Can we have brutalities?
What is a brutality?
An event of a killer downing a surv with a very low chance to result in a mori instead, no need to equip offering
What is that "very low" chance?
Randomly between 0.1% and 0.9% of the hits that may down a surv
Why do we need this?
For balance and because it is cool feat
Is there any way to increase the "very low" chance?
Hopefully not, otherwise it would be OP
Will devs and community support this idea?
Well... let's see :=)
Comments
Mortal kombat?
Obsiously the concept is copied from Mortal Kombat
A brutality means the trial finished vionlently and abruptly before than expected due a savage action
I'd rather not have anything relying on RNG anymore in the game. Pig's boxes are good enough proof of inconsistency and I would honestly hate dying to the 0,9% after one single hit.
And I dare say that even when playing Killer having something like this would make me feel dirty.
not a single, but a 2nd hit (unless you equip NM)
Sorry, the single hit was meant for the hit action and not counting the two. You still get my point tho.
starts game
chainsaw sniped
game over
No, this isnt mortal combat and makes no sense as to why it would be in dbd. (As someone who grew up with the MK series , just no.)
That's like saying can SuRvIvOrS gEt An OvErShIeLd huh huh I leek halo
Good idea, to balance this for survivors add a 0.1-0.9% chance to trigger a skill check when dying state that wakes up the surv to wounded
It would be a better option to have it available when they are on their death hook, within a certain range of the hook.
The only brutality this would be would be a brutality on my will to play this game.
Nah it's cool. I play MK11 and that's enough Brutality for me. But they are floating the idea of exploding blood pallets so why not?