Seltas0208
Seltas0208
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- Seltas0208
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I'd hug legion, because there's a slither of a chance they won't immediately kill me
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@Atrushan88 said:
It's not going to end up strong. It's going to end up dead.
It can't possibly end up being more dead in the water than it currently is
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@Boss said:
Also, i just realized that Wraith will (most likely) be able to break walls while cloaked.
That'll be kinda cool with "The Serpent" - Soot.
Y'know, there's a Survivor in a small room repairing a Generator, doesn't know which Killer it is.
No heartbeat, no noises, no changes on the Survivors in the HUD.
Then suddenly the wall close to them breaks, and the Wraith is there, coming at them, already uncloaked thanks to the Add-on.
Genius, now it all depends on how long it's gonna take to break a wall
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If a game manages to end in 1:30 then.....well quite frankly you made some MASSIVE mistakes.
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@ClickyClicky said:
The more important question is, where’s the new trailer?
My guess is that it's releasing just before the ptb does
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Yeah. We know.
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Perks that encourage teamwork.
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Honestly I'd half the cost of everything in the bloodwebs
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@Frankie said:
I made this like a year ago when ruin was still ruin:
Still relevant. Just take out the word ruin with the word hex
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We will give or take 10 years.
Heath brought us into it so someone's last name beginning with H will bring us back into it guaranteed 100% proof .
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@miotas said:
https://forum.deadbydaylight.com/en/discussion/comment/1097319#Comment_1097319
What if healing downed survivors is allowed but not injured ones or yourself?
That's still a healing action, so if they altered that they'd have to alter how it affects normal healing.
I can see how that's frustrating to go against and if it's happening to you frequently I'd recommend either tenacity or unbreakable. Tenacity let's you make distance and recover at the same time while unbreakable gives you a pick me up in addition to faster recovery speed
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If it happens again....all I can recommend is going into a locker and manually turning the volume down.
But this'll either take 2 days to patch out because it's a survivor but or 3 years because it benefits them
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It's consistency. If it's something you have to channel like healing a downed survivor then it has to remain unavailable to do In t3
Or else healing becomes available to do in t3 which then only means generators are being impacted. But at that point you might as well play legion as the only reason you'd be snapping out of it is to do generators - simular to deep wounds
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@WhiteWolfAdam said:
https://forum.deadbydaylight.com/en/discussion/comment/1096389#Comment_1096389
Its fair i had the same thing happen as survivor the game actually can't end when that happens someone has to dc
Thank you for not trying to slate this as being biased towards one side
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@HellCatJane said:
This thread is bordering forum ban. You are not allowed to encourage disconnect. It's apart of the forum rules. I'd link it, but I don't want to receive a ban myself. Here is a quote though:
Please do not encourage negative behavior (e.g. encouraging DCs and griefing, etc.)
So, just be careful what is said here. Just FYI. Take care.
I'm not encouraging anything, I just aked the forums if the scenario I was in justified a dc with an explication as to why I dced in the first place
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@Alonzo said:
https://forum.deadbydaylight.com/en/discussion/comment/1096393#Comment_1096393
Suck it up and move on. It doesn't happen in every match and its not a reason to DC and ruin the game for everyone else. If a killer does that it means a lot of time wasted that actually helps your teammates. So try to think it without being selfish.
Alright then...... But in the original post is my dc justified?
The game was litteraly unplayable for everyone involved
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@ClickyClicky said:
Love how when its a killer issue somehow the comments are sympathetic.
No its not acceptable hence why the system punishes EVERYTHING. Nothing is acceptable other than playing the game to the end.
So....even mori spamming doesn't give you a justified reason to DC? Being body blocked in a corner with no way to escape isn't justifiable?
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@Seltas0208 said:
So I was just in a game as ghostface on badham V.
My ping was for some reason around 450, usually its around yellow or green but I definetly noticed how bad it was, jitteting around like mad but....
After I got two hooks and managing to slug 2 survivors I put the one on my shoulder on the hook..... It paused for a bit. But then when I put it on the hook not only didn't it register on the hud but also I noticed that I was moving at around nurse speed. On ghostface. I couldn't even vault a window or break a pallet, the one who I thought I'd put on hook got crows and then I decided that it was a misery for all of us and decided to dc
Ehhh it was alright. As soon as I dced I just started to play bioshock. Love the atmosphere, love the gunplay. Hate how little ammo you have access to
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The unforgiven
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I didn't even load into two games 2 days ago due to the storm in Britan, but apart from that I've never intentionally dced so unless a crash happens I shouldn't be affected by these dc punishments
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@CornMoss said:
😂😂😂😂😂 WTFFF THIS GAME IS VERY BALANCED
You almost had me laughing there. Good joke
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@Todgeweiht said:
Wow, someone had a bad game. What a surprise.
If his gameplay is what you call a bad game then what do you class as a good one? Perfection?
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@Mr_K said:
Well he had three slugs a few times through this.
But isn't 2K the goal? Seems like this is the perfect game in the Devs eyes.
Can't help but noticed the two addons that reduced the cooldown timer to 2s per-blink. Wonder why he choosed those instead of all the other fun ones BHVR gave her? Hmmm BHVR? Why you think that is?
2k and 2 escapes is the goal for the average player, this nurse isn't your average killer player and his skill level matters little in the current state of the game due to the amount of second chance perks and the efficiency rate at which gens can be done at. 3/5 of a survivors objective can be completed just as a killer gets 1/12th of their own done
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@underlord99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1084643#Comment_1084643
I did. and I've also watched other people who dont main nurse absolutely slaughter teams with her. sometimes your opponent is better than you and thats okay.
But in this situation th r nurse player was clearly the better player as shown by how short most of the chases were
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@neekocheeko said:
https://forum.deadbydaylight.com/en/discussion/comment/1084673#Comment_1084673
It's only toxic when it counters your argument and vice versa.
Even if he camped the one Adam, that means the Nea he was in chase with he would have to leave her. The person that saved Adam would have backed off and that still leaves 3 people to do 2 gens. Even if he camped he was screwed.
Your second point about the camping screwing him over makes sense.
Mind explaining your first point?
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@Waffleyumboy said:
I see a lot of mistakes. A major mistake was not camping the guy dead right before the 4th gen popped. Make mediocre plays, get mediocre results. If that's not balance what is?
So let me get this straight, your saying that he needs to camp, a strategy that is likened to war crimes on these forums with perks such as borrowed time and decisive strike to counter it?
Make up your mind. It's either camping is a valid strategy or its toxic.
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@Mikeasaurus said:
Could it just not be the survivors were better than the killer? Just because it's a nurse doesn't mean it's an automatic win, despite how good you are. There are always matches out there that you can't win.
Actually watch the video. Ardetha destroyed those survivors in Chase, clearly he was the better player in this match compared to the survivors. Or not and continue to be willfully ignorant towards the problem that even if killers perform near perfectly the survivors still control the pace of the game
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@underlord99 said:
Well... if he couldnt get more than a 2k, then maybe he isnt as good as you think.
Did you not bother to watch the video?
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@AsePlayer said:
All Decisive Strike needs is to work when I actually hit the dumb skill check.
Just had a game against nurse where I got grabbed from the window and it didn't trigger DS (actually being tunneled as well). Rip my anti tunnel perk </3
Console player? Ik the feeling too, it's because of poor optimisation that the Devs promised console players like me and potentially you years ago. We haven't seen that optimisation yet.
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@venom12784 said:
Then your going to be a slug for 2 minutes
That's if you aren't running unbreakable or your teammates don't pick you up.
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@ClickyClicky said:
DS is fine as it is.
That's why it needs streamlining and not nerfing so that it's role as an anti tunnel perk is more exicit to players.
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So.... Why would you ever chain to other survivors when you could get super fast downs?
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It hurt his eyes that badly?
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@ClickyClicky said:
In place of Ruin you mean? NOED.
No I mean meta. As in more than 1 perk
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@Brucecastro81 said:
Coorelation between gens speed when?
Right now.
If you can loop a killer for longer due to the abundance of strong tiles in close proximity then that means the already fast generator times are unable to be pressured on by a killer. While the killer could just give up that chase not only does that killer go back to phase one of finding a diffrent survivor but they have an entire section of the map that they can't perform in. And if survivors are smart they'll leave a generator in that area until there's 3 gens left so that it's an easy escape.
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I am currently stealing tea from India with Danny olsen, we will be back with out bounty at a later date
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It's way to fast for both sides
Killers get no pressure in the early game which leads to a terrible game for them because the only slowdown perks they have that aren't in the survivors control are laughable at best
And survivors get no bloodpoints because their games go too quickly.
If the overall match length is increased this allows for things like optional objectives to be added for extra bp or some kind of bonus
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Is there any technical issues as to why console hasn't been optimized yet?
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Does moo moo have Maurice to keep moo moo company while moo moo recovers?
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The reworks called : adapt , just because you personally don't like some aspects of the doctor doesn't mean he needs ANOTHER rework.
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Give moo moo some tea. Tea and the souls of the damned always make me feel better
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@NullEXE said:
Not gonna lie, it's hella impressive you caught that. You're absolutely right.
Thank you
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The developers thinking its okay to feed killers placebos which in turn puts the idea across that the developers treat killer players more like test subjects rather than people.
I know I'm probably reading into this more than I should do but goddamit I have to do it for college and I'm gonna do it well.
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Link to the site?
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@trapped_by_daylight said:
https://forum.deadbydaylight.com/en/discussion/126645/survivor-nerf-asap
I have no problem applying pressure as Clown.
You mean EXTREME pressure as clown
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@Cronk said:
Have you tried applying pressure?
i have no issue applying extreme pressure as clown.
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None of them. Save your money until playing killer isn't as anxiety inducing
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@Umbrae_pk said:
https://forum.deadbydaylight.com/en/discussion/comment/1058808#Comment_1058808
I actually quite enjoyed both of those jokes, to be honest.
I'm glad you find senses a funny matter.
But seriously. If you know about the killers FOV it'll make stealth a whole lot easier. And sound is bugged at the moment making it even easier
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If you want to tunnel then tunnel. It'll help you have a more relaxed game in the long run.
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They all look green apparently, the matchmaking system is colour blind allegedly so cut it some slack
