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TigerKirby215

TigerKirby215

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TigerKirby215
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  • @thesuicidefox said:
    ~

    Long post but:
    1. Yes but you will still be extremely lacking in maps to trap good loops on larger maps. If we assume that you place one trap at the shack window and one or two on the map-specific building (on Red Forest you usually need two traps for a window as well as one of the more safe pallets) that cuts down on half your traps, leaving you with 3 to trap 12032 square meters of land with. This means that the vast, vast majority of the map is going to be untrapped and you're going to be playing a default Killer for the most part. And at that point I'd rather play Billy, Wraith, or even Leatherface so that my power can do something while I'm forced to chase as the default Killer, as opposed to "well I guess they can't loop me at the main buildings which most smart players will just avoid anyways." I think the trap limit based on map size is a good middle ground to stop a Killer from feeling too weak based on a given map but honestly giving Trapper 10 traps instead of 6 could also be a good compromise. 6 traps is honestly pitiful and there's no reason for him to have that few. Honestly I think Hag should have more traps based on map size as well since playing Hag on Red Forest is painful. But I will admit that I'm not that good as Hag so bleh.
    2. I'm not discounting the power of Bloody Coil but I'm just saying in comparison to Iridescent Stone it's really not impressive. For one there's hardly ever a location that you "have" to go past: in the Killer Shack context that you list you're spending 3 traps just to basement camp when you could just take Territorial Imperative if you're that stingy about people going for basement unhooks. And honestly the sound of the trap being disarmed is usually warning enough that someone's in your basement. The issue with Bloody Coil is not that it's bad but rather that you aren't taking setting time or trap bags when you do take it. As I said those two addons are basically mandatory due to the amount of time you need to spend as Trapper and the time you need to cut down on.
    3. As soon as people realize that Honing Stone is in play they won't pull themselves out of traps. In addition healing people from Dying State really doesn't take that long. It's a mild time waster that's slightly more useful than the coil addons. Again the issue is not that Honing Stone is bad but rather that Setting Time and Bags are mandatory.

    A hindered effect on the Jaws addons could be interesting but perhaps that risks being a bit too strong. Blindness could also maybe be interesting? I don't know. Maybe a few seconds of Broken (not being able to heal) or Exhaustion. Maybe even have the traps cause Deep Wounds, making it so that if you don't struggle out of the trap in time you'd go into Dying State? Honestly I think that's way more engaging than the current Honing Stone.
    The dye bottles could easily just make the traps a little bit transparent (for people who know photoshop: Log Wood Dye changes trap Opacity to 150, Tar Bottle changes trap Opacity to like 80)

    @Bravescorpio said:

    @se05239 said:
    I think that one of the best QoL buffs that Trapper could get is a possibility for him to reset traps without picking them up first.
    Also, streamlining how escaping a trap is would be a major boon for him. Instead of relying on RNG, it'd be a guaranteed base of time that survivors are trapped (with overall time trapped increased with addons). They'd need to channel the whole time to open up the trap holding them prisoner. Adding skillchecks that reset progress if missed as well?

    Also, its about time to remove the ability for survivors to sabo traps. Seriously, this should have never been in the game. No survivor should be able to take away a killers power. Disarming is bad enough, but I understand why it exists or trappers could make some pretty freaky setups.

    Sabo on traps is horrid.

    His rework made it so that saboed traps come back after awhile but I do agree that Trapper has a ton of limitations that are remnants of the game's initial release period. Trapper is currently the only Killer who's power...

    • Has to be picked up.
    • Can "damage" the Killer.
    • Can be removed from the game (to an extent.)

    In addition he has the only power other than Pig that can be seen before the Survivors see you (yes Survivors can hear Hillbilly/Leatherface chainsaw but it's entirely in the Killer's power not to use their ability in order to maintain an element of surprise) and is the only Killer other than Huntress with an ammo limit on their power (but unlike Huntress, Evan has to go pick up his power while Anna can just interact with a locker.)
    These were all necessary weaknesses when Survivors didn't have nearly as many options but nowadays it just makes him insanely weak when compared to the competition. While Hillbilly has always been consistently good and Wraith has been adapted with the times to give him more of a defined use Trapper has been stuck in 2016, with the only thing his "rework" provided being some tiny QoL tweaks to his baseline power.

  • @Orion said:
    Why are SWF afraid of playing the game normally? This goes both ways.

    Excuse me for wanting to play a game with my friends. Not every SWF is a navy seal team you know.


  • Outplayed the Survivor with my lunge so they DCed before I could hook them and then made fun of me in post-game chat. As you can see they didn't even have items so they can't use that excuse.

    *Edit
    Had a Survivor match where someone got hooked once, unhooked instantly, and then downed and hooked again. This happens three times in a row so it's quite clear that someone's hook farming us.
    Get downed and instantly Jake Park runs to me. When I'm hooked I'm instantly unhooked.
    Killer leaves me alone and hooks Jake. Whenever anyone comes close the killer nods at us, and whenever we come close enough to unhook Jake the Killer shakes their head. After Jake is sacrificed Killer lets us do the gens and then escape.

    Jake flames us for "working with the Killer" even though all we did was accept the free win that the Killer gave us. Hate to say it mate but not getting sacrificed when the Killer refuses to Kill you isn't our fault. :^)
    Killing your teammates is a dick move though. It's not reportable unfortunately (I'm pretty sure) but it's still far worse than not dying when the Killer decides not to kill you.

  • Hey you know this OP mandatory perk that literally every Killer runs? Let's remove all of its counters! It's too weak otherwise!
    This is why the should've kept the "LOL" reaction.

    Really sorry that your crutch tracking perk can now be played around but here's an idea: maybe don't rely on a crutch to find Survivors and learn to find them without perks? Because some day you won't have BBQ & Crutches to find Survivors for you.

  • Clown has always been bad speaking as a Clown main. I don't have the video but Clown has a lot of bugs and issues that make him bad.
    I wouldn't be surprised if this patch gave him more bugs. He's drowning in them as is but most of them are fairly unnoticable.

  • It's called lag compensation.

  • Man I miss the "LOL" reaction.

  • ######### will be ######### and there's nothing you can do about it. Don't let them bring you down: they will forever be on their fat asses calling people faggots online and wondering why no one likes them while you're in a happy relationship and have a successful career, as well as friends and not a posse of idiots who think that you being an ######### is "totally rad nice job roasting that nerd."

  • Imagine getting triggered because someone pushed a button on their keyboard a few times.
    I don't teabag (I just do gens) but if I'm trying to distract the Killer and it's been proven that they'll get triggered by me pushing the Control button then I'll do it. Likewise I don't get triggered by teabagging because I know that all it takes is for the Survivor to push control a few times. I roll my eyes a little but I don't change how I play because of it.

    That being said in other multiplayer games (mainly MOBAs) I will take the time out of my game to taunt the opposing team in chat. If I was more of a chase player (and less of a gen jockey) I'd probably teabag as well if the Killer left me alone. It's known as tactical tilt. Put simply if your opponent is angry they'll make moves that would otherwise be suboptimal. That's the entire concept of distracting a Killer with teabagging / flashlight clicking so they chase after you instead of your ally who they're more likely to kill.
    Much like in a real horror movie if the monster is about to kill your friend you can chuck a rock at the monster and yell "OVER HERE YOU DUMB APE!" And maybe the monster will chase you and give your friend a chance to run away and recover. You likely have more stamina than them after they were knocked down, and more people means more chances to survive. Same concept in DBD: you still have your Exhaustion perk (maybe) and are still at full health which means you can take more hits. If your injured teammate gets away that means the Killer wastes more time which is the biggest resource to manage in DBD. Make them mad to make them play poorly to make you win.

  • Watch Twitch Streamers over YouTubers. YouTubers will pick the best clips that will make them look better than they actually are. Live footage will allow you to see the real thought process in any chase, not just "hee hee ecks dee 360."

  • Put as bluntly as possible the moonwalk / Bloodhound chase bug makes them literally uncounterable.
    In more expanded terms: Pretty much the only counter to Legion is time. There's no room for skilled gameplay to evade Legion. They just follow you and consistently stab you with their speed boosts until you're finally downed. You can't dodge their power effectively like you can against Billy/Huntress(/Nurse *citation needed) and unlike other "undodgable" powers like Myers you can't loop because Legion can vault pallets and windows. Legion is basically Nurse for stupid people and there's literally no counter other than gen rushing unless the Legion is a potato and lets you constantly stun them and can't turn around fast enough to stab you if you hug a pallet.
    Legion is also a massive time waster in their own right which makes countering them by gen rushing a lot harder. Mending takes awhile and choosing to heal takes even more time. (Especially if they have Sloppy Butcher.) Thanataphobia is also commonly run and can slow the game down as well, though it's not exactly the most effective perk. And heaven forbid they have Remember Me or Dying Light because the game is basically unwinnable if they do.

  • @Cymer said:
    I agree that the emblem system is flawed for survivors and don't represent the skill and value a survivor brings to the game. If you are the gen jokey you miss out on chasing, unhooking and healing/altruism points, but you probably won the match for your team. Same goes for a good looper. If you manage to occupy a killer for long enough, so your teammates can 3-5 gens done you get punished for sitting on the hook. And those altruism points are cancer! They are the reason why some survivors tend to hook farm, swarm hooks and stupidity bodyblock. As a killer I laugh my ass off, but when playing survivor it is just frustrating.
    And the emblem system only gives you less points the better you play!
    You are stealthy, gen doing and not getting hit and let others not get hit...you end up with less points...

    This along with the problem with how Emblems score points leads to very strange ranking up overall. Evader Emblems are weird as hell as Benevolent/Lightbringer award points far too easily.

  • From top to bottom:
    Thana - I suggest watching Space Coconut's perk study on Thanataphobia. He brings up the point that a lot of people bring up which is that Thana lasting after a Survivor has died would be insanely unfun if combined with Dying Light. There are honestly too many perks that slow the game down and they need to all be looked at so that they don't overlap too much and end up being overpowered.
    Insidious - Suddenly mandatory on Mirror Michael. Suddenly Basement Leatherface has very little if any counters.
    Unrelenting - Please holy ######### ######### no don't add an obession mechanic to this perk the obession mechanic is the most flawed thing in this entire game. Unrelenting serves its use as a baby training perk and it works well in combination with Spirit. It doesn't need to be viable at high ranks because it then becomes OP at low ranks.
    Surveillance - Already being changed (read PTB)
    Whispers - Doesn't need changes.
    Spies - Literally the PTB changes.

  • See it's zero context posts like this that make me love these forums.

  • I happens whenever a second Survivor first touches the gen. That means if a Survivor is gen tapping it will explode constantly.
    They could easily add an internal cooldown (of about 5 seconds or so?) so that the explosions aren't constant.

  • Debatable. I do think Mending should be a full action that you have to do completely at once. Either do it completely or promt skill checks; one of the two.
    Skill checks would make terror radius builds with Unnerving (and Iri Button) more viable I guess.

  • Remove your Terror Radius at the cost of not having a power. Thanks but I'd rather play Myers.

  • Dwight - Dusty Nut Trousers (Halloween pants) - "Dusty nut" is just funny to say, but the pants are a nice shade of brown and the keys are a great touch.
    Meg - Deathgarden Runner Mask - I paid 30 ######### dollars for this ######### I will ######### wear it. The fun part about it now is that I can be Legion the Survivor.
    Claudette - Don't play Claud she's overrated.
    Jake - The full Snake Oil set - I did not sabo her I did not sabo her I did not. Ohai Billy.
    Nea - That one sleeveless jacket with the cat on its back - It's a nice color and looks good.
    Bill - Oof Liscensed.
    David - Untamed Donkey - Add the green mowhawk and suddenly you're Disney's American Dragon.
    Yeb Yohanseen - Sweater - It's just a really nice sweater. Pretty much the only reason I play Jeff.
    Laurie - ######### Laurie
    Ace - Bathrobe - Literally the only reason I bought Ace
    Feng - Overpopular thot don't @ me
    Quentin - I actually really like his Bloody Torso.
    Tapp - Casual jacket - Nice and dark. Looks comfy. Tapp main btw.
    Kate - Sweater - Only reason I still play her.
    Adam - Denim Jacket - I'm a Canadian and I love Behavior for memeing about Canada lol. The cosmetic is way too bright but I still love its looks.

    Trapper - Weightlifter Body - "Oh no he's hot!"
    Wraith - Halloween head - Looks great is all
    Billy - Don't play
    Nurse - Don't play
    Huntress - Too many cosmetics but I like her winter jacket (the one that comes with the cat mask)
    Legion - Frank's Letterman Jacket - I really like the bright "High School Musical" red, and The Legion high school team logo on the back is a great added touch.
    Myers - Shirtless Daddy Myers when
    Hag - I'm waiting for a great cosmetic for her
    Leatherface - lol
    Doctor - Suits - Just... suits. I'm gay for a good suit.
    Freddy - lol, but the Bloody weapon is pretty nice
    Pig - I do want her Bloody mask
    Clown - Sideshow head cosmetic (the one with the little hat) - The little hat is adorable and the face paint is genuinely creepy
    Spirit - Waiting for her Yandere Simulator skin

  • I find it a little funny when the Killer spins around after (or before :p) hooking me. I personally love to give Survivors a love tap or a friendly nod when I pass by them doing my patrols. It's like a little "howdy-do" while doing your daily rounds.

  • They weren't buffed.
    On topic: Legion is very exploitable and uncounterable in that way, and that makes them unfun to play against.

  • Loot boxes are fun.
    It adds a degree of ambiguity to the bloodweb which can be exciting. It also gives a player a chance to get more bang for their buck with their Bloodpoints if they feel lucky. (Mystery Boxes have a chance of containing items of higher rarity.)

  • Speaking from experience even at Rank 1 there are no truly god tier Nurses. Yes a perfect Nurse will defeat a group of perfect Survivors but if you're consistently going up against perfect Nurses who can always find you when you're stealthing and always out mind-game you then you're not playing against a player: you're playing against a computer.

  • Been a bug ever since the winter event.

  • This is why these forums needed to keep the "LOL" reaction.

  • Current mode needs to be improved so rank actually matters and a casual ("public SWF") mode needs to be added.

  • @Tsulan said:
    brokedownpalace said:


    Tsulan said:

    Did you know that CTRL has other uses than teabagging?

    Did you know that crows fly away over and over while you work on a gen if it's close enough?

    Do different gens?

    Use Calm Spirit?

    Spies has been a useless perk for ages. Now it might become useful. Let's pretend it's OP and that it will make it impossible to repair gens next to crows. Duh

    You can also just shoo the crows away. Unless the Killer is literally right beside you you'll have plenty of time to get away after the crow flies off. Just shoo them off the gen and then go do another one. Or hide in a locker.

  • Honestly I'd debatably say either Clown or Legion. Clown got to keep his horsie and the Entity was kind enough to give the blind horse a third eye to see. As for Legion the Entity only really wanted Frank but it accidentally kidnapped Julie, Susie, and Joey. Instead of making J, S, and J survivors (or just downright killing them?) he allowed them to be Killers as well, and I assume the Legion are still all chums in their strange new world.

  • Clown and Tapp. I don't know why for either. Well I don't really know why for Tapp. I guess I like Danny Glover's looks and the voice they got for Tapp.
    As for Clown something about him speaks to me. I think it's that laugh. That damn laugh.

  • @Boss said:

    @TigerKirby215 said:
    The counter to every Killer is time. Saying that time counters Legion isn't saying much.

    OP makes the point that it's the ONLY counter to Legion, not A counter.

    It's not though is the big thing. You can counter them with good juke play and stalling tactics if you're willing to force target swapping. They all fall into the context of burning the hourglass but Legion spends more time than any other Killer. So it's not so much "this killer has one counter" as it is "this killer is countered super hard by one thing and one thing alone."
    There are some things to be said about that method of balance and things to be done to make Legion less opressive outside of the time department (fix the moonwalk exploit kthnkz) but it's not a black-and-white case of "durr Legion no counter OP Killer plz rework."

  • The counter to every Killer is time. Saying that time counters Legion isn't saying much.
    That being said staying in a chase and juking them well in jungle gyms is the best way to counter them. It's part of the reason I personally rank Bamboozle way higher than other people for Legion because it can shut down a lot of really annoying jukes.
    I think Legion would be fine with just tweaks but they need a lot of number changes as opposed to just one or two pluses or minuses. Juking a bad player for a long time does not mean that the Killer is bad. There's a lot to say on Legion counterplay and balancing but boiling it down to "I juked a killer for a long time once henceforth the Killer is bad" is lazy and insulting. By that logic Nurse is bottom tier because I played against a perkless Nurse once and juked her for the whole game.

  • lol let's make Unbreakable an item
    Or we could, you know, not do that.

    I'd honestly be okay with being able to pick yourself up with a Medkit if it was only when you were fully recovered and it used an item similarly to Anti-Hemorage Syringe. I think if AHS allowed you to pick yourself up and go from Dying to Injured (and also used the medkit up) then it would give it more of a use for solo play. As it is currently Anti-Hemorage Syringe is basically only useful for SWF play and Styptic Agent is almost always better for solo play.

  • Yes. Emblems are stupid and need a major overhaul. You pip as Survivor by doing 1 gen and rescuing one person and you're basically guarenteed a safety pip as Killer.
    Moving on.

  • lol let's turn the addon into an Ultra Rare Monitor and Abuse.
    No. Legion's Terror Radius is more than fine currently and all Iri button needs is to not have the initial stab requirement.

  • Worthless teammates make me groan and roll my eyes. Also if I get camped or hook farmed I'm liable to disconnect my internet to keep my items.

  • @White_Owl said:
    You don't need to rush to the hook though, you can slug until the perk icon lights up literally telling you you can use the perk.

    And any smart Survivor will just heal the Survivor back up and then open the gate and escape.

  • @radioblur said:
    there was definitely a hatch. You just never found it. Just another person who got mad at me for literally just playing the game.

    I've heard from some friends that for a time the hatch could ocassionally glitch out and spawn outside of the map. But my opinion on the hatch has always been the same:

    Imagine being upset because your allies did poorly and you didn't get a free escape because of it.

  • @HatCreature said:
    Wouldn't a better version of Bloodwarden be it just activates automatically when the gate is opened? It's only 60 seconds and if you leave the area of the gate the Killer can't see your Aura, just hide in a locker or somewhere and then leave when it's down. I know it's a strategy perk but sometimes the strategy isn't always possible so why not just do it? Totems just do it.

    Would be a little unfair to have a perk that adds a full minute to escape time with literally zero counterplay. If you get the gate open when the Killer is chasing you you'd literally instadie because the Killer had some imaginary thing you have no way of predicting.
    This isn't like Brutal Strength or Bamboozle or even NOED this could easily cheat you out of an escape through no fault of your own.

  • Trapper Sack (+1 Bear Trap) should be baseline with all his other addons adding onto that. Basically just increase the base trap number by 1 and make Trapper sack give 3 traps, Stitched Bag give 4, etc. etc. etc.

    I honestly think that one of the effective range addons for Hag should be base. Bog Water on base would be pretty well. Maybe it's just because I'm sick of running Bloodied Water every game.

    Maple Knight does so little it could be baseline, but tbh they need to tweak Maple Knight so it's not worthless.

    I feel like you should have a lower skill check chance while sleeping in general. If Wool Shirt was on Freddy's base kit he'd be a little less #########.

    Legion's base power is really bad and he could have basically all his Brown addons added to his base kit.

    Combat Straps should be baseline, or at least base crouch should be shorter will be fixed in the PTB so they're no longer mandatory.

    Ether 5 Vol% or Robin Feather needs to be baseline for Clown, because as it is right now he slows himself down for 2 seconds to throw his 2 second slow. It's a net neutral in slowdown for both sides. :/

    I think a lesser version of "The Ghost" - Soot should be baseline for Wraith. Not 6 seconds but something like 2 seconds of supressed Red Stain and Terror Radius would give Wraith more stealth options.


  • Context: Was playing Wraith and I found the hatch so I decided to stand on top of it AFK to see if the last Survivor would do a ######### gen instead of going for the free escape. Of course he didn't: I saw him go into a locker (waiting for me to leave the hatch) and then immediately pulled him out and hooked him.

    I couldn't find a video of Wraith doing the default Fornite dance so have this instead:
    https://youtu.be/KNSiliBUsrU

    *Edit - Old screenshot but this is still one of my favorite chat screenshots to this day

  • "lmfao feng so salty DC when moried it's only game 4head" - Huntress who spams the mori animation on me until someone with an anti-hemorrhage syringe comes and instaheals me because I looped her for 3 gens worth of progress

  • @Poweas said:

    @Master said:

    @Poweas said:
    My problem is, sometimes I do 3 gens WITH Ruin, while a Huntress dominates my team, I unhook a few people and I run her for a bit and I depip? ######### is the logic there. And sometimes I do nothing and I double pip. It's inconsistent and annoying.

    3 gens = iridescent
    unhook a few = gold
    run a b it = silver

    guaranteed pip

    I got no emblem for chasing. Idk why though it definitely lasted 20 seconds.

    Probably because you weren't actually in a "chase" but were just running from their Terror Radius.

  • @Tru3Lemon said:
    licensed killers i see in this game its ghostface, babadook, maybe slenderman i dont know, the ring, evil dead.

    Doubt Ghostface will happen beyond possibly a skin for Legion. (Which I'd buy instantly btw) Babadook is a bit too niche and Evil Dead is kinda too campy for this game. (You can't make Ash a Survivor because he'd just kill all the Killers.) I don't know how they'd make The Ring into a Killer or what Survivor they'd include.
    And Slenderman... I'd prefer to keep away from pop culture. A Slenderman inspired killer I can get behind but nothing would make me cringe harder than having to clense "pages."

    @Tru3Lemon said:

    @Delfador said:
    We need chucky.

    Everyone goes crazy for Jason but Trapper already looks like him. Honestly, they can do a great job with chucky and make him the scariest killer out there.

    I think that the next killer will be licensed but who knows.

    they already said that killer dolls wont be in this game hes soo small that how he jump to windows or how he destroy pallets xd or how he grab a survivor

    Again: they also said there wouldn't be a Clown killer and look how that turned out.

  • "dude stop ######### lag switching"
    "every time you get into a chase people start teleporting across the goddamn map"
    "either stop cheating or stop using library wifi"

    "or u started pinging my modem lol"

    Because yes: the reason you lag whenever a chase starts is because the person you're chasing is lagging. Not like you're the server host or anything.
    Dedicated servers can't come fast enough. Perkless Nurse who can barely track an injured target gets a 4k because 2 people DCed and the other two teleported into her. I really wish this game worked like League and DOTA where you got messages saying that Behavior banned someone you reported for clearly cheating.

    ~
    *Edit
    Imagine calling the Killer a camper because 3 Survivors hook swarmed and they didn't leave the hook.
    Imagine accusing the killer of tunneling when 1 person doesn't have Self Care and the Killer has Bloodhound.
    Imagine calling the killer trash when you all died because you kept wasting pallets and then running away from them instead of trying to loop.

  • "looks like we found the worst killer in dbd ######### ######### lol"
    -Survivor holding my game hostage (Urban Evasioning around the map instead of leaving)

  • @Tru3Lemon said:
    i will tell you the licence dlc that could be in this game and i will say also those that are not going to be in this game

    1.-alien: not going to be in it reason: hes not human
    2.-child play aka chucky: not going to be reason devs said that they wont put a killer doll in this game (maybe it will be in it who knows)
    3.-psycho: maybe.....
    4.-candyman: i see him good in this game
    5.-silent hill: meh..
    6.-hotline miami: i mean the characters arent killers cant say spoiler if ppl didint play the game
    7.-wendigo: maybe
    8.-all resident evil i dont think so except if its like bill dlc then yes probably
    9.-alot ppl also want in this game jason and im going to say this he will NOT be in this game devs adress jason similar as the trapper but also jason have hes own game.

    1. There's nothing stopping a non-human Killer from being added into the game. The Xenomorph still has a generally humanoid figure which means they can still use the regular body animations (well more like Hag's body animations.) I believe the issue with adding non-humans is adding quadrupeds which would need new animations and would probably need a lot of map adjusting to accomidate their forms.
    2. Well they also said there wouldn't be a Clown Killer and look how that turned out.
    3. Norman Bates would be fun as just a regular dude but honestly I don't know how he'd be anything more than a T1 Myers clone.
    4. I know nothing about Candyman and therefor can't comment on their viability in this game.
    5. Konami is a ######### with their IPs. Not going to happen.
    6. I mean they are they still kill people. :^) Huntress similarly isn't really a "killer" but she still slaughters people in-game.
    7. Would have to talk to the Until Dawn people. IDK if it would be on all platforms though and a platform exclusive Killer would suck.
    8. I think Resident Evil is possible but talking with Capcom is hard. The real problem is that Resi is much more of an action genre now as opposed to a horror genre. The Baker family would still be cool though.
    9. Jason won't happen because of copyright - that's why F13 isn't being worked on anymore.
  • Imagine getting triggered over an iCarly meme.

    I've been getting so many salty Survivor mains calling me a salty Killer main on Reddit about this image lol. The last time I made a joke about Borrowed Time and Sprint Burst being OP I was told that Balanced Landing and Adred were worse. Now people are complaining that I called Adred and Balanced Landing OP lol.

  • @M4TU said:
    I had to leave a fellow survivor, because the killer chased me to the gates. Turns out the survivor i left behind was a streamer, and he proceeded to call me a toxic shithead and threatened to expose me to his twitch channel. Also in his steam bio, he says hes "the best streamer in the world" , so he also has a massive ego.

  • "ur actaly trash" "abuzng deep wounds to get downs LOL uninstal"
    So let me get this straight: I'm trash for using my Killer ability... to kill?

    https://www.youtube.com/watch?v=cWxh9lGOeqQ

    *EDIT
    HOLY ######### I LIVE IN BIZZARO WORLD.
    I JUST GOT FLAMED BY MY ALLIES FOR FARMING WITH A FARMING KILLER.
    THE KILLER ######### HOOKS ME WHILE THEY'RE FARMING AND NO ONE COMES TO UNHOOK ME.
    AND THEN THEY FLAME ME FOR TRYING TO HEAL PEOPLE FOR MY DAILY.
    GET TOLD BY THE IMMERSED CLAUDETTE WITH D.STRIKE THAT THEY'RE HAPPY I DIED.
    THEY "LOOP" A FARMING KILLER (who's intentionally hitting walls and gens to show that they want to farm) FOR THE ENTIRE GAME AND THEN TEABAG AT THE EXIT GATES.

    WE'VE REACHED ######### CHERNOBLE LEVELS OF TOXICITY.

    *Less Salty Edit
    Why is it always the Claudette who replies to me saying "let me heal you for daily I have we'll make it" with "fuk u kil urzelf (default fortnite dance)"

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