Controversial Opinion: Make Dead hard built in and give Killers a RNG Charged Dash strike

Remove the perk and make it a default ability for survivors, but killer gets a dash strike built into every killer.

"Entity's charged strike: The entity supercharges the killer enabling them to lunge while in a chase to swing wildly as a desperate attack. Whether or not they hit or miss, they will need 2 seconds to recover from the swing, making it a gamble. However, Entity's charged strike goes through dead hard. Successful hits cause exhaustion and hemmorage on the survivor. Causes survivor to scream. Gives the killer entity powered cool down" Also make it RNG based, the distance is a % of generator progress interrupted / devious score. Yes, that means this is unreliable but the RNG is on purpose.

It'll make combat more interesting and allow counter play from the killer. It'll be more "exciting" and a bit RNG, so thats a lot more nice to watch than the current meta. This game is getting stale IMO. RNG would spice things up

Comments