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hiken

hiken

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hiken
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  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2472698#Comment_2472698

    What if you absolutely accidentally win by playing chill? Won't you get a sweaty match again that you will obviously lose?

    normally you will lose everytime you play chill agaisnt good survivors unless you are playing nurse with an stupid build or maybe spirit aswell and you have 2k headphones.

  • @Bennett_They1Them said:

    https://forum.deadbydaylight.com/en/discussion/comment/2464069#Comment_2464069

    @hiken I agree with your first point, but, 20s if you miss your attack? that would be so crippling. anyways, his cooldown is already 5s, so if you miss, you are almost guaranteed to be kicked without addons or luck. try playing some more twins and you'll see what I mean.

    if he misses (he shouldnt, victor has a HUGE FAT hitbox, is harder to miss than actually land a hit if u have the surv in front of you) he needs the cooldown, is already hard enough to make a play against vic just for you to have it back in 5 seconds again on my ass (unless if i was at the other side of the map, if charlotte was nearby he will be in my ass 10 seconds after MAX). thats dumb and completely unrewarding for survivors, 20 seconds if u miss NO, 20 secodns if u miss and the survivor manage to kick vic, wich is hard cause unless YOU HIT SOMETHING with vic he FLYS AWAY, far away you dont have time to go a kick him most times unless as i said he hits something near by... 20 seconds is fine, reward survivors for outplaying you, gives time to go away and lose the chase wich is what should be if the survivors outplays you that badly tbh, punish the bad mistakes from the killer wich alrady is easy enough to use, vic is so easy to use, so easy to get the hit especially with the brown sword addon wich everybody uses it and not rason not to... that addon should be purple.


    also if victor is camping the hook, i mean if he is not moving from the hook for more than certain amount of seconds he will respawn to charlotte IF there is a survivor hooked right there, that would abvoid disgusting victor face camping, or camping nearby, of course if u are chasing somebody else who went for resuce or so is fine, thats why i said if he doesnt move for certain amount of seconds, maybe 4 or 5 seconds, so he cant face camp.

  • hag traps are fine you can easily avoid them byc rouching or burning them with flashlights... meanwhile victor has minor to none counterplay when he is camping the hook


    what to do? if he miss he neeeds a fat cooldown, something like 20 seconds to make him comeback, taht woulkd be good, rewarding saurvivors for making him miss, (wich is on twin player also, very easy to not miss)

  • thats an stupid idea, honest take. he is fine as it is, and i enjoy him a lot. he has lots of counterplay (very easy counterplay), very loopeable so you need to outsmart survivors to get them, he is fine.

  • some hackers dont make it so obvious, if they have aura hacks u literally wont be able to tell most time because they hide it with aura reading perks and other stuff, is terrbiel and EAC is trash.

  • the map has an insane amount of good windows, you cna literally conect them and everyone can abuse it for 1 min or more unless you can block the windows or are nurse


    is not about the pallets, it doesnt have that many Good pallets, but buildings and sometimes conected.

  • Ruin

    Undying

    Pop

    Tinkerer

    Corrupt Intervention

    BBQ

    STBFL


    Bonus-> Agitation.


    edit: not killer main, i play both sides.

  • i think is fine because most survivor meta perks arent earned either, why is that a thing about the killer should always work for everything when already is the hard and bastarded role?. i dont think so, also most good killers dont run them anyway, go to red ranks youll see the perk less often but you will see ruind/undying/tinkerer way more often, its your choice. if noed is such a concern for you bring a map or something, or could play with friends they will deplete the perk and having counting on them.


    yes the perk is dumb but also is most survivor meta perks Like dead hard, DS, Borrow time, Prove Thyself, Unbrekable, and guess what? none of those needs to be worked on in order to start functioning... or nothing hard or time consuming in order to start working.

  • i hate it when the game actually crashes for BHVR reasons and you get penalized... is like get penalized even if it wasnt your fault, take that ban and wait, amazing

  • Noed is not earned u do nothing to earn it, but most meta survivors perks arent earned either, they do nothing and they can activate them or passively due killer playstile... but noed? how do you earn noed? it just activates.

  • i think ghostface is the worst at the moment, i litearlly thought myers was but he can do way better than ghostface against decent survivors, especially with good addons.

  • blight players are among the 3 strongest killers teh most toxic ones by far and unpleaseant, he definitelly deserves the treatment, they need to get humbled but especially because many of his addons are boosted.

  • the fact about him tho is that when u are playing with solos he is more than a pain in the ass he neds to be tweaked down considerably, at least on his addons also for good caping his turn rate once and for good to what is intended. he is top 3 killer and is time for him to get tweak down as nurse was and spirit indirectly with stridor, and the regular bugs.

  • all his addons are garbage so no nerf, if any buff only range addons are worth using.

  • it will take 5 matches most to learn how to play him, so give him a try.

  • i mean yes he is extremely unfun to go against because they always un the same perks that makes the game last forever, or maybe impossible to progress except for him.... however the only thing that i would nerf of him are the stupid big hitbox he has, then i would nerf his compound 33 and ring, maybe the green speed addon aswell, he is ndeed unfun to go agaisnt.

  • as killer easier, way less good survivors, as survivor miserable solo q experience wich was the reason why i quite solo q and play only with my friends.

  • @Nathan13 said:

    I think there’s way too many pallets on that map it’s so infuriating playing as killer there.

    most of them are unsafe. the map is killer sided as most indoor maps.

  • @Lord_Tony said:

    the candyman movie is coming august 27 but we getting pinhead first and the hellraiser reboot isn't even coming yet.

    because they want?

  • terrible skin design indeed imo meg looks like a destitute but no destitute could afford that skin IRL, expensive

  • the perk can b god like or trash like, is just a matter of numbers, back in the day was dumb now is fine and balanced, if u need faster heals pair it with botany for 24 seconds heals or just bring a medkit.

  • No. unless they balance the game accordingly (that wont happen, neither want that to happen so No)


    killer unfun also

  • separating things in a game without a huge player base would potentially incrase massively the waiting times beacuse no one would want to play ranked mode, or very few people... tehgame is not balanced and relys on bad players to have fun, some needs to say it and you know is like this.


    MMR is a sweat fest all the time if u were in rank 1 at least for me, this needs to go. playing killer is unfun, ranks never meant anything to begin with. it should just separate people who are very new and people who been playing the game more and thats it.

  • i hope so, because prove thyself staking would shatter the game into pieces.

  • anything that increases the time waiting is terrible for a game that doesnt have a good enough pool of players, previous MMR didnt work because of that, games get rarer and rarer and is casual not competitive, sometimes i may want to chill a bit, sometimes i may not want to play agaisnt an sluger nurse or spirit because that will be the only thing i would get, why? because when you get to a higher MMR and not even after winning 20 matches in a row, i remember facing 6k hours after winning like 4...5 matches in a row, saw spirits and blight increased quite dramatically, is this MMR that different? i dont think so especially when they hide information this way, if u hide information then you are insecure or want to manipulate us to believe what you want. (wich is a classic BHVR move btw ignoring community since always but saying that they hear us wich always makes me lol a lot.) the game is not perfectly balanced not even close to that and doesnt need to...

    in order to get on a casual party game a comp system it should be completely balanced or very close to that, also should manage the pool of players way better so MMR now shouldnt be a thing it would lose that casual aspect to turn into a different thing that havent worked before ( death garden ) this game started as a casual thing, people liked it because is casual and you cant chill, and tbh the MMR doesnt work for that, because getting face camped or tunneled is actually what always happened in lower and higher ranks so it has nothing to do with having lower MMR or higher when literally the good real strats were always the same and even terrible killers perform them without even kwnoing how good they are, lower and higher play "similar" with the difference of heavy slugging and being way less efficient by those lower MMR killers (they over do, or not enought or they do it AT WRONG TIMES but the strats are there), thats why the community always suggested other ideas... the game is casual and people will always play as they please, if i want to chill i wont be able to cheill i will be forced to sweat because my MMR was higher unless i want to be a burden to my teammates wich i could do but i dont think thats fair if they are actually trying to mantain their high MMR because now wince there is a more comp side to it i can get it, i understand it (and that penalty report could be used easily if i want to cheat on MMR or be a burden, so is gonna be EVEN WORSE because since theyy never explain anything because they never do i have to imagine the worst because it really seemed to be that bad), but if remains very casual as always no one can really complain me trollling a bit or chilling since is very easy to get to rank 1 and means literally nothing and getting to rank 1 should remain as that, meaning nothing more than an steam achivement, is casual no need to bring that comp sscenario to a game WITH TAHT MUCH RNG involved, survivors can choose where to go and killers all the time for everything RNG can change the actual outcome of the match by 4%, pallet RNG, sometimes maps are empty or fulll, playing with friends or not, etc the game has so many variables actual mmr is fine dont try to force a comp side or more competitive side in a game wich wasnt born that way and got this decently big because of being casual. people wont enjoy it, what i do think you should do tho, is improving MMR in the way that for example is impossible at least for solos because in SWF MM cant do nothing since people invite their friends, but at least for solos dont put a survivor with 100 hs in rank 1 because MM lot of times do that in order to find the fastest game possible, respect the ranks a bit more so a a yellow or green rank doesnt get into a red rank game, i think thats the only thing that needs to be done.-

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2421835#Comment_2421835

    Which streamers? Not naming and shaming but I just want to see one streamer that now had to wait hours for a match (not saying i don’t believe you but wanting to see for myself)

    also with this argumentation… you really don’t know how you will get matched and what type of opponents you get. You are acting like just because you are slightly above average your opponents will be the top 0.1 %. But maybe you will just get matched against slightly above average opponents (and teammates)? Because that’s what the system tries to do… no need to already say it doesn’t work. You can’t determine that after just one day of testing without big data analysis from many players.

    Dowsey. he had to wait 2 hs to get a game, and he only got a game because he got sniped by a 4 man who were on the comp scene or something like that. anyway mmr is wrong. for survs and killers

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2421830#Comment_2421830

    Do you experience 30 to 60 minute lobbies right now?

    was implemented today already waiting 10 minutes to get a game when was 2 min max, i guess is starting to get shittier slowy but surely...

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2421822#Comment_2421822

    Can you please give source to those claims?

    as far as I know BHVR never explained how the MMR system calculates the hidden rank but you seem to have a deep understanding of the execution in DbD

    they did was based on peformance and is easy imaginable how it worked at least for killers and why certain streamers got to wait 2 hs in order to get a game.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2421791#Comment_2421791

    Oh you missunderstand how the SBMMR works. Once you only face sweaty enemies, you will reach a point where you won´t constantly win. At that point the MMR will start to match you with players of your skill level.

    Unless you don´t want to be matched with players of your skill level and only want easy matches. Then sure, thats a problem.

    thats exactly why MMR didnt work before why would work now?. 30 min, 1hr lobby again for certain people?.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/2421791#Comment_2421791

    Really? "A little bit more decent than average" is automatically "Sweaty de pip squads" (sic)?

    You are, in all likelihood, not in the top 1% of DbD players, so stop worrying like you are. If you are, though, then you need to be put up against other such players and not be allowed to noob stomp.

    mate, if u win a couple of matches in a row you will get paired rapidly with more than good squads, people who are efficient at breaking the game... im not talking about one of those stupid dbd competitive squads when i say de pip squads, a decent 4 man who know everything and decide to do gens separately and never make huge mistakes cause they are coordinated are a thing, they dont need to have 7k hours at the game each. this game is not balanced towards that level of coordination unless you play extremely sweaty with insane killers (wich always win agaisnt solos btw) teh game is not balanced for that level at all and you know that, and if u make it so those guys always face eachtoher most likely they will leave the game because of the cycle of boredom and repetition, teh game is unbalanced and MMR shouldnt exist. let peopel chill, have fun get destroyed rarely because of the insane squads or killers that exists (is rare, but with MMR wont be rare at all will be the main problem)

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2421725#Comment_2421725

    Then you get matched according to your skill level. The matches shouldn´t be always a walk in the park. So the SBMMR is working as intended.

    so then basically is a problem, what about killers? should always face Sweaty de pip squads all the tiem aswell because they do a little bit more decent than average? makes again no sense. no one will really want to see that or play at that level and thats why MMR didnt work before, people hate sweat fests... and at the highest level you will ahve those sweaty lords 4 man that never loses wich are the type of survivors they will face consistently, this game cant be balacned with MMR, you need to balance the game and they wont, and is fine, is casual dont try to bring Competitive aspects ON A PART CASUAL GAME.

  • @EntitySpawn said:

    https://forum.deadbydaylight.com/en/discussion/comment/2421764#Comment_2421764

    Well mmr will make balancing easier, it's very hard to balance atm when you can have a rank 1 like me who knows all tiles, totems spawns, pallets, perks, can loop very well and is efficient on gens to another rank 1 who hides, cant look behind them, misses skill checks etc.

    So that's the issue, you cant balance a game when players are so mixed up in the ranking.

    Best thing is just play to have fun, ignore the ranking. There will be downsides to mmr but also positives

    so you are actually agreeing with me, this game is casual, is not competitive, most people arent trying to be " a pro dbd player" wich always makes me lol all the time when i hear that, this game is not competitive, is casual sometiems you go against those sweat lords but is rarer than your normal average games, when you force always the sweat fest on unbalanced games it wont work, they tried and it doesnt work, there is nothing wrong with basic matchmaking, is decent it provides fast queues and you have variety.

  • @woundcowboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2421725#Comment_2421725

    Good solos can still beat a top killer, but it’s obviously harder than SWF. If you’re mad about the game, blame the devs. Killers have no choice but to use top tier because the devs refuse to balance the game.

    how often does that exception happen with solos? tehre is always weakling always, and even if the 4 were good at the game (wich almost never happens a exception is not an argument, you use average numbers wich are the ones you see the most, not exceptions), there isnt efficiency and they cant compete with usual killer strats because coordination doesnt exists, also is extremely unfun, boring UNHEALTHY going against the same 2 or 3 killers over and over again, MMR is wrong and should be erased.

  • @EntitySpawn said:

    This game is very competitive. When there is so much salt or hate in end game chat its clearly competitive. While not everyone plays competitively you cant say the game isnt.

    Every game has competitive and non competitive people.

    But you cant say quitting to give their friend hatch isnt competitive lol.

    how can be one of the most unbalanced games in existence competitive? where also RNG is a main thing, offerings changing the maps, LOL this game has everything to not get called competitive, i do understand what you say about people wanting to win and stuff but this game isnt balanced and is completely terrible for solo q players at that level.


    sorry, did i hurt the niche comp dbd scene?.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/272359/why-cant-they-understand-this-is-a-casual-game-mmr-doesnt-work

    If you want to play casually, may i recomment the Kill your Friends mode? There you can play by your own rules and enjoy a relaxing match.

    you all seem to not catch my point or dont want to, im literally saying that im decent at he game and i play decently efficient wich means of course i can escape quite often or at least make good amount of points, and getting punished to play against same killers over and over again, variety is gone, is unfun and now with those killers over and over again in a never ending cycle of repetition is almost imposible to win in solo Q due the amount of uncordination solo Q provides plus those guys never play casual at all always using the same tactics and builds and sweat their asses hard with alrady op or almost op characters like nurse, spirit, blight wich for solos are impossible, again, making SWF the only viable option to beat them.

  • @Crowman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2421676#Comment_2421676

    You are the one saying dbd is a casual game. So play how you want and don't care about the results as you'll end up in a skill bracket that fits your skill eventually.

    But It sounds like you don't actually play this game causally.

    does that mean i should get paired with nurse, spirit and blight with teh same sweaty build like playing for money every game? makes no sense.

  • @Crowman said:

    Just play casually and don't worry about whether you win it lose.

    If anything the new matching making system will help the devs with making balance changes because factoring in unbalanced games will be less of an issue.

    what is playing casual while playing survivor? being dumb? playing extremely poorly when i know im very decent at the game? makes no sense. i shouldnt get punished by getting paired with sweat lords just because im a bit more decent than average, especially when those only play as i said 3 to 5 killers and always with the same game style wich is extremely hard for solos to counter not even considering boring.

  • @KweenPlease said:

    Let's not forget the fact you will NEVER meet a Wraith who doesn't body-block.

    imagine playing wraith properly right?

  • @Power_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2418191#Comment_2418191

    People with physical disabilities?

    People with arthritis?

    Are you a child, that you can't understand people can have disabilities?

    if u have a phisical disability that would degenerate your fingers more for pressing a button then you probably should be doing other stuff than playing this type of games buddy were you will degenerate them even more, terrible argument indeed. i never ever heard a complain as such, people said that breaking buttons or breaking keyboards or sometimes the fact that the keyboard wasnt responive enough or the game was the problem, never heard of different complains.

  • @GannTM said:

    No it’s to keep people from hurting themselves and their keyboard.

    how do you hurt yourslef by smashing (not even smashing because you didnt need to smash the button, just pressing it often) a button? are u a 6 months old child?.

  • just miss 2 skillchecks, there u go.

  • mmm very little counterplay if can climb walls, i dont think is a good idea since he can see you all times where you go, not even nurse can do that.

  • very interesting. i guess i can understand why but is unnecesary, everybody knows that room is dead. literally , and there is 0 reason to go in there, because actually not even totems spown in there, usually they do in the room aside.

  • her traps can be a pain in the ass with certain addons and pretty much could guarantee a head pop... so maybe some adddons especially timers, apart from that she is fine.

  • speed addons are fine imo, but should be harder to get, not that easy, you never ran out of those and blight players bring them very often, normally one green speed and alchemist ring... alchemist paired with whatever is dumb. c33 should never have existed to begin with but the topic wasnt that much about that addon because i think it deserves a new topic for itself actually.

  • as was explained, dont greed and use windows, if he was bamboozle he can only shut down one at a time... he eats pallets like a mother trucker so, be carefull with taht, and dont greed, dont try to loop him, if he is good he will tear you apart, especailyl with chilli addons.. he will go full circle in the loop.

  • if the games were more balanced? yes but is not the case.

  • red ranks are a sweat fest, u can have fun if u are good at the game only, and for killers what can i say...

  • i think hatch is fine as it is, i never slug for the 4k unless i dont have the bbq token or u were way too toxic for my taste, keys should get changed.

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