TeabaggingGhostface
TeabaggingGhostface
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@Nirgendwohin said:
https://us.v-cdn.net/6030815/uploads/73AA2BXUQ344/game-without-killer.png
something wrong with EU servers? match started and ended without a killer
Entity ate him
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Speed
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Killers need an incentive that isn't bloodpoints to hook different survivors
Survivors need a secondary objective
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Frank visited walter white
Finally never sleep pills will be good
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Probably a hacker
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Micolash would clearly be the survivor due to how much he runs away in his boss fight
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You got bonked by the forbidden legion tech
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If they're so op, then play them in high mmr
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@lifeisstrange said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3361088#Comment_3361088
Because there aura reading perks do not require much skill to be activate them, heck even some survivor actions causes the killer to see their aura which mean the survivor is doing the killers work lol. Common crutch being no where to hide where all it takes is a gen kick to get instant info with no cool down which ofc takes no skill at all. Oh there is still nurses calling one of the most irritating perks even though it was nerfed abit. For some reason imo distortion and shadow step is hardly meta and that causes nurses to be so powerful, the amount of times I get back a down so quickly as killer because all I have to do is twirl around and see some person trying to health in the corner only to be sucked upon. Even bite the bullet is fail vs nurses since even if your silent unless your running distortion or in shadow step killer know where you are with nurses.
Aura perks aren't problematic like endurance stacking was
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Just delete it at this point
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@lifeisstrange said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3360645#Comment_3360645
Oh but killer instict/aura reading perks (add ons) are not enough to find survivors which is aura reading things even balanced giving killers exact location of survivors? I hope they gut aura reading perks to no longer be stackable since they made it that endurance can no longer be stackable.
How is aura stacking and endurance stacking even comparable?
One is info the other literally let survivors take like 5+ hits in a chase which was why it was gutted
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Either twins or myers
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@bunnyfengenthusiast said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3360603#Comment_3360603
Yeah. And Tombstone Piece is completely fine because Myers is F tier. Being able to delete a player at random from the game isn't broken at all.
I said a good addon, not an op piece of ######### addon
It'll be danny deletoed when myers gets reworked, then made basekit with a catch
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Gotta grab them, itd be nice if it counted trapping them
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When she releases, I'll be chasing the killer
For reasons
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Iron will was rightfully nerfed, it was way too strong, even i crutched on it, midwich door corners op
But survivors shouldn't be able to fully remove one form of a killer's tracking permanently, that's just not balanced
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Lord forbid a c tier killer can have something good for once
Look at blight's addons and tell me lifeguards whistle is problematic again
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I hate it when people say "HuRr DuRr If DeAd HaRd GeTs GuTtEd SpRiNt BuRsT wIlL bE mEtA"
Lithe is obviously stronger, since you don't have to walk everywhere trying to not set the thing off
Mindbreaker (fearmonger for you newer people) also makes sprint burst users cry the most, since they have to either walk around doing nothing productive to get the exhaustion down after running to the gen or stick through the gen with a fat exhaustion timer
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No, that would be an unneeded nerf to oni
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@IlliterateGenocide said:
A another perk like Headon to stun a killer would be nice, I don't know about video horror society tho
We dont need more perks like head on
Its bad enough bully squads get that, no more toys for them
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Only if survivors running certain perks get punished with a longer queue time too
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I like this idea
While we're at it, let us change the transparency of certain auras
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This isn't vhs
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Kinda wish there was an addon that kept charlottes terror radius while piloting victor, there'd be some heinous builds involved coulraphobia and infectious
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Forced penance is unironically a funny perk for twins
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I traumatised a toxic swf as double feather clown on dead dawg
They did the absolute flat brain move to go in the deathtrap room
They did not like being pelted by bottles very quickly
If i see them again, they're getting more pain, which is what you should inflict on the toxic survs when you see them again
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@anstkdguswsx said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357883#Comment_3357883
I see. What about the odds?
It's definitely higher odds, maybe like an extra 1-2% per prestige?
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@anstkdguswsx said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357883#Comment_3357883
I see. What about the odds?
I'm not sure
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@anstkdguswsx said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357613#Comment_3357613
I'm sorry. Do you call it revival?
@anstkdguswsx said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357613#Comment_3357613
It refers to returning to level 1 after achieving level 50.
That's prestiges
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Reincarnations?
You mean prestiges?
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Not buying her on the 7th
Buying her on the 10th when i get paid
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No
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@TigerSnake said:
Flashlights are probably the weakest item in the game so survivors are honestly helping you win when they bring them in.
Keys and maps are far weaker
Neither of them can undo a chase
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At the very least they should buff hangman's trick to make hooks come back super quick
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It did promote tunnelling though, which was why it was changed
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Joker? You mean the guy from persona?
Nah its obviously Dio from Jojo's bizarre adventure
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Just delete it at this point
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Unironically the chaddest perk in the game
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Nurse and blight are the strongest killers in the game
Deathslinger is unfortunately around C tier
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@ironblade said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3352603#Comment_3352603
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3352607#Comment_3352607
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3352608#Comment_3352608
If it's bad then how would you buff this perk?
Make it affect the whole map
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Eruption is more fair than dead hard
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At a guess, i think you're running deliverance, I'd say take it off so you don't get hit by the curse
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@Witchubtet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3352015#Comment_3352015
I truly just want to press A to do actions on my controller as killer. Specifically breaking actions.
I want different buttons for actions that use the same button, such as pallet dropping, locker entering, pallet breaking and picking up a survivor
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There's at least 12 buttons i can use on my controller, that's easily enough to remap a lot of the control options
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@Cannolinator said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3351229#Comment_3351229
they do but i personally wouldnt want to do gens for longer than 90 seconds. which is why in my system being on a hook would slow gens down by a lot. that way gens still get done in 90 sec but only if no one is on a hook
I'm personally all for a tweaked deadlock and grim embrace basekit
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Imo, what should've been done was someone from bhvr's new game, would've been a nice little crossover
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@Cannolinator said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3351222#Comment_3351222
that is true. you physically cant remove tunneling unless ds is basekit and stuns for like 10 seconds. but i want to make it so the killer will throw the game as a punishment. but it does depend since some killers either; want a quick kill, need a kill since the game is about to end or want to ruin other people's fun
On the flipside, gen speeds will need to be looked at again, since generators go far too quickly, which is another thing that makes killers tunnel
Unfortunately i don't think there's gonna be a perfect solution
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@Cannolinator said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3351216#Comment_3351216
agree on the both parts part which is why i want to do a point based hook system. rewarding killers half of the points instead of full points and double points for 1st hooks making killer want to chase everyone and removing kills so tunneling is drastically less effective (literally just responded to the other comments, what timing lol).
A lot of killers don't care for points unfortunately, mainly the ones that tunnel in the first place
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I think killers should be incentivised to not tunnel, instead of being punished for tunnelling
Imagine if there was a basekit feature that meant survivors got punished for doing gens too quickly, the survivor community would be up in arms
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@MoNosEmpire said:
For example the clown, a red addon that instantly makes you 1 shot AND slows you down, this isn't the only example either there's a bunch more.
Survivors need a perk that stops slow-down effects from killers.
Pinky finger requires you to hit them with a bottle