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The_Daydreamer

The_Daydreamer

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The_Daydreamer
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  • I really like your Ideas, but I think you should nerf your Thanatophobia, cause if you combine that with Dying Light it would be just Over Kill. I would say, that you loose 3 tokens everytime if a survivor dies, so if you are just three you are not totally screwed.

  • @Boss said:
    It's not useless.
    What's wrong with it is that its rarity is way too high for its current function.

    This would be a great Add-on on Rare or Uncommon level.

    Or that. But it's a bad ultra rare-Add-on.

  • @Boss said:
    I wonder what people would think if this would be "Shadow Dance" - Spirit instead, which would allow Wraith to walk through pallets when cloaked, breaking them upon contact.

    No, thanks. The wraith has already really helpful Add-Ons, even tho I still feel that "All Seeing"-Spirit pretty useless is. I kinda understand your try, but that's just over the top.

  • @LordziPL said:
    Nerf Gen Rushing.

    OLD:
    1 person - 80 sec gen
    2 Survivors 44.44 seconds
    3 Survivors 33.33 seconds
    4 Survivors 28.57 seconds

    NEW:
    1 surv - 120 seconds
    2 Survivors 90 seconds
    3 Survivors 70 seconds
    4 Survivors 60 seconds

    Just a little note for you: Gen Rushing just means, that you did your job as killer bad, 'cause you didn't make enough pressure for survivor. If you want to make more pressure, you need to slug or/and catch the survivor that wants to rescue, etc.
    And second: That's not solution for killer and survivor. Another kind of objective or anything else would be better.

  • 1. Because I hate every Claudette. I mori her everytime.
    2. I want that Feng Min Background as a map. Thats looks really nice.

  • I really hate hatch standoffs. If I play Killer I let them escape and if really want to see them dead, then I slug the third person and try to find the other one. If that doesn't work then I just accept it.
    But as I survivor I hate it even more. The ego those killers are so fragile, so they start a freaking hatch standoff with me. I even had for a few minutes a 20 minutes hatch standoff until I was so freaking bored, that I finally jumped in and guess what? I got grabed and the killer wrote "Suck my F**CK, eZZ game". What a fun experience.

  • @Delfador said:
    Borrowed time is fine. Don't camp, the problem is solved and hopefully, they will not change it.

    They think that 115% ms is too much for this killer yet a killer like nurse exists.

    I agree with you though. Everybody complains about everything and they always get overreaction from both survivors and killers. The community needs to grow up.

    I agree too. Tbh I thought that 115% would be a better Idea but after those changes, oh no fam. Just wait for those changes and let us see, if he still needs a buff or something like that. Cause I really feel like, that they try their best and I love supporting this game.

  • I would like to see that too, but that's not all. I wish that they gonna make the shockstatus faster. With that I mean: If you hold M1 and send the shock, if they stand their they gonna immediately shocked and not after 1 sec or whatever that is. Cause It's kinda annoying that It's effect the survivor after a short time.
    And I would like to have Add-Ons that effect the chargetime in a positive way, so you can use it better against windows or pallets.

  • I am gonna buy it, because I like the new Chapter and I want to support this game.

  • I know It's hard, but not every Killer can be liked by everyone. I like him, I am gonna buy it and that's it.

  • I enjoy reading nothing instead of a GG or anything else.

  • @Terratoast said:
    Your original post doesn't really have much to discuss. You made a statement that you will break the rules in response to killer camping your friend(s).

    So.... what kind of discussion are you looking for?

    Cutie, I am not the one who made that thread. Please look again, you are talking to the wrong person.

  • I play on her Whispers, Hex: Ruin, Make Your Choice and Predator.

    The reason why I use Predator is, that the scratch marks are on point. So I dont get confused by any weird sound. I see exactly if someone stops running or if they run to the palett, so I can predict that easily.
    Make Your Choice is, like on nurse, painful to go against.
    Whispers for perfectly tracking or for the last person.

  • @ConsoleNurse said:
    Why i must do gens if i am alone,3 killed survivor instantly with 5 gens? I refuse to do gens and i wanna explore the map.How is this bannable?

    Its not your job to explore the map. If you want to do that, then go to KYF. ( Btw your team has to be ######### if they die that fast)

    Could you guys came back to earth and talk about the actual topic? Thanks.

  • @Orion said:
    Of course it can, but Survivors don't want to deviate from their stale meta, even when it's for perks that they asked for (e.g.: Kindred).

    I agree with you.
    Perks are their to cover your weakness or to go against some meta things. If someone doesn't want to do that, then it's their own fault.

  • @Orion said:
    What needs to be fixed, exactly? Just hit the great skill checks.

    Or use perks like Stake Out. Hex: Ruin can be countered by perks too.

  • @The_Crusader said:
    What ive been talking about is killers who lut survivors on hooks and then just sit there until that survivor is dead. Many of them dont even care, rhey just want their daily. Thats not about rusbing unhooks its about ruining the game for others or being too lazy to play any other way.

    The old facecamping was a problem now it isnt anymore that big of a deal.
    Its definitely unfun, I can completely agree with that. But I think that are things that we have to deal with.
    Rush gens and end that bad trial. It sucks, thats true. But just wait until the new patch is out and Borrowed Time is gonna get loved by all those killers.
    (Thats gonna be fun to deal with, uff)

  • Uff, that topic is dangerous.

    I just want to say a few things as I play mostly killer at the time even tho I am more a survivor-player.
    I can really understand that camping can be annoying. But it depends on the situation. So please don't overall tell anyone that "camping" is the worst.

    Most of the time I face ultra altruistic survivors. Many of them just want their stacks or anything like that. So tell me why should I completely leave that Area, if they rush to the hook? It wouldn't be smart. If I dont see anyone I leave the hooked person.
    But everytime I see one or two persons near the hook or a OoO-Survivors trys to bait me away I start to camp.

    And I face DS and instaheals all the time. The survivors doesnt give a damn about the killers fun. So I dont care either about them and just do whatever is right in my opinion depending on the situation.

    And about hatch standoff: Come on people - If thats the last person just stop acting like a greedy victim and give that person the hatch.
    But if the exit gates are open and the survivor is damn greedy and stands their for an hour, then record that match and send it to the support.

    People needs to stop acting like everyone has to follow any kind of rule.
    Survivors gonna play like they want to and killers do the same.
    Im not an angle. If I see someone uses DS or OoO I am instantly triggered and play like a dick against that people even tho its ultra childish. But for me that perks are ruining my fun. The same with people that ignore my presence and farm the survivor of the hook. I facecamp that farming dick.
    But thats the problem of some players. Their are rules outwhere that doesnt should exist.

    I hope we can all improve our attitude and play style.

  • Still need help with clown.

  • @CashelP14 said:
    Necrophobia seems like a buffed phanatraphobia. If coupled together then it's too op. Personally think this perk needs reworked.

    Necrophobia doesnt effect the repairspeed anymore.

    The fear of death breaks the spirit of your victims.
    If a survivor hangs on a hook, survivors walking speed decreases by 2% to a maximum of 8% as they move closer to the hanging survivor.
    A person in dying state recovers 20% slower and his movement speed is decreased by 15%
    Survivors with Calm Spirit are not affected by the effect.

    I think that works much better. Again, big thanks for sharing your opinion. I am really happy about it o/

  • @CashelP14 said:
    Personally I don't understand the power. You said when he uses his scythe to hook someone it consumes all the tokens. Then later said it gives max tokens?

    Oh, that seems like a translate mistake. I actually ment, that if you hook someone you gain temporarely max tokens. After someone get safed you have the same amount of tokens, that you had before hooking. If you hook someone with his scythe you loose 7 tokens for the effect.

    @CashelP14 said:
    Necrophobia seems like a buffed phanatraphobia. If coupled together then it's too op. Personally think this perk needs reworked.

    Thank you for your opinion. I think you are right and I changed it. Hope that looks better now.

    @CashelP14 said:
    Traitor seems ok but all the other survivors shouldn't be given broken or hemorrhage when they are full health. Broken could be given after the obsession is sacrificed but not before.

    Thanks! I edit that.

    @CashelP14 said:
    All trumps on hand is good but it can't be in the game because I think it makes the teachable perk of tapps a bit worthless. I prefer it to tapps perk but they won't add it.

    You are right. I changed it into a perk like pharmacy.

    @CashelP14 said:
    Never along is don't like personally. I'd basically get it to 8 Tokens and deliberately not pallet drop a killer to save the tokens. At 7 tokens is it just faster movement speed or repair speed?

    It is faster movement speed but not repair speed. I dont want more repair speed, cause I feel like its just too strong.

    @CashelP14 said:
    Hand at the heart wouldn't be fair to the killer. If someone is good at looping the killer people will just keep taking their hits to keep them going. The killer should be shown the aura of the injured survivor for 3 seconds to make it fair. Personally I think there is a better version of this idea where survivors dash in front of an injured survivor to protect them.

    I dont actually feel like it is a really unfair perk. You can just use it once per trial. And dont forget that his hit comes through.
    Just for an example: A survivor used this perk early game. The person didnt used that perk got hit, but the person who used it is injured, so this person goes into the dying state and the effect is gone. Just the aura-ability stays.
    The hole concept is to take a risk and safe a mate, that really needs your help. It is easier to use that perk instead of bodyblocking in some situations.

  • @redsopine01 said:
    Interesting playstyle and useful I mean if you time it right you can save a player that is on the last hook by taking the fall at the exit gates as they rush in past ya

    Thank you very much for your comment ♥

  • @friendlykillermain said:

    @The_Daydreamer said:
    More David and naked Myers Customisation or I rito.

    No! More naked Dwight skins or the community RIOTS!

    I agree!

  • @friendlykillermain said:
    no life

    I already had it after 3 hours, so... .yeah. But I need to admit that the prestige looks awesome. I really love the new killer.

  • Sorry but I think no one will hurt by that, if the stealth survivors have more possibilities.
    Many new survivors or just stealthy survivors wanted and needed that kind of buff.
    And no Rank 1 survivor will ever care about your BBQ & Chili or Nurses Calling perk.

    I dont think that this is gonna change some killerplaystyle. The campers gonna camp and the "I move to the next one" will still do it, because they don't care. I am happy about it that lockers have now more uses instead of "dodging the nurse" or against the doctor.

    But as I have learned, no side will begrudge the other something.

  • I just experience the 1 down = 3 gens are done situation, if I did a really bad job.
    I agree that a increased time for a trial would be nice. But if the survivors are gen rushing you then you did your job bad. Maybe change your build or add-ons or maybe just take a break.

    And to be honest, I literelly dont understand 90% of your text.

  • Survivor: David King/Dwight Fairfield
    Killer: The Nightmare/The Legion

    I just love them. #IamGay

  • I have now quite great builds for Doctor and Myers:

    Doctor: Unrelenting, Enduring, Sprit Fury and Pop goes the weasel.
    Add-ons: Interview Tape + "Discipline"
    Its really great. They can't use windows, you can def your gen, so you can use your PGTW. Unrelenting for the safe hit. It works really, really good.

    Myers: Enduring, Spiritfury, Bamboozle and Blood Warden.
    Add-Ons: Faster tier up
    I think everyone knows that it does. Its just a basic build.

    Clown: Brutal Strength, NOED, Haunted Ground and Blood Warden.
    Add-Ons: Garish Makeup kit & Cigar Box
    I feel like this build is okay. I get really hard gen rushed, but due NOED + Blood Warden I get 3 Kills. And most of the time one already died, so yeah. But its still really stressful. Not sure if I changed that build again.

  • @Malakir said:
    Doesn't exist only BBQ as aura reading btw

    Thats true but what are using most killer? Right, BBQ or Nurses. You gonna feel no change. And dont forget that you can counter BBQ with standing behind a gen.

  • Remember the same overreaction with 2.0.0 because of the palettchanges? Here we go again.
    Srsly that change against Aurareading is not that impactful. No rank 1 survivor cares about BBQ.

  • @OrionsFury4789 said:
    Doctor: unnerving presence, distressing, hex ruin, huntress lullaby 

    Why this build? I mean, your totems gonna get destroyed in a second. Is this build working in rank one?

  • @MhhBurgers said:
    wow u 4k'd on the game with a killer that feels like he was made for this map /slowclap

    I can show you different videos, if you want. There is no need to be rude.

  • People know when they start the PTB, so sure. They can easily safe 1Million Bloodpoints. If you want to test everything, just play KYF. If you dont have Friends, find a group. We have many, many, many discordservers, facebook groups or steam groups, so you can find a group for KYF. Its just a PTB. It wont hurt you to play KYF.

  • @LvGamer34 said:
    The killer lobbies in the PTB are BS... if you are rank 12-20 killer the lobby can take over 30 mins. Which is just BS.. I can see why most play kill your friends and such. Just REMOVE/disable the ranking from the PTB make everyone the same! Other thing to how about giving EVERYONE max BPs to test things out! It is the TEST server after all..... I'm sure it's the same with survivor to at them ranks. HOW the heck are people going to try out new things if we can't get lobbies without playing with friends?????

    Or just safe 1 Million Bloodpoints. Its not too hard.
    But I agree, the lobbytime as killer is so hard annoying, that you doesnt want to play the new killer anymore until it hits the live server.

  • https://www.youtube.com/watch?v=Z3h4bQ_70cI

    Thats how I play the Legion, if this helps someone:

    1.Find and M2 a survivor. Always M2, if they are not injured!
    2 Look if you can see other survivors.
    3.Now you need to decide: Is it a good idea to follow the injured survivor or do you want to hit the other one? And is it possible to hit him?
    4.Is here a big loop or can I cancel the second possible M2 hit, so I can hit the injured survivor with my weapon, so the borrowed time effects end.
    5.Always try to chainattack. And always decide to cancel the M2 charge or use the speed to bring the survivor in a bad position.
    6.If you want to play around the M2 Effect, then just chase them without the hunting music. They are gonna run away, so the timer is going down and if they dont, you gonna hit them with your weapon. If you want I can upload a video with this, but it will take some time with my 4K Internet (So sad ;W; )
    7.Never, and I mean never, just go for one and the same person, if it takes too much time. Killers that are too lazy gonna lose.
    8.Before I forget it: Use your M2 Speed to force some survivors to drop pallets!

    I played like 10 matches with him. The first two I got completely destroyed. Like holy #########, that was awful. But after them I understand his mechanic and changed my playstyle. Please dont get to frustrated, not every Killer is a "Play 1 Hours and you will be a mastermind"-Killer. Take your time, lose some trials and get better.

  • His perks are okay. Not too bad or too strong.
    Distortion is just good against BBQ or Nurses Calling. And tbh I saw many Rank 1 Killers just using BBQ if they have a aurareadingability, thats all. Distortion is not gonna be that impactful on high ranks.

    Aftercare is my new favorite perk. I saw someone saying that he thinks that perk is useless, because bond is doing his job better, but for me aftercare is better. I like seeing 3 survivors all the time (if I dont get hooked) instead of seeing maybe 1 or 2 if they are near to me. Dont forget that the other 3 survivors can see you too.

    Breakdown can be annoying if you combine it with saboteur. But nothing too strong, because you can easily counter it with Hangmanstrick, Agitation, Iron Grasp or just slugging. And just because things are annoying doesnt mean that they are OP. Like Sprint Burst or Spirit Fury.

    Some people are just overreacting. Like with the new killer. He is not weak, if you understand how to play him.

  • @DwightsLifeMatters said:
    The PTB graphics are looking absolutely amazing and are reminding me of the old days in 2016. And at the same time, I gained FPS!! 
    Is the first optimization patch already included into the PTB? I would be suprised if not, but what would be the reason for that? Could it be due to the UE update to 4.20?
    I'm really hyped and you REALLY did a good job on this, thank you for that!
    I feel like a little child, can't wait out for more optimisation, really appreciate that you care about people who run DbD on "potato PCs" 

    I can just agree. Its a awesome change!

  • @DwightsLifeMatters said:
    Do I have to prestige 5 times or does it take one 3 times prestiging to gain all 5 prestige cosmetics?

    Just 3 times. You will get two Items for Prestige 2 and 3

  • @JanTheMan said:
    I don't get it so there is two different killers?





  • Restart the game or change the survivor and click again on perks. Its, I guess, a loading bug and should be fixed after doing a restart or something like that.

  • @Tydie said:
    mines not showing

    Restart Steam

  • @BACKSTABBER said:
    David should be a hunk now, but the creature of the trapper it used to be before he got mad and killed all these people, not now thought even less with the past event cosmetics ~

    Hey Cutie. You can download a 4,5 GB update on the PTB.
    PS: Dont bully my internet :<

  • @BACKSTABBER said:
    can anyone post "LIVE" when it is live????´ >.<´´

    Don't worry, sweetie. They will.

  • If the timer is going and he is the last survivor, just sit on the hatch and he will die. You bodyblock the hatch and he can just look for the key.

  • Question: Does it just remove the burning effect? So if I think I destroy a dull totem, cause it doesnt burn, it could be a Hex: Totem?
    So it could be easily countert by destroy everything I can see?

    Even tho if this would be the case, I would support the Idea.

  • @Justicar said:
    I've been working with Myers off and on the past week. From my experience, the only buff he needs is the removal of the stalking cap.

    I would agree with that point. Thanks for sharing your opinion!

  • @Master said:
    DId I understand that correctly.

    The outside-hatch is not useable after a 40 second timer and to access the basement hatch the survivor have to open the entrance standing still 30 seconds?

    Yea, thats right.
    So if you want to survive after the last survivor dies, you need to play around the killer until the timer is over OR you opened the basement. Maybe the timer is too long and 15 seconds are better. But having two hatches gives both sides more possibilities.

  • Wait... A Hex + Obsession Perk? Well, okay, I guess?

    Imo Remember Me doesn't need a buff, cause max 50 Sec. is a long time. And I personally had never a Problem with killing the obsession without tunneling.
    And I am against another Hex: Totem. Cause Totem Perks are either really good, if they doesnt find your totem or they are pure #########.

    And if you want to buff it, let this still be a obsession perk.

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