ThiccBudhha
ThiccBudhha
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- ThiccBudhha
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Comments
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2550029#Comment_2550029
Damn deathslinger with 52% even with "no counterplay" lol. I dunno I agree with @Zozzy about changing all seeing but leaving the base. Only time iv seen a wraith do somewhat okay was using all seeing to reduce mindgames through certain tiles and maps
It is hilarious, I actually thought his lunge nerf was specifically only when using all seeing at first and literally thought to myself, "well, that makes that add on more trouble than it is worth."
Imagine my horror when I learned they actually just did that to my ugly snarling boi...
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The survivors have control over that actually. You can't make them leave, lol.
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Wraith lowkey was kind of stronger than average. I am not a huge fan of the nerf, at all... But, I mean, it makes more sense than the Deathslinger nerfs. A LOT more sense.
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/comment/2549978#Comment_2549978
"As a killer main, survivor is hard as hell. No idea how they do it. It is just not my cup of tea. I was made to kill things, not to loop things."
Now I just feel bad for making that unfair strawman... 😥 That was crappy of me.
Took me like 500 hours to learn to loop. I like killer but I get tilted and angry instead of feeling like #########. The ######### taste in my mouth after a bad survivor game ends once I exit the game for the day. The ######### taste after a killer takes 30 minutes to go away after I exit the game for the day.
500 hours? See what I mean? You have to respect the craft. It would probably take me even longer because I only play my one daily game except for during tomes where I am on the grind. I feel I need repetition to grasp the fundamentals and never really absorb or apply any of the tips I have learned.
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But there would still be no incentive for people who play without add ons.
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No way they would want us knowing that. Dream on, Uotsumi. I am just happy we got the recent data we did get. Never expected that.
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@Sonzaishinai said:
While i do not agree with it i can somewhat see the logic behind it.
It tries to put you in the sweet spot of about 50% escape rate no matter what your playstyle is.
It's not looking at how skilled you are just purelly focusing on getting you to that sweet spot.
If you like to loop the killer for 5 gens and then you die. It will lower your mmr so you face less experienced killers so you can loop the killer for 5 gens and escape too.
If you like to hide all match and escape of the effort of your teammates it will increase your mmr untill you face killers that crush teams where a teammember does nothing. Untill it once again reaches the sweet spot of you being able to escape 50% of the time by hiding
It's not measuring skill. It's just looking to get you that 50% escape rate no matter your playstyle.
Lots of flaws in this system and i don't really agree with it but i can see the logic behind it
No matchmaking is perfect. But getting a 50/50 winrate is more or less ideal. Hard to complain, at least on the survivor end.
No idea what a 50/50 is supposed to be for killer. I guess 2 kills? Idk.
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2549641#Comment_2549641
DBD mobile has already had this implemented for quite some time, and the way around it is that if you play the bot mode, you only get a quarter of the amount of blood points you normally would get with a normal match. So basically if you want to get the full amount of blood points possible, then you need to play online, otherwise you can feel free to practice to your heart's content.
Only 25% of the bloodpoints? Not even BBQ sama can save us?
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@Hannacia said:
I for one will start tunneling after these boons comes. Theres no time for me to be running around big maps and looking for stupid boons and killing people while they heal themselfs super fast. I think boons should never be spammable. Also hex totems should not be relightable they should only be breakable. Otherwise give killers hexes that can be relighted too. Boons might not stack anymore but in inside maps where there is an upstairs and downstairs they are still very powerful.
I mean, if you could do without tunneling before, you will probably still be able to get away with not tunneling now. That is more of a general mmr problem than anything to do with boon totems.
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It was across the board. So, Leatherface probably had closer to a 100% kill rate at low mmr and Nurse probably had closer to a 0% kill rate at low mmr. But who knows? That is just speculation on my part.
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/286063/play-both-sides
"I've just never seen a game where people literally only play half of it and think they know how to change the whole thing."
😐️
...Ummm, Is this your first multiplayer video game ever by any chance...? Just curious....
But yea I agree. Play both sides. It will make you a better player overall. I learned allot about countering Spirit from actually playing Spirit. Though I hate to say it but you know killers are just gonna say "I have played survivor it's easy mode. It's too boring having my hand held."
Right? Someone playing half the characters in most pvp games would be considered quite knowledgeable. Most people screaming play like one or two. Rofl.
As a killer main, survivor is hard as hell. No idea how they do it. It is just not my cup of tea. I was made to kill things, not to loop things.
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There is nothing to game. If you want to never escape, the system respects that, and still tries to give you a 50% escape rate regardless. So you go lower and lower, that is intended.
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I am sure you have heard this a lot, Karu... But who's a good boy? You are!
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@Aneurysm said:
I love it, it's my new favourite perk. I'm a bit annoyed that boon totems (assuming they're somewhat popular and multiple survivors run them) have the potential to make it kind of obsolete less than a full chapter after its release. I don't really care if they stop noed activating though.
After the nerf to boon totems, I actually feel it might be the opposite.
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2549164#Comment_2549164
Well gaining MMR is actual punishment for tunneling and camping now.
However its still ridiculous to hear devs say it, its basically worse system than we had before
So only getting 1 kill is technically a reward for my facecamping. The survivors are bagging, but really, who is winning?
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It might be pretty decent after the boon nerfs.
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Only one killer with BBQ? That is awful...
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I have a feeling they will opt to nerf killers instead of just making the game more solo friendly with base kit Kindred. That solution is just too simple and effective to be considered. We need more convulsion and ignoring the problem...
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I still believe time is a factor. Not that it really makes any difference in the grand scheme of things.
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Leatherface depends. Bamboozle for normal play and Agitation for Basement Bubba.
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Probably nerfs given they just nerfed him.
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Losing doesn't make you trash. This is just for better matchmaking... No need to take it so personal. If someone hook trades against Leatherface instead of just escaping... Maybe they SHOULD be in lower bracket matches to where they can potentially play the same way and still manage an escape. No?
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2549310#Comment_2549310
Have to agree with this.
The new system is still better than the old one, but jesus, did it have to take so long?
When you put it like that, this is kind of embarrassing for them. So many years to come up with this. Ha ha ha...
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I always have fun on Hawkins. Every single game.
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@Mistakesweremade said:
I hope it's a considerable rework and not just "legion has 1 seconds less cooldown" and call it a day.
Legion has half a second less cooldown... AND, wait there is more... AND a new skin.
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Yes, you are correct. I thought everyone knew this already, however.
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@Nos37 said:
I don't know what pisses a killer off or makes them prioritize me. It feels like a lose-lose no matter what I try to do in these situations.
- If I'm the first to run away from a gen, then the killer targets me and leaves the others on the gen because they already have their sights set on me and don't finish fully patrolling that gen.
- If I'm the last to run away, I'm the closest survivor to the killer and I get targeted.
- If I stay at the gen and hide, the killer somehow knows I'm there and fully inspects the gen and I get targeted.
- If I cleanse a hex totem, the killer drops everything they're doing to chase me out of retribution.
- If someone else cleanses a hex totem and I'm nearby, the killer falsely accuses me for it and I get targeted.
- If I go AFK, I'll come back to me being on the hook, if not on the results screen.
- If someone else goes AFK, the killer feels free to spend the extra time looking for me whie the AFK survivor is left alone.
- If an injured survivor is being chased and leads the killer to me, the killer will switch to me even though I'm healthy.
- If I'm healthy and lead the killer to another survivor, the killer injures them and then comes back after me!
I have that same kind of luck. It actually made me consider spending 2k shards for Decisive, but in the end, that is like 20% of my next killer and I was already stupid and wasted shards on Undying which I never used and got around to purchasing Blight only like 2 months later. I easily could have waited.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2548910#Comment_2548910
You get the Claud face by default really. Its that damn Jake that takes so long.
Desire sensor was happening. I was lobby shopping and struggling to find Claudette, but there were so many Jake. Once I go for him, it will be a Claudette buffet. I kind of regret dodging all those Jake matches.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2548161#Comment_2548161
You really think so? It will be a money maker.
Make the money, nerf. Make new OP thing, sell it. Make the money off of it, nerf it. This is the mobile game scheme. Dbd is technically a mobile game, so perhaps they learned a bit of microtransaction-fu along the way to apply to the main game?
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Are you implying they are finna nerf Legion, Mr. K?
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If you paid for the rift, you get it back... so you can buy the rift again. It is a one time buy in, bro. Lol.
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Why would you need to lower your mmr as a swf? I mean, as a swf that takes the game seriously, anyways. That would be kind of pathetic.
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Borrowed Time is more or less the best perk. Especially in the new MMR system. Followed by Decisive/Dead Hard. That is all you need, really. You could go without the 4th perk at basically no detriment to yourself. Heck, you do not even need to run Borrowed so much as you would pray someone else is running it.
I digress, I would bring Andrenaline as the fourth as OneCagedHeart suggested. Iron Will is whatever. I guess if it is the only reason you can run a killer, than yeah bring it, but even then, probably just drop Borrowed instead for solo queue. Because who cares about that guy on hook. Easier to just take the free escape, imo.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2548425#Comment_2548425
Would you rather they fix the base problem or be forced to run a perk to fix the problem as a bandaid
I am just saiyan buff Brutal Strength so you have a reason to run it. It doesn't need to be a huge change. Maybe 30% so that when it stacks with Fire Up we get, wait for it... A 50% increase to break speeds (after all gens are done). Wow! INCREDIBLE!
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@AshInTheTallGrass said:
Addendum:
I've only done maybe one other satisfaction survey in the past. I don't remember seeing that question in the past, but it's possible it was there. If anyone knows, please let me know! I'm hoping it's a new question though. Makes me feel more excited about the idea that Behaviour could be pitching for an anime deal.
I feel like I recall the question, but I was so new at the time that I wasn't actually even playing. I was just watching a video where someone was going over the survey. Maybe it was just anime characters as a possibility. I do not remember.
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1 kill is not going to increase your mmr substantially. I have already tested that extensively going for Claudette's mask.
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The Leatherface Chad is clearly way more skilled and good looking, so you tell me who is winning?
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@GoodBoyKaru said:
dont forget hatch doesnt give any points either way either :')
Wow, even after the changes? I could see that before when everyone could leave using it before the trial was over. But that last person screwed by their inept team? Kind of stings, bra.
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I really wish they reskinned Hawkins to be an original map. I would endure all the Haddonfield and Badham to make this a reality...
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2548872#Comment_2548872
Sure!
- Reduced their radius to 24M
- Takes 24 seconds to bless now
- They no longer stack
I think that's all the changes
Thank you, really appreciate it.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2548805#Comment_2548805
You can watch the VOD on their Twitch I believe
Overall it wasn't terrible, but the lack of response about cheaters + Patrick's explanation of the MMR system overshadows everything else. It's incredibly disheartening.
Boons were nerfed, if you were curious.
How were they nerfed? If you do not mind me asking. I do not like Twitch...
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@Marc_go_solo said:
https://forum.deadbydaylight.com/en/discussion/comment/2547814#Comment_2547814
What would be hilarious is if Nancy chooses to cleanse a Boon Totem, just so that she can get her free heal state because screw everyone else!
All I am saying is that Nancy is the only survivor I have leveled. And I love cleansing totems. We will see what happens...
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Why not?
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If this is not a war, why does it never change? Because war... war never changes. Not war would change. Gotcha!
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You have no idea how much I would love this. The only scary thing is devs would make ruin like a 3, and brutal strength would be like a 5. Lol.
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Mmr is PERFECT. Saying this as a killer main to corroborate your story.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2548762#Comment_2548762
I think it's less of a bias towards the devs more me just playing my cards very carefully. If I ever said what I really wanted to say I would be banned very, very quickly.
But I appreciate this and I'm glad I'm no longer hated by at least one of the many, many people I annoy on the daily :)
Nobody can know the true secret which is that you love killer mains. They would stone you on hook with those little pebbles if they ever found out, Karu. Watch your back.
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@humanbeing1704 said:
Ah I remember seeing that troll a lot when the penalty didn't exist
Ideas for the future... You flashed the light, I CAME!
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But I love face camping people...
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@FengisKawaii said:
I was baffled as well. Like, how can they ignore a topic that significant? #########
Probably because there is nothing to say. If they had a development, I am sure they would have eagerly shared it with us.