Idea against Hatch Standoffs
Hello Cuties!
I had a small Idea about the hatch in generell.
What about let two hatches spawn?
The second hatch will spawn always in the basement, but the basement stays closed (same animation ín the tutorial),
UNTIL the survivor opened the entrance. To open the entrance a survivor needs 30 seconds. ( can be countert with territorial imperative)
After the third/last survivor died, the normal hatch stays closed for 40 seconds and will get closed again for 10 seconds, if the survivor got 8 meters near the hatch.
The basement Hatch will stay open . The survivor escaped automaticilly, if he stays on the hatch.
Why would we want to have a system like that?
Here we have two possibilitys. First the basement and second the normal hatch. Both ways have their risks and the killer have enough time to do something against it. And their won't be anysort of hatch stand off.
I am sure that this Idea needs some improvement, so keep free to tell me your opinions and maybe this will help all of us to find a enjoying way to handle the hatch thing.
Comments
DId I understand that correctly.
The outside-hatch is not useable after a 40 second timer and to access the basement hatch the survivor have to open the entrance standing still 30 seconds?
Basically the survivors has to be on the hatch when the other guy dies or he doesnt stand a chance?
I liked the idea from the devs better tbh
Yea, thats right.
So if you want to survive after the last survivor dies, you need to play around the killer until the timer is over OR you opened the basement. Maybe the timer is too long and 15 seconds are better. But having two hatches gives both sides more possibilities.