TeabaggingGhostface
TeabaggingGhostface
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- TeabaggingGhostface
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You know what to do
Play killer, and get that bp
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This is not happening, up the ante and ace in the hole are probably some of the worst perks in the game for survivors imo.
For killer, territorial imperative, beast of prey, cruel limits (claustrophobia for you post demogorgon people) are pretty bad too.
I think we need to look over every perk in the game and buff those that need it, such as giving insidious the ability to let undetectable effects linger for a few seconds.
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I'd like it if it was a permanent debuff that only affected survivors outside the terror radius, that caps at 5 tokens with 10% per token
Effectively reverse coulra
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Only if the survivor community agrees to a no genrushing rule, meaning they can only work on one gen at a time and only one person on that gen with no toolboxes or gen speed perks involved
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They tried it and survivors exploited it
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@ad19970 said:
I would argue that giving killers a bigger field of view is also a very small buff to them. It can help find survivors more easily, for example.
Meanwhile the visual heartbeat will not buff survivors in any way, at least if implemented properly. That's why I would argue the devs are a bit hesitant with adding a field of view slider.
But I do hope that they add this to killer at some point, it would be very nice. As compensation, they could increase survivors crouch speed slightly.
Visual hearbeat helps vs certain killers that have a faint terror radius at the start
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@SkeletalElite said:
I agree you should be able to see other survivors perks in lobby, it is just one of the many benefits that SWFs have that you just don't get in solo.
SWFs never waste perk slots on extra boons.
SWFs don't steal unhooks when there's someone with deli who needs the unhook or someone with we'll make it who can heal faster.
SWFs don't waste their time running to unhook someone who is just waiting till last second to pop their deli because the killer is camping.
SWFs don't waste their time running to pick up someone who is slugged with unbreakable unless they want to save the unbreakable for later.
SWFs bodyblock and take aggro when the killer is chasing someone who has deli so they dont get hooked before they get a chance to use it.
SWFs know if someone is down on a pallet with power struggle flip flop they only need to scare the killer into not picking up until the survivor is half way recovered.
SWFs don't go out of their way to protect someone who is being tunneled if they still have DS or OTR (or both) active and unused and stick gens instead
That's just a tiny fraction of what knowing your teammate's perks can do for your team's efficiency.
The amount of randoms i get that stay on gens even when they're the only person available to go for the unhook is astronomical
Giving people info wouldn't do #########, only thing that would happen is more lobby dodging
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@sull500 said:
i agree with this guy
Forgot to switch accounts?
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I'd prefer it if a bot got added, since swfs could 99 2 gens, have a friend dc then pop them both
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Go play some twins and eat an 8s stun every time you down a survivor
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@Aven_Fallen said:
I would prefer if they buff specific Killers over general Killer Buffs. The problem is that general Killer Buffs benefit the strong Killers as well, which might make them too strong.
Something which really helps Trapper might be way too good on Blight. And something which is weak enough to not make Blight oppressive might do nothing for Trapper.
They could exclude certain killers from getting buffs maybe
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Why is the game so bright?
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@Nirgendwohin said:
Boon: Dark Theory is missing
That 2% is the most important
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If you factor in hope, you're unfortunately slower
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@Skill_issue said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3375285#Comment_3375285
fair point thanks for the clarification
I've had a few killers find hatch first and are standing on it, waiting for me to try and find it. Either they pop it or i pop all gens, no matter what, those gates are getting powered
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Killer standing on hatch means you should probably do gens, youre the one holding the game hostage at that point
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Got any good killer perk ideas?
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Unironically tenacity
I crawl too slow without it and its saved my ass countless times
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@BlackRabies said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3374037#Comment_3374037
Mean old Object of Obsession? No that was one of the most busted perks and had to be removed.
Clearly i didn't mean old object, please read this guys post and my comment again.
I think a perk to show the killers aura to other survivors when you're being chased would be pretty neat, stick a few conditions on it to keep it from getting out of hand.
Old object is safely in the pits of hell on taco bell night, never to return
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Why do survivors go to spots where they can't be hooked while using boil over and flip flop?
Make iron grasp basekit, but quintuple its effects
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Here's something more balanced
Hex: Nope
When a survivor is hit by a basic attack, they're immediately sacrificed. If this hex is cleansed or blessed, all survivors are immediately sacrificed.
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No
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I'd like it if a survivor that has a claw trap is oblivious until its removed
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@DemocRat said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3374038#Comment_3374038
That's too extreme, and i don't see the possibility of it hatch to existence.
Its less extreme than killer repeat prevention, you will be waiting an extremely long time for a match
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I'd prefer a perk that prevents survivors from leaving the exits for a duration if you hit them with a basic attack
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Lets also add survivor perk repeat prevention, so every 10 matches i can't see any meta
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That would be pretty good as a perk, but not basekit
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Imo it should be 5, 6, 8, 10%
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They should buff the speed she gets when survivors have bracelets
5% for the 1st, 10% for the 4th
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If i get to press a button to delete all of the perks i don't like, you can have your anti killer button
The only perks you're gonna be left with are red herring, pebble, flashbang and another pebble
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@shiffpup2 said:
Either getting Evil Incarnate with THREE Survivors hopping into lockers,
Or realizing some of the specific achievements were so much easier to get by meme-ing, and not playing the game properly.
Its annoying when they do that, i somehow got mine first try.
Getting the triple blink grab was the most annoying one for me, even when memeing
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@Bot_Salvo88 said:
Finishing all the archives challenges in 1 year.
Good job, some are a bastard to do, like the nurse ones
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@Bartlaus said:
Making new friends and still being a friendly killer/ survivor after 6 years of DBD.
I've met a few good friends through dbd, i usually mess about most of the time, toxic survs rarely leave the trial.
Been playing for about 3-4 years, however long demo was in the game for, i started around that time
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@HoodedWildKard said:
Made a toxic surv who'd been bagging and clicking all game feel bad, i think.
I was going to do my usual killer thing where I kill 2 and let 2 go. I had one surv who'd been mad toxic all game, I'd already killed 1 surv. Had everyone on 2 hooks. I downed said toxic beamy boi, took them to a hook and thought "you know what? Be the change you want to see in the game" dropped them at hook shook my head and pick/dropped them till they struggled out and walked off. Gave everybody the nod and let the last 3 finish the 4 remaining gens and escape.
At the end of the game the beamy boi dropped their torch and walked out of the gate to a hook and kept pointing at it for me to hook them. I had to literally down them and force them out of the gate for them to escape 🤣
You're nicer than i would've been, if i get a clicky clicky they get traumatised
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@Belzher said:
Not going insane after playing for 6 years
Remember to take breaks every so often
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@th3syst3m said:
When I stopped playing for 3 months when Elden Ring came out.
Truly a great achievement, amazing game too
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In that case they should never rerelease any rift cosmetics bc you didnt buy the associated rift
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@Remedicist said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3371187#Comment_3371187
Limbo Prime is my favorite frame. Very stylish, and I like the unique dodge it has of entering into the rift plane. The cataclysm also serves a lot of purposes, whether I need it for damage, crowd control, or protecting an objective.
When my scientist and science vessel die at the beginning of the game from a random event, I cry.
Limbo is the frame i always use for index, i sit on the bank and let the specters do the work
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@Remedicist said:
I've been playing Warframe and Stellaris. Speaking of, a new Stellaris DLC dropped today. However, I mostly play Stellaris with mods, so I'm waiting for the mod authors to update their mods for the newest version of the game before I go back to playing that. I also randomly get on my modded Skyrim playthrough whenever I feel like doing so, such as today.
Favourite frame? I main grendel, he's tanky. Currently waiting for duviri to drop before i come back
The two words that can scare any stellaris player: scientist died
I've banned myself from playing skyrim
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@Saitamfed said:
Well, people say I play old games. Now I play a lot Fight Night 2004 for PS2. I am from a poor country and never had the chance to use a PS2, except if I went to the arcade games which didn't happen often.
I still have my ps2, had it for years, my favourite game on it is dragon quest 8
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@HPhoenix said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3370197#Comment_3370197
Of course he is lol.
And that would be an interesting skin never the less.
The evil hamster would probably get iggy
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@EvilSerje said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3370447#Comment_3370447
Hunt is very unique by gameplay and gunfight, also visually oustanding (comparing to all cartoonish battleroyals and CoDs).
Favorite build?
In DS3:
for the win: 40 dex/60 faith, Gotthard swords with Darkmoon buff
for fun: hexer 40 int/40 faith, all black spells, Izalith staff and Corvian Scythe(for duels and coop)/Lothric sword dark infused (for invasions)
In ER: for fun - full Madness build with double Vyke's spears, for the win - bleed arcane with dual scavengers/bandits
In both ds3 and er i make a beeline for the greatsword and proceed to bonk everything to death with it, up until i get a black knight greatsword in ds3 or the blasphemous blade in er
Strength builds are the funny
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@Header said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3370442#Comment_3370442
Usually priest because bullshit go brrr
Priest has a lot of shenanigans
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My usual build atm is bond, flashbang, tenacity and adrenaline
I can't play without tenacity, i crawl too slow otherwise
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It needs a buff tbh, since its an endgame hex
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@EvilSerje said:
If you are talking about REGULAR and MULTIPLAYER games, then it's a Hunt: Showdown.
Before it also were Dark Souls 3 and Elden Ring multiplayering, but I really don't have time even for DbD and Hunt (just reduced playing to events and "go on vacation" in between).
If you are talking about singleplayer, there are so many. Singleplayer is more convenient, you can play for half an hour whenever you want and pause at any moment.
Not tried hunt yet, my backlog is too full
Favourite builds in ds3 and er?
I have a few single player games, mainly jrpgs like dragon quest 11
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@Header said:
Hearthstone, Roll, Paper Planet and currently Antimatter Dimensions (very good idle game) are usually my go-to games when I can’t/don’t want to play dbd
What class do you main? When i do play it i play hunter
Me go face
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@CBT137 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3369546#Comment_3369546
Ultrakill has literally the best video game ost i have ever heard, and the gameplay is stupidly fun too, especially the throwable coins and all the things you can do with them
By “bloody lizard” do you mean SCP-939? Because if so yes
I mean 682, the unkillable lizard, the absolute bastard of an scp
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Buff it to 40% and give it the ability to affect pickup, dropping and hooking speeds too
Then give fire up a mega buff too
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Resurgence, solidarity and reactive healing should add a cap onto haemorrhage regression