TrueKn1ghtmar3
TrueKn1ghtmar3
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- TrueKn1ghtmar3
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I'm still ticked about Freddy though like why remove the aura reading... Freddy always knew where the kids in his dream was that's what made him so scary in the movies you could run but never hide you had to fight to get away from him and that was reflected in-game (plus with the ghost having a perk that could make that ability God tier)
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Yea.... No, i like to watch no mither survs go about their business with no knowledge I'm about to come down them lol (that's when i play wraith)
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So did he lose his aura-reading? If so Im so upset
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/500966#Comment_500966
How are tapps perks trash you can turn good skill checks into great skillchecks 4 times and when you complete a gen everything is revealed to you I agree tenacity is situational but his 2 other perks IMO are actually good not as good as self care But those 2 IMO are good why do you think tapp is bad
Because he is a second chance survivor main
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@VexTheHex said:
https://forum.deadbydaylight.com/en/discussion/comment/501062#Comment_501062
Oh the contradictions. Oh my. Basically my points are invalid cause they are Purple/Green and those people's opinion's don't matter. But you're not ignoring the balance of the game play on those levels... but my input is void cause I'm not as high as you.
Killer times are long... cause there isn't enough Killer playing. Oh my. That's not how it works. If I Q as Killer and it takes forever... it means there is a shortage of Survivors. If I Q as Survivor and it takes forever... it means there is a shortage of Killers. Currently, Survivor Q is fast and Killer Q is long.
I'd love to rank back to Red (where I was every month in the past) on Killer but those long Q's are boring and eating my limited time. Anyway, even if I showcased 40 4K's at Rank 1 as new Legion with no add ons or whatnot... I know you'd still throw excuses out like "they must of been potatoes." (to clarify, Legion is in a horrible place and I know I wouldn't 4K with him at Rank 1. Plus he isn't even fun to play anymore to do so)
The killer queues seem pretty quick to me
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@DemonDaddy said:
The perks are better suited for little or no tr killers, Myers might make better use of them.
If Freddy keeps his aura reading he could use the TR perk make him a 12m TR killer from there throw up the paintbrush and you have a 0m killer with 0 chance of dropping a chase.
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So the perk lets you see the auras of survivors who perform a rushed action outside of your terror radius for 6 seconds, but does it work if the person has quick and quiet?
Hmmm how good does it work with lockers XD
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@e8Lattice said:
People say their not having fun because of poorly implemented balance and the immediate response is to alienate them rather than listen because they are the future of the game. Remembering of cause that without them there is no game. Right.
@Bossgirl774 Rather than wait for fairly balanced and consistent game play which will never happen because /Killer hand-holding meta. Just play Killer and your gaming life will be immediately less stressful! =D
I recommend Myres. Easiest killer in game till you get the hang of Nurse blink muscle memory, at which point she becomes the easiest killer in game.
Freddy is not a good choice unless you want to troll, and / or challenge yourself. Best to play Survivor in that case.
Lol as a freddy main Im a little offended XD
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Not a pig main myself (wraith/freddy main) and honestly I run hunter builds; Freddy being nurses, thanatophobia, bloodhound and discordance (this ensures ill either get a nurses proc or discordance proc since no one wants to be injured around thanat and once they realize I have nurses they will try to team up on gens) my wraith is similar but instead of thanatophobia and discordance ill run ruin and a switch perk between deerstalker and third seal
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@Alther_Primus said:
@vampire_toothy We pretty much have the same top 7. I'd probably change a few things on the bottom half of the list, but honestly once you get past the top 5 or so things start to get a bit blurry anyways until you hit the bottom 3 which we both agree on.
For the sake of the thread though I'll post my tier list anyway.
1. Nurse: For obvious reasons
2. Hillbilly: Immense pressure and mobility along with a strong punishing tool.
3. Hag: Absolute control over a portion of the map, can easily become the deadliest killer with a good web, but requires setup.
4. Spirit: Incredibly strong mindgames with decent pressure to boot.
5. Huntress: Deadly on certain loops and lethal in open areas, but not as good as she used to be.
6. Michael: Michael still has insane stealth and can turn games around very quickly.
7. Freddy: Hands down the best stall in the game with insane tracking and even what feels like a prototype Spirit mindgame. I sincerely dread his coming rework.
8. Pig: Solid stall with the Traps and a tool to either get hits or force Survivors to leave loops early paired with some stealth.
9. Legion: Absurd tracking and easy first hits with a side helping of stall. Nothing terrible about this killer tbh, they are just outclassed by others.
10. Wraith: Another decent killer, Wraith's stealth is nice for sneaking up but really without either the stealth combo of one of the Clappers + Ghost or the Map Control Windstorm combo it's rough to get anything going with Wraith.
11. Plague: Plague is hands down the hardest killer to tier. If Survivors cleanse she's above Legion and potentially Pig, but if they don't cleanse she's below Doctor due to her height making loops absurdly difficult to mindgame.
12. Doctor: Ah, the Doctor, the DC King. Now-a-days he's not really that threatening between the fact that he needs addons to make Madness 2 worthwhile outside of gimmicky Skillcheck builds, and his terribly short zapping range makes one of those addon slots mandatory for using his power as a chasing tool. Even then it's pretty inconsistent, I can't count the number of times I've zapped Survivors only to have them vault anyways.
13. Clown: Let's ignore his horrendous bugs that make his power a gamble to start with and look at the rest of his kit: He has no map pressure, stealth, stall, or tracking because he's supposed to have a strong chase, so what's his chase power? He slows himself to slow Survivors, and honestly unless you have extreme precision with the bottles they don't do anything without addons. Then there's the fact that you'll lose any time you gained in the chase, reloading your bottles.
14. Trapper: Trapper's pretty simple: Inconsistent Hitboxes, tons of counterplay relative to his strength, and the fact that he has to go on an easter egg hunt to have a power.
15. Leatherface: If you're not camping the basement you'd be better playing other killers.
Honestly, the rework has me worried as well especially with the ghost's perk giving him the potential to never lose a chase as well as providing him god tier mind game potential as he currently sits
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Just my thoughts but discordance is another good one to have on killers that run off instantly affecting more at a time, killers that can benefit heavily from this are
1. Freddy: imagine coming in and getting straight into the chases (throw class photo for more fun)
2. Michael: the more survivors you are stalking the more EW you will get means t3 faster
3. Plague: puking is transferrable from gen to ppl to other people to even other items catch a discordance proc off the back and poison half the squad starting off
Other killers can use it to great advantage but these three probably have the greatest connection to the perk with greater pay offs without being as obvious (like legion who's teachable it is)
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I'm so ready to try simple formula on freddy
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Mimics Call: the entity summons 2 mimic chests which the killer can see the auras of, searching i a mimic provides a loud noise notification to the killer, chest search speeds are decreased by 10/15/25%.
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Lol searching a fake chest gives a notification to the killer
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Actually reading the proposed changes as a killer main i could get behind this change to the perk
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@dfrenchiee said:
what we really need is speedo Quentin ;-)
I shall never support this from my survivor counterpart
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@LCGaster said:
My main is Mr. Bing Bong.
I don't think there is a protagonist in this game since there isn't a specific story but only Lore. I think that everyone has their own "Protagonist", when you play a match you are telling a story about the character you are playing as.
You could say that Benedict Baker could be the protagonist but I think he's just the narrator.
In the end if there is no story there can't be a protagonist.
I really hope BHVR will make a single player game based on DBD's lore, it would be interestingI would love to see them license an actual movie for the next original chapter and release it with the ptb
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Lol hope the rework is after ghost release cause i want to try simple on him rn
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@thrawn3054 said:
Tunneling is allowed so there's nothing to be done about it. I share your frustration. You wait forever to get a lobby, hopefully you don't get dodged, and then you get run to ground and are dead in two minutes. Half the time playing survivor feels like a waste of time anymore.
Lol could say the exact same about killer get a team of swf running Borrowed Time, DS, MoM, and balanced landing see how much they will play with the killer especially when they bring in flashlights, plus offerings to reduce hooks and bring you to cold wind or the other farm why i try to never face swfs because they all try that [bad word]
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@Hoodied said:
@TrueKn1ghtmar3 I feel as if he will get some crazy perk that helps freddy a lot
His perk simple causes the killer to lose up to 16m I their TR while in chase (so long as the obsession is alive) add that with the paintbrush and in any chase you will see everyone in the dream no matter what
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/477772#Comment_477772
@TrueKn1ghtmar3 Sh*t I forgot about Red Brush and Z block when I made this
Lol sure but that would be pretty awesome
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Lol i could go for the dream to cause survivors to just get all the massive debuffs plus aura reading, allowing freddy to attack as normal, but honestly can't wait for Ghost to drop with his perk if they don't butcher freddy
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Hmmm, 4 seconds? Insta-sleep Freddy mwahaha
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I agree but then again most my "outfits" are premade like valentines wraith.
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Edit: While looking it over I realized hooks and totems were not mentioned in the design,
*hooks are trial specific (unless within a collision zone) meaning. Only survivors from your side of the trial can unhook a survivor from your side of the trial (the entity will block that hook within the other side)
*hexes/hex perks: dull totems are not collision zones (however if a survivor breaks one on one side the corresponding dull totem becomes broken on the other side. Hex totems are hidden for the other trial by the entity unless both killers are running the same hex perk in which case both perks are tied to the same totem and it becomes a collision zone. Survivors do not spawn within X meters of a collision zone hex. (Sorry couldn't think of a good range to keep survs away from the hex to avoid someone appearing and vanishing the first few seconds of the match to tip others off to the location of the hex)
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The way I see it if your teammate unhooks you in my face and doesn't give you any protection from me then they don't care about your survivability and neither do I you will go back down wait for ~40s while I do a perimeter sweep then back on the hook you go
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@ShyN3ko said:
A Nurse's Calling: You can heal injured survivors as killer
Lol anyone want a freddy heals?
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@xiozen said:
https://forum.deadbydaylight.com/en/discussion/comment/475739#Comment_475739
Cute; but no... your usage of the term leaks imply that I am requesting a release of unsanctioned, unofficial, information pertaining to "The Nightmare"; however I believe my post is quite clear in terms of what kind of information I am requesting. But Cute picture nevertheless.
Hey, freddy/wraith main here, honestly I like to speculate, really I think if they do release him finished I doubt he will have his in dream aura reading, my reason is the new ghost perk would make him pretty op
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@Shad03 said:
https://forum.deadbydaylight.com/en/discussion/comment/475476#Comment_475476
@KillermainBTWm8 Then there would be less survivors. No matter how you splice it, it'd be a lose/lose situation.
@darktrix said:
Nah, if there ever was a killer shortage it would just make survivors like me go back to playing killer like I originally did.
I agree with @Shad03 less K's & S's means longer wait times on all sides less people on at a time.
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https://forum.deadbydaylight.com/en/discussion/63030/new-game-mode-collision#latest this is the link to the collision game mode thread if anyone would like to read
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Its fine I found out how to anyways
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Lol tried that first didn't work
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/474889#Comment_474889
We'll have to see, the ground work for his power is there but this isn't from the PTB. So since people already left their feedback on this accidental update they might change it for the PTB or rework it all-together who knows.
I was talking about freddy beefing up because of ghostface's perk with the perk and freddy's paint brush add-on he would have near 0 (if not technically negative) TR in chase this would cause freddy to be a force to be reckoned with
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@ZombieGirlORV said:
https://forum.deadbydaylight.com/en/discussion/comment/474912#Comment_474912
o.o What does KWF mean? OH Oh! Killer with Friends? ^.^ I would totally play that, but as a survivor. :)
You should check my idea out
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Lol anyone up for a KWF? I made a post about a possible new play mode where two killers could play together before you judge the idea search for collision
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/474871#Comment_474871
For one he needs his Add-ons reworked to work with what new powers they might give him or tweaks to said power he already has.
Movement Speed and or Terror Radius is up for interpretation.
I managed to reach 5 with Freddy before I was forced to stop playing for like 6 months due to a natural disaster really it depends on what play style you give him and honestly with the new ghost perk I expect him to beef up tremendously.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/474881#Comment_474881
Nobody has a chance against pro-nurses unless the survivors are in a SWF and they know what to do. I also get Legacy survivors sometimes (rarely, they wear the face to hide it somewhat) and they know what to do but its all up to how the killer and survivor play in what specific tiles their given.
This goes for anyone, Legacy player or not.
I agree tbh I run one of two killers freddy and wraith (play others every now and then) but they are where my skills as a killer shine so there i stay
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/474867#Comment_474867
Neither do I, I question it cause I rarely see Legacy players anymore. That, or they don't show their Legacy skins for these...exact...claims... people make... oh......
Lol Im a killer main Im not equipped to handle a legacy let alone legacy nurse, my survivor is built on staying out of sight so tbh I doubt if have much a chance against that nurse
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@Blueberry said:
Freddy the most imo
Tbh Freddy needs a few tweaks not an all out rework
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/474862#Comment_474862
This image bothers me for some reason, you have Legacy but your devotion is so low.
Perhaps its just me since I wasn't around in 2016 so I have no idea how those systems were, or if devotion was even a thing.
I don't know how old devotion is I've been playing since it was free on ps4
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@Bug_Reporter said:
https://forum.deadbydaylight.com/en/discussion/63169/dc
Sweet Rage Quit TEARS after Rank Reset...
Lol tbh I would have dc on sight too
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@Chi said:
https://forum.deadbydaylight.com/en/discussion/comment/474050#Comment_474050
I can somewhat understand how Mettle is toxic. But how are BT, DS and BL/Lithe toxic? Especially Lithe, it is one of the weaker exhaustion perks.
Have you ever as killer ran into a team of 4 that used all 4? No? When you do be sure to come back
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@Milo said:
Why STBFL and Dark Devotion
Lol run survivors run
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There are going to be penalties however a player needs to make a habit of DCing to receive those penalties
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@thrawn3054 said:
@TrueKn1ghtmar3 All my teammates have been idiots.
Randoms or are you part of the toxic swfs that I referred to
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@Horus said:
How strong you think monitor and abuse and simple formula would be
I would prefer to use shadowborn with it
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I think If they don't completely [bad word] freddy might add simple formula to my perks for him
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I say it depends on killer if you run a killer like wraith I would go with shadowborn since he is already weak to flashlights an tr is not much an issue for him but all the others definitely need m&a
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@The_Bogeyman said:
Maybe when try hards stop slugging to get their 4k. Total bore fest being left on the ground while the killer hovers around you trying to catch the last guy.
Ill stop slugging when swfs stop being so toxic
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@TheGameZpro3 said:
https://forum.deadbydaylight.com/en/discussion/comment/474522#Comment_474522
oh ok.
Then "Rancor + Simple Formula" is a true combo. Thanks.
Looks like we will have a true counter to those toxic swf body blocking the unhook to the gate unhook equals exposed obsession just down them then hook. Just can't wait for survivors to scream for nerfs and of course, devs will give them it