Survivors scared of mori and leaving in loading sreen

For the thirf time trying to play the killer...

Why offetings are not being burned only after all players loaded?

Comments

  • They should get rid of dailies requiring mori’s or only allow them with certain conditions. They only encourage tunneling and lower your skill cap as a killer. Same with insta heals.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/565145#Comment_565145

    I agree. Both insta-heals and moris are bad. Not only for the balance of the game but for both sides playing the game. They also induce toxic behaviour.

    No. Insta heals and mori's are fine. The balanced for the game is broken with or without these items / offerings.

    And no item induces toxic behaviour unless you perceive it to.

    Killers dodge because of certain conditions, map, offering, swf, items, player etc. I'm not going to blame a survivor for dodging when the tables are turned.

    The only problem i have is when players DC after the game starts and ruins it for everyone else, but that's on BHVR's terrible matchmaking and ranking system.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/565160#Comment_565160

    Non toxic behaviour you say? Mori spammers say hi. Insta heal is toxic as it gives survivors the feeling they can be Ochido wannabies. Sorry but team with 4 insta-heals is as bad for balance as ebony mori with horny tunneler.

    I've played the game on both sides for over 2k hours and have NEVER been mori spammed within that time as a survivor. You must have a really bad community if that is a common occurrence.

    As for killer, it's easy to identify a SWF, not to mention the 4 medkits in their hands.

    Not to mention, If you think 4 insta meds ever stopped a competent killer who plays to win / 4k every game, you'd be wrong.

    As i said, the game is unbalanced with or without these items.

    Killers will tunnel with or without a mori by the way. Taking away the mori won't change that.

  • @CronaWins said:

    https://forum.deadbydaylight.com/en/discussion/comment/565164#Comment_565164

    I've played the game on both sides for over 2k hours and have NEVER been mori spammed within that time as a survivor. You must have a really bad community if that is a common occurrence.

    As for killer, it's easy to identify a SWF, not to mention the 4 medkits in their hands.

    Not to mention, If you think 4 insta meds ever stopped a competent killer who plays to win / 4k every game, you'd be wrong.

    As i said, the game is unbalanced with or without these items.

    Killers will tunnel with or without a mori by the way. Taking away the mori won't change that.

    "the game will be unbalanced anyways, so why try to fix some aspects of it?"

    that's a pretty bad mindset if u ask me

  • @artist said:

    https://forum.deadbydaylight.com/en/discussion/comment/565205#Comment_565205

    "the game will be unbalanced anyways, so why try to fix some aspects of it?"

    that's a pretty bad mindset if u ask me

    Well you need to have a balanced game before balancing the items within it. Just changing a few items / offerings won't have the overall impact players think it will.

    The toolbox is the strongest item in the game anyway.