artist
artist
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oh someone said it before me lol oops
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btw do so at your own risk. ive had it gone since like legion update. have to delete it again every time game update
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this pc - local disk c - program files (x86) - steam - steamapps - common - deadbydaylight - deadbydaylight (click the folder one not the game) - content - movies. delete loading screen.
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@Grim said:
@artist it's always depressing when the sarcasm is lost.
Though I do wish I had an actual reason to bring Doctor or Trapper out.
people genuinely believe you'll need those to do well as a lower tier killer, so it's hard to tell :(
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@Grim said:
@artist Yes. NOED and an Ebony should do the trick.
not what i had in mind but do u bud
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@Fictionalname said:
"sPiRiT oP cAuSE i cAnT mInDgAMe"
If all killers would be viable, there would be alot less tunneling and camping. Way, way less.
about as much as I expected tbh
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carry our burden with us
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technically they all can be viable with the right builds and play. some are just stronger than others. I'd say map design is what holds most of them back. also, "spirit barely viable" lmaooo
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/566878#Comment_566878
@MegaWaffle probably nothing. Since an increase in killer points would call for a shitstorm from survivors.
They percive that they get less. Even if it´s not, but there is no way to convince them.
So survivors will get more points + get items during the match. While killers get... a git gud comment.
killers don't have a bp problem (except for some of their deviousness gains). I wouldn't complain about more bp tho. I didn't except anyone to, but here u are
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..
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dont u love it when the game bugs but it causes something people have been asking for
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idk, and i hope not. all I know is I'm downloading this program asap
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try not being so sensitive.
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@CronaWins said:
https://forum.deadbydaylight.com/en/discussion/comment/565164#Comment_565164
I've played the game on both sides for over 2k hours and have NEVER been mori spammed within that time as a survivor. You must have a really bad community if that is a common occurrence.
As for killer, it's easy to identify a SWF, not to mention the 4 medkits in their hands.
Not to mention, If you think 4 insta meds ever stopped a competent killer who plays to win / 4k every game, you'd be wrong.
As i said, the game is unbalanced with or without these items.
Killers will tunnel with or without a mori by the way. Taking away the mori won't change that.
"the game will be unbalanced anyways, so why try to fix some aspects of it?"
that's a pretty bad mindset if u ask me
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@JawsIsTheNextKiller said:
If bloodpoints are more evenly distributed, where is the motivation for playing the more difficult, more stressful role of killer?
Without killers the game is dead.
I mean, thats an opinion. I'll still be playing killer for my bp because I get points for every category naturally. I won't have to go out of my way to focus on unhooks or getting chased because I capped objective
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that perk already isnt worth the slot. now it could possibly get u downed. lmaooo
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/563063#Comment_563063
It indeed isn't vital, stealth already easily counters it.
Have done so times before, can do it again. (While sometimes failing of course, only human.)
The problem that you don't see is that the Hex weakness only becomes weaker, while it's weak enough already.
5 Hex Perks don't need this extra weakness right now.
Ask for buffs to Totems, then we can come back to this.
Nerfing it for the sake of variety should come along with buffs to it as well.
the weakness of totems are their placement, not the speed of which they're cleansed. at the same time, that's their strength. no one has problems cleansing them, finding them is the difficult part. this would merely encourage using charges on totems instead of gens. would still be preferable to bring a map if u want to go totem hunting
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/563034#Comment_563034
It doesn't need an alternative, it's already a giant help in your main goal.
Healing has those things cause they're vital to your survival.
yeah a lot of things don't need alternatives, yet we still have them for variety. I don't see how this is a problem, it encourages doing secondary objectives. and I didn't realize potentially countering noed wasnt "vital" to your survival
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@Boss said:
With that logic, why can't you just kick over the Totem.
You can't use the Toolbox because they're already so easy to cleanse it's laughable.
healing takes 2 seconds longer and we have many items/addons/perks to speed that up. I don't see why not, no one ever sabos so it'd be a nice alternative to the main toolbox use
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/559641#Comment_559641
Yes perks are counterplay. DS for tunneling, sprint burst for pig wraith, any exhaustion perk for legion, dead hard for nurse and trapper's traps, iron will for spirit, urban evasion for hag, BT for camping, spine chill for spirit in phase if used properly, calm spirit for doctor iron maiden and clown...
yes they are. but there is also counterplay for the things u mentioned in the basekit of the game. u can avoid all those things without the use of a perk. in terms of base vs base, spirit always wins because u don't have counterplay against her
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"can we have hatch standoffs again?"
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@Frozenscum said:
Believe it or not, but bad players cant reach rank 7 and rank 4, especially as Killer after emblems revamp.
there's literally no other explanation for losing that lol. you were the only one with strong counters to her (still has other ways to track u in a chase btw). she even had an ebony, but it must be the killer that isn't as strong as people think, not the player right?
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@Frozenscum said:
Yet another evidence Spirit is not broken by any means.
Faced sweaty Spirit, probably frustrated from previous game (which in fact just strengthen up my point) with Ebony, Haunted, Ruin, BBQ and Thana. She managed to make 2 (two) hooks through all game, and caught second guy to mori him when all gens were done. I got hit once, juked her with Iron Will, she found me near gates I was opening afterwards, but I juked her again so she ran to other gates thinking I headed there. I've opened gates before she returns and escaped after getting second hit in game. Every time she was trying to caught me on gen Spine Chill just denied it, I've moved away before her arrival.
believe it or not, some players are bad at the game and arent good justification for your points :o
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holy ######### please
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@FishFry247 said:
https://forum.deadbydaylight.com/en/discussion/comment/561172#Comment_561172
It does you just have to be unpredictable
there's nothing to be unpredictable about if the nurse blinks to the corner where the LoS is broken, like a good nurse player would
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no. still goes through objects. no counterplay in a chase. before anyone tells me to use LoS blockers that's not gonna work vs an experienced nurse
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you're rewarded with.. longer queue times?
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13th of every month
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yeah I get keys a lot with plunderer's. u know what I get more than that tho? brown ######### toolboxes. less of both please
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as killer it takes me like 10 minutes to get a lobby
as survivor I get lobbies in like 5 seconds but they're always 200 ping so I dodge. when I do get a low ping lobby I'm the only one there and have to wait 2 minutes for others to show up.
it's seriously annoying
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@Andreyu44 said:
Dont be a dick and people wont have reasons to hate you.
right. I've been tunneled off hook into a mori because the previous game I "abused an infinite". it was shelter woods and he was referring to shack. some people are just bad and cant admit it
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zzzzz bring them back
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starts game
chainsaw sniped
game over
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50 on wraith in case I feel like grinding points I used up all my survivor ones already since they barely got any 😕
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I think it's unnecessary and rewards smart play. it can also be risky if an injured player is being chased to the gate but needs to stop and tap the door open. we no longer have end game hostage situations which was the point of egc
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this game has a loooooong way to go before even being considered remotely competitive
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that's terrible. as if wraith needed to be weaker
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even if they all don't have a bonus upside they're still good perks (except head on). not a necessary change
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@suffering23 said:
https://forum.deadbydaylight.com/en/discussion/comment/557194#Comment_557194
I see your point, but spirit is easier to counter than nurse, since nurse can quickly get close to you again, while spirit you have to wait.
And if you ######### up you are a M1 killer with 110% speed, and yes a good spirit can be as deadly as nurse, but at least with spirit it takes more time to down everyone than nurse, also nurse isn't affected by iron will, spirit extremely is.
You have to do the opposite of what you should do, once a guy was looping the shack and i used my power expecting him to reach the window (i was close to him) and he intead didnt go inside the shack and kept going foward, now i had to wait and chase him with 110% also if you have good distance and windows you can save yourself from her for a while, unlike nurse.
Spirit is definetly the second best killer in the game, but you can counter her more than nurse if you do the right things.
sairek is right. good or bad, your skill as a survivor is irrelevant when facing a spirit. your best bet is to hope they ######### up. just like in the scenario you described, it was your misplay of not tracking scratch marks or listening for him, not his play of going to the outside part shack. also summarizing her as a worse nurse (that's what it looks like you're describing her as to me anyways) is honestly just a complement to her strength and annoyance
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as if bamboozle didn't have any counterplay already
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our only 2 interior maps suck so let's try to stay away from that type of design.
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@weirdkid5 said:
Run Stake Out then
>when u read the title and not the post
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@miaasma said:
https://forum.deadbydaylight.com/en/discussion/comment/556095#Comment_556095
i mean i'll farm people for stacks all day i just run bt so it's not toxic
no shame and I love it
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:(
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let it be used with med kits at least
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from hardest to least, solo > killer > swf
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I don't enjoy her for the same reason I don't play nurse, all the chases with her are one-sided. doesn't matter if the survivor is good or bad, you have many options to help u determine exactly where the survivor is while phasing (scratch marks, sound, collision) while the survivor has none. she's boring to play against
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@LordGlint said:
In reality, its not REALLY ignoring 2 hookstates, since if the guy didnt mori you, he wouldve hooked ya for the 2nd one. The mori is just denying you the last hook.
yeah, I say 2 hook states because there's always potential for a pallet save, body blocks etc.

