Waffleyumboy
Waffleyumboy
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- Waffleyumboy
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Comments
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@Talmeer said:
If one thing on this discussion makes me sad, then that it is always the same as soon as someone shows a video that shows killer-problems:
The people denie it and declare it as unworthy.
Would that be a video that shows survivor problems ... I bet after page 3-4 nobody would still questionieng the video and it would be have whidly accepted.
That sounds stereo-typed, but that is just what I have saw here and have in other threads seen before this one.
Survivor videos are probably accepted even less. But ignoring that, you can't just blindly accept any video "evidence". It's always better to scrutinize and criticize, the perfect evidence hasn't been found yet, and scrutinizing what we have will only make the perfect evidence come about faster, and all will see the clear truth. So let's stop being blind followers and see things objectively.
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Noed would need a change, maybe it's the perk that makes totems affect exit gates?
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1064755#Comment_1064755
In general I agree, but kindred is fine.
It only activates if someone is hooked, meaning the killer is advancing his objective, and it doesn't change the killers plan in general.
"Hooked someone, let's find someone else."
Hell, if you go into into a locker to dodge bbq you won't even see where the killer went. Which is already kinda hard because if the bubble that appears during a hook showing where the survivor is.
Nah man kindred should either not show killer aura or not show survivor aura. Both is real broken.
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The meta shouldn't be balanced around average players being able to clap good players.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1064146#Comment_1064146
Not according to his response 🤷♂️
https://forum.deadbydaylight.com/en/discussion/comment/1064006#Comment_1064006
So...just like bitter murmur? Gotta nerf that too right?
No killer perks need to be very much stronger than survivor perks.
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@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1064536#Comment_1064536
You can't.
Just cuz Meg, Nea, and Yui are assertive females who typically dress androgynously does not automatically make them lesbians.
They might be, but there's nothing to indicate one way or the other for now. It's up entirely to personal preference/thought.
Ah ok I thought I was missing something here
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Maybe you just notice the toxicity more. I haven't noticed any significant changes outside of matchmaking problems.
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I mostly swf ngl so the killer often is the source of any frustration.
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@Snow_Lep said:
https://forum.deadbydaylight.com/en/discussion/comment/1058065#Comment_1058065
You're really gonna say Meg, Nea, and Yui are 100% straight? I mean.. Come on. Dwight.. Eh, a little qiestionable but not as obvious as others if so.
#MegYuiFanficPlease
How can you tell a person's sexuality?
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@Jholla31 said:
When I play killer I do my best not to go after the person that just got unhooked. If I happen to run into them again or can't find their unhooker, I'll slug them with no intention of returning (basically giving them a chance to reset, but at the expense of a teammate helping them). If I go against an exceptional survivor that isn't toxic, I'll make sure to let that one live. Looping irritates a lot of killers for some dumb reason, but if I'm getting looped and they make some good plays/reads, I love it.
As survivor I like bringing Azarov's or MacMillan offerings because I think they're the most balanced for both sides, except for Blood Lodge, of course. If a killer had a particularly rough game (less than 5 hooks and nobody dies), I'll sacrifice myself at the end. I don't teabag or point or anything toxic unless the killer has major tunnel vision. Then it becomes a game of "well, let's see if I can tilt him into chasing me for all five gens." Then when I know the gates are ready, I'll let him kill me while the other 3 escape. If he wanted me so bad, he must be happy I died, right? lol
This is basically me too
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Both sides are allowed to use what they have to win. I personally agree though that sometimes it is best to be considerate, especially with matchmaking like it is.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1063742#Comment_1063742
Okay the only thing it has in common is that it is a hex, where is the strong effect of a hex perk? Compare ruin to devour hope, which one would you prefer in the endgame?
Ruin because getting 3 Devour tokens in end game is unreasonable.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1064374#Comment_1064374
Except again, you can use it to reach a pallet or window, especially after making a mistake, to extend the chase much longer.
You're fighting an uphill battle here. If it wasn't so good as you claim, then it would be used a hell of a lot less. I can show you literally dozens and dozens of videos where Dead Hard's effect basically nullified the mistake a survivor made. To think the ability to make a mistake, and be able to erase it at a press as a button is "very weak" baffles my mind.
If you honestly think DH is only good against Trapper and Nurse, then I guess that "shows how much you understand this game".
Reaching a pallet or window is often not as strong as reaching a god window across the map.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1064339#Comment_1064339
Lithe does not allow you to press a button anywhere to reach for distance to get to a pallet or window.
Sprint Burst requires you to walk and use it at the start of the chase, therefore you cannot use it whenever you want.
Balanced Landing cannot be used anywhere you want. That's why the perk sucks ass in Sheltered Woods.
Head On cannot be used whenever and where you want. If you jump into a locker after making a chase in looping and I'm about to hit you, then you're just going to get grabbed.
Seriously, you shouldn't accuse someone of saying "how little you know about the game" if you're just going to list exhaustion perks for the hell of it when they don't even relate at all to Dead Hard's ability to be used wherever and whenever with a literal press of a button so long as you're injured which again, is not much of a requirement.
Sure Dead Hard is slightly easier to use and more flexible, but its effect is very weak to compensate. It's really only effective against Trapper and Nurse.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1064341#Comment_1064341
I assume a go to will be No Mither, DH, DS and a fourth of your choosing. That doesn't take away the fact that if half of your time is one hit down it makes a tough game.
No mither is pretty much just one free hit for the killer. Good survivors can use the absence of slugging and blood trails to great advantage.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1064322#Comment_1064322
Oh? What other perk easily allows you to go "Oh, I messed up and made a mistake during my loop. Let me just push this button to erase it and extend the chase by at least another 30 seconds" at any point of time?
I'll wait.
Lithe, Sprint Burst, BL, even Head On sometimes.
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@[Deleted User] said:
David King for WGLF is like killers starting off with Bubba for BBQ. Cuts the grind down immensely.
Besides, Dead Hard is the meta exhaustion perk as well.
There is no meta exhaustion perk, shows how much you understand this game. If any exhaustion perk is "meta" it would have to be BL because it has the strongest effect. Other meta perks are meta because they have the strongest effect.
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@Joao_Bandicoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1064172#Comment_1064172
Are you some kind of Build inspector ? Even on a Meme build ? Let people use whatever they want, if I want to run No mither, Self care, Iron Will and Unbreakable I can and shouldn't be bothered by others.
And @Auron471 I would bring a map with the add-on which shows the aura for every Survivor and use that 1 second before and then 1 after the totem is broken so others can see you are cleansing totems and (hopefully) won't cleanse before you.
Just giving input. If you don't appreciate it you don't have to tell me to stop stating my opinion.
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@Dreamnomad said:
https://forum.deadbydaylight.com/en/discussion/comment/1058065#Comment_1058065
I picture Jane as a lesbian. Have you seen her painting outfit?
I picture Jane and Dwight by the lockers lol
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1058065#Comment_1058065
Well that's a very closed minded way to look at it.
The devs have said they won't talk about or confirm ANYONES sexuality, as it has no purpose being known in game.
Everyone has their own speculations. Let's not judge here.
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Also I wish its cooldown was reduced by 16 seconds.
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Yep. TT is pretty good with Ruin or Surge.
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@Archimedes5000 said:
There are many people that like current Demo, I think he is not that bad either, so I dont think he should face any major rework.
What pains me is that after watching Stranger Things, I realise how much wasted potential Demogorgon has, both in his power and in his perks, he is so much cooler in the series, and honestly some of these things wouldnt be gamebreaking to add. Demo in DBD is just completly different than in ST, this did not happen with killers like The Shape, The Cannibal, The Ghostface or even The Nightmare is not that bad, considering he got rework. Its just kind of sad that Demo is so limited.
- Demogorgon places the portals both while being in the Upside Down and the real world, basically half of his power is blocked.
- Upside Down looks more like Spirit's power, definitely not how it works currently.
- Demo can feel blood from enormous distances while inside Upside Down, and maybe in the real world too, none of this is in the game.
- He can hear people being near his portals while in Upside Down. This is represented by the Killer instinct while charging shred and surviviorvs are near the portal. But well, actually hearing them while in Upside Down would be cool, but you cant stay in there for some reason.
- Demo does not have Shred. Who's idea was that...
- Surge is quite ok.
- Minbreaker is definitely not Demogorgon's power as ingame description suggests, but having something from the Mind Flyer is ok, I guess.
- Cruel Limits is complete bullshit... Not only there was no power like this ever, but also the description and quote are completly wrong, and 100% conflict with ST lore. What happens in the Upside Down does not affect the real world, where did you get that idea.
- Surviviors cant enter the Upside Down for some wierd reason
- Even Demogorgon cant stay in the Upside Down for some reason
- Demogorgon cant close his own portals for some wierd reason
- Surviviors can seal the portal with THEIR BARE HANDS for some reason
So yeah, what we have in game is not really a Demogorgon, but as a DBD killer he is balanced enough.
Yea he is far off from ST lore sadly. I personally think Shred suits him though.
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/1063552#Comment_1063552
Is whispers more effective on larger maps like mothers dwelling or is it better on smaller maps like some of the azorof maps?
It's more effective on larger maps where patrolling takes more efficiency. On small maps whispers is on too much.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1064181#Comment_1064181
Because the devs have a history of something being considered a bug and later they say it's "working as intended"
I would like to hear about these occurrences.
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Small game with detective's hunch seems suboptimal.
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@Avilgus said:
-Trapper: Invisble aura for near traps
-Wraith; Many problem with uncloaking by a pallet or a flashlight
-Billy: Ghost chainsaw (rare)
-Nurse: Infinite blink sound and animation
-Myers: Stalk regression (Dedicated servers ?)
-Hag: Weird camera after teleportation (Dedicated servers ?)
-Clown: Bottles can collide wth invisble wall (rare but devastating for a poor trash-tier killer)
-Spirit: Sound problem (All killer suffer for this) + As a survivor i cant hear her phasing sound in her terror raduis.
-Plague: Vomit doesn't infect survivors sometimes (Dedicated servers ?)
-Ghotsface: Impossible/delay to lean (Dedicated servers ?)
Exactly. The devs can't replicate these bugs, how would they be able to fix them?
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/1064028#Comment_1064028
I haven't put really any thought at all into the characters' sexualities because to me it doesn't matter. I can see how it would matter to some though, especially younger people still struggling with their identities.
But that's not the same as saying "I like to think of them all as straight. " It's weird to me. I can't really put why into words, though.
I guess you have a point. Some people just can't accept how other people think or feel.
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@Bingbongbong said:
https://forum.deadbydaylight.com/en/discussion/comment/1064032#Comment_1064032
It's just like the Nurse having had a husband. If the lore keeps expanding showing parts of characters lives those kinds of relationships are going to become known.
The sex of your spouse doesn't set your sexuality in stone
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@Bingbongbong said:
https://forum.deadbydaylight.com/en/discussion/comment/1064011#Comment_1064011
Why would it be simple to make everyone straight? What's so difficult to grasp about being Gay? 😅
Handpicking sexualities just seems like a waste of time :/
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/1064011#Comment_1064011
That's not how the world works. And there's really nothing complicated about people having different sexualities.
Idc about romance all that much. The devs hardly even mention it in the lore.
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Yikes I'll stick to console, thanks
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/1058065#Comment_1058065
What a bizarre thing to say.
I think the same thing. Keeps things simple.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1063988#Comment_1063988
Kindred nerf is that no one uses it. And others don't realize you have it either.
Also, doesn't need a nerf. Why would it?
It gives survivors free info, no skill needed.
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Hey man do you know when the devs get around to paying their yes-men? I want to buy the battle pass.
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/1063973#Comment_1063973
Oh no! They have to wait 10 more seconds? Darn.......
Yep you are damned for eternity due to your grievances upon them.
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@Todgeweiht said:
What do you mean the devs don't hate me and every action they do is not made with the intention of ruining MY gameplay experience?! can't you see they are sooooooo survivor sided in their stream? They said they will nerf toolboxes, when in reality they need to be completely removed, as well as the crutch perks DS, BT, DH, MoM, inner strenght, kindred, no mither, buckle up and deja vu
Kindred is a crutch with no counterplay that needs a serious nerf. Change my mind.
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Noed = crutch perk
Get good
Nurse is still powerful
I have no problem applying extreme pressure as Clown
Just pressure gens
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Thanks for doubling the wait times for survivors I guess...anything else you want to get off your chest bud?
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1063842#Comment_1063842
That has nothing to do with anything I just said.
But it's true
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@Omans said:
Those survivors got manhandled super hard. He played at a much higher level than them the entire game, and yet if he made even one more mistake in the early game, it was entirely possible that all or almost all of them could have escaped.
First, devs need to fix the many awful maps (why is Yamaoka still a map...?), and then go from there. He would have been able to pressure them better on some of the decent maps. On Yamaoka, even though he destroyed them, and played leagues better, they still nearly won. And they did nothing special that game. If matchmaking gets fixed, that kind of game will be the norm in every red rank game. Imagine if he wasn't billy.
Imagine if Otz slugged correctly
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@Mikeasaurus said:
I just wish it was on Xbox. Had a match earlier as Myers, using Scratched Mirror on Lery's. Just playing for the fun of it really, and as soon as I caught the survivors walking around a corner, they DC. One survivor remained and I had to let them get hatch. Ended up receiving the usual toxic messages all over 1 single Add-On. It's just not right that people can just DC because they don't like the killer, or their add-ons, or they went down, etc. It ruins the experience for the remaining survivors, and the killer too.
They can also suicide :/
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@supersonic853 said:
The build he was running may have not been the best but he still was lucky enough to have a high pressure killer when he ran into them. Imagine having to deal with that as clown.
As clown he would probably have actual slowdown perks like CI or PGTW. Playing killer without good perks does take a decent killer and decent strategy.
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@Blueberry said:
Those groups are much more common than people think. They don't even have to be good, they just have to be efficient at holding M1 and not wasting time.
When the game is "fine" as long as the survivors are bad, that's an issue.
You don't have to do much to escape when the killer is bad.
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Survivors can't fix matchmaking...if anything they are probably the rank 15 killers getting matched against red ranks.
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@Elvenmonk said:
https://forum.deadbydaylight.com/en/discussion/comment/1063794#Comment_1063794
Yes you can.
View recently played with then send messages. People used to do this all the time with MAG, twisted metal, and other games.
It still happens to my brother on ps4. It's happened to me on ps3&v
You can't turn messages off from your profile?
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I saw the average game: misplays on both sides, Otz still gets a W because he's Otz
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@TunnelVision said:
Is it not about time that BHVR start doing live streams themselves against real players. Would love to see how they apply pressure?
They don't do that already?
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@Elvenmonk said:
https://forum.deadbydaylight.com/en/discussion/comment/1063148#Comment_1063148
You can report those people to their platform holders
Also man, if not for the small player base the switch version would be the best. Can't send messages to harass people after game
You also can't harass people on ps4
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1063768#Comment_1063768
Rancor is just a way to mori people for a daily when you had no moris
https://forum.deadbydaylight.com/en/discussion/comment/1063757#Comment_1063757
Agreed. If I managed to get 5 stacks of DH I deserve that mori!
Can't say I disagree