnel mori dang )
keys??? you gotta do certain amount of gens before being able to see the hatch aaand killers can see you holding a key they can just dodge the lobby
toolboxes are OP ? franklins demise baby? or just avoid the lobby?
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after dedicated servers window hits are extremely worst
they don't wanna fix this issue I guess.
I vault, hit the ground, take a step forward.. still get hit even though the killer wasn't right behind me but he lunges from a 90 degree angle
I think hits when fast vaulting a pallet is much more stupid though!
I vault almost 99% of the pallet and I still get hit
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@THEFREAK420 said:
Never. They're putting challenges in the rift to kill all 4 survivors. But you think they're removing mori's? LOL Why? Because you dont like it? Too bad. You want a counter? Dont get caught twice. They need to remove all the rage quitters and people who quit when a mori or shroud of seperation is played. Its so constant on ps4 Ive taken a break from the game, again. Even during double blood points, every match, rage quitters.
because I don't like it ????
NO BERTHA! its because its an unfair OP thing
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most of my killer games are 4 kills.. I think playing killer requires strategy too.. you gotta know when to rotate when to drop a chase when to proxy a bit and etc.
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tru3 LUL self cares user
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@GodDamn_Angela said:
Lmao this thread.
Also, I thought this was supposed to be "general discussion" not "I'm going to complain about x and if you don't agree with me get lost because I don't want to have a discussion".
you surely dont need to participate in any thread that you find funny and unimportant
that being said, general discussion spot is for general thoughts and people are free to discuss wether moris should or shouldnt be removed, youre not entitled to SEE threads that only suits your way of thinking
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@irejog said:
https://forum.deadbydaylight.com/en/discussion/comment/808968#Comment_808968
@harry14141414 I think you need to play as killer for a short while, just to clear your head and give yourself perspective
I think ive played more killer than youll do in 1 year
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/808901#Comment_808901
same question literally free escape at times
I answered her you can go check bud
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@Cayde1342 said:
https://forum.deadbydaylight.com/en/discussion/101275/when-are-we-removing
It's 1v4 and survivors have op perks.
such as ?
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@BirdmanOwO said:
The game is killer sided? Well, the last patch:
- Nerfed the "best" killer and reworked their add-ons.
- Gave a few killers undetectable, which only affects Alert, Dark Sense and Object of Obsession.
- Buffed two survivor perks (Plunderers and detectives hunch)
- Nerfed Insta Heals, yet buffed all medkits to heal others faster while reworking a few of their add-ons.
- Gave Survivors new score events (Wiggle from killer grasp, fast vault in chase, pallet drop in chase)
The patch before that (Stranger Things release):
- Buffed freddy w/ undetectable
- Buffed a Survivor perk (Dark Sense) and reworked a survivor perk (left behind).
- Reworked Dying Light (Since it promoted Tunneling)
- New obsession based point events (for survivor)
The last two patches have been quite survivor sided, buffing three of their bad perks and reworking their worst (left behind), buffing their medkits to be 10-25% faster, reworking medkit add-ons for balance and giving them more bloodpoints.
A few killers got a miniscule buff (myers t1, pig crouching, GF in power and freddy while in dream). This counters 4 perks, but only when a variable is present (Asleep, Scratched Mirror, etc). Not only that, a perk was reworked (which isn't that bad, but it definitely isn't a good perk now) and the best killer was nerfed and reworked to be more survivor friendly.
Survivors also have more characters now, along with more perks.
As for Mori's, yeah, they need to be reworked along with keys. It's stupid having a way to end the game earlier than you should. I don't know how to completely balance a Iri Mori, but keys should take a bit to use while giving the killer a sound notification when they start using it. It should also close after 1 or 2 survivors use it. One item, offering, add-on or perk should not turn the game around so easily.
if youre gonna start a who got nerfed more battle trust me I'll win
also seeing you mention stuff like dark sense and left behind gives me an impression youre residing in green ranks or something
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@darkknight287 said:
https://forum.deadbydaylight.com/en/discussion/101275/when-are-we-removing
Survivors are much more stronger than killer so dont you dare say its killer favored
you dont tell me what I dare to say brother <3
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@Haku said:
Imagine everyone here trying to compare an OFFERING - and item you can use regardless of your addons and what killer you play, to an actual ITEM+ addons. Imagine the survivors having an OFFERING that can block the basement for the entire match. Now that is comparable in my eyes. Offering for offering.
Hm let me think what other nonsense people said. So Mori kills someone earlier which is after the first hook which may happen a minute after the match start.The animation is not interuptable, no DS can help you, no pallet, no flashlight. Keys they say makes you escape earlier too ? Like can you do in the first minute ? No! In the second minute ? No ! You have to do gens!!! You have to do all of them ! If one person person dies you have to do one less. But the killer is already winning then - he already KILLED one person. He kills 2 and HE WINS. Just to remind everyone a win for the killer is considered to be 2 kills. Also you have to be literally a SFW to use it with all players as someone mentioned. I have never EVER used a key with my solo play with more then one person - and even that happens in very very rare cases. And the devs already confirmed the more than 50% of the base is SOLO. So please stop this exaggeration what can happen. I mean every killer CAN camp every game. Shall we make some ultimate anti camp rules like the hook timer never ends ? No, not really. You all sound like that one guy who met once 4 guys with Spine vs Myers and decided that Myers is doomed. Cause Spine is the most common perk and 4 players will always run it
I am pretty sure if the devs touch anything else that is storng for rework that is not the Mories next this community will explode
My idea for the nerf - make all mories to be on a week cooldown per killer that resets with the weekly shrine reset. You can leave only the yellow ones the same. You can decide how many charges to give them - 1 or 2 for example
I stopped replying as they all sound like players with less than 25 hours in this game
well said tho
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@Nameless said:
https://forum.deadbydaylight.com/en/discussion/comment/808914#Comment_808914
Keys allow a survivor to escape earlier from a match.
Mory allows a killer to kill a survivor and remove them earlier from the match.
What’s the difference?
Also, keys can be found in chests relatively easy. If only a killer could find a mory during the game, right?
no its not that easy or common to get a key from a chest unless you equip and reserve perk slots for them.
2- hatch doesnt spawn so early as early as a kilelr can send you to a lobby.
its kinda sad people defend moris in this forum
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@arslaN said:
They will probably nerf keys soon but if they don't nerf moris with them I will be very pissed.
wont be surprised if they nerfed yet one more thing survivors have
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/808914#Comment_808914
Do you know that survivors know that a secret offering is a mori and then DC?
did you know DC'ing once hits certain percentage its bannable?
but using a mori isnt bannable
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@SmellyCat said:
https://forum.deadbydaylight.com/en/discussion/comment/808855#Comment_808855
I wasn't even crying if you read the post.
https://forum.deadbydaylight.com/en/discussion/comment/808859#Comment_808859
yeah, I'm not so good at being killer, recently started to play it (Never wanted to play it, it made me feel like i'm absolutely so bad in the past)
So I just did the post because sometimes people can be so rude to you and you can still get a good result, and that there's no need to be that toxic
I don't think I said you were crying
I asked a simple straight question. anyways I think you confused me with another reply
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yeah I know they will change them when they say they will
but thanks for commenting anyways
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/808915#Comment_808915
A good survivor team will still win against a good killer with a mori (Nurse & Spirit excluded).
ouuufff where did you get that from ??
let me tell you about someone named zubat.. he is a GOOD killer and if I give him a pink mori he will not lose.
I know we are both making childish assumptions.. I mean you made me to :)
PS: what I mean is that a good killer rarely will lose as I view the game more killer sided
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@terumisan said:
Keys still exist btw then in theory if more's we're removed you would ask for nerfs on add-ons and powers
did you know that when a survivor equips a key a killer can tell ??
so he can either dodge the lobby or use franklin or whatever ..
I dont understand how you find keys as OP and frustrating as a pink mori
gg
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@NoShinyPony said:
Answer: No, this game is not killer favoured, quite the opposite.
ok so what about the mori part ?? LUL thats the whole point of the post
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@Rin_is_my_waifu said:
When are we removing keys?
you find keys as OP as eboni moris ?
also you knw when someone is bringing a key dont you?
either dodge lobby or franklin or whatever
totally irrelevant
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also 80% of the games against this BS killers is unfun.. they camp hooks and mark anyone tries to unhook.
pretty bad idea of a killer
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I really understand what youre tryna say
killers are already so much boosted by the devs .. each patch they get buffs and survivors get nerfs.. and on top of that .. most of survivors are potatoes cant even loop safe pallets ONCE. just drop instantly
and killers camp and tunnel 90 % of matches
RUIN adds salt to the wound as its been buffed ( its hiding spot ) its not as easy to be found anymore
dont bother replying to people mocking you for searching for ruin
if you can hit the skill check, what guarantess the rest 3 can do so ?
people jsut dont think
now maps have less pallets no more safe windows and new maps with BS pallets like dude why did they even add pallets in the new map ? lmfao theyre so trash
and good luck finding totems on new map hahaha game is indeed pretty frustrating for survivors.
I took a break today.. not coming back soon.
I'd keep an eye on future patch notes.. though I know its gonna be the same as has been since 2016..
MORE SURVIVOR NERFS
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@Iross89 said:
Can you guys change the insta heals back?? That's like the only good thing survivors have.
moris are fine ... insta heals arent.. brand new parts aren't ..etc till god know how many more examples
survivors always nerfed buddy.. welcome to dbd
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you actually started a discussion just to complain about being teabagged?
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@Yamaoka said:
There is absolutely no difference between PC survivors and XBOX survivors. You're just not as skilled on PC / with mouse+keyboard yet as you're used to playing with a controller.
Not only have I played on red ranks on XBOX as survivor AND killer but I also watch PC streamers almost everyday since watching regular TV is just awful.
Therefore I watch most of Tru3's games and often realize how many potatoes he goes against despite the fact he's rank1 in no time every season.
man himself is a potato imo
not only he uses self care (ewww) but he does it in the corners of a map ( like rank 20s)
eww dude that guy got the fastest unfollow I've ever given someone
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@LordGlint said:
Im pretty use to having games like THIS where I get instant DCes. Not sure if they should really be counting these as kills. I actually started putting these in a sidefolder on my PC...
tbh I'd DC against the reworked freddy too
so boring specially with pop and swing chains eww so much resident sleeper type game for me
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@thrawn3054 said:
Let's see.
Killers complained about exhaustion perks. Nerfed.
Killers complained about Self Care. Nerfed.
Killers complained about Insta Heals. Nerfed.
They complained about infinite loops. Nerfed.
Need I go on? Both sides have complained about things. You act like all the devs do is comb the forums for things to nerf. As for the killer nerfs.
Legion was the most annoying killer they ever invented. There was no counter play and desperately needed a change. Granted they pushed too far.
Freddy's nerf made no sense. His rework has been great. Anyone who complains now can't be taken seriously. His slow down potential can be rough. But it's not that bad.
Nurse is still viable. If you think otherwise, you're kidding yourself.
Pig was hurt a little. But is hardly unplayable. Though like many of the low and mid tier killers, she does need a buff.
Spirit is in the hot seat now. I would argue she needs some minor tweaks. By which I mean a few addon adjustments.
"His slow down potential can be rough. But it's not that bad."
rough but not that bad
Freddy games are literally resident sleeper games now.
ghostface games are so disgusting most of them sit around the hook and mark the saver and rinse repeat.
surivivor gameplay has become so annoying and unplayable. I might quit the game if I see more nerfs next patch to survivors
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what you mean?
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survivor is unplayable.. ghostfaces always stay by the hook undetected too
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@douggie123 said:
Right looking through these forums on a regular basis I see non stop survivor mains whinging, moaning and crying about certain killers. Asking for a lot of killers to be nerfed. It's a load of trash and the Devs are listening to them and nerfing good killers. Eventually it will get to the point where no one wants to play killer because all killers will be useless, this in turn will kill the game.
- Legion + Nerf = Now unplayable
Freddy + Nerf = Unplayable and then Freddy rework comes and people start whinging about that and eventually he is going to be nerfed again
Nurse (Was a viable killer) + Nerf = Now slightly unplayable
Pig + Nerf = now unplayable really
Spirit + Upcoming nerf = Gonna be unplayable
It is ridiculous
nurse was a viable killer .. LOL
most of them had 3 blinks ruin pop.. so much skill was required LUL
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/806522#Comment_806522
Ok,but at least she required skills.
Going against old Nurse was much better than getting destroyed by HillyezmodeBilly or Spirit.
most of them were 3 blink ruin pop nurse . NO didnt require skill at all
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she was pretty OP so...
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/806511#Comment_806511
Everything in dbd works with charges.
Every second on a gen is 1 charge, takes 80 charges to complete. Same with healing but a different total of charges.
Items speed the process up, but in return you don't get the full charges.
bro doesnt matter even if you heal 500 survivors fully in a single match.. the perk wont activate what are you saying??
I dont get it whats up with charges.. I know those things
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I feel like another legion like rework incoming.. which will put spirit in the history like legion
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@Alice_pbg said:
It's because healing with a medkit kit gives you less charges than normal healing.
UMMM WUT ?????
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@Trwth said:
I use Second Wind all the time, yet that’s a detail I completely overlooked since I always save med-kits for myself. I agree with what you’re saying. I wonder how it would work with syringes though...
I wouldnt mind it NOT being activated with the use of syringes. but like a simple medkit heal?????????? whyyyyyyyyyyyyy
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as long as DC'ing has no punishment.. this will happen
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a WHOLE 1 pip with no further punishment what so ever
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Jill Valentine and the Nemesis