glitchboi
glitchboi
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- glitchboi
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Hope there's no time limit, I'm not home rn but I really want the charm.
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/2222240#Comment_2222240
They literally made a full post explaining everything, the double points is only for mobile, we get a charm and future lgbt characters, plus sponsored lgbt streams, nothing else
Ah, I see, my apologies. Pardon me, but could I see the post?
I do agree though, I wish they'd do a lot more to the grind and make more blood hunts.
EDIT: nvm found it on Twitter, please don't bother sending it to me
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We don't know what the Into the Rainbow event is all about yet, all we know is that we're getting an LGBT-related event in DBD. It could be double bloodpoints, who knows?EDIT: Didn't see the tweet, move along!
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Claudette, since Self-Care was meta back then.
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@_NIGHTMARE_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2221889#Comment_2221889
Haha, maybe I should do a quick concept art of the charm :)
Aww, thanks man. I'm glad that I got into this game because the community here can be so nice and heartwarming at times. ♥️
Mhm, it warms my heart! Also, I'd love that!
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@_NIGHTMARE_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2218966#Comment_2218966
I don't like that charity either myself...
I guess we now have more than one thing in common with eachother (yes, I have Autism too.) 😅
Maybe a simple jigsaw piece would work? But I don't like that representation either... Like I'm not a problem that needs to be solved nor do I have to 'fit in' anywhere..?
Maybe there's a universal symbol for neuro-diversity that would be more suitable?
I don't know, really... Let me know your thoughts on this :)
Yeah, I'd love a jigsaw piece charm! Now that I think of it, I really want one now.
I'm glad there's a few people on here that have autism like me, heh.
Also I really like your take on the pride charm thing, love ya man ♥️
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@Squirrel_Thicc said:
https://forum.deadbydaylight.com/en/discussion/comment/2218818#Comment_2218818
They were also spamming it when certain streamers were shown. When they did it to dieharddiva I just turned off chat.
Yeah, those children are pesky bastards. I really wanted to punch them in the face but they're only 12 so I can't do that.
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It was an okay-ish tactic to do before his nerf, but 5 snares ain't gonna cut it for that snazz.
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Welp, me a fan of both, so here me am.
Trapper - Ground/Steel (Traps on the ground, traps of steel, steel machete)
Wraith - Ghost (Dunno what to say about this to be honest)
Billy - Electric/Fire (Overheat and his chainsaw)
Nurse - Psychic/Flying (Levitation and the ability to change locations)
Myers - Dark (I think we all know why)
Hag - Grass/Fairy (God, it was so hard to decide on the Grass type, I think Hag makes the most sense)
Doc - Psychic/Electric (He creatin electricity tho, oh and he can use his big brain of his, I guess)
Huntress - Fighting (Archives)
Bubba - Normal (He's basically a normal person with a skin-made mask)
Freddy - Fire/Dark (Fire Up, and the fact that he's burnt. Oh and the boiling room)
Pig - Normal (Same as Bubba without the last part)
Clown - Poison/Ground (Places bottles on the ground, bottles of poison n' #########)
Legion - Ice/Fighting (Ormond, oh and they're fighters)
Plague - Water/Poison (Puke do be made of water tho)
GF - Ghost (I mean come on, he has Ghost in his darn name)
Demo - Bug/Psychic (It looks like a bug tbh, oh and its portals are some psychic ######### I tell ya)
Oni - Fighting (Huge ######### brute)
Slinger - Steel (The harpoon of his is made of steel, and it's the only thing he fights with in DBD)
PH - Dark/Fairy (Manifestation for James, is pretty much a god, meh whatever)
Blight - Rock/Dragon (He bumps onto stuff like rocks, and his perk Dragon's Grip makes sense)
Twins - Fairy (Not sure how to explain this one tbh)
Trickster - Normal/Steel (A normal person on the outside, a mutilator on the inside)
I hope I got all of them!
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I think you've got a great idea here. Soldier's Puttee has a similar issue with one of Clown's iri add-ons, Tattoo's Middle Finger. Both are brown/yellow add-on material.
I would change it to this, however:
- You carry hatchets in your left hand.
- While charging up a hatchet, your ability to perform a basic attack remains.
- After performing a basic attack, the hatchet remains charged up, and can be used immediately after the attack cooldown.
By running this add-on, you suffer from the downside of having to rely on throwing hatchets from the left side of the screen. It might feel the same, but who knows?
Oh and also it'd be nice to have the add-on stack with STBFL.
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Same, A Binding of Kin was such an interesting concept of a chapter. Elodie's a good survivor with a nice design, Twins had a great concept but was executed really, really poorly. If A Binding of Kin was a good chapter, I would have been so happy because we would have gotten two great chapters in a row. It's a shame because I really want to like Twins :/
The best parts to come out of that chapter were Elodie, her perks, and Twins' perk Oppression.
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I got used to F(e)ng instead of F(u)ng, so yeah.
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I'm excited for it tbh.
Also Boon is a funny word.
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This is something I'm REALLY looking forward to. Maybe Shelter Woods can have something a bit more 'unique' to it other than being generic forest map from horror games.
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@GeneralV said:
That doesn't look good at all.
I agree, I hope it's subject to change (which is very unlikely).
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@DudelPumaAce said:
https://forum.deadbydaylight.com/en/discussion/comment/2219860#Comment_2219860
Pandora's box has been opened: when that happen then i want a germany flag and a kurdish flag i mean what is the problem ? xD do all flags in the world
The best part is that this wouldn't be that hard to make, they already have the model for the charm. They could do like, all flags in the world
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@MrPsych said:
I like this perk the way it is right now. It's already the best regression perk in the game.
Nah it's pretty lackluster rn, could really use this buff. It rewards killers for getting hooks, so why not give it a secondary effect? Besides, killing the useless survivors of the game won't do much anyways.
/s
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Speaking of FNAF, I'm really hoping it gets a chapter in DBD next year.
Anyways no, nothing related to FNAF in the stream. There were also people spamming amogus for DBD or something so yeah, a bit of sussy imposter sus if ya ask me.
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I hope to god we get a blood hunt to top it off.
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Boon: Soul Guard
Boon is such a funny word tbh.
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Vigil isn't really an exhaustion perk though, it's just a perk that makes recovering from status effects faster.
I'd probably swap Smash Hit and Lithe. Other than that, I agree with this list.
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@Phasmamain said:
I play clown so using the antidote effectively makes holding W fairly redundant but certain killers can’t really deal with it
Clown's ability to counter W meta is quite underrated.
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@velosinhooo said:
Wdym @glitchboi ?
This post is from September 2020 and inactive, so it's pretty old. Necroing (reviving old posts) is looked down upon on these forums (not just these forums), so please refrain from doing so.
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He's actually pretty strong. Not sure if he's balanced, I don't want to start assuming until a few weeks after he actually comes out, we all know what happened with Blight and Twins :P
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@velosinhooo said:
The Tinkerer on Spirit combos nicely actually, it will make your terror radius 0 meters, so if you are able to use your ability to get there, they won't hear the woosh as you are still outside of the terror radius, and ruin might combo nicely on her as well cuz if they find out you have ruin they will wait someone to be injured to start cleansing it, and it also guarantees no 2 gens in 1 minute of match.
why the necro tho
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I swear, I've seen this art style before... It was the one with Wraith getting true invisibility and his speed buff with Trapper asking the Entity if he could have 2 traps base-kit. Poor Trapper :(
You are one talented bastard, I tell ya.
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@Samtar said:
https://forum.deadbydaylight.com/en/discussion/comment/2218875#Comment_2218875
Never said "but" in my comment, I just simply said that I dont think anyone would care that much about it to specifically target some people.
Note that the dog part was an exaggeration, I know that you know that I didnt actually kick him. Just so you dont misinterpret that like my original comment.
(Note, This comment got eaten once before so dont blame me If they suddenly appear twice.)
Welp, you got banned quickly.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2218818#Comment_2218818
Really? Bunch of degenerates.
Yep, I'd assume the Twitch chat was a lot more calmer and just spammed KappaPride or something. Who knows though
The YT chat also spammed "cringe" when they were showing the streamers.
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@Dabihwow said:
I like that they are adding and LGBT charm, adding more connections to the community. But if people are gonna tunnel over a charm, thats ######### pathetic. Get a grip, ya'll who cares it's just a charm. But what excites me the most about the charm is that I hope it leads to opening up more to the community. I mean why just stop at the LGBT charm, I wanna see a charm for autism speaks, and so on just so people can show representation in the game
As someone who is autistic irl I don't like autism speaks, although representation one way or another would be kickass.
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The chat on the stream in YouTube were spamming "cringe" while the pride charm was being shown. Children are wack, I tell ya.
But y'know what? It will work for my "tunnel me" build, so I'm happy. And I'm also glad LGBT is finally represented, even if it's just a charm. As someone who is LG(B)T, I'm happy :D
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@CLB198 said:
https://forum.deadbydaylight.com/en/discussion/comment/2217434#Comment_2217434
I was thinking of Jills mine perk for pyrotechnics
Oh whoops I was overthinking, heh. But yeah still really cool!
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Keep in mind that the cosmetic designers, bug fixers, and balancers are entirely separate teams. This wouldn't fix anything.
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IMO probably the first time I believe a killer is already ready to be released in the live version of the game. He's actually perfect.
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@GannTM said:
Oh great this thread is back. This was back in February and my views for Spirit have changed since then.
The ultimate redemption arc.
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Yooo that's awesome! I see that Eruption is based off of Pyrotechnics. I highly doubt the first one was an accident, I'm impressed they actually looked at the perk ideas on the forum!
What's the perk that was inspired by Unwavered Obsession though?
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I think it does a great job at countering Nemesis' zombies but not worth it enough IMO.
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I wanted PH to be Nurse-tier speed to be more reminiscent to Silent Hill 2 but it'd be difficult to balance so eh...
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Diversion: The ultimate anti-anti-tunnel perk.
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The Contaminated status effect is basically just a 3rd health state for his ranged attack, honestly I feel like good survivors can play around that. Who knows though?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2217038#Comment_2217038
Rest? Good sleep schedule? Stable mental health? Never heard of them
https://us.v-cdn.net/6030815/uploads/A3CI89JPZFQK/screenshot-20210526-031236.jpg
O h , I'm sorry.
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Can't thank you enough for making this <3
You've put so much time and effort into writing this, and it's a pretty damn good summary of the stream. I suppose you're gonna need rest at this point, my friend.
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I like them tbh, it allows Nemesis to have more map control which I love. Plus it requires survivors to waste pallets around the map (correct me if I'm wrong), making his power unique compared to Plague and PH.
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Well actually, that's Eruption's description.
Lethal Pursuer shows the auras of all survivors at the start of the trial for 5 seconds(?). It's a one-time use perk but it actually sounds pretty good and I can't wait for it.
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@bowo said:
i highly doubt they'll add AI elements to the game. which is a good thing.
Err... I can't tell if you're joking, but...
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They stole them from you for the bloodpoint codes.
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@bowo said:
https://forum.deadbydaylight.com/en/discussion/comment/2215286#Comment_2215286
from what i can tell, blast mine doesn't prevent the killer from regressing the gen. so it would just make pop take longer and is completely countered by ruin. it definitely has more in-your-face impact, but i think repressed alliance is probably better. either way, it seems like a fun perk.
True, Repressed Alliance can actually counter Ruin because blocked gens don't regress.
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@Reinami said:
Nemsis perks according to some article:
- Lethal Pursuer
- You’ve been designed to track down and eliminate targets.
- At the start of the trial, the auras of all Survivors are revealed to you for 5 seconds.
- Hysteria
- You know how to brutalize one member of a team to cause a panic.
- Whenever you put a healthy Survivor in the injured state with a basic attack, all injured Survivors suffer from the Oblivious status effect for 20 seconds.
- Hysteria can only trigger once every 60 seconds.
- Eruption
- The NE-a parasite provides you with the intelligence and awareness needed to set a trap.
- After kicking a generator, its aura is highlighted in yellow. When you put a Survivor in the dying state with a basic attack, every affected generator explodes, regressing their progress by 6% and causing their auras to disappear. Any Survivor repairing a generator when it explodes will scream and suffer from the Incapacitated status effect for 10 seconds.
- Eruption has a cooldown of 90 seconds.
Whoa, these look awesome! Thanks for posting them.
Lethal Pursuer will be INSANE on Billy and Blight, and I can't wait to run it. Might work well with Corrupt, who knows?
- Lethal Pursuer