Seltas0208
Seltas0208
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- Seltas0208
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@Seltas0208 said:
All I need is night shroud.
Or to just.....use my ears and eyes and my knowledge of a killers pov to be hidden....it isn't that hard.
This was gonna be a ghostface being a survivor joke...but it fell faster than ruin did out of the meta
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All I need is night shroud.
Or to just.....use my ears and eyes and my knowledge of a killers pov to be hidden....it isn't that hard.
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@Cronk said:
What did they do stand in corner?
No they established a communist state in California
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@Bunnie said:
https://forum.deadbydaylight.com/en/discussion/comment/1049392#Comment_1049392
If thats how you feel man.
R/whoosh
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1054652#Comment_1054652
Deep wounds are not for free downs, they are to get survivors off of gens.
In that case.... Why did they decrease the amount of time it takes to cleanse it if slowing the game down is its primary purpose?
And say what you want about deep wounds but borrowed time shouldn't share it with legion.
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It was in the perfect place before it got changed with the legion update.
Now that it has deep wounds..... Its a perk with super high reward with very little risk. For a perk of its type
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/1054566#Comment_1054566
New ones appear with every change. We should be allowed to place bets on the next saying with a chance to win the next dlc 😂🤣
My bet is :
Survivor :
Just stop asking for buffs
Killer :
Just stop asking for nerfs
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/1054566#Comment_1054566
New ones appear with every change. We should be allowed to place bets on the next saying with a chance to win the next dlc 😂🤣
My bet is :
Survivor :
Just stop asking for buffs
Killer :
Just stop asking for nerfs
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None because I want to hope that I can have more choice
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@Seltas0208 said:
https://forum.deadbydaylight.com/en/discussion/comment/1054564#Comment_1054564
The only BP offerings that can boost that are bloody part streamers and bloody gateus. And I doubt you see those every game
Furthermore those bonuses are applies to everyone in the match
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1054558#Comment_1054558
Maybe they included bp offerings?
The only BP offerings that can boost that are bloody part streamers and bloody gateus. And I doubt you see those every game
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Theres more :
Survivors :
Just don't tunnel
Just dont commit to chases
Just don't overguard generators
Just don't miss swings
Just don't get pallet stunned
Just don't get head on stunned
Killers have :
Just don't get hit
Just don't gen rush (noed)
Just don't self care in a corner
Just do gens
Just heal
Just don't waste pallets
The lists go on
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@Colton147 said:
Killers receive more bloodpoints than survivors.
Killers tend to average around 100K a game, while survivors average around 6K-10K - killers can get through multiple bloodwebs (depending on level), while survivors can usually only get a single item. It makes the grind on the survivor side difficult and tedious, especially for newer players.
Are you misinformed or something? The max a killer can get if they play perfectly and have bbq is 64,000 BP a match.
The average tends to be around from 25,000 to 28,000
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Too bad it was a kill your friends
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I litteraly used the David example because the only other cosmetic I could think of is the magic Mike looking cosmetic.
Backwater swamp, the mcmillans maps, auto haven wreckers maps, the asylum maps are all indirect buffs to Blendette
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@Waffleyumboy said:
In a way, yes. No need to change your mind when you're right :)
I'm sorry but that kind comment is frustrating to read and is overperforming in terms of keeping the intention stated by the title in mind. Nerf when?
Bad jokes aside I'm looking forward to the next buffing patch. Cya in 2021
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@LordGlint said:
Ive actually been able to do alright while playin as Myers lately, who has the worst opening of any killer. New ruin has also been pretty nice on afew killers that I've tried it with.
https://us.v-cdn.net/6030815/uploads/957/4PDLA3O2KF00.jpg
This game on rotten fields for example, I was able to injure 2 and down a 3rd before the survivors could finish a gen, because I could tell that they kept trying to finish it when they assumed I was running after whoever got hit last. I am NOT a good Huntress by any means, but I was able to do work, lol.
I'll stop you right there bukko. Is that an actually balanced match rank wise you have there? Tell me your ways on the dark Web to get such a thing
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1052841#Comment_1052841
When all Gens pop in 4 Minutes, you clearly did not apply any pressure.
In the time it could take you for once chase if the survivor is good is plenty of time for the 3 others to get 3 gens done in 1:30m.
Its quite possible mathematically that this can happen regardless of how good a killer is. Because survivors always have a couple of good loops they can chain to waste the killers time. And if the killer gives up chase they have to spend time going towards a generator which has a 50/50 chance of either being worked on or not being worked on.
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@Infinity_Bored said:
If you play on steam, you can at least collect some nice stats out of the achievements by a website. All you need is a public profile and ur steam ID.
I play on console but thanks for the suggestion
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I think teabagging and gen rushing should be a perk. I think that would help with the toxicity of some survivors
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So..... Mad grit just looks like
"survivors can wiggle out easier with a side of preventing body blocking"
The rest of them are fine but that one I don't like
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1048255#Comment_1048255
An instant tier up and action interrupt seems strong to me, but I could understand a 3-5 second reduction.
While it does seem strong that's no where as strong as an evil within 3
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@Waffleyumboy said:
1% gen regression would be nice just so it never feels wasted. Cooldown is pretty low as is.
It's almost a minute long cooldown
Myres t3 is a minute long.
Your telling me that one use of having a scream notification on screen and raising a tier of madness that can be easily removed is more powerful than applying th exposed effect, having a longer lunge and a faster vault for 60s?.
Its way too long. Then again. So is legions. And maybe you could argue spirits. Or nurses. Or onis. Or demogorgons. (the point here is that docs cooldown is too long and we have way too many killers who's power is on a cooldown)
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@AAAAA said:
https://forum.deadbydaylight.com/en/discussion/comment/1047067#Comment_1047067
The Department of Matchmaking is currently undergoing indefinite renovation. You will, however, be Minister of Teabags, Tea Leaves, and Other Tea Making Materials.
As a brit I cannot complain. Thanks overlord AAAAAA
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@AAAAA said:
https://forum.deadbydaylight.com/en/discussion/comment/1045650#Comment_1045650
Just tell me what position you want!
Head of broken matchmaking
Or
Killer teabagging
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@Polychrome_Baku said:
I wish the devs listened to people like you. But they obviously don't. We have to move on, sadly. I'd say see you in the fog, but I'm having too much fun with Monster Hunter to bother.
What weapon do you main?
If it isn't a great sword you didn't kill them fast enough - jakobs™
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@AAAAA how do I apply?
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Uhhh.... 2009 kruger was let's just say a "Catholic basement priest"
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@Mister_xD said:
i have 69.690 BP.
Nice
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@Peanits said:
Batch matchmaking and skill ratings are two different things.
The batch matchmaking takes a group of people (let's say, 100 killers and 400 survivors) and goes, "What are the best matches I can make with these people?" It compares their skill ratings and makes the fairest matches it can.
You'll know if it's working because you should win about half your matches. The end result should be an average of two kills or so.
What is classed as a win?
Because all we have so far to go off (the emblem system) denotes that simply getting 2 kills is not a win hence if you want the average kill rate to be 50% over let's say...10 matches you aren't going to win half of your games.
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@arslaN said:
Try to stop them from doing the other 3 :)
You guys aren't helping your cases at all by posting videos where the killer ends up winning. If I was someone who did not believe that gen speeds were too short, this would not convince me at all.
Let me just highlight this statement the player made before continuing
"because I was spirit and not a weak killer"
When I say generator speeds are too fast I mean generator speeds are too fast, not that killers are weak, not that it's impossible to 4k. I say generator speeds are too fast, if 3/5 of your objective can be completed within the first minute and a half of the game it puts the killer into the defeatist mindset making the game a misery to play, they'll still do well but instead of having fun because of the game they'll be feeling relieved due to the amount of stress being put onto them being relieved.
Your not going to convince me generator times are fine by trying to subvert the debate in a direction your more confident in talking about.
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How to counter bbq 101 :
1) lockers. If you see someone go down and you want to avoid bbq then poof. Aura hidden
2) staying in place for 4 seconds and then running off.
3) simular to #2 go in one direction for 4 seconds and then go in the complete opposite
4) hide behind a generator, if you use the gen to obscure your aura via having it blend into the generators own aura it can't be seen
5) distortion. You don't have to do anything exept run the perk.
6) get into the killers terror radius, if your within 40m your safe from the aura reading.
7) do the opposite of #6 and run as far away from the hook as possible, if your too far out the aura reading is pointless.
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@AStupidDavid said:
https://forum.deadbydaylight.com/en/discussion/comment/1034450#Comment_1034450
I think leaving the dbd community would be the best thing for you to do, you clearly aren't enjoying the game and you're pissed at BHVR so😢🤣
I think telling someone to leave the game for good is a horrible thing to do, regardless of the attitude or the person being told to leave is.
Everyone has a human right to express their opinion
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1034800#Comment_1034800
I can't see a generator through walls, like the ones in the preschool boiler room or the basement Haddon field one or the one in the coal tower.Go look at the generators then, again these audio issues don't make the game unplayable, sure it may be annoying checking every gen but it isn't unplayable.
If you read my point properly you'd know I never said that I only get red ranks, my point was that Im constantly getting players far above OR far bellow my own skill determined by the game.True, but you're honestly telling me, you only get red, or only get brown? lol. and the "point" I made was that killers complain about things but contradict themselves a lot. Like saying red ranks are hard to play against whilst also saying red ranks are full of babies because it's so easy to rank up, or that ruin is needed but also that totems are broken so fast they're useless.
And no. No I haven't found any survivor's with iron will because in my matches I don't see the perk that frequently - this audio bug essentially builds iron will into the survivors base kit so why would they need to run it?and after this, how can I take you seriously? What conspiracy theory will you dream up next? I run iron will, all the people I know run iron will, I also have no audio issues as killer so I definitely notice when people don't run it, assuming survivors aren't running it on the off chance their killer is having audio problems is hilarious, lmfao.
1) how will I know to go check on the generators if I can't hear them? If I waste time going to check on them just because of an audio bug that's giving up pressure - for all I know it could have 0% progress and by the time I get back out of those areas 2 other generators pop.
2) I'm telling you that I'm getting matched with players that either have way more experience or way less. If you wanna talk about contradictions both sides do it - complaints about the exhaustion nerf and using that as a point to say the devs aren't survivor sided..... Yet it's that change that's made sprint burst even stronger due to being able to 99 it.
3) so integrating humour into a point immediately makes it invalid? Sure. Whatever. As for your point about everyone you know running iron will.... You don't know a large enough majority of the player base to securely say that iron will has a high usage - we have to wait on statistics regarding perks to know that.
If survivors know the injured audio is bugged that makes iron will pointless, hence why they drop using it until the audio is fixed. That's probably what I should've said.
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So if a survivor is trying to force a ds and runs up to my face begging to be hit that's tunneling?
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1034776#Comment_1034776
So you've never found a survivor who has iron will?
Generators have a visual look to them when they're progressed, too.
and as for the ranking, I've seen rank 16/17s go against red ranks etc, you can't pretend your issue is the game ONLY giving you red ranks 24/7 we all know that isn't the case, and as killers always say, kill rate is only high because all the survivors in red rank are potatoes, it's the same for ruin isn't it
"Totems are always broken within seconds" Vs "Ruin is strong and we need it"
"Red rank survivors are too hard to play against" Vs "Kill rates are only high because it's easy to rank up as a survivor".
I can't see a generator through walls, like the ones in the preschool boiler room or the basement Haddon field one or the one in the coal tower.
If you read my point properly you'd know I never said that I only get red ranks, my point was that Im constantly getting players far above OR far bellow my own skill determined by the game.
The rest of your point makes no bloomin sense as I didn't even bring up ruin, those comparison of arguments is confusing in the context of discussing why the game is unplayable in regards to AUDIO, although in the context of matchmaking it does make some sense but isn't relevant to the point
And no. No I haven't found any survivor's with iron will because in my matches I don't see the perk that frequently - this audio bug essentially builds iron will into the survivors base kit so why would they need to run it?
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1034463#Comment_1034463
You're right, these issues suck, but are far from making the game unplayable.
They low-key kinda do.
If I can't hear a survivor I can't track them or find them at all
If I can't hear a generator being worked on I can't pressure it
If I don't get matched against people around my skill level I can't get any better because I'm either being destroyed or getting 4ks against rank 20s
These issues make killer neigh unplayable, not even taking into concideration any timings or match lenghtst. Compared to survivor that is - most survivors can get away with just listening to tunes as audio isn't as important to them, and seeing as most audio bugs affect the killer they're in a stronger position. But the screwed matchmaking affects both sides
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1034450#Comment_1034450
"state" the game is in?
Sorry that you can't play without ruin.
I'm sorry that playing with bugged audio just isn't fun. I'm sorry that playing playing against red ranks when your a green rank killer isn't fun
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What timezone you in? I'll join ya because I aint going against another 4 man red ranked (possibly swf group) when I'm a rank 9 killer.
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@CLAUDETTEINABUSH said:
I didn't visit the forums for one day and the whole dbd community is on fire.
I hopped into some forums to see what's the deal, and everyone kept addressing the tiniest of details that the devs made during the Q&A.
Then, after a bit of meditation, yoga and a bit of visit to the fourth dimension, I came to the conclusion that the community is split to two. The 65% (maybe overestimated) that complain about the ruin/doctor changes, believing that the balance team heavily focuses on the survivors enjoyment rather than all player's and that they heavily focus on buffing them (survivors)
On the other side of the spectrum, there are the 35% Bagging,calm spirits of the community that use logic in order to justify the devs decisions. These kind of people also do one of two things;
Either they make posts to calm everyone down/say their opinion/complain about the 65% of the community's behavior.
Or, they just keep calm, relax and watch the beautiful world of dbd completely on fire. Most of them, while eating popcorn.
So, in which side are you? I'm on the second if you couldn't guess. No, I don't complain about anything, I just state some facts :3
Let me know below!
So what your saying is that killer's complaining is irrational whereas survivors saying these problems aren't an issue is reasonable and justified?
They noticed the ds bug before the audio bugs
They're planning on buffing 6 survivor perks compared to 1 killer perk (from what we know from the dev stream)
The devs outright told killers to use different perks and didn't say the same to survivors.
See just some of the problems that are ticking the 65% off?
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No because 1 I have no friends on ps4
Two because in its current state its borderline unplayable, matchmaking and audio needs to be sorted asap
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@underlord99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1019984#Comment_1019984
Have you ever had cookies from subway? they're so good!
Nah I haven't even been to subway
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@Waffleyumboy said:
Jesus killer conspirators are crazier than area 51 nuts here
Then how crazy does that make "willfully ignorant" survivor deniers like you then?
If this was a video saying the cool aid man is gonna be in dbd I'd agree. But this is a man who's fed up with how survivor sided the game is becoming, a man who knows the game well and has been playing hag since her release.
He's a sleeper hit, even if you don't like the stuff he says about your role his voice is relaxing as heck, he knows the game, and he isn't influenced by developers giving him free dlc codes to give away or auric cells (although this may be devs rewarding the fog whisperers its still an influence no matter how you cut it)
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So your admitting that your idea of a killer building up pressure gradually is unrealistic to achieve?
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@Peanits said:
Cruel Limits is on our "soon" list, but we have plenty of other perks on our list for future updates. Unfortunately we can't hit them all at once. Don't worry, there will be killer perk changes in the future as well.
What makes survivor perks take priority over killer perks on this "soon" list as shown by the 6:1 ratio?
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1026134#Comment_1026134
The killer builds pressure as the trial progresses. No need to change this imo. Who knows how op a killer who can apply pressure early game would be in mid game.
One problem with that. The trial isn't long enough to allow for a gradual buildup of pressure.
As for your comment about a killer applying early game pressure being OP. It just dawned on me....have you seen the state of legion? At all? Nobody's calling them OP but I guess injuring a survivor is pressure and they do that well enough
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1026121#Comment_1026121
Find and chase a survivor. Hook them. Early game is pretty much over now.
Your right. Because 3 generators got done in that time and it's now approaching endgame.
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@hex_genrush said:
Play survivor, or play another game destiny 2 is free and has a potato farm
Wait destiny 2 is free? Since when?
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@Waffleyumboy said:
What if...mid game is when the game gets interesting and having 5 gens to go all game isn't balanced???
I don't think your reading this correctly.
I'm asking you to tell me how killers are supposed to apply early game pressure.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1022447#Comment_1022447
Even if everyone was exactly say rank 10 it wouldn't be fair, because the way ranks and pipping work the rank 10 survivors could still be far better than the killer player and still be an uneven match.
True. But there's just as many if not more players that don't derank just for the sake of it