Shroompy
Shroompy
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- Shroompy
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Im starting to think every "killer" main arent killer mains but devs in disguise trying to advertise the Survivor role
They always make it seem like its so much fun!
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its a neat tech, not really an exploit
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DEAD
and
SACRIFICED
arent very pleasent words either
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@NinjatheeClumsy said:
https://forum.deadbydaylight.com/en/discussion/comment/2793982#Comment_2793982
It shouldn't happen every game by default cause that can give the advantage to a killer, but an offering is much more reasonable
I mean, yeah? Thats kind of the point
The early game is probably one of the most important parts of the game, thing is its HEAVILY influenced by RNG.
If all 4 Survivors spawn separated, its very likely 3 gens are gonna pop by the time the killer has their first hook (assuming every one playing is sentient)
Making Survivors all spawn together would make things more consistent, meaning your skill would have more of an impact rather than RNG.
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or like
just remove the shrouds because theyre useless
and make all Survivors spawning together a thing that just happens every game
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@Emeal said:
You sure about that tho?
How do you know it isn't the matchmaking prioritizing time over mmr?
still a problem
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I think we should just nerf pig instead
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2793899#Comment_2793899
if i close my eyes the boons cannot hurt me
but you can hear if they activate
guess youre also going in deaf
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/2793622#Comment_2793622
Being able to blind the killer from an angle not actually in their minuscule FoV has been a thing for a while. There are also some walls that survivors can blind through due to cracks/gaps (think the boarded window in killer shack)
I mean I use Shadowborn all the time and even then I only get FL saved once a game even if there are multiple flashlights.
To say Ive never had an issue with them is a lie, I have but its when I first start playing. Nowadays I find theyre the most fun item a Survivor can bring as its the only one that has an active interaction between both sides.
Its not hard to angle yourself in an awkward way for them or plant your face into a wall, every time I see some one complain about flashlights I cant help but think of that one reddit post" "This. This is why Lightborn"
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2793225#Comment_2793225
Someone didnt play killer enought to know that surv sometimes can blind from behind you.
Some one doesn't know how to look at a wall properly
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This topic died down a while ago
keep it that way
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SO.
MANY.
BUBBA.
POSTS.
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I like how the post right bellow this is "Nerf Bubba"
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He is cheating, there are people selling accounts out there for pretty cheap which allows you to have a P3 on every one and a large number of pretty much anything. That includes Vaccines and Flashbangs (not sure about Lament Configurations but I wouldnt be surprised)
There could be a bug which allows you to keep these items, but as far as Im aware, this is a cheater
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2790305#Comment_2790305
That would have been so clean if it worked out, but I'm sure you'll be able to get it in the future! (unless they patched it out)
As far as I'm aware, its still in.
I've also gotten this hit already, only difference is they were just coming up the stairs and I wasn't recording :(
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@C3Tooth said:
I can no more post drawings, sad noise.
the saddest part of all of this 😫
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@agonizing said:
You cannot. The top 0.0001% of killers with the most competitive builds WILL lose 99.9999% of the time to the top 0.0001% of survivors with the most competitor builds.
It’s the reason multiple DH, Unbreakables, etc. are banned in top tournaments.
there was a tournament not too long ago where there was no restrictions
Average game was a 2k,
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Not relaxing
Not stressful
Just an enjoyable experience
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@buzzaman said:
https://forum.deadbydaylight.com/en/discussion/comment/2787854#Comment_2787854
They have to think about the changes they make. Isolated hooks are a big No-no. If theres a hook up there the staircase needs to be wider.
@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2787854#Comment_2787854
i get it, but unhookable spots are just as much of a problem as boil over. bhvr needs to reevaluate how they do map design because whoever is working on that is not doing a great job.
Im well aware its stupid, I just think the whole situation is funny
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"Just add a hook upstairs that'll fix the problem with Boil Over!"
"No! not like that!"
smh
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Been playing him a lot and haven't noticed anything
There was something that felt off during the last PTB, but it doesn't look like it slipped through to live
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@Peanits said:
In case you're wondering, the actual theoretical max is 2,147,483,647. Will you ever have that much saved at once? Almost definitely not.
challenge accepted.
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@LastShoe said:
Cannibal, you no longer can 100% rev facecamp survivors.
Finally, some one with the right answer
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There are some characters where I use recolors in their outifts, not many though
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Fiddlesticks
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2785920#Comment_2785920
But without increasing gen time, you can't let survivors chase for 12 times.
and long or short, gen is boring and that's the fundamental problem of the game, at least with long gens you have a chance to do a chase even with decent teammate.
So you want to make an already boring part of the game more boring? There are other ways of making gens take longer. Such as adding a secondary objective.
All you do by flat out increasing gen times, is make Solo Q even worst while barely having an effect on SWF.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2785898#Comment_2785898
Removing facecamp/tunnel and nerfing generators to 120seconds or even 160 seconds gonna definitely make game healthy.
No.. having gens take that long is just boring
Gen times definitely need to be slowed down but just flat out increasing the time it takes is lazy and really boring gameplay
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Realize that these perks are there to prevent very frustrating parts of the game
While I do agree these perks shouldnt just be slapped to base kit, something should be put into place to make it less frustrating to deal with that benefits every one equally
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@AhoyWolf said:
Aren't those challenges replaced with normal ones if you don't own the DLC? If not that is kinda scummy.
I mean you can still reach the epilogue, so really youre just missing out on a few rift shards and bp
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Im sure those Survivors are really gonna feel the consequences to their actions now
Also, when this happens they make it easier for you. Deal with Boil Over the same way you dealt with old DS. Make them Wiggle out when youre standing on the edge of a drop, so when they do get off your shoulder theyll drop and by the time youre recovered from your stun, theyll probably still be recovering from the stagger from the fall
Yes this wastes time but if they arent doing gens youre not really wasting time
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Im surprised that I've only seen this now, but the fact that a streamer of this size doing something like this didnt gain much traction
Thats a huge claim that hes doing right there, and if say 10k people have bought those cheats, they arent going to be online every single day. Same goes for literally any one whos played DbD. Theres probably over a million people who play DbD every day, but there are only so many of them on at a time because most people dont play a single game all day every day, time zones and there mostly because there are other games out there.
This whole thing seems like its spreading misinformation, and honestly with recent events it doesnt surprise me the kind of treatment hes getting
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da
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seriously wondering if you people are just exaggerating, youre just unlucky, or Im just lucky that I keep going against cool TTV's
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- Add voice wheel for Survivors that pop up on the top left of the screen. Survivors can tell their teammates various things such as "Killer on me!" "Generator Here! (Percentage)" "Killer close!". They could also add immersion by making the characters speak in their native language. But the text will always appear in the games language so you can understand.
- Survivors always spawn together
- Healing costs more charges after every heal, first heal is 16, second is 18, third is 20 and so on, but it caps at 24. This way you nerf healing, CoH and medkits
Id do more but this is what I can think of right now
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@Alionis said:
Regarding numbers 5 and 4: god forbid killers occasionally have some good stuff amongst all the bad add-ons no one wants to use. Especially your complaint about MDR "you have not so much against this", what says that you should have other than survivor entitlement? It's an iridescent add-on, it should be strong. You not having much to counter it, is a good thing, otherwise that's a waste of bloodpoints.
Something can be strong all while having counterplay
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2782031#Comment_2782031
There is a Spirit add-on that can trigger Killer Instinct as well. I am not too firm with add-ons though, I think it triggers when Spirit is phase walking and a surv is near the husk?
Thank you! Ill edit the post :)
EDIT: Now that I think about it... this was a perfect bait for @TheGannMan ...
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Thats probably Killer Instinct! Its something a few killers have that reveal the location of a Survivor, it also has a visual effect, so when ever you hear the heartbeat, look around for a bright red spiderweb lookin thingy, theres a Survivor there :)
If you want to know which killers trigger this:
Spirit
The Spirit has access to Killer Instinct but only with the help of Add ons,
- Mothers Glasses(Rare Add On) reveals a Survivor when they are within 2 meters of your Husk while Phasing
- Dried Cherry Blossom(Very Rare add on) reveals Survivors within 4 meters of you while phasing at the cost of not being able to see Scratch marks
Legion
Upon stabbing some one while in Feral Frenzy, all other Survivors in your Terror Radius not suffering from Deep Wounds are revealed to you
Ghost Face
After being revealed by a Survivor, their location is briefly shown to you
Demogorgon
While charging a Shred attack, any Survivor near an Active Portal will be revealed to you
Executionner (Pyramid Head)
Survivors who step on your trails you leave behind, will become Tormented (if not already Tormented) and theyll also be revealed to you. How ever they can avoid this by crouching!
The Twins
Any time you are controlling Charlotte, if a Survivor is near Victor (doesnt matter if hes idle or on a Survivor) they will be revealed to you. Survivors how ever can counter this by crouching!
Nemesis
A Survivor succesfully using a Vaccine will be revealed briefly.
Cenobite (Pinhead)
A Survivor solving the Lament Configuration will be revealed with Killer Instinct for the entire time theyre solving it
Artist
A Survivor that just barely misses getting hit by a Dire Crow or Swarm will be revealed to you
I think thats just about everything! I might of missed something and if I did, feel free to let me know :)
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da
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/2781682#Comment_2781682
A very huge time waster, know what would be better? Nerf BO, a perk that no one ever mentioned or complained about :)
I dont even know what youre trying to get at here, but go off king
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With Boil Over you can deal with it very similarly to old DS. Where you force the Survivor to stun you (or in this case wiggle out) when youre on the edge of a drop. So when they do wiggle out theyll drop, and then suffer the stagger from falling. By the time youre done recovering from your stun they wont be too far.
Its still a HUGE time waster but its definitely better than having a Survivor constantly run back to a spot where they cant be hooked
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@jarjargist21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2781608#Comment_2781608
https://forum.deadbydaylight.com/en/discussion/comment/2781621#Comment_2781621
You two want know something funny. You could have avoided this post. And gone to someone else's who talking about nerfs or buffs.
You want to know something funny?
Im well aware of that
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@Pulsar said:
Oh, we're starting FNAF spam again?
Finna pull out "ah #########, here we go again" every time I see a FNaF post
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Diversion actually has a 30 second timer now
But my perk idea would be changing Technician, Ive always seen it as the "gen stealth" perk, and I want to emphasize on that more
Idk how to word this into a perk description so Ill just give a brief explanation, make it be able to fake a generator regressing. So the generator sparks but isnt actually regressing.
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While I dont really care if FNaF makes it or not, all I have to say is this:
Freddy Krueger
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I liked the part where he said hes been playing the game free on PSN since 2016. When the console release of DbD only came out in 2017
Kinda sus
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Probably 2 more perks
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Playing DbD two times at the same time!?
Save some women for us jeez
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The Artist is a very tricky killer to play against as you cant loop her, her anti loop is probably one of the best in the game. How ever, there is a legendary technique that can be done to counter her.
Luckily I have read the entirety of Sun Tzu's "The Art of War" and on page 420 the following is said:
"You cant loop the Artist, you fool. Trust in the W key, and let the distance of misery become her downfall. Oh also pre drop pallets."
-Sun Tzu
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Take a break and play something else



