TeabaggingGhostface
TeabaggingGhostface
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Comments
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3010491#Comment_3010491
Maybe both, to spice things up.
Imagine for april fools they make every perk basekit
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3009896#Comment_3009896
BT, DS, Kindred and Corrupt become basekit.
Nah, its obviously gonna be lethal, corrupt, ruin, noed and thana basekit
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3010474#Comment_3010474
Yes! Me wanting DbD Mobile's pre-game lobby means I want everything from DbD Mobile in the base game. How'd you know?! You smart one, you.
People should be allowed to back out if they want to, and the killer seeing survivor items is one of the few advantages they have
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Ok
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@GoshJosh said:
Lightborn is not a “meme perk”. It completely negates an entire item from having any use at all (outside of a few killer powers). The most expensive flashlight possible costs a survivor 19,000 BP to put together. A meme perk is something like Diversion and Deception.
Also, players like you are the reason BHVR needs to extend DC penalties to anytime a player DCs past the lobby, and should switch lobbies to work like they do in DbD Mobile. Survivors are allowed to want to bring an item without a killer being able to fully deny it by simply equipping a perk. Let killers equip Lightborn before they see a lobby if they want to shutdown flashlights so badly.
They also have infinites in dbd mobile, you want to bring those back too?
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How about survivors lose a health state when they use the built in dead hard
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@MikaelaWantsYourBoon said:
Maurice lives. That's all matter. That is best news from this tweet.
We must find him
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Unfortunately goblin boi will only ever have the stuff in the chapter as an alternative
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@VikingDragonXii said:
Technically all Killers except Trapper are oppressive on a 3Gen I had a stand off for 1 hr and 5 mins before the Survivors just gave up and stood by hooks and I was playing Vommy Mommy. This sounds like your team was more to blame than the Nurse just doing her objective to protect Gens. I have been "reported" by survivors saying I was holding the game hostage because I wouldn't chase them and stay by the gens.
Trapper is pretty nasty in a 3gen, since sooner or later, somebody is getting trapped
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There's a reason my motto for most games is "######### randoms"
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I just want survivors that don't blast out gens extremely fast
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@Sludge said:
It's obvious that generator speeds aren't balanced around survivors who glue themselves to the gens until they get chased. They're balanced around immersed survivors who spend 3+ minutes in every game doing nothing.
Gen speeds need looking at imo
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Gen speeds have always been a problem
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@Tatt3dWon said:
https://forum.deadbydaylight.com/en/discussion/comment/3009402#Comment_3009402
Ill give you the traps but as far as zooming away oh they are gonna zoom a lot farther especially if they 99 sb
They get trapped in a small enclosed space with plague blocking the only exit, like the ones in macmillian, they're not zooming anywhere
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@Tatt3dWon said:
SB is going to make all killers wish they never complained about DH just like 6 months ago before it got fixed.
Sprint burst users can't use it to step over a trap, and they can't zoom past me if i corner them with plague
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@Veinslay said:
Doesn't Fearmonger just help you 99 your Sprint Burst? Why would that be meta?
It also helps you keep the full exhaustion if you decide to do a gen
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@shalo said:
https://www.youtube.com/watch?v=wBW_Qr3xBu0
If you ignore them ... well, watch to the end, it's only a minute.
Silly meg, thats not how you blind the killer
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@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/3009251#Comment_3009251
proving the perk is fine because this is the most likely experience, most people are terrible in this game.
Remove their crutch and lets see how good they actually are
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Buckle up needs a buff pretty badly
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Only change i think he needs is to the nightfall exposed iri, imo it should extend the duration of nightfall when you down a survivor while its active
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/3007524#Comment_3007524
I was hoping you would post here lol.
Was taking a small break from my p3 quest, checked the forums and as soon as i saw the title i thought "its showtime"
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For some, it's a mating dance, for others, it's a way to communicate over long distances
For me, it's to assert dominance
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I'd like it to give slugged survivors you pick up endurance for like 8s
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@drsoontm said:
I'm pretty sure you are right. After all SB is way stronger than DH. The only difference is that properly using SB requires some skill.
If sprint burst is stronger, then why is everybody running dead hard?
As for me, i am a lithe enjoyer
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Atm I'm enjoying dissolution on clown, its working decently
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@Canas said:
I just want to see "Dissolution" (Dredge's pallet perk) buffed into a viable state. Right now the 3 second activation delay as well as the notification for survivors that the perk is enabled make it pretty much worthless. The survivor is either already over that downed pallet before the perk can take action or they're off to the next loop. It's simply not good.
What if it broke the next pallet dropped as well, whichever happens first
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@FilthyLegionMain said:
https://forum.deadbydaylight.com/en/discussion/comment/3004986#Comment_3004986
LIKE HELL IT WILL! Good sprint burst users will abuse Fearmonger since it'll be far easier to 99% it! I know because I always do that when it's in play!
Good luck 99ing sprint burst after the first one, you'll have to avoid gens
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@AnneBonny said:
i'm really hoping they don't touch the bbq bloodpoint bonus, even with the upcoming prestige rework
They might be making it basekit
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@Nathan13 said:
As of now this is all we’re getting.. but I hope these changes are good enough and it will encourage players to run different builds.
I just hope lethal doesn't get butchered
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@Canas said:
Looks like they're going to buff Self-Care. We absolutely cannot allow the healing meta to continue, it's far too much to handle for m1 killers - especially those who rely on hit and run strats.
A buff to healing item efficiency would be fair and fine
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/3003166#Comment_3003166
Makes sense cause pig is a horrible killer.
**sad boop noises**
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Rancor roulette go brr
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3002566#Comment_3002566
It's not broken but it's a dominant killer perk. And i find the argument "it's a healthy perk" irrelevant because it's still gets repetitive seeing it all the time.
Its only dominant bc the bp grind is #########
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3002460#Comment_3002460
Why not? They should. I would give up BBQ for Dead Hard.
Bbq aint broken though
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/3002392#Comment_3002392
I think you got me with one iirc
Thought so, i was a bit ambitious with 2 of them
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Haddie's and dredge's are part of their new cosmetic i think
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@DoritoHead said:
I played a very fun game of Ghostie against @TeabaggingGhostface and their SWF in which my game was lagging supremely and I had been awake for less than an hour
You made my friend scream, it was funny
Side note: did i get you with any flashbangs?
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@Mooks said:
I still like my idea of a new survivor perk category with pets.
basically if you equip such a perk you will have a companion following you in the match run by a simple ui and giving an effect just like your regular perks. Eg a cat that can make distracting scratchmarks. To avoid performance issues etc you would need to limit these perks to one per surv probably.
also, they could introduce special cosmetics for these perks that would alter the color/pattern of these pets. And while at this, add cosmetics for killer powers as well. It’s time Victor gets his hat.
Id be down for a plague skin that changes her power into fire and lava
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Survivors suicided on hook in past events like these that didn't require them to escape
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Sluzzy, please hit top mmr
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@Mozic said:
Oh now this is a movement I can get behind.
Here's what I'll bring to the table:
Trapper | Padded Jaws + Bloody Coil (Traps are harmless if stepped on, harmful if disarmed)
Pyramid Head (Or any killer, I just prefer Pyramid Head) | Endurance, Spirit Fury, Rancor, Nemesis (Those who bonk, die)
Deathslinger | Bayshore's Cigar + Chewing Tobacco (Stunning from a broken chain becomes a shorter cooldown than performing an m1)
I'll get concocting on more bizarre stuff to bring to the table!
Padded jaws plus that purple spring addon that auto resets
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Rancor roulette time?
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How about instead of retiring them, it converts them into the newest anniversary cake
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@toxik_survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/3001445#Comment_3001445
So maybe make his traps like Freddie's snares? Where you just throw them down on the floor and the auto set?
Or throw them at a survivor and they're trapped
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@Mozic said:
https://forum.deadbydaylight.com/en/discussion/comment/3001087#Comment_3001087
Trapper can only carry the two he starts with ☹️ the Entity scatters the rest (and, understandably, does not know how to use them)
Someone has to give the entity an instruction manual
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@Mozic said:
https://forum.deadbydaylight.com/en/discussion/comment/3001077#Comment_3001077
Really simple solution that stands to give the Trapper some help in the early game when he's weakest - in the form of slowdown with survivors really needing to not just leave armed traps laying around at random, info (where traps are being disarmed), and the occasional easy injury with the potential for a pickup.
I think it'd help a lot.
I mean, why would trapper leave disarmed traps everywhere? It doesn't even make sense
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Btw agitation is 18% movement speed and unnerving is 10% skill check chance
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Make traps that start on the ground start set
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@JonathanByers said:
https://forum.deadbydaylight.com/en/discussion/comment/3000980#Comment_3000980
I will literally main Oni/Kazan if they add big boi Shugoki as a skin for him.
Same
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My boi is just fatter oni, and i would pay money for that to be a skin