hiken
hiken
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2547505#Comment_2547505
So you want to create longer queue times for everyone since the killers you would otherwise get matched with can't get matched with you and now those killers also have to sit in queue longer.
Great solution.
i have no problem waiting 10 minutes more if im guaranteed to have fun, waiting to have fun is better than waiting for not having fun. thats the reason why i play this game. its a great solution actually, maybe so it doesnt get out of hand make it so you cant ban the same killer twice in a row or something, otherwise nurses and spirits would never get into a game (i wonder why, and maybe devs should adress why)
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2547488#Comment_2547488
Idk why you are putting words in my mouth. I'm not here suggesting that the devs nerf Blight and Nurse. Just stating that your prayers will be answered since Spirit is getting nerfed in a way that will make her less appealing against good survivors which leaves just Nurse and Blight.
But you know allowing survivors to ban killers won't fix the issue that most other killers just simply can't perform to the level that Blight and Nurse can.
the thing is and way easier than that. you cant force survivors to face the same 2 guys all over, they get bored and they will leave. is that simple. if they see that the only thing they get for performing decent in the game is getting punished there is no reason to keep, since the game gets boring AF if u win a bit, you dont need that much, is not about getting in iri 1, you can face iri 1 nurses in ash i saw it before so SBMM makes no sense.
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@Crowman said:
It's okay, you'll see Nurse and Blight more and Spirit less after the mid-chapter patch.
i guess they will end getting gutted hard then, survivors dont want to face the same over and over and over, there are 23 killers to play not 2. i guess BHVR will need to gut them again then, is that what you really want them to happen, so be it, you know will happen, it is with spirit, i guess the game is doomed to die then.
what you dont understand is it doesnt matter if is less stressfull ( sure, play solo survivor and tell me killer is hard or stressfull lol, solo survivor is the only thing stressfull in this game, and very high mmr against good 4 man wich are a minor case but still solo q is a way bigger thing.) if u dont have fun you dont play, and agaisnt those 2 you dotn have fun.
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@Hektic3000 said:
Well how about we make other killers more viable so they can do well in higher mmr matches.
The only reason you see those specific killers again and again is because they can compete against competent survivors.
and making survivors want to play less and less i guess?
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@TMNoThumbs said:
Np. My pleasure.
i was being sarcastic if u didnt catch it, of course your comment was useless just in case. cheers.
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@TMNoThumbs said:
Have you tried losing more?
guess i should lose 20 matches in a row then, nice advise. as i said, SBMM makes no sense, youy can literally lose a match or 2 in a row and you could actually lose twice against the same guy for example and may he appear again, SBMM is a joke, makes no sense.
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any tip? may post a picture if needed.
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i do it when the game requires me to do it (survivors doing gens way too fast, so i have to try kill survivors ASAP aswell, its only fair if both sides are rushing) otherwise i try not to, or if i dont need to. performing 12 hooks is impossible if survivors actually start doing gens.
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the only problem when playing survivor right now is the lack of variety, only nurses, spirits and blights, really gets boring. is unfun for survivors playing against the same killers over and over again, especially consdiering how strong they are, we should get to a balance where both sides can have fun.
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it was already said, it would make sense if the killer was granted with 30 seconds or something getting to the match without survivors and placing it or something otherwise not.
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its fine for solo survivors yes.
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luckily very often they dont change their names... so you can dodge...
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im just waiting for something taht replaces dbd for good, may hapen may not.
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@JawsIsTheNextKiller said:
I don't blame players for enjoying the last three weeks of super-strong Spirit. Are you looking forward to Nurse every game though?
rather have nurse than spirit tbh. and if peopel use her too much they will just decrease the time waiting to get her claped good aswell if she overpeforms, wich is gonna be good for everyone.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2524848#Comment_2524848
You don't even know what they do?
adding more objectives to the killer. thats what they do.
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@Satelit said:
https://forum.deadbydaylight.com/en/discussion/comment/2524829#Comment_2524829
Hex: Thrill of the Hunt
With Boon perks making their way to the game (more on this soon!), we decided to give Thrill of the Hunt some love by extending the speed penalty from Cleansing to Blessing as well.
This is from the Mid-Chapter dev update part 1.
i guess thats is fine. however boon totems are a mistake.
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@Sluzzy said:
Because killers have been giving survivors extra objectives?
when you are such an extreme survivor main you cant see the problems with the other role, lack of empathy aswell. survivors objective is WASY EASIER to complete, survivors have way more time in their hands to do stuff, the killer was already on a clock rush and now is gonna be worse.
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@Satelit said:
If the totem is blessed the hex is gone,even if you remove the blessing.Blessing a totem takes around the time to destroy a totem so your hex would've been gone either way.
thrill works on blessings?
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@Superyoshiegg said:
I assumed that Survivors could only bless dull totems, because the Developer Update specifies:
...the Killer can also quickly interact with the created Boon Totem to completely remove the associated blessing, *once again turning it into a dull totem*...
Hopefully we can get a Mod to clear things up for us.
yes, dull what about hexes...
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keys now will only give the user the escape so its better at least.
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i would only nerf his compound 33 and ring... those addons are dumb. the rest of him is fine except that they should CAP his turning to what is supposed to be without any chance to increase with higher DPI or oddly "techs" should be caped totally.
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to me twins.
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if master vs master survivors win but you barelly see that normally is just killer stomping at least in solo q wich are the most scenarios.
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Spirit is thet dumbest killer in the game it deserves the nerf in fact should never have existed tbw. spirit mains have enjoyed their EZ wins 0 effort, 0 skill for way too long already.
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where i can read info about the nerf?
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ye... after trying i got 3 today. still, it was weird even at the lowest rank i was facing good survivors, you know 2 dead hards, 2 borrow times, 2 ds, doing gens while injured... u usually dont expect that from the lower ranks but i guess is easier to rank up
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man even at the worst ranks i got an iridiscent player... i just manage to get one but was hard and it shouldnt be that hard if im at the lowest possible rank.
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since SBMM ive been taking the longest breaks ever 3 days, 4 days... so much better i hope i quit it eventually.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2502789#Comment_2502789
that would need an entire recode and fundamental change of the system from the ground up, and considering we've been asking them to do that to fix bugs for years and, uh... yeah, that'd doubtful
their bank accounts keep getting bigger but the game isnt gettign better, so unlucky we are that is BHVR the one in charge of this game they dont deserve this game, is way too much of a game for them.
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@Crowman said:
Survivor mains always asking for easier games instead of getting better themselves.
Its not that, spirit is dumb and there is no much survivors can do against her since you get outplayed no matter what you do if said spirit is good, wich is of course, wrong. she needs major changes especially to her addons wich are busted... needs to be tweak down quite dramatically.
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why would you want to get to iri rank 1 anyway? there is no reward 250kpoints? play 3 matches with bbq and a yellow cake and you have 250k points man. literally.
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understandable if u dont coem back in a couplke of weeks top your sanity will go higher. it just cant get worse after stop playing this game.
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@IlliterateGenocide said:
People really only get those characters. i barely see nurse or spirit ive been seeing mostly nemesis and pinhead/Chatterer
i guess my mmr is stupidly dumb high then ( is not im bronze) and all i get is that bullcrap.
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@fitch said:
You can play killer.
great/amazing repply, extremely helpfull to improve this situation.
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ive been playing mass effect legendary edition sadly i finished it... so i had to comeback to dbd till i find something else that is actually decent to play.
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@liquidlight said:
https://forum.deadbydaylight.com/en/discussion/comment/2499974#Comment_2499974
Just because you haven't seen it doesn't mean it's not something that happens. Your experience isn't the sum of everyone else's. Just as mine isn't yours. But I have played other games with tons of bugs like this. We've just been down different roads.
Edit: The difference with the other games I've played is the errors are almost always fixed in a very timely manner.
it doesnt happen. thats why. there is no game outside with this list of problems since release and never improved, never got better in this part, ive never seen anything like this because actually it doesnt exist. 6 years and the game still is with hundreds of problems.
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@liquidlight said:
I'm sure coding and all that isn't as easy as we all like to believe it is. Unless you've done it you can't really hate on them for making mistakes. They are human, after all. However, having said that you can hate the fact that they don't fix them quickly (or what feels like at all when it comes to some things), especially if they have a serious impact on gameplay. But really, the complaint should be how long it takes to fix the errors. Not there being errors. No one is perfect.
not valid reason, ive never seen any game remotely close to this, and there are million of games outside. so not valid reason.
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that is not a bug, its been there for 5 years. and never will leave Sadly.
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i hope BHVR adress it somehow, waiting to get face camped with 4 and 5 gens to go is a problem that requires a penalization, a real one not "i lose points" thats dumb, maybe increasing the time of the blood bar 30 to 40% or something to make sure the rest are gonna get the 5 gens done or something and escape, then they may stop face camping survivors forcing second states at 5 gens.
sick of seing the argument "leave and do gens" yes as if with 1 hook we can do 4 to 5 gens, and a 3 v 1 is not something easy to do becasue then is when the slugs come in play aswell. and you see that often.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2495431#Comment_2495431
No, a survivor mistiming a pallet should get punished with a trade. If you didn't want to risk it, predrop and hold w. It was stronger anyways.
Now? I mean, might as well camp it a bit. Why not?
?? i was talking about survivors timing things right, killers used to get DUMB hits all the time before the thing. if i stuned you first, makes no sense me getting injured if i timed my stuff well, also killers play with neighbor wifi all the time so is just fair.
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pallets are working as they should, killers used to get free hits that they shouldnt, if i got you first than me and the stun, u shouldnt hit me, killers got used to a problem that gave them free hits wich was wrong, now is improved but sometimes looks honestly odd.
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the killers aare sweating harder than survivors face camping at 5 gens so hard to tell.
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@Hippie said:
You can set your profile to private on Steam to avoid that, but they can still see your name and picture, so it's not really a good fix... it does get annoying when you play against someone, give them big loops and they throw a tantrum over it and tunnel and/or mori next game.
man do you know that even if u set in on private they can see you picture profile and name right?. also that is nothing, what if i play with my friends of course the killer will recognize, what about console players?
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good for survivors worse for killers, since is a sweat fest everygame.
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he can be fun sometimes, but when they use his iridiscents he is not...
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there should be iridiscent shards yes, but you are getting BP for playing the game and a plus later as a reward, is not much ( is almost nothing actually) but you know how BHVR is, never listening players point of view, just themselves.-
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@EvilJoshy said:
I want you to remember this. The next time a strong killer build comes out don't scream for nerfs. Soon Pinhead with hoarder+franklins+ruin+undying will become a thing. If you beg the devs to nerf that then you will go back to facing blights+spirits with ruin+undying+tinkerer.
I'm just pointing out if you let killers have nice things. You may not run into the same 3 killers over and over. Instead of nerfing the current meta give us more options. That way every one won't be using the same build.
its not nice, is dumb. stupidly strong, extremely unfun to go against aswell. it needs a nerf, but some other survivor things could also have a nerf, not many sicne the problem with survivors is mainly SWF, not solos.
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Nurse then oni comes close, still nurse is superior.
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survivors should not see the killer because that would give them insane advantages, they could bring items, perks and maps to make their experience as misserable as possible. However imo the killer should not be able to see survivor names, but should be possible to go their profile so they can see if they have Vacs and stuff like that, most people have private profiles so it doesnt matter anyway, i susually change my name to silly stuff to not get recongnized aswell so lol.
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agree, if the game was balanced it would but sicne is not, a competitive MM setting makes no sense to me. is a casual party game sometimes you get hard games, sometiems you get easy games, every killer is different and some opf them are incredibly strong and others extremely weak so unless they balanced all killers to be equally strong or something liek that and plus that the maps, tehre are maps incredibly strong and incredibly weak (or killer sided or survivor sided, hard to find a grey area with some exceptions and even then RNG comes to play in those sitautions were the map could of been a grey area results in another black or white) so yeah TOO MANY THINGS to consider before adding such a competitive MMR.