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ShanoaLegendaryPlz

ShanoaLegendaryPlz

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ShanoaLegendaryPlz
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  • I'm a big enough fan to have her as a tattoo on my wrist. She would certainly be one of my biggest mains lol. The potential for unique powers would certainly work as she could either be a projectile killer or use items to extend the range of her m1 attacks, or whatever they can work up together with the license holders.

    As for if i think its possible, the chances seem low even though we just saw Highschool of the dead (which i have a whole tattoo sleeve of) on the survey which i never would have guessed to see on their list. I can't recall if it showed up on any of their surveys.

  • This graphics rework looks a bit more complex than just higher graphics. Weather effects and all that being added in, would absolutely obliterate the current spaghetti code, when they can't even add a shirt without something going wrong. Something tells me they've been working on a brand new code and when this graphics overhaul/weather effects come in, it will probably replace the old code and allow them to implement all that new stuff with little to no problems. Along with expanding the game's capabilities.

    But thats just a theory I have as it sounded like thats what they had in mind.

  • @TheGoon224 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098567#Comment_4098567

    I already main merchant so going from one macro killer to another with singularity shouldn’t be to bad, but I am definitely leaning towards Chucky rn just because I don’t play a lot of dash killers.

    I like to use chucky's iri medallion whith stealth builds, pretty comfortable to use as a stealth/ambush killer and use the dashes to end chases faster if they give you an opening. One of my top 3 highest kill rate killers that i actualy use often.

  • Id go with a few questions:

    • Is there a license you like? As that would naturally help you find a main youd like based on the theme. (For example mine are xeno and dracula) or perhaps you like an original killer's theme.
    • If there isnt a license you care that much about, and you say you've tried the whole roster, which killer did you feel the most comfortable playing? Like their power you find easier to control and get hits with or you just enjoy how it works.
    • Whats your favorite perk playstyle and is there a killer that synergises with that build better than others. For example i like stealth, and chucky's red medalion works really well with stealth builds so i enjoy playing him.
    • Can you categorize the killers for example: Pallet shredders, instadown, trap placement, ranged, antiloop, stealth, aggressive chasers (like singularity/krasue), mobility, minimoris, m1s, sluggers, snowballers (the first/oni), antiheal, railgunners(nurse/the first/artist/pyramid head), stalkers, infectors, dashers, snipers, teleporters, Adapters (Dracula/Vecna), fast vaulters, double tappers, high map pressure, passive slowdown (pig/pinhead), area control, totem defenders, zoners, high skill, low skill, and then pick from your favorite category, and try all those killers out whichever one feels the most comfortable to play.
  • @DBD78 said:

    Nice it's always a good feeling getting it done and dusted! I have Gabriel, Krasue and soon Houndmaster as P100 and also several P30+ survivors. My goal is ten P100 characters but that will take ages lol. I wounder how many P100s the person with most P100 characters have?

    I made it to 9 p100s before the anniversary, and working on the 10th (Shane p44). All i can say is don't rush it lol. By the time you get to the 7th or 8th you kinda start to struggle with "whos next?" And then p100s start to lose meaning, as u can only display 2 of them at a time, and are permanently nerfed for all offering based events.

    As for which ones i chose: Rebecca, Xeno, Trevor, Dracula, Lara , Rize, Skull Merchant, Aestri, Cheryl.

  • To be honest springtrap felt like a better version of xeno except for the m2 cooldown. I think Jason power crept quite a few killers.

  • I used to be pretty decent with him. His m2 is like placing a nurse blink, and then from that nurse blink point, you fire a projectile thats as hard to control as hillbillies shainsaw dash. So the easiest way to guarantee hits with chains is to place the portals right ontop of the survivor then fire, but thats not always easy to do. He can still win these days. But every miss is a major slowdown in chase. If you are constantly hitting with chains you usualy end up doing pretty well.

  • I guess that means they fixed your bloodweb, congrats!

  • And i don't mean to make fun of weeping angels being in dbd i just mean they would never work as something to play as. Is there anything/anyone in the doctor who series that could be the killer, that the weeping angels would not attack? As they could probably work better as roaming computer controlled enemies, maybe 1 for each survivor that is focused on that survivor, and when standing still for too long the entity moves them elsewhere to start searching for that survivor again.

  • @GentlemanFridge said:

    How are we imagining a Weeping Angel? Their whole thing is that you don’t see them move.

    I can see the gameplay being hillariously 1 sided while 1 survivor stares at the weeping angel while the rest do gens and the forums exploding with "Buff Weeping Angel!!"

  • I'm just wondering, whats the first Jurassic Park movie you've watched? I'm kind of old in that I watched them as each one released from the beginning which made me really like the original trilogy while i couldnt get into the newer movies.

  • Dino Crisis, Parasite Eve(The 3rd Birthday), Turok, X-files, Critters, X-Com, Contra, Shaun of the dead, and The Thing.

    For music i'd go with a Rob Zombie legendary skin. Maybe Mudvayne, Disturbed, Korn, Rammstein cosmetics.

  • My last 5 games had about 3 of these lol. Event wise the poison makes this 10x easier to do as well, as they hit you right off the hook, put poison on you and then ur lucky to reach a pallet before either being hit with poison again or downed. Even if the team healing goes off ur still injured from the deep wound being healed.

  • Screenshot_20260710_202111_Samsung Browser.jpg

    Yea something about it being a novel first.

    But if what this says is true^ than parasite eve would be much easier to bring in as "the 3rd birthday" as the novel license only owns the name, not the characters.

  • @Rokku_Rorru said:

    PARASIIITE EEEEVEE muh gurl Aya Brea, LES GOOOO <3 and SOLID SNAKE <333 make sure his butt is Pronounced thank yoh

    I do really hope they can get Parasite Eve. Its been quite a while but even their last game had such licensing issues they weren't even allowed to call it Parasite Eve 3

    MV5BN2NmMzM0NzAtOWE4Mi00Y2FjLTgyYjgtNTVlYmVmMjZjYzUwXkEyXkFqcGc@._V1_.jpg
  • @100PercentBPMain said:

    I'm just gonna keep asking for Parasyte like I always do

    Was it always on their lists or was this the first time it showed up?

  • During this event i get 50% bubba, 30% legion, and the other 20% is randomised. I suppose id like to face against more of my mains Xeno, Dracula, Skull Merchant, Henry, chucky.

  • @Dustin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098253#Comment_4098253

    What is Gwar? I checked it out and it looks like a heavy metal rock band? If I found the right thing looks like it would be a cool cosmetic collection.

    Would be interesting to see Rob Zombie in there as well for music. Could even come in as a killer lol

  • @zonkednb said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098243#Comment_4098243

    I genuinely think some forum comments have inspired some of those options. The only place I've seen call for Dino Crisis has been the forums, same with Shaun of the Dead.

    I was just going to say the exact same thing but canceled putting it in the comment lol

  • @zonkednb said:

    I nearly had a heart attack seeing Shaun of the Dead on there.

    That and Dino Crisis suprised me the most lol along with Parasite Eve which is next to impossible, but would be as mindblowing as Silent Hill's chapter.

  • @Mooks said:

    Still no Don‘t Starve though 😕

    And somehow Pedro Pascal got on the list but not The Last of Us?


    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098160#Comment_4098160

    i don’t think they actually had a set amount of slots and any included directly forced and others out though


    also, how was Elvira confirmed to not happen again? I forgor (and they might still change their stance, it happened before with not including any real people after all)

    Kote said he talked to Elvira's agent or something and they said she can't be "brutally" killed in games. Shes in killer clowns from outer space because they are more like a silly finnisher rather than getting your face popped off or your insides eaten etc.

  • @cogsturning said:

    I'm just really confused as to why Phantasm isn't on it but Kendrick Lamar is.

    Or even critters as apose to gremlins.

    But yea they really wasted some slots like we know carebears is just a joke but they coulda put other things there.

  • @Angy_Quentin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4097849#Comment_4097849

    I don't understand why it is relevant for two survivors to exists to have skins that represent different genders. Don't legendary skins solve that issue or am i missing some license restriction? Could you explain?

    Its because castlevania has a lot more characters than silent hill. They wouldnt make 10 legendaries for just trevor. And instead they decided to skip all the legendaries and chop them up into cosplays, skipping allll the female characters from the series from ever being in the game as anything but cosplays. Having a female base survivor would have made it easier for them to not overinflate 1 character to have tons of legendaries, perhaps they didn't want to go the same route as they did with cheryl.

    2 examples are resident evil and the walking dead

  • Im not sure what the cheryl/james abomination skin has to do with having 2 seperate survivors lol

  • The castlevania chapter should have had 2 survivors, Simon Belmont, and Shanoa. Which would have allowed for both the male and female characters of the franchise to come in as legendaries much like resident evil

  • @Elan said:

    Changes I would like to see:

    → TVs no longer spread condemned, have shorter cooldown when turned off by both sides serving purely as map traversal

    → Spectral strike inflicts one condemned stack, two if survivor is holding tape

    → When fully condemned survivors suffer exposed and oblivious

    → Minimum permanently attached stacks when hooked is 4 (if survivors have them or more)

    → Increase both invisibility durations and frequency

    → Remove lulabby

    Those changes would make:

    → Playing Onryo more than just spamming TVs, especially frustrating on indoor maps

    → reward for using powers as well as giving some in kit antiloop

    → Making fully condemned survivor an easier prey to hunt down

    → Making tapes more deadly

    → Making Onryo more stealth orientated

    I think the new counter to that would be to avoid picking up tapes at all, seeing as 2 downs = an instant mori.

  • There is a lot of hesitation when it comes to me choosing to play killer over survivor. I do play both sides a lot and have big mains and i'm confident enough with every killer on the roster as i've gotten all the challenges and achievements and basicly have nothing left to do except prestige more 100s. But yea i more often feel like just loading in as survivor despite how miserable it very often gets.

    But when i do play killer (especially on my mains like xeno or dracula) i decide to take playing killer - with a survivor mindset. What i mean by that is when you play survivor, you kind of expect to lose alredy and you are really not that worried about winning. All it takes is stepping in the wrong spot or a random team mate throwing or tons of other things, and you will simply lose. But if you go to play killer with the mindset of survivor where you expect to lose, hope to win, it seems to feel less stressfull when the game starts to go south and you feel hopeless because there isnt much you can do and remember survivor often feels the same way. Because no matter what side you are on, you are not supposed to win every time. You 'Can' win everytime but it requires throwing sentiment and morality out the window, along with going with the same boring tactic and meta build (like those horrible winstreaks).

    I do tend to hesitate even further when it comes to playing xeno, because he has a unique counter that swf teams love to maximise the use out of, even creating "safe zones" with turrets all over an area that they all run to the second they hear your terror radius. But when i push through and decide to play them anyway, 50% of the time i don't get the elite swfs and end up against people that don't know what to do with the turrets since xeno is rare to see.

    Another thing i do, is i go into some rounds using the killer i find most comfortable to play, in this case The first. And after a couple rounds in that comfort zone i will ease into playing my mains.

    Lastly, another stress free way to play killer, is to choose any Trapper movement speed killer, and play the entire round with no perks, no power, no addons. Just raw m1 chase and mindgames. Suprisingly you can still win even without tunneling / team slugging / camping. (Doesnt have to be a trapper speed killer if you really want to play someone slower, it just helps being faster as the slower ones will really feel the speed difference since they mostly rely on m2s.) This may sound MORE stressfull, but its quite the opposite. As you are doing the same thing as you do with the huntress hatchets, this time just playing the whole game with an arm tied behind your back so you have absolutely no worries about winning or being outplayed, but it is very satisfying when you do win that way.

  • When sadako came out she became my first main killer. Enjoyed her on/off stealth style and never really cared about condemning people. The stealth also worked better at the time as there was no visual heartbeat setting to show exactly how close she is.

    When she was turned into spamako, i couldn't enjoy playing her anymore as playing against her was always spam rounds, so while playing as her i felt like avoiding teleporting to not be percieved as a spammer. I can still play her for the on/off stealth which im decent at, but i really have lost interest in her just because the spamako exists. If theres a way they can change her so the curse is more naturally occuring and not forced by the player, it would make her much more enjoyable for me. (And also if they removed luluby from effecting visual heartbeat)

  • @MarbleThrone said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4097500#Comment_4097500

    Ah yeah, forgot to mention where exactly that is.

    It's at the very top of the mail 😁

    Did you open that "view rhis email in your browser" link on mobile or pc? As i can confirm its not working on mobile. Fails to render message.

  • @MechWarrior3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4097566#Comment_4097566

    It waste their time and it might just save their life while they can escape. 1 Person still has to do gens to keep progress moving. I am not saying its guarnteed but I have had many situations where all I needed was one hit taken for me or a down if the survivor hasn't even been hooked.

    I've been in many situations where id go to the tunnel target as backup, take the hits and a down, and then they go down anyway creating more pressure as the target was killed anyway and im now on the floor next in line, while someone else is now forced to come save me. So i usually just try to take the 1 hit instead of fully going down for them.

  • 50 cakes per prestige with the auto leveling ensuring they are selected 100% of the time - is the best place it could be because it has 2 possitives and only 1 negative

    + both sides get cakes at the same rate for once

    + the cake rate is high enough to keep people playing either to farm for one character, or spread cakes among all their favorites evenly

    (-) P100s are still at a massive dissadvantage when trying to just collect cakes as they once again have the most expensive cakes costing an entire lvl 50 bloodweb each time. Making it not worth collecting cakes on them

  • @TheTWDFan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4097327#Comment_4097327

    I think they sounded really bad at launch because they were bugged and so obnoxiously loud. Especially Michonne. I found it really hard to play as her because she was so loud. Especially when she was running. I think a lot of the negative reaction is down to how buggy the chapter release was. I think if the characters had been added in their current state, then the backlash wouldn’t have been so extreme. I know some people would have still been disappointed that Andrew and Norman weren’t doing the injured sounds, but I don’t think them being SO loud helped with people’s perception of them going forward - or maybe I’m too much of a TWD fan to care and allow my excitement to take over! lol

    I feel for ya. It must suck wanting a character in the game, only for them to end up as cosplay for somebody else. I would hate if they brought Carol or Glenn to the game in that capacity.

    And not just 1 lol Simon Belmont too.

    I'd say my favorite from TWD is Maggie and not because of the fact that she came in with the full package, but just in general favorite character of the show. I've only watched up to the end of the Governer arc (so i don't even really know what Michonne is supposed to sound like which is why i don't mind her voicework either). By the time i got to that part there was all the drama going on about Glen being killed off. Twice. And i kinda realised then that the whole show was no longer about surviving a zombie appocolypse but more of about drama and people fighting and torturing eachother over scraps while zombies were in the background kinda thing and ended up not watching the rest of it.

    Not to slander the show or anything it just went in a direction i wasn't interested in.

  • @Rokku_Rorru said:

    Sorry I'm the person who keeps spamming Jake when someone plays Shane LOL

    As for the leaving the game over survivor grunts lol I'm on the opposite side, I am okay for voices being replaced IF they are of higher quality, mainly Claire, she really needs a new one lol

    I may have played a round with you then because i was having a laugh in the lobby when someone joined, saw shane and started spamming jake on and off lol

  • Im currently leveling rick/michonne myself and have not run into this bug. I have however seen this bug a long while ago on Dracula where the 1 black node would not allow the bloodweb to complete, ever. But i think that was before the instant prestige mechanic was added. When i reported the bug it was fixed in a day ( as i lt was happening for all draculas)

    What happens when you try to instant prestige button? (Not the red one in the middle)

    And there are several reasons this event should be extended as switch players are still stuck on update 10.0, doctor players have less time to collect cakes now that he has returned from killswitch. And the cake war was a long and hard fought battle to finally be able to earn a decent amount of cakes, where many players wasted millions of points on levels that had allot less cakes than they could be getting now.

  • Id love to see a modified version of the manual scamper come back. Even if its just slower on pallets.

  • Usualy i pick The first, as a comfortable killer to play. But 9/10 times i will always be against portals/invisibility which turns a casual round into a drawn out sweatfest. But again hitting someone with poison will slow them down to a point where they can't even dodge a shot.

    As for survivor its been legion / bubba / plague. About 90% of the time. And then i had the opportunity to play against a knight, who would poison you, wait for you to slow down so the minion catches up guaranteed. And then double taps you. The events mechanics have put both sides into ultra meta competitive sweatfest mode to a point where i haven't seen a single round where people would farm the event points.

    So overall its a miserable but playable experience.

  • @TheTWDFan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4097223#Comment_4097223

    Another die hard TWD fan here. 👋🏻

    I also don’t mind their grunts of pain / hook screams and actually think the V/A did a good job at emulating Andrew and Norman. I religiously use Iron Will though, so I rarely have to hear my survivors when they’re injured anyway… lol

    I think they did a good job too. The main complaint however is about the contrast between the 2 voice actors on each person for most its very noticeable and bothers them. I still play them myself it takes a lot more than that to bother me from playing a character, for example i still occasionally play as Yui despite how i loathe her now because the cosplay for Shanoa is why i'll probly never see a Shanoa Legendary lol.

  • @mrpieseller said:

    I mean i guess its different for everyone? My brother is the most die hard twd fan. He was a little weirded out by their screams initially, but quickly got used to it and now has Rick at p100. Once you play Rick and Daryl enough you get used to their screams pretty quickly

    I've seen some of the rare people push through and main them either way (haven't seen a michonne main though) But i've seen allot more say they were pushed away from playing them because of how they feel like the quality of the characters is much lower due to the sounds.

    I don't doubt even the diehard fans would love to have the screams sounding closer to the actors if it was possible.

  • I can only hope that someday the forum mods can take notice of this topic and for the first time aknowledge the feedback, saying they can bring the feedback to the team. As i am definitely not the first person to bring up this exact topic, nor is it my first time. There have been several posts by several people in both the general and feedback discussions, and each time everyone that participates in the discussion collectively agrees that the sound quality needs some kinda rework. But the topic has never been aknowledged and passed onto the team, and then gets drowned out by the usual feedback of nerf _____ etc. I even did a poll at one time on the subject, and again it was all "yes". They could even add this question to the next survey to see what the community really thinks of the topic

  • I'll even go as far as to say i've gotten several survivors dodging the lobby every 2nd or 3rd time i go to play as rick. (Especially in the sheriff outfit) but i always have Calm Spirit and Iron Will perks on in every one of his loadouts. So that you only have to hear the voicelines.

    They put a lot of effort into making a new form of voicelines for the walking dead characters where they actually interact with other walking dead survivors ingame. But since noone wants to use them due to the sound quality, all that effort has kind of gone to waste.

  • The portals / invisibility as not only do they get to escape chases for free, constantly, but they recharge their toolboxes/flashlights/medkits every other time they vanish.

  • I guess the only perks i don't like going against are noed and devour hope. And i don't use them myself.

  • @solidgamer44 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096788#Comment_4096788

    Ever since the release of the castlevania chapters I feel like most of the skins have been pretty lackluster or bad (except Dracula's skins), soma cruz has problems too but it isn't nearly as bad as richter i'd even say richter is probably the ugliest character in the entire game and it's not even like quentin's old face that had like that goblin charm….

    I'm doubtful they'll even address his face sadly, but I'm hoping they'll listen cause there is no way this skin sold well especially considering the character that it's based on.

    I sadly bought it in the hopes they might see more revinue for castlevania in the game and might consider adding more characters like Shanoa and Simon Belmont as Legendaries. But i know that was just false hope by now lol (their cosplays were the biggest disappointment for me out of anything to ever happen in the game)

  • A few questions, which killer are you playing? Which game mode?(normal/Anniversary) And are you playing the same killer every round or switching between others?

    I don't mean any of these sarcastically^ i just mean theres killers that can't hit over pallets/windows so they feel much worse to deal with, then killers that can hit over pallets/windows that feel slightly more comfortable to use around them. And then theres killers that can full on attack through walls that barely feel the impact of a pallet/window. So thats 1 part of having to sweat more against harder players.

    If you are playing in normal game mode, it will feel somewhat easier because of all the new survivor event mechanics making even killers like The First feel stressed out in the anniversary mode. Like i just had a 30 minute round as The first on the erie of crows with the shack in the middle, and it was that long because people would vanish and constantly use invisibility portals the second i found them with no way to track them as im slow and not close enough to hear the ringing with no grass to move around. (Got a 3k - hatch).

    If you are playing the same killer mutliple rounds in a row i find the game tends to give you harder teams the more you win, as i used to just play all the killers switching things up because i like playing all of them and didnt like one enough to make a full main, until Xeno arrived. My rounds were pretty casual before then because i ended up playing lots of xeno and winning nearly everytime because people didnt know how to work the turrets for a while. So the mmr skyrocketed for that killer (since all killers have their own mmr) and it blew past the soft cap which puts all your killers at a new minimum mmr. And if i ever try to play xeno nowadays its an 80% chance its going to be a really sweaty round against some squad. But since i jump around to killers like chucky/skull merchant/dracula/the first etc and play maybe 1 to 2 rounds of each, it does'nt seem to give me that hard of teams as often as it does with xeno. So playing the same 1 killer also makes the game harder.

  • But i'm also wondering if they are now saving all model reworks for the big graphics update next year. As the examples we saw most of the characters look like completely different people. I highly doubt they would only update the originals and leave licensed characters in an older graphics state.

    If anything every new character model they add, they are probably making 2 versions each, 1 being saved for later

  • His face being fixed is certainly one of the few Castlevania blunders i've been waiting to see resolved. There was tons of feedback and everyone making fun of it, only for them to not even say anything about it. Which is why i was suprised nancy got like 3 immediate face reworks from the same amount of feedback.

  • Before the recent buff to cakes, it was so slow to aquire cakes, that i would have to prestige characters over 20 times just to get a decent amount. Not 1000, just a decent amount to last a couple months, for 1 character. Now count how many characters are in the game and explain how im supposed to get a decent amount of cakes on all the characters i like playing without having to blow 200 million bp. Sure you are getting a "surplus" but an extremely slow surplus for 1 character only, or at most 2. Now i can give everyone a decent amount without it taking forever.

    I hope they learned that everytime they try to lower the cakes most of the community is going to fight back.

  • Congratulations! After prestiging my first 100 survivor i went and prestiged a killer to 100 so i could have an "elite" on either side to play as. Might be worth prestiging a survivor next unless you mainly play killer

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