Sepex
Sepex
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- Sepex
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Comments
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Well it's a good thing nobody in the history of this game plays against the sweatiest of the sweaty survivors every single game. We need not worry too much.
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I'm not a fan of either but I'd play and pick Nemesis over Demo anyday.
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People call it 'Bottled Time'
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Don't even get me started on this topic...
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@GoodBoyKaru said:
Wasn't solo queue fine and your 83% escape rage was proof of this like a day ago?
This 100%.
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@deKlaw_04 said:
Just asking I think it’s pretty interesting
Hard to tell. Names of people on here are likely to be different from what they use on their platform.
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@emodeshort said:
I always see people saying they're on the "high end of MMR" to justify whatever argument they're making, but that's literally impossible to know. A more appropriate argument would be "I play a lot, and I have a good kill/escape rate, heres what I have to say" But saying you're in the high end of mmr doesn't make sense, you don't know if you are, and you don't even know what that high end would be and looks like to begin with since theres so little input about how this system actually works
It's all just egos man, simple as that.
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Shame it probably costs tons of money to create, add and implement new killers into the game. Only then to have them nerfed and practically never played at all.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2831005#Comment_2831005
Yeah, people play board games, it’s not as big as video games but it was a $12 billion dollar industry in 2021 I think.
The more you know 🙂
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Cenobite is weak and Clown is meh...alright.
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Do people even kids play board games in 2022!?
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Oi here we go again.
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I like it. Very aggressive.
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I can't picture any other game modes besides a normal match for this game. Anything else just wouldn't make sense.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2829294#Comment_2829294
Shes really not, 50 games iv seen her once and even then she got 5 hooks and that was with a DC.
But shes just not that fun, her gameplay is a little meh in all honesty you just place bird, walk etc
Before I get asked how I know I'm high mmr I have 82% escape rate over the last 50 games.
It's not hard in a swf.
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Overcharge basekit anyone?
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@Ryan489x said:
I may call someone out for face camping or tunneling, but I do it in a creative way. It doesn't mean I'm upset or crying over a loss.
Don't need to call them out on it, they know they're doing it anyways.
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@toxik_survivor said:
People just want to see that big fat tentacle of his
And the squishy sound it makes.
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@Crowman said:
Why is reaching iri 1, an overall meaningless accomplishment, a problem?
They aren't used for matchmaking and only reward you bp every month.
Egos my friend, egos.
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@GeneralV is the biggest Spirit fan.
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@Nebula said:
https://forum.deadbydaylight.com/en/discussion/comment/2829864#Comment_2829864
do you mind me asking why that is? Personally, I don’t enjoy any of the indoor maps as they all feel very clunky to me. One thing I do enjoy about midwich though, is how unpredictable the games turn out most of the time.
Honestly pretty much it just looks damn good and I've always enjoyed indoor maps
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@Krazzik said:
I wish. I love Midwich on both sides :(
Probably my favorite map.
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Aesthetically it looks great, on gameplay level ehh.
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2828649#Comment_2828649
Jill's p3 is fire 🧑🎤
Also whoever does Jill's VO did it like a champ.
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Sometimes it does happen when a survivor's body clips into environment they can't be picked up.
Survivors know this and 'could' move to be hooked but using this minor bug prevented you from using your perk.
Kudos on playing Twins too.
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I don't have much on Plague but Deathslinger is having a lot o' trouble walkin these here parts.
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@GeneralV said:
It undeniably used to.
You must've aced drama class when you were younger. No offense of course friend 🙂
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@Laurie268 said:
This perk will be really strong when paired with a flashlight, you can palletstun the killer then blind him and just dissapear. If the killer finds out you have it they will also start respecting pallets more which means more loops
I think Q&Q+Head on with this new perk even without a flashlight would be good as well.
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If all else fails lower your MMR to a point where survivors are potatoes (4 escapes every match) and try it.
Once accomplished climb back up the ladder.
Don't kill the weakest survivor first, try to kill the better runners and take out the weak links last.
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@AnneBonny said:
hasn't slinger suffered enough
🤣 this
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2828086#Comment_2828086
You speak of a great treasure, ya know:
https://us.v-cdn.net/6030815/uploads/IGG5OB8M1F9B/image.png
Scorching Summer BBQ.
Widely considered to be the second-best event in the game's history.
Though I would advocate for things a little further in the past, this precious time is unquestionably within the game's golden age.
The dark gloom in that image is spectacular.
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From what I hear the DBD golden age was when there were 7-11 slushie machines on top of generators.
I didn't start till late 2019 so...
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Pinhead main and hate playing against Pinhead mains.
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Pinhead top tier 🤣
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Surprised anyone actually does dailies tbh.
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And the fact she's a free killer with the base game means she's played sooo much.
Annoying af.
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My game disconnected literally 5 seconds before the Entity consumed me. Got DC penalty. Figures.
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Sorry nobody tells me what to do. Period.
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@ThatOneDemoPlayer said:
Never, because the devs don't want to acknowledge how much of a mistake SBMM is, in a game that doesn't require much skill
It's amazing how 'pro' you become when you learn how to run in a circle.
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There may be numerous reasons why I don't play killer much, but has nothing to do with any perks.
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@GeneralV said:
Because Freddy is, currently, extremely boring.
I know that must be difficult for you to say my friend.
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I was going to DMS as Pinhead but I'm not that sweaty.
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@bm33 said:
Heads up for those not on social media.
https://twitter.com/DeadByBHVR/status/1496228325823496196?t=616tWGYZ1U8gtHYvl7fVbA&s=19
Glad to see you back in action 🙂
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@Asssblasster625 said:
It ain’t all that bad. Didn’t have to tunnel or anything. Got a 12 hook 4 kill game without having to use a op character with busted Adonis or a meta perk load out
How many gens got done?
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/311700/pinhead-mains-i-summon-you
You summoned me! I came...!
Me too!
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@mad_hatter said:
https://forum.deadbydaylight.com/en/discussion/comment/2822248#Comment_2822248
Don't need to... what? Read the OP? You also don't need to reply at all, yet you still choose to. Even worse, you then try to belittle people, when it's you who is wrong. That's toxic.
This is a game forum not Harvard degree. Chill.
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@ThiccBudhha said:
I mean... To be real with you, if I lost as any killer except for Bubba, I would genuinely have felt as though I would have won if I had been playing him. I blame myself for not picking Leatherface 24/7. That what makes me different from these killers. I can admit the mistake I made.
What happened to the Spirit avatar?
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Noed is like hockey...actually no it isn't.
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@Mandy said:
I use We'll Make it quite a bit (I've been changing my loadouts a lot recently to try out new perks), and I think it's a very strong perk - I don't think it's overpowered however.
I think with perks, there's a lot of options and some of those options have less downsides and different ways of playing - why run We'll Make it and only be able to heal someone else after you've unhooked them vs running CoH and everyone can heal whenever they need to, for example.
I run We'll Make It when I'm doing one of my healer/atruistic builds and am playing super unselfishly - I think though, players tend to like to run perks that help them out personally instead of just thinking of the team as a whole, and there's nothing wrong in that, it's just a different way of playing.
Do you ever even play public matches or just when the BHVR people get together for lobbies?
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Billy is a chore on nearly every map.