So about Skull Merchant...
Can we talk about her hip sway when she walks? What's going on at BHVR?
Can we talk about her hip sway when she walks? What's going on at BHVR?
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Comments
She looks she's sliding on an ice rink. It looks really dumb.
I’m pretty sure her back is broken and that’s why she can’t control her hips.
her animations are the second worst thing about her
I like her walk but mostly will only see through her eyes.
To me is weird, she does a walk animation but its floating and moving fordward.
If bhvr want "hipping" so bad, at least polish leg speed a little so it looks like she is actually walking.
I like it but agree the animation doesn't match the speed so hopefully it gets polished for release.
It's a bit like Nemesis where he looks like he's running at full speed because it's only 115% it kinda looks like he doing it in slow motion.
I wish she was a bit taller, striking and imposing to match the strut...or had an evil but loveable laugh, like Trickster...or had an exciting TR...or a provocative Mori...or anything that matched her design at all. She's clearly aimed at pleasing a certain demographic and even then, at least for me as part of that demograchic, she's a flopping big time.
Short Women can strut too.
Anyway, idd like to make some constructive critiques to bHVR but I need to be able to record the animations to show the problem.
But I think the biggest offending walk animation is in the Post Game Screen.
When she releases, I'll be chasing the killer
For reasons
As part of a "certain demographic," it's a weclome change after all the disabled jiggle physics and shirtless male cosmetics