indieeden7
indieeden7
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- Username
- indieeden7
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Comments
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@Primalux135 said:
https://forum.deadbydaylight.com/en/discussion/comment/1307316#Comment_1307316
Who complains of by any means ######### 😂 I could understand breakout but any means neccesary really? Thats like complain about monstrous shrine
People did complain about Any Means when the Oni PTB was released. They didn't realise that you could, you know, just break the pallet, they just started complaining about how OP it would be in a SWF.
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A lot of people on here will say that survivors never have a reason to DC. I don't blame you for DCing if your teammates were trying to purposefully get you killed. Hope you have better luck in future matches :(
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@not_Queen said:
@Some_Dood64 You got me at Carl the Cashier.
@MonsterInMyMind It is not a new prestige it is locked in legendary outfits. It means that it will instantly equip all part of the outfit if you select one. They are a new category in the store so yes, they will be purchasable outfits.
Might we see a certain Billy Hargrove and Robin Buckley as options in the future?? 👀👀
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I have to agree, no offence to the artist but when the devs said that the entries would be judged on originality, I didn't expect a cosmetic that consisted of sweatpants and a hoodie to win.
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@bgbomb said:
https://forum.deadbydaylight.com/en/discussion/comment/1298029#Comment_1298029
Of cause i still complain.
What do you suppose me to do after playing 5 games which 5 gens done in 5 MINS and find out a survivor buff after i quit?
Praise the game is so balance and be satisfy about that?
Of cause not.
The game is not balance at all.
And you can't blame me for complain about that.
Bro, they nerfed the one thing that survivors can do to waste time in the exact same update, sorry that you relied on a bug to win before that. Also, pretty sure five gens being done in five minutes is literally an impossibility.
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She was but the entire concept of the first movie is what is stopping the majority of Friday the 13th content being made.
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@Nurgling7 said:
You cant force people to play matches that they dont want to.
Or is that only valid for hook suiciders?
I don't think they mean it like that, they're talking about killers that go AFK just to farm shards (usually wraith who just hide in a corner at the start of a match). They don't even try to play against the survivors.
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Thank you for proving my point
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@Killmaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1296158#Comment_1296158
If a child want's attention they will interrupt a conversation just to say something negative. For example, if you go into a thread about Starwars fans just to say it sucks you're not giving your opinion, you're being an #########.
Ah yes, because somebody who starts their post with "in my opinion..." isn't giving their opinion. People are allowed to have different opinions, and if you resort to insulting them because they don't agree with you, you're the childish one.
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She isn't great by any means but she's not as bad as Bubba or Clown. She's also fun to play as and against IMO. All she needs is 2 or 3 considerable buffs and she'd probably be really good.
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If I could play as one of the hex girls, I'd jump for joy
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@HellDescent said:
while survivor have 2 kinds of keys they can use to open the hatch, one of them is purple
That is correct. But what does it have to do with the topic at hand?
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Yeah I've seen it too. Don't know if people are just getting them more or players are acting similar to those on the forums, using ebony moris because they think something is unfair atm. I say I'm not sure because I'm not seeing bad matchmaking as often as other people it seems, so for the most part I'm getting matched with red rank killers who can't really use the matchmaking as an excuse.
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I believe that the use of a mori or key should guarantee a safety pip for the other side seeing as they both circumvent the objective, meaning that the other side has less of a chance to earn a pip. This would help with situations like survivors getting tunnelled off hook when the killer has a mori, or the killer losing 3 kills because a survivor had a key.
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You'll either have to run Off The Record or No Mither
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@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1282464#Comment_1282464
I'll reply with what I please, thank you very much, wannabe-backseat-mod. Maybe don't open the door to such nonsense if you don't want such replies.
We are talking about what may be the reason that some killers feel the need to hit a survivor that's on a hook. You decided to bring up a whole survivor v killer mentality, something that the majority of the users on here, myself included, is sick of seeing.
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Tbh might have something to do with a god complex. They feel as though a survivor playing to survive is in some way them trying to make their playing experience a misery. They're usually the same people usually the same people that generalize all survivors as being toxic.
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@Gcarrara said:
You're saying that you noticed some skins from the store that are now not available anymore? Do you have any extra details? Which set or skins did disappear on your game? If this happens to be the case then i'll suggest to open a proper bug report on the bug reporting sub section.
Oh no, sorry for the confusion, I mean the official merchandise store.
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Then it was latency that downed them. Wherever they went down was where they were on their screen.
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As interesting an idea this is, any survivor that got hit with a hatchet would probably instantly lag out of the game seeing as how the application of 2 status effects at once (Sloppy Butcher) often causes the game to freeze momentarily, I cant imagine what it would be like with something that applied 4+ status effects.
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I ended up having to one :/ finally got the challenge though. Thanks everyone!
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Just my PS name :/
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@Cosmin262 said:
https://forum.deadbydaylight.com/en/discussion/comment/550184#Comment_550184
shut up,survivor main
May I ask why you are bringing up my thread from nearly a year ago?
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If it turns out to be a Friday the 13th chapter, it could be Tina Shepherd seeing as she had telekinetic powers
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Well moris and KEYS need reworked, not SWF. Removing SWF would most likely kill the game as playing solo survivor is hell the majority of the time. What the devs need to do (and have stated that they would do ages ago but we have yet to see any progress) is buff solo up to SWF level. This would allow killers to be fairly balanced around SWF while not screwing over solo players, making both the solo and killer experience more consistently enjoyable.
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Well if it does get a rework, it'll take a hell of a long time seeing as there are 5 maps that would need changed. I doubt that they'll get changed anytime soon, the corn is akin to the cranes on Autohaven Wreckers, or the water towers on the MacMillan Estate, it's part of what those maps different from the rest.
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/151769/until-theyre-properly-balanced
Safety pip for bad killers with 0-1 hooks or crouching survivors with 5k points all game? Hell no.
And what about good survivors who depop because they were farmed off hook when the killer has a mori? Or good killers who get screwed over by the emblem system?
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Ow my shins :(
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@Mert_MK said:
To not make this longer than it already is (LOL), only from the survivors i play the most, includes some meme outfits.
https://us.v-cdn.net/6030815/uploads/867/8LXON6VQO8ID.jpg
https://us.v-cdn.net/6030815/uploads/273/MX63WDD1CR27.jpg
https://us.v-cdn.net/6030815/uploads/831/VM1SXBL8FNFC.jpg
https://us.v-cdn.net/6030815/uploads/233/QHE8OMZCJE1B.jpg
https://us.v-cdn.net/6030815/uploads/331/BIFT2QNPB5KC.jpg
https://us.v-cdn.net/6030815/uploads/336/EQ98J5FYQGPD.jpg
https://us.v-cdn.net/6030815/uploads/634/FGOAE5YARG5Y.jpg
https://us.v-cdn.net/6030815/uploads/754/WII1S8MNT0OD.jpg
https://us.v-cdn.net/6030815/uploads/032/KGFR9O8PH62R.jpg
https://us.v-cdn.net/6030815/uploads/232/YILPDAG3XWCJ.jpg
https://us.v-cdn.net/6030815/uploads/861/89BKRNR0WM4E.jpg
https://us.v-cdn.net/6030815/uploads/253/ZH3LUWJLRZQN.jpg
https://us.v-cdn.net/6030815/uploads/170/HB1GTAQ5L4YF.jpg
https://us.v-cdn.net/6030815/uploads/049/XZDTVK15KB4K.jpg
https://us.v-cdn.net/6030815/uploads/563/Z5NEMYZ5R408.jpg
Omg, I use that Nea outfit with the cat shirt, good taste!
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Anyone other than Pennywise (unless it's the Tim Curry version, he's too precious to dislike)
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That would be pretty cool. Sort of like each box has a key but you need 3 keys to get it off?
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Yeah, don't really understand why the devs thought anyone would want to grind the whole rift just to get a recolour of Feng's default outfit.
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Can't see the pictures you wanted to show but personally I usually go with the "long black" head, "electric bouquet" torso, and then either the "raw denim" shorts, black jeans, or black and teal shorts.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1259591#Comment_1259591
I think you misspelled Rotten Fields.
👀👀 touché
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Shel-🤢🤢 Shelte-🤢🤢🤢🤢🤢 Shelter Woods 🤮🤮🤮🤮🤮🤮🤮
A.k.a the map sized deadzone
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@Rin_is_my_waifu said:
Survivors when they gen rush: It's fine bruh, you should have applied more pressure
Survivors when killers hook rush: You're toxic, lol, delete the game, you don't deserve to live, etc
How dare you try to complete your objective faster, killer? Shame on you. Only survivors are entitled to do that
Killers when they "hook rush": Lmao just don't get downed 4head, gg ezkill, use DS next time *proceeds to write a forum post about how DS is OP*
Killers when survivors genrush: Noooo!!!111!! you can't just do the only objective you have in the game, I'm uninstalling this game because I lost 1 match!!!11!!1
See how easy it is to turn the tables?
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@AnnoyedAtTheGame said:
https://forum.deadbydaylight.com/en/discussion/comment/1252221#Comment_1252221
SWF. Here is a few exampled. Gen / healing speed reduction, no same characters, only 1 perk over all 4 character per game, different equipment to be taken in the game, running / pallet drop / window vault speed reduction.
It's quite easy to nerf swf to balance the game out so the game isn't one sided
Never in all my time on these forums have I seen a balance proposal this ludicrous. So if I want to play with my friends, I have to be disadvantaged through perks, chase, and action speed? Even if I'm not on comms? Is it really that difficult to understand that buffing solo players will allow for killers to be buffed in order to compete against SWF groups every match?
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It's been stated many times why Adrenaline doesn't need a nerf.
The survivor is only playing with three perks the entire game (much like NOED, if people can't complain about one, people can't complain about the other).
It may not even activate in a match (again, similar to NOED)
It really only gives an advantage to the player in chase who may not even have Adrenaline.
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@Poweas said:
Yeah it's weird, I found I even got Dweard...
Everyone got that
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/1244774#Comment_1244774
I think you don't know how to use these pallets lol
Okay then, get a video of how you use these pallets, because just saying "get the stun" when the killer controls whether or not survivors get the stun isn't very helpful.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/1244767#Comment_1244767
He can, but he won't with me, you have to make the perfect distance being he and you, then you can easy stun him with these pallets..
Oh so you're just that good that the killer can't close in on you at unsafe pallets? I doubt that. Pallets like this need changed as does Any Means Necessary.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/1244734#Comment_1244734
OK for the first picture, but it's false for the others..
Are you visually impaired? Do you not see that the killer can just walk around every single one of these pallets and lose no distance?
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I know this is going to sound stupid of me to some people but I actually hope this doesn't get fixed. As annoying as snares are, dream pallets are the bane of my existence, with no way to tell which pallets that have already been set are fake without SWF, failing skill checks, or traversing the entire map just to wake yourself up. I'd rather they just changed the pallet add-ons, they're much weaker than snares and feel braindead to play against.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/1244716#Comment_1244716
Whatever the theory of good and bad pallets, just stun the killer! I saw so many posts about pallets which don't help survivor at all, I don't agree with that, I always find a way to use any pallet!
Ahhh yes, what good advice, let me just get the stun with pallets that killers ignore...
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@Anara said:
Sorry but many games I saw mates uses yui's perk and that was useful, the killer can't break pallets every time, or he loses time then all gens are done.
If you have played killer you know good killers don't break all pallets.
Yeah, you don't break the ones that you can ignore. But what's the point of resetting a pallet that the killer can just walk around?
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This update was focused on god windows/loops, not entire maps. Also, when Haddonfield is reworked it will most likely get a few additional variations, the devs wouldn't have had enough time to do everything achieved in this patch AND rework a map along with 4 other variations of the same map.
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Michael's Terror Radius has practically just been replaced with him breathing.
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Tbh I prefer this than being able to clearly see her scalp.
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While I'm not personally that bothered about many of the balance changes that have happened it would be nice to get a survivor buff once in a while. Not a perk change, not a killer nerf, something that buffs survivors, even if it's something tiny.
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If they get the chance I think they should redo them. Hell, redo all the licensed character voices.




