TheMadCat
TheMadCat
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- TheMadCat
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Comments
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You should report it in the bug section, if no one did before.
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When the generators are against the Survivors and secretly work with the Killer. We should report them!
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Not everyone plays to farm. Booping the snoot? OK. Then, back to the game.
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I never understood the "tryhard" meaning. I like to play to do my best, to learn, to improve. Am I a tryhard for it? I don't mind if I lose. But the fun for me is when I can see how far I improved, how close it was between me and the opponent...
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/2446053#Comment_2446053
Ohh, gotcha. Well if that's the case I'm still holding out hope for a custom Lisa and Cybil voice for when I use those 2.
If they do, I instantly buy Lisa and Cybil. I don't like the fact three different characters share the same voice... For Alessia, it's different, so I'm fine with it.
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@Midori_21 said:
Clown isn't bald! It's...thinning.
Clown is half bald, he should be in his own category: "Starts to be bald".
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@Microchipd said:
Personally i think tbagging is pathetic i used to play destiny and destiny 2 its as common in that game as it is dbd
I've played PVP in ESO when I wasn't doing a trial or a dungeon, and people t-bagged each other all the time. It was like, very common.
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@Nikkiwhat said:
Yeah, and? Dude seemed he was having fun playing and talking about it. Instead of people coming to riff on him for choices or how he played, should welcome em into the community.
I didn't watch, I don't judge what the guy had done, but when someone makes content, they expose themself to the critics. I just do hope for them that they don't get rude comments, and they still have fun doing their videos.
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I had someone with 1000+ ping once. It was painful to see Feng struggling to even run in a straight line.
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@[Deleted User] said:
SBMM is back? I thought the ranks are hidden
From what I understand, the title is sarcastic.
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@Rey_512 said:
Wraith with speed addon and Silent Bell on that map is also incredibly oppressive.
Also, Hag…
I was against a Hag once in this map. Oh my, it was actually scaring!
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@Wedeguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2445115#Comment_2445115
It's okay for trying to win. that's why I never blame killers who tunnel when they realize they got like 2-3 hooks and there are 2 gens left already. I play killer myself a lot and if I go to tunnel if I see the game is almost finished. tunneling normally at 5 gens would be equal and normal for me if you go against 4 man swf with 4 brand new parts every match. Until that day of this scenario to happen, I can't see how tunneling at 5 gens isn't a toxic way to play this game.
Well, if they tunnel at five generators, there is some problems:
- The Survivor who is chased can't do a chase and get downed pretty quickly, the others don't have time to complete one generator even after they made the save and the Killer went back to the hook.
- The chased one is doing fine but the other Survivors don't do generators.
It's not always the Killer's fault. And as it's apparently super important to tell it, I'm a Survivor main who is super biased the very rare times playing Killer (no tunnel, no camping, not even during EGC).
The reason we need SBMM. If the Survivor who can't do a chase without being downed in five seconds doesn't want to improve, they should be against casual Killers who don't want to play sweaty and improve neither. While the Survivor who knows tiles and make sure to be chased for enough long should be against Killer who has the same skill level.
The issue for now, is most likely the gap between people's skill. A casual player won't be as good as someone who plays "seriously". There is nothing wrong to be casual or competitive, everyone should play the way they find the most fun.
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No.
No.
Yes. (And A.)
No.
I'd prefer the hatch to spawn when all the generators are done. Being chased by the Killer, hoping to earn enough time for my teammate to finish a generator, to discover they were camping the hatch...
It feels like the game ends earlier than expected. For me, everything can happen until everyone's dead/some people are dead and some escaped/everyone's escaped. I remember a game where I was able to finish the last generator while my teammate was running the Killer. We were two left. We both escaped because we played until the end.
I rarely play Killer, but I prefer to lose against people who did their best to outplay me than killing everyone because they gave up in the end, being like: "we are only two left, it's over". It feels rewarding also to kill/escape when both side tried till it was totally over.
I think keys would finally be more fair if the hatch could only spawn after all generators were done.
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I had like 100k BP as a Survivor during the anniversary event. I finally was able to P3 some characters.
Back to normal: 20 BP most of the time. Not even enough to complete a full level 50 to get the 373628193 perks I still miss on some characters.
I wish we have more BP events. 👀
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@GrimoireWeiss said:
I just followed a Pig on Haddonfield while a Nea looped her for 4 gens. Somehow it worked.
I've done the same when I did the one with Dwight from a previous tome. I was against a Legion, and I followed her all the time. As I was in her back, it was like I was hiding from her.
Then, I remembered it and I've used the exact same strategy for the Calm Spirit one. It worked well.
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@meatisadelicacy said:
LOL
Survivors just shouldn't be allowed to bring in anything ever. Would that make you happy?
They just asked to have time to prepare themselve if there is X items in the lobby.
Killers just souldn't be allowed to counter Survivors' strategies. Would that make you happy?
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OK, instead of rats, CAN WE HAVE CATS?
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@Huge_Bush said:
Sorry, not going to even try reading that. But in response to the title, I believe the Devs absolutely care about the game, it’s just their hands are tied because they have bosses they answer too and those bosses have shareholders that they have to please.
Finally, the answer I'm waiting each time someone is like "tHeY dOn't CaRe".
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The only reason I didn't buy them yet. It's too weird for me that they share Cheryl's voice, who's a teenager, while they're adults.
The day they both got their own voices, I got them. Great characters, I loved SH1.
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I don't care, it's up to the Killer to chose how they want me dead. I won't DC if they want to use a mori.
Their choice. They have the right to enjoy the mori animation.
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I'm proud of Steve being second. I decided he's actually my second main now. (Heather being the first.)
Thanks, I like reading data. I find it fun.
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Here, there are pictures in a thread I've done a few days ago about this issues.
https://forum.deadbydaylight.com/en/discussion/272986/totem-uncleansable-on-lerys
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I remember a scene with the rats... in the laboratory... killing someone... But it was a long time ago, I might be wrong.
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Oni's still the number one in my heart. But Pinhead has a pretty cool one, not gonna lie.
Signed: Oni's biggest fangirl. He's the best, OK? 😭
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@scenekiller said:
Good. I'm always here for more people running Inner Strength instead of Self-care lol
Yes! I used SC when I was new, but I wish I had Inner Strenght. I've got Nancy when I've learnt to play injured... but the perk is great IMO.
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@WeenieDog said:
GOD
This. I'd like to face him with Heather...
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@aerogaxd said:
billy is op and deserves to have weaknesses, seeing 9/10 killers roll billy/blight and burn coldwind tokens is annoying and stale, get over it.
I think you got all the Billy players. Most people rarely face Billy, myself included.
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/274026/why-hasnt-the-nurse-blink-bug-been-fixed-yet
I doubt they will fix this bug, worst part is that it is more common now than before, for me before it was like once or twice per match, now if I can blink twice I assume it is a bug.
But considering nurse isn't well liked I doubt we will see a fix.
It'd be weird and biased not solving a bug because a Killer isn't liked much. My guess is that they have other priorities for solving bugs...
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/2437772#Comment_2437772
Disconnects have never ruined the game for me (and I'm a solo survivor).
I can still play and have fun if someone DCs. I have always thought the penalty was bad for the game.
Cool for you, but that's not necessary everyone else opinion. You're fine, so everyone should be fine, right?
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@dspaceman20 said:
Don't you think your expecting too much. Think about it how is the survivor supposed to know they are going for the achievement?
Not everything the survivor does is to screw over the killer.
I didn't even know there was an achievement for this... 🙈
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I agree with you. If I see my teammates rush the generators, I "waste" time to look for Dull Totem. I also cleanse them if they're on my way after I repaired a generator. OK, I earn more BP but I feel I might help during the end game by cleansing them.
As you said, Pinhead's perk uses Dull Totem as well. I'm not sure it'll be used as often as NOED, but it's still a new reason to cleanse totem. I like having multiple objectives.
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@Yatol said:
yes, they reworked ranks visualy to fit with the new mmr
I mean, we're not sure... but it's more likely tied to the MMR. It could mean it's coming with the new chapter. Or the paragraph. I don't know how to call it as it only contains a Killer.
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@Crowman said:
It's looking like it'll be for when SBMM goes live.
It sounds like it'll be.
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Just the Christmas sweaters. I already have outfits I like for Nancy and Steve, and the P3 for Demo will be enough. I don't play them three enough to buy outfits without shards, even during a sale.
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Do you have the link for the patch notes, by the way? I'm always lost in the website.
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Let me my only reason to cleanse Dull Totem. If there is one near the generator I repair, I like to destroy it right after.
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But... It's a RED HERRING! 🙈
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I have werewolf vibes. Like, for the shred attacks. A big wolf jumping to you. And the portals could be the Killer digging inside the ground and making kind of tunnels.
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@Huge_Bush said:
Their hands are probably tied by a bunch of legal mumbo jumbo and can’t really give more info.
This. People forgot it's a company, not our friends. They don't have to tell us everything, especially if they can't by some legal reasons.
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If I don't take into account I'm a huge Silent Hill fan, I'd say original chapters are the best.
I love Oni, Spirit (her lore is awesome to me), Blight, Huntress... Yui, Min, Élodie, Felix, Adam, Jake, Claudette...
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The only Killer who wishes the Survivors to run Any Means Necessary. More stuns. 👀
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I wanted Robin... So I could main her alongside Cheryl... 😭
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I was rank 8 during the SBMM test. And I was totally unable to leave it, as my games were harder than usual.
Usually, I'm rank 4/5. With the reset, I was back to 9, went back to 8, and I was stuck.
Now, I'm back to rank 6.
The thing is... During SBMM, I had Killers who were way too experienced for me but bad teammates. Now, I have Killers close to my skill level and teammates who are OK.
As a Killer, it was... Weird. I never play Killer, so my MMR was probably very low, but I've got strong Survivors, with usually a weak link but who got protected at all costs. Like, there always was someone to accompany the weak link. I guess I was against SWF who took a low MMR guy with them to have a good time against bad Killers like me. My highest Killer is level 45, the second highest is level 20. Rest is level 10 for having their three teachables slotted.
I've played Nurse and Demo for a daily, I haven't played them for something like five months. And I don't know what's wrong with me, but I still don't understand how to use Demo's portal.
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I don't think it's good to announce the removal of a license the day a new one is revealed.
Like, people are speaking now about Stranger Things, and when the new Killer will be revealed, everyone will speak about it. But if we had the announcements in the same time... It'd be messy.
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@miketheratguy said:
The Hawkins map is game content. I don't understand why I should celebrate game content being taken away. I personally very much love that map, it's one of my top few favorites as survivor AND killer. Losing it only makes the game worse for me, and for other people who feel the same, and taking joy in that fact is a pretty ######### thing to do.
There are maps, killers and other things in this game that I don't like but I'm not so selfish as to think that they should be removed just to please ME, nor would I go openly "celebrate" (ie mock and rub it in the faces) of those who enjoy that content.
I don't like the map but I agree with you. However, I don't think anyone is mocking the ones who love the map. We are free to like/dislike it, to celebrate its disappearance/to be sad it'll be gone for good.
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@Friendly_Blendette said:
Selfcare isnt a bad perk people just use it badly.
I agree. I don't use it myself, but I stopped to hate it the time I got save by it.
End game, Kate is injured. I body block the Killer for her, she can leave. He downed me. I saw her aura: she is using Self-Care near the gates. I'm like, please, don't get caught, I sacrifice myself to save you.
She opened the gates... Then I saw her aura becoming bigger and bigger: she came back to get me up. As she was healthy, she was able to take a protection hit for me. And we both left together.
But most of the time, it's someone going into the corner of the map to heal while a teammate needs to be saved and no one is available.
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@Ohnoes said:
The MMR system was garbage and you can bet your ass that a lot of people ended up playing SWF because solo queue hell got worse. As killer even after playing a lot of games, winning them with ease the matchmaking still plays terribly. The only upside was that queues were faster as survivor and that quickly changed after two days.
https://forum.deadbydaylight.com/en/discussion/comment/2434090#Comment_2434090
If you were a decent killer that didn't happen 90% of the time. All this system felt like was that they turned off any matchmaking at all and let new/bad survivors get clubbed like baby seals. I had quite a few games that it was just so bad I ended up letting people go after getting my hooks. Mind you I only played wraith. Now imagine if I had said spirit or nurse instead.
My queue was as fast as with the current ranked system. Maybe it depends the MMR. I think I was into the "average player" category.
Queue time probably depends if your MMR are low, average, high... The most populated is probably the middle one.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2434107#Comment_2434107
3 reasons why:
-My friends in here.
-I love what DBD once was, merely hate what it currently is.
-My mission is not yet accomplished.
I see. Good reasons. I don't know what your mission is, but I wish you good luck for it!
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/2434005#Comment_2434005
Things change quickly. Stranger Things cosmetics were released in June, which should have been a sign of a good relationship for the license, yet it was announced to be leaving in August.
Maybe the contract said to create X number of cosmetics, and they wanted to be able to sell as much as they could before the license is gone.