Speshul_Kitten
Speshul_Kitten
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You should watch that if you haven’t already, I’m not sure how I feel about his new buffToxicFengM1n said:No, cause I play xbox and hope they keep the change so I can get the salt messages like the ones from freddy when he dropped
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They’re trying to give survivors other objectives without making the game less fun. Examples are Totems, Chests, Jigsaw Traps, Mending, Sloppy, etc. it takes a lot of time and care to make sure that the game stays fun and continues moving forward.
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Taking the chance they don’t have Adrenaline, which most DS users seem to run in a congruent build.
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See, watch the streams.Tsulan said:
So why was he released in the first place?Peanits said:@Tsulan said:
Poweas said:@Speshul_Kitten said:
Also I wanted to share this cause I thought it was funny. No offense to Matt
Holy ######### is he now stronger than Nurse?
Speshul_Kitten said:
The devs warned that changing Legion in the slightest could result in him being top tier and/or more.
Impossible
I'll just leave this here: https://streamable.com/hdxro
Even if you ran from him, there's nothing you can do there. You vault, he vaults. The issue with a power with no counterplay is that unless it's weak, it's overpowered. But if it's weak, it's underwhelming.
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> @thesuicidefox said: > If you're asking if you can give yourself BT when you use Deliverance, no you can't.
do you know what the reasoning for not being able to is? -
Also I wanted to share this cause I thought it was funny. No offense to Matt

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The devs warned that changing Legion in the slightest could result in him being top tier and/or more.
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All your asking for is more of a nerf on top of the how slow it currently is already, instead of 16 seconds for someone to heal you, you’re asking for 20 seconds and the same slow speed it’s currently at.AChaoticKiller said:Honestly the perk only needs to affect how OTHER players heal you. Keep the current healing speed penalty for useing self care and add on a -25% for people healing you. This way players without the perk are not affected by it. -
If it can heal at 24 seconds after the buff then there’s no reason to need Botany Knowledge you can actually use another perk instead of having to run 2 perks. I constantly run SC and BK cause it takes so long to heal as it is nowvampire_toothy said:The problem I have with this self-care adjustment is the fact that it can stack with botany knowledge which allows you to heal at completely full speed and at tier 3, faster than a medkit on both yourself and others allowing for some very speedy self-cares. I would not be as terribly opposed to the change to self-care if they addressed the values botany knowledge would add onto it.
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Just cause you can get to Rank 1 without perks doesn’t mean everyone else has to. Do you realize how long it already takes to heal especially when killers use Sloppy and Than?? I can get to Rank 1 without perks on killer and survivor too but I’m not over here making it a point for no reason.weirdkid5 said:"Solo's need this bad"
Despite the fact I played up to Rank 1 with no perks whatsoever solo. Survivors don't need their hand held anymore.
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Yeah this happens to me most games I play solo.
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@DarkGGhost said:
@Delfador said:
I honestly don't understand this ruckus. It is not game changing or anything but it filled the entire forum with posts and threads.Devs are too hesitant to go with the changes because they don't want to offend anybody. I think they should go with the change and if affects the survival rates too badly, they can always revert it back.
You go from 33 sec heal time to 21.4 sec just to see the difference before 2.3.0 the healing time with SC was 25,5 sec.
It's actually from 32 seconds to 24 seconds.
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By the time you wait for another event to come up, you could’ve already prestiged a couple of characters. The perks are becoming more and more and as time goes on it will be harder to get certain perks down the line.PigNRun said:@Speshul_Kitten said:
Better now then never, the grind is only getting harder.Hmm, I would say otherwise. Its getting easier as time passes by, considering events that increase BP gain, or those like the Winter Solstice which change the bloodweb to hold gift boxes more often (and spend less BP per bloodweb).
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Dang that’s some BS, can’t be proud of stuff in this game anymore. Might as well start selling legacy skins if they are serious about cash flows.
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Better not beBoss said:@Speshul_Kitten said:
Hell Yeah, more exclusives that we can EARN and are LIMITED TIME. It’s what I love about this game, only wish it happened more often.They can later be bought with Auric Cells, so i've read.
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Hell Yeah, more exclusives that we can EARN and are LIMITED TIME. It’s what I love about this game, only wish it happened more often.
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Better now then never, the grind is only getting harder.
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Whoever keeps saying, “noed is a consequence to survivors for gen rushing” is like survivor mains saying that, “DS is a consequence for picking up a survivor.” Do you not understand it HAS to happen for one side to win. They’re both crutches and reward both sides for minimal effort.
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Did you happen to use a certain killer more than once in those repetitive maps? I noticed playing certain killers grants me a higher chance of playing certain maps.
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High pings, not enough survivors or killers at high ranks. Constantly getting potato survivors with less than a week of gameplay to make up for the lack of players to go around.
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I would hope so, some of those chases were 6 minutes at least. Too bad it wasn’t SWF at all.Orion said:@KillerRaccoon said:
What’s interesting to me, is that all of these campings (except The Legion’s) happened when there were exactly 2 generators left.Chasing one means three Survivors were still working on generators.
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Actually in two of those games the last 2 gens popped after about 10 seconds from being hooked. I died anyways.KillerRaccoon said:What’s interesting to me, is that all of these campings (except The Legion’s) happened when there were exactly 2 generators left. -
Stay away from the basement
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Dude I have albums of these. Just not all in the same day, I will try today though lolEntityDispleased said:Only 10 more other killers to get camped by. Make it a collection.
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Can you turn the endgame music off? That way you can at least hear them better
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yah camping me with noed but whatever, I am used to it just not this many times in only 2 hoursDwightsLifeMatters said:The Legion camp is justified, cuz exits are open. The others... If you were toxic and bming u kinda deserved it, otherwise your unlucky
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A digital keyboard pulls up on console, so we can rule that out as an excuse.
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Wasn’t this the longest 2XP they’ve had to date?
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It would probably need a serious cooldown to balance it out
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Hillbilly I would say. You can learn him quickly, only took me a few games to git gud with him.
Nurse is still a challenge, when I used to play on PC it was a lot easier but she still requires a lot more skill no matter the platform. -
They say a lot of things. Hopefully something similar to legacy, but maybe not legacy itself. What a darn shame.Nickenzie said:
https://forum.deadbydaylight.com/en/discussion/5046/forum-q-a-june-18th-2018#latestTsulan said:
Yeah they also said no clowns...Nickenzie said:
@not_Queen told me they aren't coming to console.Tsulan said:"After the many threads asking for legacy, we are happy to announce that legacy is coming back and to all platforms. To keep it's rare status we've decided to price it 100$ per set or 40$ per piece"
*BHVR
Wouldn't be surprised if they do something like that to finance the dedicated servers.
So you might get "lucky"!
First response. I trust @not_Queen when she told me this and she won't lie to me. It really sucked to see us console peasants not have any chance in getting legacy. -
Seriously, tired of the going down from vaulting too slow when Lithe is supposed to activate, sometimes it will even activate and you still go down.
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I always give the hatch to the last fellow survivor unless he is in a chase or on a hook already. Not worth making enemies over 7,000 pts.
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This would make a lot of survivors (solo especially) run Small Game, in turn it would affect every hex perk in the game in a negative way for the killer. They discussed something like this a while back on a livestream.
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Yeah, he got one kill.
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Except you can’t counter it. Do you play Legion at all??TAG said:
Oh. So, like, every other Killer?Speshul_Kitten said:Hits as in frenzy hits -
Hits as in frenzy hits
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Good for Legion, only two hits for a down then.DwightsLifeMatters said:
Optimal survivors don't heal against Legion thoSpeshul_Kitten said:
The map wide Terror radius is awesome if you have Colorphobia, I’ve been using that on my Legion build. Think outside the box.Unnamed_Freak said:@Dokta_Carter said:
Unnamed_Freak said:Legion :
Iredescent Button
Doctor :
Scrapped Tape
Clown :
Kerosene Can
Tatto's Middle Finger
I've used Iredecent Button a few matches. It gives you a good feeling of the survivors IMO
But other then that its pretty useless
Yeah, like breaking pallets instantly is pointless because why the hell would you go back to the pallet when you could be chasing someone. The map wide Terror Radius is crap because there's no way in hell you can get on the other side of the map in one use of Frenzy.
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The map wide Terror radius is awesome if you have Colorphobia, I’ve been using that on my Legion build. Think outside the box.Unnamed_Freak said:@Dokta_Carter said:
Unnamed_Freak said:Legion :
Iredescent Button
Doctor :
Scrapped Tape
Clown :
Kerosene Can
Tatto's Middle Finger
I've used Iredecent Button a few matches. It gives you a good feeling of the survivors IMO
But other then that its pretty useless
Yeah, like breaking pallets instantly is pointless because why the hell would you go back to the pallet when you could be chasing someone. The map wide Terror Radius is crap because there's no way in hell you can get on the other side of the map in one use of Frenzy.
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Idk I feel that might be a bit too hard on Pig, survivors would be able to hide behind itI think a better thing would be to allow the Jigsaw box to reset to another location if the pig’s presence (not Terror radius) stays near one for too long. Provided that there isn’t a survivor on a hook of course.TAG said:Here's a dumb question: Would it be possible to modify the Jigsaw Box's design to allow a Survivor to search it from any side (similar to a generator) instead of just one? -
“Only 1,000 more” actually means that you’d be spending/saving anywhere from 1000-30000 BP in the bloodweb. If you always want to have good add-ons such as the one that combines them both don’t overuse them on easy games. I use common add-ons that aren’t AS effective but still allow me to play great on high ranks. Not to mention you don’t have to use two common add-ons together.TAG said:
I could in theory see a case made for John's Medical File at low ranks, but Shattered Syringe? Absolutely not.Speshul_Kitten said:Johns Medical File and Shattered Syringe still work wel in red ranks when I play with her. I’m sure a Rank 15 wouldn’t have a hard time making use of them. Try another?
What about the others I mentioned?
EDIT: Let me put it to you this way: If the two individuad add-ons were worth using, then why would an add-on that combines them both with no downside only cost 1000 BP more + only be an uncommon? -
I was on it when she found me, so I ran off and lost her. As soon as I went back to it she was sneakin aroundit, she must’ve figured it was the last one since she saw me there twice.Bravescorpio said:
Can I ask a stupid question here, how does the pig know it's the last Jigsaw box? Unless she followed you around to all the others?Speshul_Kitten said:4 survivors left
2 gens left to do
Jigsaw Helmet timer is halfway through...
(Rank 1, Not SWF, if any of that info matters)
Pig staring at Jigsaw box until time runs out
They don't fade away from her vision like they do a survivor who needs them, and with 4 survivors and Gen's left that's quite a thing to track. If she knew it was your last it sounds like she could hav killed you a long time ago and is just dicking you around now -
Johns Medical File and Shattered Syringe still work wel in red ranks when I play with her. I’m sure a Rank 15 wouldn’t have a hard time making use of them. Try another?
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Name a few? I’m sure they’re viable in the lower ranks.TAG said:
One could argue the really bad commons don't offer enough benefit for their cost.Speshul_Kitten said:
The only ones that need rework are ones that don’t offer much benefit for the cost of their rarity.TAG said:
Why not just, like, make some of them better?Speshul_Kitten said:I think these add-ons should stay. Just because you have almost 200 or whatever doesn’t mean the person who started last week does.
My my proposal would be to leave these add-ons but as you reach a certain rank, they become less and less available or even nonexistent.
Example:
Rank 14-20, all add-ons and items available
Rank 9-12: no more of the more common/basic add-ons and items such as clamps, slightly increased stalking speed, etc.
Rank 5-8: no more padded jaws, plaid flannel, etc.
Rank 1-4: no common add-ons except for things such as toolbox, medkit, common trapper add-ons and other viable add-ons, etc. -
Okay I see it’s not an exploit, just a dirty way to play hahaTAG said:
"Being held hostage" in the context of this game generally means being trapped in the game with no way to end it outside of manually disconnecting from the game.Speshul_Kitten said:
Actually it is being held hostage towards the player with the helmet. The only thing I was able to do in my case was help my teammate with a gen until it popped. To counter your example, even hard camping a hook can lead to a save. This method of blocking the the actualy Jigsaw box has no counter.Tzeentchling9 said:Game isn't being held hostage and you even have an out in the hatch. What is being exploited? You're going to die? So what? Is hard camping a hook an exploit too then? -
The only ones that need rework are ones that don’t offer much benefit for the cost of their rarity.TAG said:
Why not just, like, make some of them better?Speshul_Kitten said:I think these add-ons should stay. Just because you have almost 200 or whatever doesn’t mean the person who started last week does.
My my proposal would be to leave these add-ons but as you reach a certain rank, they become less and less available or even nonexistent.
Example:
Rank 14-20, all add-ons and items available
Rank 9-12: no more of the more common/basic add-ons and items such as clamps, slightly increased stalking speed, etc.
Rank 5-8: no more padded jaws, plaid flannel, etc.
Rank 1-4: no common add-ons except for things such as toolbox, medkit, common trapper add-ons and other viable add-ons, etc. -
Actually it is being held hostage towards the player with the helmet. The only thing I was able to do in my case was help my teammate with a gen until it popped. To counter your example, even hard camping a hook can lead to a save. This method of blocking the the actualy Jigsaw box has no counter.Tzeentchling9 said:Game isn't being held hostage and you even have an out in the hatch. What is being exploited? You're going to die? So what? Is hard camping a hook an exploit too then? -
I think these add-ons should stay. Just because you have almost 200 or whatever doesn’t mean the person who started last week does.
My my proposal would be to leave these add-ons but as you reach a certain rank, they become less and less available or even nonexistent.
Example:
Rank 14-20, all add-ons and items available
Rank 9-12: no more of the more common/basic add-ons and items such as clamps, slightly increased stalking speed, etc.
Rank 5-8: no more padded jaws, plaid flannel, etc.
Rank 1-4: no common add-ons except for things such as toolbox, medkit, common trapper add-ons and other viable add-ons, etc. -
######### why is hairbow on there for MM? It’s one of his better add-ons. Stop trying to change balanced killers.
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Please explain how this is my fault.DwightsLifeMatters said:No, u [BAD WORD] up. Happens rarely tho.