_kostas_pap_207
_kostas_pap_207
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Do you still guys pass the 1m or it won't let you?
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You should post this in the bug section and I dont know if this is a bug because nobody else reported this or even nobody got to 2m bps
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I read it and I still dont understand how it works and what this multiplier does
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So it doesn't have to be the same rarity but it has to be the same category
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Oh so it's still a very situational perk
Better use something more guarantees ro activate and get result
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I am crying over 10 minutes now dude
I had 1.500.000+++ and I was getting more over time bps I spend them all on zarina for level 2 off the record and then on oni because why not and on mikaela and other killers that I wanted to play and I didn't have add ons. And now bhvr says that.i could have gone zarina to level 3 mikaela to 2 or 3 and other crazy stuff like that.
My luck is terrible
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really . nobody experience this
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@ByeByeQ said:
Eruption incapacitates a survivor for 25 (used to be 16) seconds working on a generator previously kicked by the killer when they get a down.
Eruption disproportionately affects SoloQs while being easily countered by a SWF on comms. If a SoloQ is working on a gen they have no way to know if a survivor is going down to counter the incapacitated effect, even running perks like Empathy or Bond don't really help. This is bad perk design.
The Incapacitated effect would make more sense on Pain Resonance where an alert SoloQ can at least get off the gen as the survivor is hooked to mitigate the perk's negative effects once they know the killer has it.
The Incapacitated status effect is also just plain horrible. Not being able to repair gens, sabotage hooks or cleanse totems sure, but if an injured teammate shows up and you can't heal them... if they don't know the killer has Eruption they just assume you're a lousy teammate. "Well screw this Meg. IF she's not going to heal me I'm leaving her to die later on." This is extremely bad for the game. Why can an incapacitated survivor open an exit gate but not heal a teammate?
Rework Eruption or chuck it in the bin.
Oh I didn't know that you could open exit gates when you are incapacitated. That's pretty stupid
######### is that
They should change it immediately
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@Cybil said:
Seems like his pick rate is increasing due to his bug fix coming up. It's like being at high mmr and getting constant nurse/blight.
I am playing oni now unstoppable because I had a ritual about him and I forgot how good he was and not I love him
Also what bug fix is coming?
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@AetherBytes said:
Also the entity hungers is a new addition, and they did mention it. Just cause you specifically, probably ignoring everything they say, didnt hear it doesnt mean they didnt say it.
When did they say it. In which patch or whatever they did?
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But a few days ago I didn't lose a pip . While I already had 3 pips . That's the crazy thing
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Still working for me
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@ThatOneDemoPlayer said:
I can't see anything other than trees blocking light. If that's what makes the game scary, you'll get a heart attack against Dredge
I mean I already got because it was a ghostface this game but sorry for the darkness. You get my point right. A map cant be lighted everywhere but with these trees is like having the old moon offerings or sth like that. ITS A HORROR GAME AND I THINK A LOT OF PEOPEL FORGET THIS. The only scary thing in this game is seeing a default dwight looping the killers for 5 gens. Bhvr really needs to do sth in order to revive the game from the style POV
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Yeah everybody runs perks that are guarantee to work as I see
And it's pretty understandable
Can't blame anybody
Thx for the suggestions tho
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I think I'll use lithe
Kindred is very good but whenever I use it my luck gets ######### up and everyone lets me die on 1st hook
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But now at least we are not exhausted on the ground
Dead hard really depends on the server condition so your ping is the 2nd things that must be good for this perk
But yeah that also happened with the old dead hard but you were exhausted on the ground but now we are not
And you can clearly understand it because the survivor skips the falling animation
The devs can't do a hit about it
In order to fix that it needs billions of work and other stuff like that
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@ThatOneDemoPlayer said:
He already got butchered for no reason, why would he get nerfed again?
Can you remind me his nerfs?
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@I_am_Negan said:
It tells you at the top if it's for killer, survivor or both
I know about the white glyph that you don't need to be injured or fall but when it says dotn rush. It means no run? What does this mean?
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I really don't care about what you say because for me in Greece
Before the patch it was like this
Morning: survivor q fast. Killer after 8 minutes
Night : 8 minutes for survivor and instant killer
But after the patch
Morning : instant survivor and 8 minute killer
Night : instant survivor and 8 minute killer
So with the new patch for me it seems that survivor is better from the queue pov
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@My_Aespa said:
It works, and I've had a lot of matches recently where no one brings boon and no one will heal me off hook. Why all the hate? Post-game chats are aimed at me when we lose ONLY because I run it apparently, nothing else ruined the game for them. "Wow... you ran self care? No wonder we lost...". Really? Self care actually saved my life more games than not, are people just too proud now to use it? Yeah it's slow to use, but it's more reliable than my teammates sometimes.
Because it's slow af especially if you don't use botany or the killer has sloppy
This perk is not nerfed to ground
But we have boons
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@MikaelaWantsYourBoon said:
Freddy's rework should be reverted. His old version was fun and good.
"Good"
I think not
Old Freddy didn't have anything good aside from seeing auras outside from his terror radius plus that you could use monitor to sneak on survivors
But it was somewhat scary
With all these new maps and other stuff this game is like a walk in the park. It's not scary
Old Freddy could be coutered very easy with self care gens med kits and other stuff because of skill checks
But now that self care is nerfed? But we have books so useless
Can't explain it that God but you get my point
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My god I just did it with killer and whenever I was hooking someone the glyph spawned directly in front of me
Survivor is awful for this. I domt know how people manage to do this with survivor
With killer is extremely ez
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........ I read the 6.1.0 patch notes. And also it says SCREAMMMM not LOUD NOISE NOTIFICATION
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- Scourge Hook: Pain Resonance Removed scream effect on Survivors repairing the exploding generator, generator will spark to show regression
That's what it says
This perk is completely bugged
1. Survivors scream while they shouldn't scream but the location is not revealed
2. They removed the notification in order to know which gen is blown up while they didn't say anything about this
So yeah . They need to fix that perk immediately
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I didn't break them with the environment. I was just standing still and they were hitting me . That's the crazy thing
That's was what I doing when pinhead came out but now even when when I am in the middle of solving the box it will spawn chains
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@ThatOneDemoPlayer said:
Read the patch notes
@ThatOneDemoPlayer said:
Read the patch notes
If they for real say that now you hear the survivor scream but not which gen is . I am going to be crazy
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Yeah I know that gens need to be complete for survivors and hooks for killers but like I am searching the whole map and I putted qn azarovs key where I know all the toem spawns on these maps and they were nowhere
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@Mooks said:
There is a tome challenge where you need to hit 8 survivors that are exposed. I guess people are using Myers to get this without any perk conditions? At least I played Myers because of that.
Maybe yes since it's the first challenge for killers but I personally took the other way for killers in the rift with the other challenges
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He had the boom sound 100% and if you go to videos you will also see it
It was there but now no
And I know it because I dont hear the sound plus that the screen effect when you are exposed is not playing
Btw I am on ps4 so dont know if this is on platform only
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FINALLY
IT'S ACKNOWLEDGED
LET'S SEE HOW FAST WILL IT FIXED
by the way the bug with the status effect is still here and it has acknowledged for like 1 month or so and it's been here for 6 months or so
Damn
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/3138626#Comment_3138626
I'll try to make it simpler, it is a bit confusing:
Old pop:
25% of 80 (bc 80 second gens) = 20 seconds removed no matter how much repair progress it had. This is why if a gen had less than 25% and you popped it, it would go to zero
New pop:
20% of the repair progress itself. The regression itself is based on the progress and not the complete amount. This means that the more a gen is closer to being finished, the more regression you will get from pop and vice versa
Now ok
Thx for explaining
They really did thought that damn bhvr
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So basically it starts fro, 0 and goes to 20 percent regression max based on the time it's been worked on so now there is no guarantee 20 percent regression at all times
Damn dude even with this example I barely understand it .
They should really change the perk description. When they nerfed it they only change a word and that's it
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@theoracle44 said:
Her power is just a collection of worse versions of other previous killers' powers:
Manifesting is like Wraith.
Teleporting is like Freddy and Demogorgon.
Her condemnation mori is like Pyramid Head. (Survivors have a somewhat unique interaction to counter it, but it's too easy to be interesting and isn't interactive on the killer's part.)
This isn't how an icon of Japanese horror should be represented in DBD. She deserves a rework to make her more unique. It doesn't matter if she is still just as weak, she just needs to have her own identity within the game.
Sadako can only be good with add ons even with grey ones it can make a change but wihtout it's trash plus that in order to get 7 stacks of condemn is a lot if you dont use the ring drawing or pressure TVs but let gens fly or use the purple add on that everyone starts with a tape or the iri video tape so yeah. Make her base kit stronger
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Does tenacity actually does that? I didn't even know it
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@AnneBonny said:
- TVs just display static when there are no survivors nearby.
- IIRC it doesn't matter how they are turned off.
- Sadako's lullaby is 24 meters and ring-shaped.
What do you mean static
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It says archives error
The requested action can not be completed and it won't load anything
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@kesLV said:
do bhvr even read this threads and answer?
Some time yes but very rarely
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@Jarky said:
https://us.v-cdn.net/6030815/uploads/Y7H5A594NFX2/ghost-month.png
This is what the in-game news says, so presumably until the 19th at 11am ET.
Double XP doesn't show as 'active now' like double bloodpoints do - so there wouldn't be an in-game notification when you hover over the player level.
Thx
And also bhvr should add this like they did with the bps as well as you said because it doesn't happen
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Do you have a video actually because I didn't understand anything
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Ok
No one has noticed that
Ok....
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Why everyone tells this person that they already alphabetical. He menas alphabetical but with no tiers . Perks should be alphabetical expect their tier so you can find then easily
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@GeneralV said:
I disagree with a lot of your points here, but I do agree with the main argument.
If Hexes are gone forever once they are destroyed, so should Boons.
It is only fair.
But survivors need some time to cleanse them but the killer snuffs a totem instantly
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Post it on ptb bug reporting so it can be related
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Man I posted this 2 times and also in 1 discussion and bhvr really doesn't care
At the 1st post a lot of people saw it and it was acknowledged but in the 2nd no one cared and in the discussion again no one. And this post is up again
WOW
THIS BUG IS HERE FOR LIKE 5 OR 8 MONTHS. DO YOU REALLY DONT CARE . I
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Why everyone is angry at queues. For me nothing changed after the update.
In Greece that I am living queues are like this
Morning getting survivor queues in less than 10 seconds and night killer queues in less than 10 seconds
And when is morning I get killer after 5 minutes or more and night I get survivor again in more than 5 minutes or more
Now for America or anything else I don't know. But has this changed your queue that much. My god
Personally I am ok but you guys are not ok. Come to Greece if you want to play
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Yeah it's pretty random but today I haven't got any cold wind or auto heaven maps or rpd. But I dont get these new maps that often (rpd eyrie of crows garden of joy) . Now is this random? Dont know what to say
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Yeah clown is bugged since he got released and now is again and again
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3114693#Comment_3114693
How about dead lock/ no way out?
Probably deadlock' to slow the game down just a little bit" because no way out might not work because SWF or whatever survivor since they will know that you are a basement bubba they will spam gens very quick so useless #########
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@Gwinty said:
I play Bubba with Insidious, Monstrous Shrine, Bamboozle and Agitation.
I bring them into the basement, just once flicker to undetectable and then leave to hunt some more. It is a bit funny how many people kill themself on the hook even when I am getting totally destroyed by their teammate just because they think I am still there...and Insidious is quit funny when you camp generators.
Monstrous shrine now works only if you 24 meters away so if you camp with insidious is useless. Use iron grasp instead
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@konchok said:
Have it so that MoM only requires one protection hit to activate. This would give it real purpose. You could potentially take 2 body block hits for someone who is being tunnelled, and the changes to have it disable and not work with other endurance effects would prevent it from getting out of hand abuse wise.
That would be up of op of the most op perk dude. Killers are then useless