Shroompy
Shroompy
About
- Username
- Shroompy
- Joined
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Comments
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S.T.A.R.S
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No matter what side I play I get people who DC so, meh
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dude.. come on...
Pin Head may phase through the window, but survivors can CLEARLY see as his entire bottom half just disappears
Spirit just looked at the window, paused, and then was on the other side.
Try harder next time
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Well lets look at what he have here
Oni is a person who's experienced in combat, has some but very little protection and also uses a very long blade, which is very good for cutting and the kanobo which well, is just a very big bonk stick
Billy on the other hand has no protection and uses more of an improvised weapon more than anything, same goes for the chainsaw. Both weapons that Oni uses are not only ACTUAL weapons, but they provide a far better reach and the blade it self would be enough to slash Billy down, hell he's already crooked and mangled
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@Babawizwiz said:
https://forum.deadbydaylight.com/en/discussion/comment/2484580#Comment_2484580
deathslinger is a lot more fun than trickster. With deathslinger i can ads instantly, with trickster i have to wait for it to charge and then get slowed down to throw 1 blade.
Oh no! Not the .35 second charge time!
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Literally just bring back The Hallowed Blight devs, it was the best event yall made and Im sure no one would be complaining
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@Hoodied said:
This is actually bad to do
You wanna release something OP in the ptb so you can nerf it to strong accordingly
Making something terrible on purpose just makes it hard to buff them
Having something strong as well will have players play them more, meaning they can get more data
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Also take the time to appreciate the sound fixes they did this patch, I can actually hear footsteps in chase now
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@Rescultir said:
I've had my FPS uncapped since 2017, I have not been banned and I have made tutorials on how to do it. It's perfectly fine.
December 2018 bro, how the hell did you find this
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2479653#Comment_2479653
Somebody had to say it, but the uglies are holding this game back. Look me in the eye & say Clown is appealing.
Arent you the one who also wants an unappealing female killer?
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@CornHub said:
Imo devs got it all wrong with how they're doing their marketing.
First off, we all know this is a glorified dress up game with some minigames you can play to get more currency to buy more outfits. The marketing team should capitalize off that by hiring some high prestige blender animators to make their ads.
Secondly, delete all the ugly characters in the game so its not false advertising when people boot up the game & the 1st thing they see is trapper.
Lastly, this is where the blender animators come in. They animate shirtless David, maybe some Oni & Felix too, as the new default intro to the game thus making the game more appealing to a larger audience.
You think character design has THAT much of an impact huh? That completely deleting characters is the best way to go
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Thats basically The Trickster situation, giving him a tool where he's already strong at without addressing his actual issues
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Yknow, if you got stunned and got the hit. You werent supposed to get the hit right? (at least most of the time)
Hits that werent fair arent given anymore, simple as that
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Last change was much better than what we had before, but still needs improvements (Mainly ghost hits)
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@Rez_Marsiel said:
Cuz it's not his best addon.
Ah yes thank you for reminding me that his "Blink" add ons still exist, the most op set of add ons in the game
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I honestly think the 2 add ons together (while funny af) can be a bit oppressive, theyre already strong on their own, so I think making them not stack would be a good way to go
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@DaBawb said:
Nurse is still in the game. That's my thoughts about it. If someone wants to master his buggy power then i'm all for it.
My man brought up a killer and his add on and youre over here talking about a killer that has nothing to do with it
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2473289#Comment_2473289
The perks changed don't need to be better then the current meta. They don't need to be bonkers. Just good, actually worth picking
With MMR coming, things almost need to be bonkers or people are gonna see the same perks, killers and add ons at higher levels
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@milwaukee354 said:
https://forum.deadbydaylight.com/en/discussion/comment/2473422#Comment_2473422
I'll take a stun perk, then a exposed perk any day, exposed being one shot you're done, stun just means you catch up to the survivor with 4.6 second speed, big difference, I've seen killers still get 4k's against stun perks and top players using them, I never see all survivors escape against exposed perks, if any
Thats because stun perks arent really that good, exposed perks on the other hand are decent.
It also depends which perk it is, Make Your Choice, Hex: No One Escapes Death and Hex: Haunted Grounds are the most popular among exposed perks are for good reason, they're pretty good. How ever a perk like Dragon's Grip or Iron Maiden arent nearly as strong because of their requirements/cooldown
And you should really read the perks killers bring into games, knowing how to identity a killers build while in game can help you out A LOT
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@justbecause said:
Wraith games are stupid in general most cracked killer you want to greed? Oh lemme uncloak so I can catch up to u in a second wanna throw pallets? Oh lemme fake uncloak and break pallet with extra speed and catch up with u within second and so on and on and on it's such a boring killer
If a Wraith has Shadow Dance there is something you can do against it, just keep vaulting the pallet and itll prevent him from breaking it
Most of the time youll force him to uncloak, making him break the pallet normally
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How to fix long survivor queues:
Make killer queues also long
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/277402/what-nemesis-should-have-been
😂
Joke aside, i find that last killers (almost non original killers except Blight/Twins) have a boring kit. They are boring to play...
Only fun and original killers are :
- Trapper
- Nurse
- Huntress
- Blight
- PH
- Demo (strong map control but weak base kit)
Every other killers are just the same than the one listed above. Nothing new. Standard attack not requiring any skill, no originality at all... Boring to play, only W + left click. It's sad.
Releasing too much new content is killing the possibilities for originality.
Fun is subjective, people have fun playing different things
Also PH and Demo arent original, unless you mean original in the sense their power?
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hopefully
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Shes not half as easy as Nurse, in fact I find Nurse to be the easiest killer in the game to play when youve properly learned her
But thats the thing, learning how to play is completely different than just playing them, and Spirit doesnt take nearly as much time to master as Nurse does.
Pair that with little to no counterplay to her ability as it gives no feedback to survivors make it very frustrating to play against her, its why people dont complain about Nurse that much as she at least gives an indication that shes using her power which makes survivors think they can attempt to juke her, but against a good Nurse theres no such thing
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2471330#Comment_2471330
most people I see on twitter disagree that it's bad
Well when youre looking in a crowd of monkeys all youre gonna find is monkeys
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I always looked at stretched res in a single way and thought people were overreacting,
"Yes it is an advantage, but its very minimal" is what I first thought, since I was only looking at the chase aspect, and in chase it doesnt really help. Its to prepare for a chase
Being on a gen and being able to see over a wall where normally you wouldnt be able to see a cloaked Wraith or Tinkerer Hillbilly heading your way is huge, you can essentially get a head start in a chase and get to the nearest safe point unharmed where otherwise you would of been hit
Yeah Ive changed my stance on stretched res, its absolute bs
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Short answer: no
Long answer: no
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Believe it or not, it was working quite well last test
I was shocked as well
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Damn bro you from the future?
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2470478#Comment_2470478
They could give us more too.
At least be grateful for what we get, we literally just went from receiving nothing to possibly half a million BP every month, that sounds like a pretty damn good deal to me
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I mean they could always go back to just.. not giving anything
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Don't you know? 2 negatives make a positive
dum dum
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@Aven_Fallen said:
Whenever someone complains about the Devs on the Forums I buy a Cosmetic to annoy them without them knowing.
How are you not bankrupt?
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now THATS a facecamp
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@TacitusKilgore said:
It was going downhill HARD around 2018-2019. Current dbd is going uphill by a landslide, as much as we are allowed to hate on this game its in a good place right now, and the devs are trying hard to make it better. Things can always get worse sure, but the trend right now is leaning towards a better future for dbd. Maybe a less content full future, but nontheless a better future.
wdym going downhill hard around 2018-2019?
2018 was the year that they removed a majority of pallets, removed pallet vacuums and updated a lot of perks that are seen in the meta today, we also had some of the best events such as Howling Grounds, Summer BBQ, Hallowed Blight and Winter Solstice 2018
2019 had again a good batch of events, some pretty amazing killers, the long waited DS change, and even The Endgame Collapse
While the game balance wise is definitely at its peak, I feel the connection between the community and devs is no where near as strong as it used to be
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2463763#Comment_2463763
That's a lie lol...
Survivors have small restrictions and they loose most of the trial, kill rate being above 50%, even 60% in some. 😂
You're using.. hexy's DbD tournament...
Where there were only like 3 teams that were ACTUALLY capable of competing at that level and the rest were simply there to have fun...
ok lol
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I think she needs her bugs resolved, some times you hear a survivor get hit with puke but they're completely fine.
Plague is probably one of the hardest killers to play as you need to be pretty perfect in the way you play, and I think that aspect of her can make her feel very rewarding to play
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Slugging
Usually if the killer is Tunneling me it means Im being chased, and having a good chase is a win for me
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Have fun of course!
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Because as a solo q there isn't really anything you can do unless you get really lucky and find the totems early on, if you stick on a gen the killer will just come by just to get you off of it, chase you around and wait for the next tinkerer proc to chase some one else, then when your gen procs again they come back... its just an endless cycle that drags out games and is boring as hell to play against.
Its literally hand holding, just like how DS + Unbreakable was for survivors, Ruin/Tinkerer is the killer version of it
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Yes, key rework is said to come some time during this year (the DbD year, not 2021)
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@Massquwatt said:
I dunno the map allows for some pretty funny stuff for killer. Run Trapper with some extra traps and the automatic reset addons and laugh all the way to the bank as you can effectively close off one half of the map.
You can also hide traps in the mutated stuff all around the map :)
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@mouse0270 said:
https://forum.deadbydaylight.com/en/discussion/comment/2465323#Comment_2465323
Ummm... this didn't used to be an issue... If you were in a lobby and steam did maintaince you would be able to complete the match but after the match you would be kicked. This was a change them made within the last two years.... So yeah its there fault
I remember being booted ever since Ive started playing the game back in 2017, so no its not just a thing from 2 years ago
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And its not their fault steam does maintenance?
If youre so worried just dont play during those hours
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da
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2463793#Comment_2463793
Every match should be a fair chance. A Blight with those perks are a default win against solos and that makes them too overpowered.
Just like how SWF are a default win against a casual killer
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Because Tinkerer's strength is the information it gives, the Undetectable is just a bonus
And there is not much a survivor can do to stop a killer gaining that information if they pair it up with slow down
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We might, I mean according to leaks RCPD is being split into I think 3 different maps.
Maybe this means Nemesis will get a touch up as well?
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Because jumping in a locker means Myers cant mori you, hes forced to grab you and either hook you or drop you.
People dont want to die instantly
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2463763#Comment_2463763
You know who you’re debating with right?
Im very much aware, dont you worry
