indieeden7
indieeden7
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- indieeden7
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It isn't that bad, "The Ghostface" doesn't ghostface people, "The Demogorgon" doesn't demogorgon people, "The Hag" doesn't hag people, etc.
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First one is a pretty bad spot but the second one isn't awful, the back of the cranes are usually turned towards one of the walls on the edge of the map.
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I wouldn't be against it, I honestly think that a DC/suicide on hook should give the same amount of emblem progression as hooking them 3 times.
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@jester20k said:
If legion bunnies fit in so does fnaf
Robbie the Rabbit is a pretty big cameo in the Silent Hill series, one of the biggest psychological horror titles out there. Fnaf on the other hand is about a bunch of animal robots that jumpscare you (at least they were the last time I played fnaf).
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@DarK_SharK said:
https://forum.deadbydaylight.com/en/discussion/comment/1977795#Comment_1977795
hmmm yet you still replied so carry on out of here are you implying every console is amazing and doesn't dc
The platform you play on doesn't in any way affect what sort of player you are. As a console player myself, I have seen plenty of PC players disconnect, yet I don't think that all PC players are bad, change your attitude.
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Sophie Ellis Bextor! She definitely wouldn't fit but having a glamorous survivor would be pretty cool.
Edit: Joan Jett is a very close second, always loved her music.
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@KiwiCoattails said:
Rupaul also has to be a Legendary Skin for Plague or we riot. 😈
What would she vomit up though? She only eats one tic-tac a day!
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I don't think it does, I'm pretty sure I saw someone test this when Iridescent stone was released. It does not interrupt the action, but as soon as they stop performing the action, they get trapped.
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@LethalPugy said:
I’m actually gonna be annoyed if the first representation we get is a legendary skin for Nancy to turn her into robin.
I feel like that wouldn’t go down well, with an lgbt person not even being their own person, just a gay nancy.
Wait gay nancy sounds kinda funny.
Gay nancy.
(Body is one character too short)
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I might be in the minority here but I actually like using Mother's Helpers when playing Hillbilly. The other 2 I completely agree with though, they're awful.
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@Hex_Salt said:
https://forum.deadbydaylight.com/en/discussion/comment/1975203#Comment_1975203
That's actually a very good idea. Apart from Empathy and FTP what else did you use? Unbreakable, Botany or WGLF?
I used Dead Hard and Iron Will just to make the broken status effect less hindering, I didn't really try to play too seriously though, I went into the match aiming to get the challenge done and nothing else.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1975760#Comment_1975760
Also if it is soooo useless then why did so many survivors rage over its removal?
People were rage quitting over the fact that they were getting hit from 10 metres away, not because they couldn't 360 and extend the chase by an additional second.
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If you can't think to wait half a second when it's already pretty obvious if a survivor is going to try and 360, maybe you aren't as good of a killer as you think.
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I'm not sure if they have a beard but I don't blame you for thinking that, this is Twitter compression we're talking about here.
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I used For the People and managed to get it, even if I was kind of throwing the game.
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I've been seeing her a lot recently too, not complaining, she's fun to play against
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@Olokun said:
for what i will say i dont have anything against lgbt but gao away with your political messages we dont need it on Vid games. chars have a story we dont need to know ANY sexual orientation let the devs do ! we dont care about this . aswell religions
1) Being LGBT is not political, it has nothing to do with the political beliefs that someone holds. A person's political standpoint can be chosen, sexuality can not.
2) If race, gender, and body type can be represented in a game, so can sexuality, you wouldn't tell POC that you don't want them represented in a game because it would be "too political".
3) The devs have already confirmed the sexual orientation of many characters (all of which heterosexual), there is no reason for them to hide the sexual orientation of those who aren't heterosexual.
4) The devs have stated themselves that they want to add LGBT representation in the game, they support all of those in their community (a large portion of which is also a part of the LGBT community).
5) YOU may not care about it, but the game wasn't made for YOU, it was made for everyone, LGBT people included.
6) Religion is not a valid reason to discriminate against anyone, we are all people just trying to live our lives, if you cannot respect other people based on the fact that they are anything other than heterosexual, that's your problem, not theirs.
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@GoobyNugget said:
So I was lookin around at the DBD twitter account and stumbled across this reply by the account
They mention Seoul.. which is the capital of South Korea.
Does this confirm that the new chapter is korean-related? Or am I just looking wayyy too into this?
Probably, people were speculating the same thing because the original post has a hastag in Korean at the end of it.
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As survivor: escape or die making sure someone else escapes
As killer: Anything above a 2k, with a 2k being a draw
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@Bardon said:
https://forum.deadbydaylight.com/en/discussion/comment/1971999#Comment_1971999
And they have consistently refused to give even a ballpark ETA. I strongly suspect that Keys are being "worked on" by putting that work in the "Much later" basket.
They'll most likely tag the rework on to an update without warning, not giving an ETA means that people aren't just going to use all their keys before they get changed, just like they did with moris.
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People always forget about the proto tyrant from the earlier RE games, who was the original final boss of the RE series. He was only slightly taller than the other characters and was easily defeated in his first encounter, he would pretty easily fit into dbd.
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Can we jump on the hood of the car ourselves and claim a bloodpoint form of insurance?
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1970207#Comment_1970207
Are they looking at demo's addon's or his entire power?
Seeing as he's one of the newer killers, I'd assume it would be an add-on pass with a couple of tweaks to his base kit (possibly)
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@xR3m4OI9 said:
https://forum.deadbydaylight.com/en/discussion/229988/what-happened-to-freddys-nerf
I dont think freddy needs nerfs as much as just make him more difficult.
Making him more difficult would literally be a nerf though
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/1970040#Comment_1970040
I don't mean current Freddy I mean when they change him.
It wouldn't really make sense though, there would be no reason to bother waking up.
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I'd love some more consistency among items, an item overhaul to try and make some items more useful would also be nice seeing as maps and flashlights are kind of underwhelming.
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@crowbarman said:
This rework you speak of - will probably never happen based on how much else is broken plus the need to push out paid content.
It's already been confirmed that they're being reworked
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I really don't think that would be a good change, Madness is basically the Doctor's form of being asleep. Freddy having constant passive effects would probably make him even more boring to go against than he already is.
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Please....I don't want Self Care to be meta again...please!
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Thought this was going to be about trying to kobe when you still have like 40 seconds until second phase, I can agree with you on this, you shouldn't be taking needless risks like this person did.
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The devs mentioned this not too long ago and said that they are looking into it. I'd love this feature to be added, knowing map layouts is vital to playing well in this game and being able to do that solo would be great.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1967749#Comment_1967749
It's been an issue for years, but people dismiss it because apparently "GoOd killers NeVeR get 360'd".
Literally all you have to do is wait a second before hitting them.
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Could possibly just be a random patient of his if it is something to do with him. I'd love to see a new Léry's map if we do get a character to do with the Doctor in some way.
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How come this wasn't an issue until now? The animations were only live for about a few weeks, nobody was complaining about 360s before then.
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Not really, the new one looks like they're actually taking cover behind something.
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@Nosferatu3145 said:
You can loop a huntress in the saloon for ages tho
Not if they know how to use their ability properly
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The game files actually contain firecracker add-ons, I'm surprised that a default variant of the firecracker hasn't been added yet.
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I feel like we could maybe get one more, either that or a killer linked to the Yamaokas in some way. 3 maps per realm feels a lot more "finished" to me than 2 if that makes sense.
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I believe this happens when you enter a lobby as one character and switch to another , the character you switch to will be wearing the default outfit on your screen but everyone else will see the outfit that you have equipped.
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As survivor the killer often freezes when in chase so I often hesitate because I can't tell where they're going (which often leads to getting hit)
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Or we could make solo as strong as SWF, and then balance killers around SWF, that way people aren't punished or restricted gameplay-wise for wanting to play with their friends.
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It really isn't, all you have to remember is that you don't have to attack straight out of your power. Although Iron Will is very good against Spirit, coming out of phase when you can no longer hear footsteps / see scratch marks prevents you from becoming overly confident in using your power and allows you to then track survivors without having to rely almost completely on sound.
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Ideally you should be getting 17.5 tiers between every level of the tome (4 levels, 17.5 x 4 = 70) so yeah, you're making really good progress.
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1) She looked cool on release so I thought I might as well try her.
2) Really her only somewhat reliable counter, don't care too much about it as it really only prolongs a chase rather than causes me to lose it.
3) Never use it as it negates Spirit's only form of counter.
4) Dumb, never do it myself, giving a survivors a tell that you have started phasing would probably be a good change in relation to game health.
5) Maybe 4 Iron Wills / Dead Hards? Neither are unfair but both manage to prolong a chase which is annoying for any killer really.
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@Mr_Happy_Hour said:
https://forum.deadbydaylight.com/en/discussion/comment/1958587#Comment_1958587
Well obviously we disagree, so that's cool, let's keep it civil.
1) Against good survivors, she does need to predict. Survivors CAN hear her ability, I don't know why you don't think they can. There is only one add on that makes it hearable across the whole map instead to fool survivors where she is I believe, but survivors either way know exactly when she is using her power or not. Audio for spirit needs to be heavily relied on, which works best when the survivor is injured, which, let's be honest, is true for every killer, so in reality, spirit is no further ahead here. The scratch marks are the visual cue, but if a good survivor hears the phase sound, it's easy to stop running or trick her into a different direction.
2) Against good survivors I don't see it. Don't get me wrong, spirit's base power is great but far from godly. It's too slow without add-ons and too long to regenerate when playing against experienced players.
1)
2) By default, the Spirit moves at 7.04 m/s for 5 seconds while phasing (35.2 metres travelled in one use of her power) which compared to survivor movement speed, is 76% faster than survivors. Her recovery also only takes 15 seconds. The Spirit doesn't need add-ons to perform well, even against good survivors.
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@Mr_Happy_Hour said:
Gotta agree with OP on this one. Spirit is one of my favorite killers amongst many, and I consider myself a pretty good killer player (able to hit red ranks though I don't play that regularly now to do so).
That said, I don't see her at all as a god tier killer, pre patch or now. Red rank survivors together, or even purple, should have the upper hand. You have to predict where she is going to be, just as she has predict where you are. Successful jukes while others are on gen is all it takes really. That, and she's pretty heavily add-on reliant against any survivor with a brain.
1) Spirit doesn't need to predict anything, she has visual and audio cues to help find survivors, survivors don't know if she's even using her power or not.
2) Spirit is one of the least add-on reliant killers in the game, as a Spirit main myself I don't even remember the last time I bothered bringing add-ons and yet I still get 3-4 kills almost every match.
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Why??
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@WTBacon said:
https://forum.deadbydaylight.com/en/discussion/comment/1958444#Comment_1958444
If you want to pop heads you need Tampered Timer.
Tampered timer isn't as good as you might think. I'm pretty sure it only reduces the timer by a small amount.
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An obsession every match would make the game more consistent as a whole, I'm surprised that it hasn't already been implemented.
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Twins are pretty screwed up, they generally have to use scummy tactics in order to perform well unfortunately

