harry14141414
harry14141414
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Comments
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@Almo said:
Personally I like to use Bamboozle with Legion. :)
oh he def needs that .. him and any other m1 killer bamboozle is a bliss on them
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/804943#Comment_804943
https://us.v-cdn.net/6030815/uploads/008/VSI9VPTDTIG0.jpeg
Hillbilly is the no.1 most balanced killer in the game he’s not getting changed
I dont disagree but he def doesnt need a buff
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nothing is wrong with his chainsaw hits, in fact,the hits are extremely generous maybe needs a small nerf
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I usually let go and let them have it regardless of what happened in the game.
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Trapper because you can outsmart him and mind game him.. but his traps are non-mindgameable.
also ghostface because I cant detect him half of the times while looking straight at him in the center of my screen,
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doing a generator should reward more points than saving a team mate.
it takes more time and its more boring .
ppl just run for saves for easy money . OP is 100 % right
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nurse isnt that strong??
do you like have 20 hours in dbd ?
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pretty impressive . noed on a very OP killer and you 4k'd :) yay
ds isnt an issue imo if the killer has map pressure
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I fast vault the pallet and Im literally on the opposite side, still get hit. I think killers have very long hidden swords
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its something out of their control, they dont mean to make us wait I dont get all this rudness towards the dbd team lately.
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I really really hope that the devs implement a punishment where you lose 25k BP each DC.
if you dont have them you go minus 25k
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wait till you verse a freddy with ruin - pop - and slowing addons such as swing chains and more perks as thana and dying light
this has been my freddy games since they updated him into a resident sleeper killer
45 minutes long matches :D
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window hits werent an issue till the vaults got constantly nerfed.
you'd be surprised how killers will hit you through pallets and windows
this has never been fixed as devs stated that nothing wrong with it
although the clips eevrywhere can show how BS vaults and pallets became
also I noticed with dedi servers the reach of killers is more BS.
thats my personal opinion
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before devs implement measures to prevent deranking
very famous fog whisperer & other streamers used to derank using 3'rd party applications and que up to go against a rank 13 killer to bully them and impress their viewers
nowadays we cant see that as killers got fairly balanced and devs fixed deranking.
nowadays being toxic would mean DC'ing or BM'ing the killer I guess
not much toxicity is alive these days in DBD IMO
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@KillermainBTWm8 said:
You're using 2 perk slots both of which are a 1 time use that can easily be countered. If they jump off right in front of you then you should know that they probably have DS and you can slug them and counter it.
IKR like how common sense is this ? well said bud
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just another NERF EVERYTHING survivors do post.
if deliverence proc'd DS that means you went back to tunnel which automatically means you deserve eating a DS :)
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freddy with pop and swing chains and ruin is very very good
I personally switch to spirt, I rarely lose as spirit.. I mean no one does I know I know :D
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I use her if I see its a squad of veteran swfs
shes good
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how are devs favoring survivors and the nerfs never stopped in fact got insanely cinsistent since the clown DLC realease survivors are getting nerfs
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@venom12784 said:
Just delaying the DC
I agree with you 100 %
but DC'ing is different you know they keep track of percentages towards soft bans
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@joker7997 said:
I like the guys posting their real builds in this thread. Gj guys
why would anyone lie ? lol
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@OMagic_ManO said:
My favorite build is without a doubt:
Lithe
We'll Make It (or alternatively Aftercare)
We're Gonna Live Forever
Borrowed Time.
I do lots of saves, running the Killer and Protection hits so my type of thing.
its interesting that you find Lithe a good perk for " running the killer " sort of business
RESPECT.
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@CyberianFaux said:
https://forum.deadbydaylight.com/en/discussion/comment/782608#Comment_782608
Agreed. As a Plague main, I can tell you that buffing her would simply make it so it is impossible to win against me and other people who have familiarized ourselves with her currently and have developed strategies around people not cleansing. If you make people cleanse, you get rid of these strategies that are her greatest strength.
I honestly use her when i smell its a vet squad of swf's .
shes absolutely wonderful
dont really matter if ppl cleanse or not
its a win win .. either they stay injured or they give you a pretty daaaamn powerful ability
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PLAGUE def does not need a buff
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my fav perk build as survivor is
DS + well make it + BT + DH
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if survivors prioritize healing over doing gens when they have the freedom to choose between those two. this helps kilelrs and vice versa.
thats my whole point all these ( SITUATIONAL ) point of views are irrelevent thats my opinion tho.
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@ad19970 said:
You do realize that using self care to heal does not waste any more time than when someone else heals you? Either you take 32 seconds to heal yourself, which means one survivor is not on gens for 32 seconds, or it takes 16 seconds to heal if someone else is healing you, which means 2 survivors are not on gens for 16 seconds.
Let's say one survivor is self caring, the other is working on a gen. 32 seconds later the self caring survivor is healed, and the other survivor has repaired 32 charges of the gen, cause you normally repair one charge per second.
If the other survivor is healing you, that means you are only wasting 16 seconds on healing, but none of you is working on gens. After you healed, you can both work on a gen. Working on that gen for another 16 seconds will allow you to probably repair approximately 30 charges of that gen, because survivors suffer a small repair speed debuff when working on gens together.
So actually, in that case, after 32 seconds, you are able to repair slightly more charges of a generator when one survivors is self caring and the other is repairing a gen. If you decide to repair a different gen than your teammate, chances are high you will be wasting time getting to a different gen.
This also doesn't factor in the time you waste running to a survivor so he can heal you.
swing chains - sloppy butcher - dying light - ...etc etc.
youre saying if 1 is self caring that mean all three are left doing gens.
this might be true but not always.
so no
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the only thing I'd complain as survivor is why you guys dont remove self care and why window vaults are bull sh..
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/781427#Comment_781427
It's still the exact same as before. We don't want to beat a dead horse and post the same thing every day until the update is out. We'll let you know when it's ready as soon as we know.
you guys never postponed anything so its ok if this happens once, alot of other games postpone patch updated too so this whole mess around postponing is invalid and silly
keep up the hard work you guys are awesome
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/781808#Comment_781808
What are you talking about? You didn't read? ALL survivors should run it! Remember it gives y'all 300 BP per heal!
LUL. yes Mr. killer I hear you <3 :D :S
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I mean as a killer it would be a nightmare if you verse optimal survivors who make gens their homes isntead of going in the corner self healing.
I think removing will make game survivor sided 100 %
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thanks guys for all the friendly replies.. I smell that this perk is really shi tty :D
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I dont recall anytime devs postponed anything in the last 2 years.. whats with all this mad comments
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@Hoodied said:
You cannot simply "remove" a perk or else claudette will have only 2 teachable perks
Changing it yes
Removing, requires a new perk to take its place
well said
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I once used wraith add on see behind walls , and got reported by all 4 survivors who were rank 12 - 11 ..
this is why you gotta love rank reset.
its literally a killer sided ranks. all the survivors or most of them have no idea what the f is going on lmao
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agreed, solo survivor gameplay has become very frustrating and boring with all the new boosts killer get
Imagine evrsing a freddy with pop + ruin + swing chains + dying light + rope
I dont understand why devs like making a match as boring
yet survivor with constant nerfs.
what Im doing lately is jsut playing killer as I know most of my games are easy 4 kills and easy bloodpoint
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even exhaustion was resetting while running in this old age vod
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do you a vod which isnt 500 patches ago ??
I mean a recent one? cause the vod I watched was 2 hours ago
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even exhaustion was resetting while running in this old age vod
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do you a vod which isnt 500 patches ago ??
I mean a recent one? cause the vod I watched was 2 hours ago
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the only reason I prestige is because im a perfectionist.
theres literally no reward for prestiging . I mean I get it you get bloody outfit. OK cool
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/763738#Comment_763738
I did not say that it does not get destroyed early. And tbh, just dont use Ruin. PGTW is way better anyway.
PGTW is awesome I agree
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@8obot1c said:
If you don't want gen tapping there is overcharge
if you think overcharge is hard to hit then ummm... ok
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I've seen some BS hits through pallets gone more and more worst after dedicated servers.. Ive even hit surivors then they get up drop pallet then go down again LMAO
they really need to work on hit detection in this game
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/763710#Comment_763710
That still doesn't stop it. I used to run it before surge because I hate when Tinkerer goes off and it doesn't re-trigger because they gentapped.
They will still be able to hit the skillcheck while getting chased, multiple times. Honestly if they work on a gen for less than a second and get off it should trigger an even harder overcharge without having to use the perk. That's how busted gentapping is.
people jsut dont understand.. Im guessing most of commentators are rank 15 level 22 megs
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/763574#Comment_763574
They Gentap because they are bad at hitting Great Skill Checks. It takes longer than simply doing the Gen without tapping, so you should be happy about every Survivor who gentaps.
Besides that, fun "statistic" that Ruin is gone 90% of the time before the first Gen is finished. I have seen Ruins which lasted the full game.
did you read the part where it says its RNG based?? i think you did .
RNG means its luck.. and if you gon tell me ruin doesnt get destroyed early in the game most of the times then I might have to be forced to ask you how many hours have you played dbd :)
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@Akhaten said:
only I thought that OP wanted gen tapping to go so survivors can't stop regression during chases?
yep, just you and your own imagination
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@Mochan said:
How much more do you want it slowed down? It's slow enough as it is. 23 seconds is HUGE in this game.
Gentapping is fine and Ruin doesn't need to be any stronger than it already is.
that video is very old, I dont agree on 23 seconds however I asked you how much is the delay if 3 people tapping you seem to ignore certain questions
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/763604#Comment_763604
You can flag my comments all you want. I proved you wrong by posting an actual test and people will see it so my job is done. ❤️
great,I appreciate your assistance however people will also see its a very old vod.. devs also did a tweak to gen repair timers if you had just recently started playing dbd.. just saying.