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  • @Tylerz said:

    When we'll get a counter of totem remaining it will be a fine perk.

    As a solo survivor you CANT run across the map(multiple times) to check if all totems are cleansed..

    Then no one will use already trash tier perk.

  • Tunneling was never easy so its fine

  • People say that you dont need any software for that you can just mess up in some ini file to wall hack


  • @Bravescorpio said:

    Tru3ta1ent has full Billy games, he's good, no issues getting 4k at rank 1, but he doesn't "main" Billy. Or any killer for that matter , he's just good with every single one of them.

    I watched him a bit he s trash at killer

  • Just play

  • I always give people some tips before a game i can say something like " Guys let me do unhooks, dont save me i got a perk etc" and most of the times its like people never read it

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/50040/what-the-is-this

    sounds like you got OuTpLaYeD

    jk, that is a connection bug between you and the survivor, defensive strike will work and then you feel sad afterwards, happens all the time to me and it makes my sad

    Yeah its such a coincidence that it happens to me only with ds users

  • Corrupt intervention seems nice on paper


  • @MhhBurgers said:

    https://forum.deadbydaylight.com/en/discussion/comment/342884#Comment_342884

    Doesn't change the fact that he is MUCH stronger than any other killer with the exception of nurse. His design is outdated and he would never be released in this state today.

    Legion cannot see Scratchmarks during his ability, that's the least that Billy would lose during chainsaw sprint, he'd probably have a powergauge that he'd use up while chainsawing if he was released today to make him unable to zip around the map unlike any other killer.

    His mobility is paired with basically no downside when compared to the likes of freddy, the clown or even the spirit.

    HillBilly is stronger than Nurse actually the only exceptions are some maps where HillBilly doesnt have insane map pressure

  • @Eveline said:

    Which killers are good without add ons?

    I am asking because saving bp is my priority atm.

    Billy nurse. They re broken with addons. Only passive addons that dont affect their power should be a thing

  • @TeaLeaf said:

    Noed is fine, you give up a perk for the entire game for a last line of defense. That last line can also be removed before it has any inn game effect. People might say its a crutch, which is kinda dumb. Many killers have 1 hit Kos ... billy, myers, even leather face and they get them all game. You play doc or pig, this gives you a little bit of extra power at the very end. The perk discourages 3 min gen rushes and for lower tier killers gives them greater viability.

    IF noed is a crutch then any perk survivor or killer uses is a crutch, as they all give specific advantages just as noed does.

    Only addons yeah they are crutch too. Other than ds and noed there are no any crutch perks

  • Dont run ruin

  • @thekiller490490 said:

    Wipping around corners with Billy is one of those things that says weather you are good or not with him. Just move your mouse quickly at the start of the sprint Some tips:

    1. Set your turning to Q&E to replicate consoles. It's easier to do 2 with this.

    2. Set your sensitivity so when you press Q or E you can do a perfect 90° turn.

    3. Good survivors won't get hit in loops. Better to M1 in loops.

    Whats your sensitivity?

  • @thekiller490490 said:

    Wipping around corners with Billy is one of those things that says weather you are good or not with him. Just move your mouse quickly at the start of the sprint Some tips:

    1. Set your turning to Q&E to replicate consoles. It's easier to do 2 with this.

    2. Set your sensitivity so when you press Q or E you can do a perfect 90° turn.

    3. Good survivors won't get hit in loops. Better to M1 in loops.

    i got it so basically i need to turn chainsaw before its sprint?

  • @Yamaoka said:

    Chainsaw flicking is possible without any addons. It takes some time to do it efficiently, though. Allows you to counter certain loops, too.

    Lol yeah i ve seen a few . Seems like if you learn it well no loop can stop you

  • @IamFran said:

    https://forum.deadbydaylight.com/en/discussion/comment/342847#Comment_342847

    The 2K can be feel as a victory or as a defeat depending on the circunstances.

    If I get 2K by hooking only two survivors and the other two without any hook or only one hook I feel the trial end as a defeat.

    If I get 2k after hooking two times the 2 scaped survivors then I feel the triald end as a victory.

    The problem is the first case is more frequent most of the times due the genrush or the immersed stealthy tactics of some survivors.

    Again why genrush sounds like exploit or something? Gen rush only happens if you failed as a killer

  • @Master said:

    https://forum.deadbydaylight.com/en/discussion/49555/i-keep-trying

    Camping is a sign of frustration of the killer (or the survivors being stupidly overaltruistic)

    Tunneling is just optimal playing by the killer, I know it sucks just like genrushing, but you cant blame players for playing optimally. Its up to BHVR to change that and give incentives / 2nd objectives

    Yeah sure lets reward people for playing bad and being unable to juke a killer. How about to change a game to the point when the game wont require anything to survive?

  • Because survivors cant bully noob killers equipped with Noed

  • You dont understand how the game works probably because you always face potato survivors play killer more

  • Get good ! Your statement is wrong he can easily get a chainsaw hit only with certain addons or only if he catch you off guard


  • @HatCreature said:

    https://forum.deadbydaylight.com/en/discussion/comment/342765#Comment_342765

    Any particular reason why? Is it because there's no need to complicate an already ridiculous situation or is it overpowered? Constructive criticism is the backbone of every development.

    Lets let the devs fix\balance the game first

  • Another " i just want to add something new to a game " thread

  • @ChesterTheMolester said:

    There seems to be a misconception here, it is allowed to bodyblock someone in a corner to use a power or get a free hit. You are allowed to to uncloak, rev your chainsaw, shock till Madness 3 etc. As long as you don't do it to take the game hostage its all good. 

    Also Wraith can do it consistently and is by far the best at it. 

    I use it to counter DS but it doesnt always work for me.

  • Cant buy with shards again

  • @Master said:
    So dribbling got removed now, how about gentapping? :smile:

    Gen tapping is a feature just like dribbling.

  • @TreemanXD said:
    I rarely see survivors loop pallets anymore even at r1, which I don’t mind makes my job easier but still why have they stopped?

    Maybe because they are not rank 1?

  • @MhhBurgers said:

    @LegitAdventurer said:
    MhhBurgers said:

    @LegitAdventurer said:

    MhhBurgers said:

    @LegitAdventurer said:
    
    "Genrush" isnt real lol. Genrush means the killer didn't apply any map control. If you find yourself being genrushed and seeing it as a "real problem" than you need to get better at killer. 
    
    Why would a survivor stop doing a gen if you aren't chasing them? Lol
    
    
    
    You cannot exert mapcontrol on most killers and I refuse to stick to billy or nurse or spirit, they are pretty exhausting to play.
    

    This is false. You play most killers. You can promote map control with any killer. Focus on gens, not survivors. Don't get caught up in a chase for no reason when you can get survivors off gens instead 

    Doesn't work against SWF, once you're chasing somebody they'll tell their buddies to do gens. And I refuse to do 3gen strats.

    Sure it does. SWF isn't a win all. It's really not. Just because they're SWF doesnt mean You can't apply pressure lol. It sounds like you just need more practice.

    Also why would you refuse to do 3 gen strats? That sounds like a personal issue lol.

    3 gen only works against bad survivors or randoms in the first place. Why work with ######### gamedesign at all instead of fixing things. I don't need more practice, that's just common knowledge and has been proven again and again and again to the point where us non-billy/nurseplayers are just fed up with explaining.

    It does work when you know what you doing . Any gens can get to be 3 gens you need it works.

  • @MhhBurgers said:

    @Slayer said:

    @Arroz said:
    Rush is a big problem, and instead of fixing it they make a buff ?, the only way to stop the rush is playing with the legion and sloppy butcher and with frank's mixtape and that is very unbalanced ..

    The only way to prevent gen rush is to get good. Just get good. " I just got genrushed " means i just lost!

    The only way to prevent gen rush is to play billy or nurse, the others cannot prevent a genrush unless the survivors 3 gen themselves.

    @MhhBurgers said:

    @LegitAdventurer said:
    "Genrush" isnt real lol. Genrush means the killer didn't apply any map control. If you find yourself being genrushed and seeing it as a "real problem" than you need to get better at killer. 

    Why would a survivor stop doing a gen if you aren't chasing them? Lol

    You cannot exert mapcontrol on most killers and I refuse to stick to billy or nurse or spirit, they are pretty exhausting to play.

    Stick to Mori then

  • @TheBean said:
    DS is the new anti tunnel perk.. The devs listened to your prayers and answered them.

    You can still tunnel them it just got slightly nerfed its not borrowed time or something they are not immune to hits . With new DS changes you can hook survivors whereever you want in exchange which is huge buff for killers its not braindead "just hook to the closest hook " anymore

  • If killer fails tunneling he s going to lose against competent survivors most of the times get it.
    As for camping - just save survivors when killer leaves the hook for the first time if you wait to save survivor at the last moment( getting more time to do gens) he may get camped .

  • @Arroz said:
    This is going to be my new build!, new ds change is balanced for me..

    Works better without No mither. Killer wont be afraid to take DS from no mither user most of the times

  • @Arroz said:
    Rush is a big problem, and instead of fixing it they make a buff ?, the only way to stop the rush is playing with the legion and sloppy butcher and with frank's mixtape and that is very unbalanced ..

    The only way to prevent gen rush is to get good. Just get good. " I just got genrushed " means i just lost!

  • Thrill of hunt or dont use it at all

  • @Peasant said:
    Slayer said:

    Any advise ? Much appereciated

    Perkwise you can grab Whispers.
    In general though, all comes down to map awareness. One general thing you can do to help in general is walk directly up to a window and examine corners for slopes. No windows have slopes by them so if you see one that's soneoneso arched back. 

    Also, regarding cornfields know that they usually are in rows/columns . Just line yourself up with the rows and walk sideways to help better spot hiding surviviors. If you are chasing a survivior in a cornfield and loose them, as a last resort, freeze. Once you stop moving the only source of rustling will be the survivors.

    There are more tips, but this is what's on my mind.

    Actually i was asking for gamma brightness settings etc

  • They want kiler to take crutch addons

  • I hope people complain about Noed because its cheap not because its strong(because its weak af)

  • Slayer said:
    Mlga . It helped me
    I'm using it aswell, don't know what you mean. That's not going to stop the bug lol
    When you experince issue? I did many times when i was spending lot of time in matchmaking
  • Mlga . It helped me
  • Delfador said:

    @The_Crusader said:
    Here's the thing....

    You don't even need to use the new DS. Just having it will be a deterrent to stop the killer from tunneling you. Hell just having it in the game might make the killer think twice.

    You don't even need it to be good. You know what killers are like, DS is like garlic to a vampire. Nobody wants to take one of those stuns because it's not a good feeling.

    I think the idea of that person having DS may be stronger than the perk itself.

    I know you are generally against NOED too but isn't it just like NOED?

    Both sides have extra 5th psychological perk slot and people have to play around it.

    As a killer, honestly, I didn't have much problem with borrowed time and I think that I will not have any problem with the new DS. Maybe, times is too long but we can judge it better when we see the actual change.

    We will see it in the PTB I guess.

    I guess.

    I feel the problem with NOED goes back to solo vs swf.

    You can choose not to tunnel and then not take a DS. You can't choose good teammates who make an effort to cleanse totems lol

    NOED isn't so bad in SWF because you tell each other when you're cleansing totems etc and it feels like a side objective.

    However running around solo and looking for all 5 because the rest wont do any is a pain in the ass, especially if the killer is getting hooks, gens are popping and you're running around messing with totems.

    I've heard people try to suggest ways that each player has to cleanse a totem thenself to not be affected by NOED. I think 1 totem is too little but I like the idea where each player has a task and only those who don't do it get hit by this ultra powerful perk.
    You re wrong swf basically leaves killer without noed it completely destroys noed . Lol you basically saying that cheating through noed is somehow a counter when in reality its cheating stop expecting killers perks to be trash tier
  • Here's the thing....

    You don't even need to use the new DS. Just having it will be a deterrent to stop the killer from tunneling you. Hell just having it in the game might make the killer think twice.

    You don't even need it to be good. You know what killers are like, DS is like garlic to a vampire. Nobody wants to take one of those stuns because it's not a good feeling.

    I think the idea of that person having DS may be stronger than the perk itself.
    Just like noed
  • @Blueberry said:

    @Chaotic_Riddle said:
    Blueberry said:

    60 seconds is long as hell. It should be half that.

    Sixty seems fair. Again, the new concept of this perk is to clearly deal with tunneling, something that’s common at higher ranks.

    Imo the timer for how long it's active to be used after unhooking is too long. If you're seriously getting tunneled that hard, a much lower timer will be effective. At 60 seconds I could literally make it across the map, down and hook someone else, then come back to find them again and they are still in that 60 second window to get the DS on me. That scenario isn't a tunnel and I get punished. I like the change, just lower the timer some so that it really is JUST an anti-tunnel perk, not an immunity for 1 minute perk.

    Just down him and dont pick him up go chase other one the changes are good no need to nerf DS to the point nobody will use it

  • @EntitledSurvivor said:
    The idea is so stupid, i mean what if the killer downs you next to a hook since every hook is 16 meters (10m*) apart he can easily dribble you. 

    You can stun him in pick up animation i think

  • @Eveline said:
    Or play killer.

    And realize that noed is not top tier perk

  • Ive heard that wallhacks is a thing again
  • Ihatelife said:

    @Master said:
    Sounds reasonable.

    What would be killer buffs to compensate?

    I didn't think about this tbh... Maybe you have a solution for this?

    Green Mori in base kit. Ruin and Noed is base and ruin is not a hex. Increased totems amount lets say 8 totems spawn on map . 
  • Ihatelife said:

    Currently SWF has an advantages such as:

    Informing the friends about who is the killer.
    Informing the friends about what are you doing right now.
    Informing the friends about that you are being chased by the killer.
    Informing the friends about that you are repairing gen or cleansing the totem etc..

    My first change is to allow solo players to see who and what currently is doing, by adding the three icons to the survivor's gameplay HUD:


    Proposed Icons by @Entità
    - Searching the chest.
    - Mending.
    - Healing.
    - Opening the exit gate.
    - Searching jigsaw box.

    How those icons would be work in the gameplay?

    In this picture, we can learn about:

    Survivor number 1 is doing nothing.
    Survivor number 2 is being chased.
    Survivor number 3 is repairing a generator.
    And survivor number 4 is cleansing a totem.

    This small change can definitely help solo players to gain an information that SWF already have.

    Buff idea for a killers:

    Hex totems have a different colors aura in order to known which hex perk is for each hex totem. For example:
    Devour Hope - Blue aura
    Ruin - Green aura
    Haunted Ground - Yellow aura etc..

    Second change by @TheMadDoctor

    Adding an ability to choose the totem placement for the player's hex perk.

    Thoughts?

    Nice i approve
  • Ebisek said:

    @Dream_Whisper said:
    A: Punish Players whom abused the "Leave Match" button; by more then just Blood points, how about more suspension time, also!

    What is abuse? Do you think that survivors wake up in the morning and say "wow, thats a beautiful day, lets DC 10 matches"? Every DC have a reason. But people are blind. Today, I've disconnect 3 times and I have no problem to tell my reasons.

    First, killer has been stuned, +1000BP and THEN hit me (lobby ping 60ms) over the pallet within stuned phase. OK, same chase 1 minute later, I've vaulted over window, two steps and killer behind the window hit to "air" and I was down. WOW. Yes, easy BP for killers for their ######### internet connection but sorry, I don´t want to be a part of this (...).

    Second, killer dribbled with obsession to avoid DS. (btw, just tell me, how it can be legit strategy? It is clear abusing of game perk mechanisms). But its not enough. When killer hook surv into basement, camp him, and when I've use borrowed time to risky save my mate, killer moonwalk up the stairs and bodyblock for half minute. Sorry, I don´t want to be a part of this (...).

    Third, two(maybe three) gens done, 2 survs left. Killer take down my mate and walking around. OK, I've safe my mate, then killer tunnel me for few minutes. When I was down, killer let me in dying state (again) to avoid hatch opening/spawn and search for my mate. Sorry guys, but I think that 3 sacrifices should be great score and I DO NOT understand why killers wasted my time by shitting like this. DC hooked me instead of killer and provide fair chance to my mate to find the hatch.

    B: Make it possible to buff the killer, to see where the hatch is! (I know, The Killer can only see the Gens, as well as only the Exit Gates; but, it would be awesome if they came up with some perk and rework on the whole Hatch mechanics)

    Please edit your post and replace "came up" -> "camp" :chuffed:
    95% of my hatch escapes ending with hatch blocking by killer when we both wait who retreat first. And trust me, it can take 10 minutes before killer hit you and you can escape. Hatch is the last chance when you are so good to survive longer then your 3 mates to make ending more balanced. More balanced should be if the killer cannot see and hear hatch. Lets find the survivor, not hatch ! cmon !

    So basically you dc when you do mistakes.
    Ps killer dont have crappy internet he s just having ping advantage which is going to be adressed with dedicated servers.
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